Dungeon Crawl Stone Soup version 0.33-a0-595-g69c26771d4 (webtiles) character file. Game seed: 9923776031161615670 8 Magatonman the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Dec 23, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:21 (210 turns). Magatonman the Conjurer (Demonspawn Conjurer) Turns: 210, Time: 00:00:21 Health: 19/19 AC: 6 Str: 7 XL: 2 Next: 0% Magic: 5/5 EV: 11 Int: 18 God: Gold: 17 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . c - +2 dagger (speed) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ f - +4 ring of protection HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: powered by pain 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons c - a +2 dagger of speed (weapon) Armour a - a +0 robe (worn) Jewellery f - a +4 ring of protection (left hand) Scrolls d - a scroll of amnesia {unknown} e - a scroll of identify {unknown} Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.3 Spellcasting + Level 4.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5793 Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History No target in view! No target in view! Things that are here: a +0 dagger; a goblin corpse You now have 17 gold pieces (gained 11). f - a +4 ring of protection You open the door. A quokka comes into view. There is an open door here. f - a +4 ring of protection (left hand) The quokka bites you. You take 1 HP, and have [12/13] HP You hit the quokka. The quokka is almost dead. The quokka bites you. You take 2 HP, and have [10/13] HP You hit the quokka. You kill the quokka! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! A ball python comes into view. HP Full. (13) A ball python is nearby! A rat comes into view. The rat squeaks loudly. You hit the ball python. You kill the ball python! You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. HP Full. (19); MP Full (5) Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ...# ...# ...# ###+###..### ...#...r..# # ##........# . #..$......# . #...@.....# . #.......### . #.####### . ..#####......# . ......#.####.# ~ #...####.# . ####.......# . #....#.##### . +....#'######### . You could see a rat. Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) A quokka (D:1) A ball python (D:1) 2 goblins (D:1) 2 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Magatonman the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 209 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 209 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 210 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_star, layout_basic, serial_rivers, chequers_serial_rivers_micro_b, chequers_serial_rivers_micro_d, chequers_serial_rivers_micro_b, chequers_serial_rivers_small_b Action || total ---------------------------++------- Melee: Dagger || 8 Unarmed || 5 Cast: Magic Dart || 7 Stab: Sleeping || 1 Armour: Robe || 5 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 206 | 206 | 0 | 33 | 119 | 1 | 206.0 | Dungeon | 206 | 206 | 0 | 33 | 119 | 1 | 206.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 206 daAuts