Dungeon Crawl Stone Soup version 0.33-a0 (webtiles) character file. Game seed: 4992573275072795350 30 Magatonman the Conjurer (level 3, 22/24 HPs) Began as a Demonspawn Conjurer on Aug 21, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:00:53 (1122 turns). Magatonman the Conjurer(Demonspawn Conjurer) Turns: 1122, Time: 00:00:54 Health: 22/24 AC: 4 Str: 7 XL: 3 Next: 5% Magic: 7/7 EV: 11 Int: 20 God: Gold: 111 SH: 0 Dex: 11 Spells: 4/7 levels left rFire + . . e - +0 dagger rCold + . . (no shield) rNeg . . . i - +2 robe {rC+ rF+} rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: ignite blood 1, magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 111 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Armour a - a +0 robe i - a +2 robe of resistance (worn) Scrolls d - a scroll of fear {unknown} h - a scroll of revelation {unknown} k - a scroll of identify {unknown} l - a scroll of enchant armour {unknown} o - a scroll of teleportation {unknown} Potions b - a potion of magic c - a potion of curing {unknown} f - 2 potions of heal wounds {unknown} g - a potion of attraction {unknown} j - a potion of might {unknown} m - 2 potions of brilliance {unknown} n - a potion of mutation {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.7 Spellcasting + Level 4.5 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 44% 2d8 6% 1 Confusing Touch Hex 2% N/A 41% 3 Fulminant Prism Conj/Alch 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 50% 4 Dispel Undead Necr 2% 3d7 82% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10827 Altars: Innate Abilities, Weirdness & Mutations Your demonic aura sometimes causes spilled blood to erupt in flames. You regenerate magic rapidly. Message History You hit the adder. The adder is severely wounded. The adder bites you but does no damage. You closely miss the adder. The adder is severely wounded. The adder closely misses you. You hit the adder. The adder is almost dead. The adder completely misses you. The adder bites you. You are poisoned. The adder poisons you! You take 4 HP, and have [15/19] HP !!!!! HP Warning !!!!! You closely miss the adder. The adder is almost dead. You feel sick. The adder bites you but does no damage. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead, 63% to hit) The searing ray hits the adder. You kill the adder! (Press . to maintain the ray.) You feel sick. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... Your magic begins to regenerate rapidly. You gain 3 HP, and have [18/24] HP; You lose 2MP, and have [0/7] MP You start resting. You feel sick. x3 You are no longer poisoned. You take 3 HP, and have [15/24] HP Found 5 poisoned darts. You now have 111 gold pieces (gained 12). You start resting. Magic restored. You gain 6 HP, and have [22/24] HP; MP Full (7) Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.#.#.#.##.##.. #.#.#.#.##..... #### ##...#......†### #..( #....###.##(.... #... #........##..### #... #......####..... #...##.#.##.# ##.### #...†....##.# #.# #...@#.####.# #.# #....#... ..# #.# #...######### #.# ##.# #.# #. ## There were no monsters in sight! Vanquished Creatures An adder (D:2) 4 ball pythons (D:1) 3 bats 2 endoplasms (D:1) A goblin (D:1) 3 hobgoblins 2 jackals (D:1) A kobold (D:2) 2 rats 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Magatonman the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 51 | D:1 | Found a faded altar of an unknown god. 358 | D:1 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 358 | D:1 | Reached XP level 2. HP: 17/19 MP: 0/5 481 | D:1 | Learned a level 2 spell: Searing Ray 1090 | D:2 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 1090 | D:2 | Reached XP level 3. HP: 18/24 MP: 0/7 1122 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_long_road, layout_rooms, hellmonk_ecumenical_altar_zigzags, serial_rivers, chequers_serial_rivers_marsh, chequers_serial_rivers_large_b, chequers_serial_rivers_micro_b, chequers_serial_rivers_micro_b D:2: layout_basic, minmay_pentomino_s2 Action || total ---------------------------++------- Melee: Dagger || 38 Cast: Magic Dart || 31 Searing Ray || 1 Armour: Robe || 33 Dodge: Dodged || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1172 | 1088 | 84 | 118 | 790 | 2 | 586.0 | Dungeon | 1172 | 1088 | 84 | 118 | 790 | 2 | 586.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 924 daAuts D:2: 248 daAuts