Magatonman Level 1 of the Dungeon (0, 0, D:1) 4 stones (6, -4, D:1) 6 stones (12, -5, D:1) a +0 robe (16, -4, D:1) a stone (16, 4, D:1) a ball python corpse (skeletalised by now) (17, 18, D:1) 6 stones (18, 15, D:1) a ball python skeleton (21, -11, D:1) a +0 scale mail (26, 16, D:1) a +0 club a kobold skeleton (37, 10, D:1) a +0 robe (41, -3, D:1) a +0 hand axe (41, 19, D:1) a bat corpse (skeletalised by now) (42, 12, D:1) a +0 club a kobold skeleton (43, 12, D:1) a rat skeleton (45, -15, D:1) a +1 helmet (45, 20, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (7, -17, D:2) 8 stones (7, 19, D:2) a jackal corpse (skeletalised by now) (8, -15, D:2) a +0 falchion (22, 22, D:2) a +0 mace (33, 18, D:2) a +0 mace (35, -18, D:2) a +0 short sword 2 stones a kobold skeleton (41, 5, D:2) a +0 short sword 2 stones (45, 10, D:2) a hobgoblin corpse (skeletalised by now) (49, 12, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 sling (11, -19, D:3) a +0 scale mail (13, -27, D:3) a +0 ring mail (14, -27, D:3) a +0 sling (14, 17, D:3) a +0 robe (30, -35, D:3) a +0 robe (35, -19, D:3) a +0 robe (41, -35, D:3) 3 stones (49, -19, D:3) a +0 robe (52, 6, D:3) 6 stones Level 4 of the Dungeon (0, 0, D:4) a +0 mace of protection an orc corpse (skeletalised by now) (5, 1, D:4) a +0 club (6, -1, D:4) a +0 trident (6, 0, D:4) a +0 falchion a boomerang a +0 leather armour an orc corpse (skeletalised by now) (7, -1, D:4) a +0 club (9, 0, D:4) a +0 club (10, -21, D:4) a hobgoblin skeleton a hobgoblin skeleton (12, -12, D:4) a +0 leather armour (33, -16, D:4) a stone (38, -18, D:4) a +0 dagger (39, -21, D:4) a book of Frost (45, -2, D:4) a +0 leather armour (53, 6, D:4) 6 stones (56, -11, D:4) a +2 dagger of speed (57, 0, D:4) 6 stones Level 5 of the Dungeon [Shop] Bazy's Book Emporium a book of Burglary (242 gold) a book of Spatial Translocations (198 gold) the Lectures on the Portentous Crevasse (396 gold) Spells Type Level a - Slow Hexes 1 b - Sigil of Binding Hexes 3 c - Ozocubu's Armour Ice 3 d - Rimeblight Ice/Necromancy 7 a book of Cantrips (176 gold) a Trismegistus Codex (330 gold) (0, 0, D:5) a hobgoblin skeleton (7, 0, D:5) a +0 flail a +0 chain mail a +0 club (8, 0, D:5) a +0 club a +0 leather armour (9, 0, D:5) a +0 whip a +0 leather armour (22, 27, D:5) a +0 whip (22, 28, D:5) a +0 whip (23, 27, D:5) a +0 falchion a +0 ring mail (23, 28, D:5) a +0 whip 3 boomerangs (24, 26, D:5) a +0 short sword a +0 ring mail (27, 22, D:5) a +0 leather armour (27, 29, D:5) a +0 short sword a +0 leather armour (27, 30, D:5) a +0 dagger a +0 robe (27, 31, D:5) a +0 morningstar a +0 scale mail (34, 31, D:5) a +0 helmet (36, 24, D:5) 2 boomerangs (38, 54, D:5) a +0 rapier a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a staff of cold (2, -3, D:6) the staff of Insufficient Pleasure {rElec rF+ rN+ Str-5 Fire Earth} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str-5: It affects your strength (-5). rF+: It protects you from fire. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Fire: It increases the power of your Fire spells. