Magatonman Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (0, 2, D:1) a bat corpse (skeletalised by now) (3, 10, D:1) a +0 sling (8, 27, D:1) a bat skeleton (11, 10, D:1) a +0 ring mail (13, 27, D:1) a +1 dagger of flaming (17, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (18, 0, D:1) a +0 club 4 stones a kobold corpse (skeletalised by now) (24, 33, D:1) a +0 mace (26, 23, D:1) 6 stones (30, 23, D:1) a +0 hand axe (31, -7, D:1) a +0 club (31, -5, D:1) a blade talisman (39, 8, D:1) 5 stones (39, 9, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 5 stones (5, -9, D:2) a staff of air (11, -14, D:2) a jackal corpse (skeletalised by now) (14, -2, D:2) a +0 whip (26, -9, D:2) a serpent talisman (37, 8, D:2) 5 stones (39, 13, D:2) a bat corpse (skeletalised by now) (42, 17, D:2) 3 stones Level 3 of the Dungeon (0, 0, D:3) a +0 robe (12, -1, D:3) a +0 flail a +0 scale mail (14, 19, D:3) a +0 leather armour (16, 29, D:3) the +5 sling of Xeggor {flame, rPois rN++} rPois: It protects you from poison. rN++: It greatly protects you from negative energy. (19, 16, D:3) a +0 leather armour (21, 3, D:3) a +0 ring mail (22, 19, D:3) an orb of energy (30, 4, D:3) a +0 chain mail (40, 18, D:3) a hobgoblin skeleton (50, 28, D:3) a +0 hammer