Magatonman Level 1 of the Dungeon (0, 0, D:1) 9 stones (6, 11, D:1) a ball python corpse (skeletalised by now) (10, -3, D:1) a rat skeleton (14, -5, D:1) a +0 club a goblin skeleton (27, -17, D:1) a jackal corpse (skeletalised by now) (30, -2, D:1) a +0 club (34, 7, D:1) a quokka skeleton (47, -8, D:1) a +0 sling (49, -5, D:1) a +0 long sword (55, 3, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) 6 stones (5, 35, D:2) a rat corpse (skeletalised by now) (10, 33, D:2) a +0 robe (11, 23, D:2) a +0 club a +0 sling (15, -1, D:2) a rat corpse (skeletalised by now) (24, 12, D:2) a +0 dagger a goblin skeleton (25, 2, D:2) a +0 short sword (26, 29, D:2) a ball python skeleton (26, 31, D:2) a +0 sling (33, 5, D:2) a rat corpse (36, -6, D:2) a bat corpse (skeletalised by now) (40, 8, D:2) a rat corpse (42, 8, D:2) 5 stones (45, -2, D:2) a +0 hand axe (46, 11, D:2) a +0 club Level 3 of the Dungeon (1, 12, D:3) a bat corpse (skeletalised by now) (9, 17, D:3) an adder corpse (skeletalised by now) (16, 5, D:3) a +0 dagger a goblin corpse (skeletalised by now) (32, -7, D:3) a scroll of identify (32, 5, D:3) a rat corpse (37, -8, D:3) 11 gold pieces (46, -7, D:3) an adder corpse