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-tentacled weapon. (3, 0, D:6) a +0 quarterstaff (7, -35, D:6) a +0 flail (7, -34, D:6) a +0 falchion (8, -34, D:6) a +0 dagger a +0 robe (9, -34, D:6) a +0 falchion (9, 2, D:6) a +0 shortbow (17, -9, D:6) a +0 mace a boomerang (17, -4, D:6) a staff of alchemy (25, 6, D:6) a +2 quarterstaff of chaos a +0 cloak (26, -14, D:6) 5 stones (26, 8, D:6) a +0 hammer (28, -27, D:6) a +0 club (30, -25, D:6) a +0 dagger (32, -28, D:6) 4 stones Level 7 of the Dungeon (0, 0, D:7) a +0 short sword 8 poisoned darts (1, 0, D:7) a +0 club a +0 dagger 5 stones (19, -10, D:7) a +0 dagger 2 stones a +0 club (19, -9, D:7) a +0 club 5 poisoned darts (19, -8, D:7) a +0 dagger 3 stones (24, 24, D:7) a +0 hand axe a +0 leather armour (25, -19, D:7) a +0 whip (27, -19, D:7) a +0 hand axe (28, -19, D:7) a +0 dire flail a +0 chain mail (28, 19, D:7) a +0 short sword (30, 20, D:7) a +0 flail a +0 robe (30, 21, D:7) a +0 battleaxe a +0 robe a +0 halberd a +0 robe (30, 22, D:7) a +0 morningstar a +0 robe (33, 14, D:7) a +4 hand axe a +0 robe (41, 14, D:7) 6 stones (43, 20, D:7) 3 stones Level 8 of the Dungeon [Shop] Tapneycs's Book Shoppe a book of Displacement (286 gold) a book of Callings (364 gold) a book of the Tundra (572 gold) a book of Dreams (312 gold) a book of Party Tricks (286 gold) a book of Cantrips (208 gold) a book of Callings (364 gold) [Shop] Hewkios's Weapon Shop the +5 falchion of Ilini Waoss {protect, +Blink rElec} (644 gold) rElec: It insulates you from electricity. +Blink: It lets you blink. 5 stones (6 gold) a +0 flail (45 gold) a +0 falchion of holy wrath (96 gold) the +6 orcbow of Giestrel {drain, *Corrode *Slow rC+ Str+5} (644 gold) Str+5: It affects your strength (+5). rC+: It protects you from cold. *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. 6 stones (7 gold) 7 stones (9 gold) [Shop] Sikhul's Weapon Shop a +0 arbalest (67 gold) the +3 longbow "Ririw" {heavy, rC+} (610 gold) rC+: It protects you from cold. a +0 short sword (45 gold) a +0 rapier (60 gold) a +1 war axe of electrocution (235 gold) 2 darts of dispersal (27 gold) a +2 vampiric morningstar (360 gold) a +2 rapier of draining (288 gold) a +0 war axe (52 gold) 2 stones (3 gold) [Shop] Ynel's Assorted Antiques a scroll of revelation (210 gold) a potion of heal wounds (140 gold) a +0 hand axe (84 gold) a scroll of teleportation (84 gold) a scroll of noise (28 gold) a +2 short sword of protection (436 gold) a +0 leather armour (56 gold) a +0 quarterstaff (112 gold) a +0 ring mail (112 gold) (0, 0, D:8) a +0 shortbow (2, 12, D:8) a +0 robe (3, 31, D:8) a +0 robe (10, 39, D:8) 3 stones (13, 36, D:8) 5 poisoned darts (14, 33, D:8) a +0 sling (24, 15, D:8) a +0 scale mail (24, 17, D:8) a +0 whip (26, 7, D:8) a +0 falchion (28, 15, D:8) the +4 plate armour of the Orb {Harm rPois} rPois: It protects you from poison. Harm: It increases damage dealt and taken. (28, 17, D:8) a +0 rapier (33, 36, D:8) 5 stones (34, 4, D:8) a +0 club (35, 4, D:8) a +0 flail a +0 flail (36, 4, D:8) a +0 shortbow (36, 5, D:8) a +0 dagger a +0 leather armour a +0 rapier (37, 20, D:8) a +0 dagger (41, 35, D:8) a +0 flail (43, 4, D:8) a +0 scale mail Level 9 of the Dungeon (0, 0, D:9) 15 gold pieces a +0 giant club a +0 great mace (3, 0, D:9) 34 gold pieces (4, 1, D:9) 19 gold pieces the Ecumenical Temple