Dungeon Crawl Stone Soup version 0.33-a0-6-gb2e620de6b (webtiles) character file. Game seed: 7157960539519818462 29 Magatonman the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Aug 23, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:01:45 (709 turns). Magatonman the Conjurer(Demonspawn Conjurer) Turns: 709, Time: 00:01:45 Health: 24/24 AC: 4 Str: 7 XL: 3 Next: 1% Magic: 0/7 EV: 11 Int: 20 God: Gold: 37 SH: 0 Dex: 11 Spells: 6/7 levels left rFire . . . f - +0 dagger (vamp) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: wreathed by umbra A: slimy green scales 1, foul shadow 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 37 gold pieces. Inventory: Hand Weapons f - a +0 vampiric dagger (weapon) Armour a - a +0 robe (worn) Magical Staves e - a staff of fire Scrolls d - a scroll of blinking {unknown} Potions b - a potion of magic c - a potion of heal wounds {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.7 Spellcasting + Level 4.5 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 40% 2d5 3% 2 Momentum Strike Conj/Tloc 22% 3d8 9% 2 Blink Tloc 4% N/A 22% 2 Lesser Beckoning Tloc 4% N/A 22% 2 Fulminant Prism Conj/Alch 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5291 Altars: Innate Abilities, Weirdness & Mutations You are partially covered in slimy green scales. (AC +2) You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History The magic dart hits the jackal. The jackal is moderately wounded. The jackal barks! You hear an angry hiss. x2 You lose 1MP, and have [0/5] MP You are out of magic! The jackal barks! You barely miss the jackal. The jackal is moderately wounded. A ball python comes into view. The jackal bites you. You take 1 HP, and have [18/19] HP You barely miss the jackal. The jackal is moderately wounded. A ball python comes into view. The jackal barely misses you. You hit the jackal. You feel better. The jackal is almost dead. The jackal bites you but does no damage. The jackal bites you. You hit the jackal but do no damage. The jackal is almost dead. The jackal closely misses you. HP Full. (19) You hit the jackal. You kill the jackal! The jackal bites you. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... Your body darkens with foul flame. You gain 4 HP, and have [23/24] HP You hit the jackal but do no damage. The jackal barely misses you. A rat comes into view. The rat squeaks loudly. You hit the jackal. You feel better. The jackal is moderately wounded. The jackal bites you but does no damage. HP Full. (24) Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .†. #.####.. ..) #....... ### #r# # ######.. ..# #.#.# #.> ..# #.#.# #.# ..# #S..# #.. ..# #S### ### ..# #h# ..# #@# ..# #.# ..# #.# ..# #.# ..# #.# ..# #.# ..# #.##### ..# #.....######### ..# #.....#.......# You could see a jackal, 2 ball pythons and a rat. Vanquished Creatures 3 endoplasms (D:1) A hobgoblin (D:1) 7 jackals (D:1) 6 ball pythons (D:1) 3 bats (D:1) 2 frilled lizards (D:1) 3 goblins (D:1) A kobold (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Magatonman the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 325 | D:1 | Gained mutation: You are partially covered in slimy green | scales. (AC +2) [demonic ancestry] 325 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 707 | D:1 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 707 | D:1 | Reached XP level 3. HP: 23/24 MP: 0/7 709 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxorama, layout_loops_ring, amcnicky_mini_corridor_feature, chequers_serial_rivers_marsh, hangedman_decor_clover_reticule, minmay_pentomino_s4 Action || total ---------------------------++------- Melee: Unarmed || 1 Dagger || 25 Cast: Magic Dart || 38 Armour: Robe || 13 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 708 | 708 | 0 | 235 | 340 | 1 | 708.0 | Dungeon | 708 | 708 | 0 | 235 | 340 | 1 | 708.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 708 daAuts