Magatonman Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (3, -12, D:1) a hobgoblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (5, -41, D:1) a +0 leather armour (5, -25, D:1) a +0 dagger 9 stones (7, -31, D:1) a hobgoblin skeleton a bat skeleton a bat skeleton (9, -35, D:1) a hobgoblin skeleton (9, -29, D:1) a +0 club a goblin skeleton a hobgoblin skeleton (12, -14, D:1) a bat corpse (skeletalised by now) (17, 1, D:1) a frilled lizard corpse (skeletalised by now) (20, -19, D:1) a +0 short sword (21, -37, D:1) a ball python skeleton (26, -52, D:1) a quokka corpse (skeletalised by now) (27, -33, D:1) the felid skeleton of Magatonman (34, -17, D:1) a +0 spear (35, -13, D:1) a +0 hand axe (39, -19, D:1) a +0 club a goblin corpse (skeletalised by now) (39, -18, D:1) a jackal corpse (skeletalised by now) (53, -6, D:1) a ring of see invisible (55, -38, D:1) a frilled lizard corpse (skeletalised by now) (55, -37, D:1) a frilled lizard corpse (skeletalised by now) (56, -38, D:1) a frilled lizard corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (60, -22, D:1) a +0 sling Level 2 of the Dungeon [Shop] Peumaill's Antique Armour Boutique a +0 chain mail (90 gold) the +1 helmet of the Wilderness {rElec Will+ MP-12 Dex+4} (246 gold) Dex+4: It affects your dexterity (+4). rElec: It insulates you from electricity. Will+: It increases your willpower. MP-12: It affects your magic capacity (-12). the +14 crystal plate armour of Repulsion {*Corrode rC+ Will+ Str+2} (2846 gold) Str+2: It affects your strength (+2). rC+: It protects you from cold. Will+: It increases your willpower. *Corrode: It may corrode you when you take damage. a +0 helmet (90 gold) a +0 scale mail (80 gold) a +0 robe (14 gold) the +2 pair of slick slippers {slick, slippery, EV+4} (540 gold) Slick: Its wearer cannot be constricted, engulfed, netted, webbed, or stopped by binding sigils. Slippery: Its wearer slips away from damaging melee attacks, pulling the attacker onward. EV+4: It affects your evasion (+4). (0, 0, D:2) a ball python corpse (skeletalised by now) (2, 35, D:2) a +0 dagger (6, 19, D:2) a bat corpse (skeletalised by now) (10, 9, D:2) an adder corpse (skeletalised by now) (10, 24, D:2) a +0 short sword a stone a kobold corpse (skeletalised by now) (14, 26, D:2) a +0 pair of gloves (19, -3, D:2) a bat skeleton (25, 31, D:2) a hobgoblin skeleton (26, 40, D:2) a +2 dagger of holy wrath (37, 27, D:2) a bat skeleton (40, 39, D:2) a +0 quarterstaff a +0 robe (42, 5, D:2) a +0 club a goblin corpse (skeletalised by now) (42, 26, D:2) a +0 leather armour (42, 37, D:2) a +0 short sword (42, 40, D:2) a +0 mace (44, 3, D:2) 5 poisoned darts (44, 37, D:2) an adder skeleton (45, 42, D:2) a +0 whip (46, 1, D:2) a +0 whip (55, 42, D:2) a staff of death (56, 28, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 club a goblin corpse (skeletalised by now) (2, 23, D:3) a +0 dagger a +0 sling a goblin skeleton (2, 24, D:3) a +0 hand axe (3, 25, D:3) a bat skeleton (4, 36, D:3) 8 stones (7, 10, D:3) a +0 dagger (9, 8, D:3) 2 boomerangs (12, 23, D:3) a +0 club a gnoll skeleton (13, 23, D:3) a +0 halberd 3 stones a gnoll skeleton (22, 39, D:3) a +0 dagger (29, -7, D:3) a +0 ring mail (34, 12, D:3) a +0 dagger 4 stones a hobgoblin corpse (skeletalised by now) a kobold corpse (skeletalised by now) a jackal corpse (skeletalised by now) (38, 14, D:3) a jackal skeleton (39, 13, D:3) a +0 short sword (46, 0, D:3) a +0 club (48, 8, D:3) 5 stones (50, 10, D:3) a +0 short sword (51, -1, D:3) a +0 hand axe (51, 5, D:3) a book of the Hunter (52, -3, D:3) a +0 ring mail (54, 2, D:3) 2 atropa-tipped darts Level 4 of the Dungeon (0, 0, D:4) a staff of fire Level 7 of the Dungeon (0, 0, D:7) a +0 war axe (2, 2, D:7) a wyvern corpse