Dungeon Crawl Stone Soup version 0.33-a0 (webtiles) character file. Game seed: 10341247945856660453 83 Magatonman the Conjurer (level 4, -6/30 HPs) Began as a Demonspawn Conjurer on Aug 21, 2024. Killed from afar by Sigmund (7 damage) ... with a magic dart ... on level 3 of the Dungeon. The game lasted 00:01:47 (2289 turns). Magatonman the Conjurer(Demonspawn Conjurer) Turns: 2289, Time: 00:01:48 Health: -6/30 AC: 2 Str: 7 XL: 4 Next: 22% Magic: 0/8 EV: 11 Int: 20 God: Gold: 92 SH: 0 Dex: 12 Spells: 6/9 levels left rFire . . . r - +4 dagger rCold . . . (no shield) rNeg + . . p - +0 robe {rN+} rPois . (no helmet) rElec . (no cloak) rCorr + (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ f - ring of resist corrosion HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: ignite blood 1, powered by death 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 92 gold pieces. Inventory: Hand Weapons g - a +0 club i - a +0 long sword r - a +4 dagger (weapon) Armour a - a +0 robe m - +0 fire dragon scales p - a +0 robe of positive energy (worn) Jewellery f - a ring of resist corrosion (left hand) Scrolls c - 4 scrolls of identify {unknown} d - a scroll of revelation {unknown} h - a scroll of fear {unknown} j - a scroll of immolation {unknown} n - a scroll of blinking {unknown} o - a scroll of enchant armour {unknown} q - a scroll of vulnerability {unknown} Potions b - 3 potions of magic e - a potion of enlightenment {unknown} k - a potion of curing {unknown} l - a potion of haste {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.2 Spellcasting + Level 4.9 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 21690 Temple: D:4-7 Altars: Shops: D:1 [ Annotations: D:3 Sigmund D:4 Edmund, Natasha Innate Abilities, Weirdness & Mutations Your demonic aura sometimes causes spilled blood to erupt in flames. You regenerate a little health from kills. Message History Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, 75% to hit) The searing ray hits Sigmund. Sigmund is severely wounded. (Press . to maintain the ray.) Sigmund gestures at you while chanting. You resist with some effort. You lose 2MP, and have [2/8] MP The searing ray misses Sigmund. Sigmund hits you with a +0 scythe. You take 1 HP, and have [22/30] HP; You lose 1MP, and have [1/8] MP The searing ray hits Sigmund. Sigmund is severely wounded. Sigmund hits you with a +0 scythe. You take 3 HP, and have [19/30] HP; You lose 1MP, and have [0/8] MP Without enough magic to sustain it, your searing ray dissipates. You closely miss Sigmund. Sigmund is severely wounded. Sigmund hits you with a +0 scythe! You take 8 HP, and have [11/30] HP !!!!! HP Warning !!!!! You hit Sigmund but do no damage. Sigmund is severely wounded. Sigmund hits you with a +0 scythe! * * * LOW HITPOINT WARNING * * * You take 10 HP, and have [1/30] HP !!!!! HP Warning !!!!! Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (severely wounded, 100% to hit) The magic dart hits Sigmund. Sigmund is almost dead. You lose 1MP, and have [0/8] MP You hit Sigmund. Sigmund is almost dead. Sigmund points at you and mumbles some strange words. The magic dart hits you! You die... Sigmund begins carving another notch in his scythe. #.##.##.# #.#...#.# #.#.....##### #.###.......# #...........# #####.......# #.......# ###..#### ##@..# #@.....# #....#.# #....# .. #....# #....# #....# ###### You could see Sigmund. Vanquished Creatures Jessica (D:2) 2 adders (D:2) A dart slug (D:2) 3 bats An endoplasm (D:1) A giant cockroach (D:1) 5 goblins A hobgoblin (D:1) 2 jackals (D:1) 4 kobolds (D:1) 5 quokkas 3 ball pythons A frilled lizard (D:2) 5 rats (D:1) 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Magatonman the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 330 | D:1 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 330 | D:1 | Reached XP level 2. HP: 5/19 MP: 0/5 433 | D:1 | Found Ucokuf's Antique Armour Emporium. 1279 | D:2 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 1279 | D:2 | Reached XP level 3. HP: 24/24 MP: 5/7 1577 | D:2 | Noticed Jessica 1581 | D:2 | Killed Jessica 1585 | D:2 | Learned a level 2 spell: Searing Ray 1692 | D:2 | Reached XP level 4. HP: 30/30 MP: 5/8 2222 | D:3 | Noticed Sigmund 2234 | D:4 | Noticed Natasha 2236 | D:4 | Noticed Edmund 2287 | D:3 | HP: 1/30 [Sigmund/+0 scythe (11)] 2289 | D:3 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_a, layout_loops_ring, serial_shops, shop D:2: layout_basic, uniq_jessica D:3: layout_basic, minmay_quantized, uniq_ijyb, uniq_sigmund D:4: layout_cave_pools, minmay_circle_x, uniq_edmund, uniq_natasha, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.2 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 8 | || 8 Club | 4 | || 4 Long sword | 51 | || 51 Dagger | | 4 || 4 Cast: Magic Dart | 36 | 13 || 49 Searing Ray | | 2 || 2 Armour: Robe | 53 | 8 || 61 Dodge: Dodged | 47 | 2 || 49 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2308 | 2226 | 82 | 277 | 1643 | 4 | 577.0 | Dungeon | 2308 | 2226 | 82 | 277 | 1643 | 4 | 577.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1295 daAuts D:2: 886 daAuts D:3: 123 daAuts D:4: 2 daAuts