Dungeon Crawl Stone Soup version 0.33-a0 (webtiles) character file. Game seed: 11881663206434405817 9 Magatonman the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Aug 21, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:18 (425 turns). Magatonman the Conjurer(Demonspawn Conjurer) Turns: 425, Time: 00:00:19 Health: 19/19 AC: 3 Str: 7 XL: 2 Next: 6% Magic: 4/5 EV: 11 Int: 18 God: Gold: 25 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . f - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: powered by pain 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 25 gold pieces. Inventory: Armour a - a +0 robe (worn) f - a +0 cloak (worn) Jewellery g - a ring of flight Scrolls c - a scroll of blinking {unknown} d - a scroll of identify {unknown} e - a scroll of summoning {unknown} Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.3 Spellcasting + Level 4.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5575 Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is an open door here. Found a stone staircase leading down. MP Full (3) There is a stone staircase leading down here. You open the door. Found 5 stones. There is an open door here. A rat comes into view. The magic dart hits the rat. The rat is heavily wounded. You lose 1MP, and have [2/3] MP The magic dart hits the rat. You kill the rat! You lose 1MP, and have [1/3] MP You now have 25 gold pieces (gained 15). g - a ring of flight MP Full (3) A hobgoblin comes into view. A hobgoblin is nearby! The magic dart hits the hobgoblin. The hobgoblin is almost dead. The hobgoblin shouts! You lose 1MP, and have [2/3] MP The magic dart hits the hobgoblin. You kill the hobgoblin! You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. HP Full. (19); You lose 1MP, and have [1/5] MP You see here a hobgoblin corpse. A jackal comes into view. MP Full (5) A jackal is nearby! A jackal is nearby! The magic dart hits the jackal. You kill the jackal! You lose 1MP, and have [4/5] MP You can't see any susceptible monsters within range! (Use Z to cast anyway.) Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.#.###.# #..# #.......# #..# ###.###.# #..# ###.# #.# #..# # ..#.# #.# #..# #. #.#.# #.. #.#####.#†# #....##.#.# ####..@.##.#.# †.............# #####.#####.### #.#####.# #.......# ######### There were no monsters in sight! Vanquished Creatures 2 hobgoblins (D:1) A jackal (D:1) A bat (D:1) A kobold (D:1) 6 rats (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Magatonman the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 362 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 362 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 425 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_handbag, layout_loops_corners, amethyst_killhole, nrook_campfire Action || total ---------------------------++------- Cast: Magic Dart || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 425 | 425 | 0 | 0 | 376 | 1 | 425.0 | Dungeon | 425 | 425 | 0 | 0 | 376 | 1 | 425.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 425 daAuts