Magatonman Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (2, -3, D:1) a +0 dagger a goblin corpse (skeletalised by now) (11, 13, D:1) 7 stones (18, -2, D:1) a bat corpse (skeletalised by now) (30, 20, D:1) a +0 dagger (30, 28, D:1) a +0 dagger (31, 13, D:1) a bat corpse (skeletalised by now) (34, -27, D:1) a gnoll skeleton (34, -16, D:1) a hobgoblin corpse (skeletalised by now) (35, -2, D:1) 5 stones (37, -15, D:1) a +0 club a kobold skeleton (37, -12, D:1) a +0 short sword a kobold skeleton (38, -23, D:1) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (38, -12, D:1) a +0 whip (40, -24, D:1) a +0 club a goblin corpse (skeletalised by now) (40, -14, D:1) a hobgoblin corpse (skeletalised by now) (40, 18, D:1) a +0 dagger a goblin corpse (skeletalised by now) (42, -27, D:1) a gnoll skeleton (46, 6, D:1) a +0 dagger (49, 23, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a flux talisman (1, -1, D:2) a Young Poisoner's Handbook (9, 10, D:2) a ball python corpse (12, 10, D:2) a +0 short sword a bat corpse (13, 10, D:2) a quokka corpse (17, -11, D:2) a +0 ring mail (21, 19, D:2) a +0 whip (25, 21, D:2) 6 stones (33, -2, D:2) a +0 mace (38, 24, D:2) a +0 ring mail