Dungeon Crawl Stone Soup version 0.33-a0-161-g81d07ba6e8 (webtiles) character file. Game seed: 11661218451077981244 133 Magatonman the Conjurer (level 4, 0/30 HPs) Began as a Demonspawn Conjurer on Sept 30, 2024. Slain by Pikel ... wielding a +1 whip of freezing (2 damage) ... on level 3 of the Dungeon. The game lasted 00:02:51 (3096 turns). Magatonman the Conjurer (Demonspawn Conjurer) Turns: 3096, Time: 00:02:51 Health: 0/30 AC: 3 Str: 8 XL: 4 Next: 93% Magic: 0/9 EV: 11 Int: 20 God: Gold: 143 SH: 0 Dex: 11 Spells: 3/10 levels left rFire + . . s - +1 short sword (protect) rCold . . . (no shield) rNeg . . . n - +0 robe of Weirdness {+Inv rC+ Archmagi} rPois . (helmet restricted) rElec . (no cloak) rCorr . i - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ f - ring of fire HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: archmagi @: no status effects A: horns 1, powered by pain 1 a: Evoke Invisibility You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 143 gold pieces. Inventory: Hand Weapons l - a +0 short sword s - a +1 short sword of protection (weapon) Armour a - a +0 robe i - a +0 pair of gloves (worn) n - the +0 robe of Weirdness (worn) {+Inv rC+ Archmagi} (You found it on level 2 of the Dungeon) rC+: It protects you from cold. +Inv: It lets you turn invisible. Archmagi: It increases the power of your magical spells. Jewellery f - a ring of fire (left hand) Wands o - a wand of iceblast (17) Scrolls c - a scroll of noise {unknown} d - a scroll of teleportation {unknown} e - a scroll of immolation {unknown} g - a scroll of amnesia {unknown} p - 2 scrolls of identify {unknown} r - a scroll of poison {unknown} t - 3 scrolls of fear {unknown} u - a scroll of acquirement {unknown} Potions b - a potion of magic h - a potion of curing {unknown} j - 3 potions of heal wounds {unknown} k - a potion of haste {unknown} m - a potion of lignification {unknown} q - a potion of degeneration {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.6 Spellcasting + Level 5.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 74% 2d7 2% 2 c - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 41% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 10% 3d9 41% 4 Chain Lightning Conj/Air 10% 3d14 100% 9 Fire Storm Conj/Fire 15% 8d4 100% 9 Shatter Erth 2% 3d6* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 20898 Temple: D:4-7 Altars: Shops: D:4 [ Annotations: D:3 Pikel Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. You sometimes gain a little power by taking damage. Message History The lemure is knocked back by the mystic blast. The lemure slams into the rock wall. The mystic blast hits the lemure. The lemure is moderately wounded. The mystic blast hits Pikel! Pikel is lightly wounded. Pikel is knocked back by the mystic blast. The lemure barely misses you. You lose 4MP, and have [5/9] MP Unknown command. Casting: Iskenderun's Mystic Blast (astonishingly dangerous; 41% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Pikel Aim: Pikel, wielding a +1 whip of freezing and wearing a +0 robe (lightly wounded, 76% to hit) You feel a surge of power! The searing ray hits Pikel. Pikel is moderately wounded. (Press . to maintain the ray.) The lemure completely misses you. The lemure barely misses you. You lose 2MP, and have [3/9] MP The searing ray misses Pikel. The lemure completely misses you. The lemure hits you. You take 2 HP, and have [17/30] HP; You lose 1MP, and have [2/9] MP The searing ray hits Pikel! Pikel is heavily wounded. The lemure barely misses you. Pikel hits you with a +1 whip of freezing. Pikel freezes you. The lemure closely misses you. You take 7 HP, and have [10/30] HP !!!!! HP Warning !!!!! You lose 1MP, and have [1/9] MP The searing ray hits Pikel. Pikel is severely wounded. You finish channelling your searing ray. The lemure hits you. * * * LOW HITPOINT WARNING * * * Pikel hits you with a +1 whip of freezing. * * * LOW HITPOINT WARNING * * * Pikel freezes you. You die... Pikel says, "Another soul for the market." #.......... #. ##..#####.# ..## ##.......... ..# ####..#.##.##.# ... #.............# #.####....##.##.#### #.##.......#....#### #.#.K#.............. #.5@5.)....####.#### #######....# #.# #....# #.# #....# #.# #g...# ### #.....$# .......+ ..gg....# ....##### You could see Pikel and 2 lemures. Vanquished Creatures Ijyb (D:2) Robin (D:3) 2 adders 3 dart slugs 2 ribbon worms (D:2) 5 orcs 3 bats 7 endoplasms 3 giant cockroaches 13 goblins 5 hobgoblins 3 ball pythons 2 frilled lizards (D:1) 7 kobolds 4 rats 61 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Magatonman the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 216 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 216 | D:1 | Reached XP level 2. HP: 8/19 MP: 0/5 514 | D:1 | Learned a level 2 spell: Searing Ray 1199 | D:2 | Reached XP level 3. HP: 16/24 MP: 0/7 1760 | D:2 | Identified the +0 robe of Weirdness {+Inv rC+ Archmagi} 2052 | D:2 | Noticed Ijyb 2056 | D:2 | Killed Ijyb 2057 | D:2 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 2057 | D:2 | Reached XP level 4. HP: 27/30 MP: 2/8 2224 | D:3 | Reached skill level 5 in Conjurations 2331 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2406 | D:3 | Noticed Robin 2467 | D:4 | Found Fereal's Antique Armour Boutique. 2981 | D:4 | Noticed a lemure 2982 | D:4 | Noticed a lemure 2982 | D:4 | Noticed a lemure 2982 | D:4 | Noticed a lemure 2982 | D:4 | Noticed Pikel 2996 | D:3 | Killed Robin 3096 | D:3 | Slain by Pikel Illustrated notes Levels and vault maps discovered: D:1: noname_arrival_rooms_in_the_neighbourhood, layout_rooms D:2: kennysheep_the_goblin_king, layout_loops_cross, chequers_hall_statues_y D:3: layout_basic, okawaru_metal_pillars_1_2, nicolae_goblin_pals D:4: layout_rooms, serial_rivers, chequers_serial_rivers_micro_c, chequers_serial_rivers_room_a, chequers_serial_rivers_small_b, chequers_serial_rivers_micro_c, chequers_serial_rivers_small_a, chequers_serial_rivers_large_a, serial_shops, shop, chequers_big_river, uniq_pikel Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 | 3.6 Conjurations | 5 | 5.2 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 19 | || 19 Short sword | 9 | 13 || 22 Headbutt | | 3 || 3 Cast: Magic Dart | 32 | || 32 Searing Ray | 18 | 19 || 37 Iskenderun's Myst | | 1 || 1 Stab: Distracted | | 1 || 1 Armour: Robe | 23 | 31 || 54 Dodge: Dodged | 21 | 23 || 44 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3100 | 3012 | 88 | 626 | 1875 | 4 | 775.0 | Dungeon | 3100 | 3012 | 88 | 626 | 1875 | 4 | 775.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1182 daAuts D:1: 1010 daAuts D:4: 582 daAuts D:3: 324 daAuts