Dungeon Crawl Stone Soup version 0.33-a0-797-g2b3b4944bb (webtiles) character file. Game seed: 15886480405909455464 44 Magatonman the Conjurer (level 3, -1/19 HPs) Began as a Deep Elf Conjurer on Jan 25, 2025. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:00:56 (939 turns). Magatonman the Conjurer (Deep Elf Conjurer) Turns: 939, Time: 00:00:56 Health: -1/19 AC: 2 Str: 4 XL: 3 Next: 39% Magic: 7/10 EV: 11 Int: 24 God: Gold: 52 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . d - +0 dagger (venom) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: brilliant, lethally poisoned (-1 -> -3), on berserk cooldown, slowed, very slow A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 52 gold pieces. Inventory: Hand Weapons d - a +0 dagger of venom (weapon) Armour a - a +0 robe (worn) Jewellery g - a ring of fire Scrolls c - 2 scrolls of teleportation {unknown} f - a scroll of enchant weapon {unknown} h - 2 scrolls of identify {unknown} Potions b - a potion of magic Skills: - Level 3.0 Dodging - Level 3.0 Stealth + Level 3.9 Spellcasting + Level 4.9 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 84% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 12% 3d8 34% 4 Iskenderun's Mystic Bla Conj/Tloc 24% 2d7 (+2d3 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11063 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (heavily wounded, very poisoned, 66% to hit) You focus your ray upon the adder. The searing ray hits the adder. The adder is severely wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel sick. The adder misses you. You take 2 HP, and have [5/19] HP; You lose 2MP, and have [8/10] MP The searing ray misses the adder. * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. You take 1 HP, and have [4/19] HP; You lose 1MP, and have [7/10] MP The searing ray hits the adder! You kill the adder! * * * LOW HITPOINT WARNING * * * You feel sick. You take 2 HP, and have [2/19] HP; You lose 1MP, and have [6/10] MP It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You stop channelling your searing ray. * * * LOW HITPOINT WARNING * * * You feel sick. Now you have [2/28] HP You are too berserk! Unknown command. You feel a strong urge to attack something. * * * LOW HITPOINT WARNING * * * You feel sick. You take 1 HP, and have [1/28] HP You feel your anger nearly subside. * * * LOW HITPOINT WARNING * * * You feel sick. You are no longer berserk. You are exhausted. You feel yourself slow down. Now you have [1/19] HP It was a potion of brilliance. You feel clever all of a sudden. You die... #.# #.# #.# #.##.# #.# #.##.# #.# #.##.# #.# # #.##.# #.# ##. #.##.# #.# ##... #.##.# #.# ...$..#@##.# #.# #...)....#########.# #...##.#............# ...# #.#..########### #. ..#.... ####.#..# #.##.# #.# .. #.# #.. There were no monsters in sight! Vanquished Creatures An adder (D:2) 2 dart slugs (D:1) A ball python (D:1) A bat (D:1) 3 endoplasms (D:1) 2 giant cockroaches (D:1) 3 goblins 2 hobgoblins (D:1) 4 jackals (D:1) 3 quokkas (D:1) 2 frilled lizards (D:1) 2 rats (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Magatonman the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 229 | D:1 | Reached XP level 2. HP: 11/15 MP: 6/8 371 | D:1 | Learned a level 2 spell: Searing Ray 405 | D:1 | Found a faded altar of an unknown god. 583 | D:1 | Reached XP level 3. HP: 8/19 MP: 10/10 936 | D:2 | HP: 1/28 [poisoned by an adder] 939 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_henge, layout_basic, hellmonk_ecumenical_altar_run_dry D:2: layout_basic, grunt_decor_resistance, minmay_close_crescents, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Dodging | 3 | 3.0 Spellcasting | | 3.9 Conjurations | | 4.9 Action || total ---------------------------++------- Melee: Dagger || 55 Cast: Magic Dart || 20 Searing Ray || 1 Use: Potion || 2 Stab: Sleeping || 1 Armour: Robe || 37 Dodge: Dodged || 49 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 936 | 907 | 29 | 118 | 605 | 2 | 468.0 | Dungeon | 936 | 907 | 29 | 118 | 605 | 2 | 468.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 852 daAuts D:2: 84 daAuts