Magatonman Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (7, 0, D:1) 3 atropa-tipped darts (16, 9, D:1) a hobgoblin skeleton (20, -1, D:1) a +0 dagger (25, 18, D:1) 5 stones (34, 2, D:1) a +0 club (34, 25, D:1) a +0 short sword (35, 10, D:1) a rat skeleton (37, 9, D:1) a hobgoblin skeleton (39, 7, D:1) 3 stones (40, 18, D:1) a bat skeleton (40, 20, D:1) a bat skeleton (51, 24, D:1) a +0 whip (57, 0, D:1) a quokka corpse (skeletalised by now) (58, 7, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (1, -25, D:2) a +0 dagger (4, 7, D:2) a +0 robe (16, -24, D:2) an adder skeleton (31, 18, D:2) a +0 dagger (32, -28, D:2) a +0 club (32, 14, D:2) a +0 hand axe (34, -30, D:2) a +0 robe (34, -26, D:2) a +0 club a goblin corpse (skeletalised by now) (34, 12, D:2) the +0 helmet "Eptiafe" {Harm rF+ Int+2} Int+2: It affects your intelligence (+2). rF+: It protects you from fire. Harm: It increases damage dealt and taken. (35, -25, D:2) a ball python corpse (skeletalised by now) (35, -24, D:2) a +0 club 2 stones a kobold corpse (skeletalised by now) (51, 6, D:2) a +0 hand axe a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 flail a +0 club a +0 flail an orc skeleton (1, 0, D:3) a +0 short sword 3 stones a +0 hand axe (6, 2, D:3) a +0 leather armour (21, 4, D:3) a +0 sling (23, 24, D:3) a bat corpse (skeletalised by now) (23, 30, D:3) a +0 club a kobold corpse (skeletalised by now) (24, 17, D:3) a bat skeleton (28, -22, D:3) 3 stones (30, 19, D:3) a +0 robe (35, 20, D:3) a +0 war axe (41, -6, D:3) 19 gold pieces (41, 2, D:3) a +0 leather armour Level 4 of the Dungeon (1, -5, D:4) a scroll of teleportation (3, 0, D:4) a wand of flame (23) (12, -9, D:4) a potion of brilliance