Dungeon Crawl Stone Soup version 0.32-a0-2164-gdab2e85f15 (webtiles) character file. Game seed: 337171195955088410 527 Magatonman the Conjurer (level 7, 33/46 HPs) Began as a Demonspawn Conjurer on Aug 20, 2024. Quit the game on level 3 of the Dungeon. The game lasted 00:04:13 (5196 turns). Magatonman the Conjurer(Demonspawn Conjurer) Turns: 5196, Time: 00:04:13 Health: 33/46 AC: 7 Str: 8 XL: 7 Next: 2% Magic: 9/14 EV: 16 Int: 20 God: Gold: 250 SH: 0 Dex: 11 Spells: 8/15 levels left rFire . . . t - +1 mace (protect) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . h - +0 helmet rElec . f - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ e - +5 ring of evasion HPRegen 0.27/turn (no ring) MPRegen 0.14/turn %: no passive effects @: no status effects A: thin metallic scales 2, foul stench 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 272 gold pieces. You spent 22 gold pieces at shops. Inventory: Hand Weapons g - a +0 dagger of speed t - a +1 mace of protection (weapon) Missiles o - a throwing net Armour a - a +0 robe (worn) f - a +0 cloak (worn) h - a +0 helmet (worn) Jewellery e - a +5 ring of evasion (left hand) Wands n - a wand of light (4) q - a wand of roots (11) Scrolls c - a scroll of poison {unknown} j - 2 scrolls of teleportation k - a scroll of noise {unknown} m - 3 scrolls of amnesia r - a scroll of identify v - a scroll of enchant weapon {unknown} w - a scroll of enchant armour {unknown} x - a scroll of immolation {unknown} Potions b - 2 potions of magic d - 2 potions of heal wounds {unknown} i - a potion of mutation {unknown} l - a potion of might {unknown} p - 2 potions of curing {unknown} s - a potion of attraction {unknown} u - a potion of haste {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.7 Spellcasting + Level 6.1 Conjurations + Level 2.7 Translocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 c - Iskenderun's Mystic Conj/Tloc 22% 2d6 (+2d3 19% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 16% N/A 12% 1 Call Imp Summ 8% N/A 19% 2 Brom's Barrelling Bould Conj/Erth 17% 2d5 32% 4 Fulminant Prism Conj/Alch 8% 3d7 32% 4 Call Canine Familiar Summ 4% N/A 34% 3 Arcjolt Conj/Air 8% 1d18 67% 5 Summon Blazeheart Golem Fire/Summ 4% N/A 75% 4 Summon Lightning Spire Summ/Air 4% N/A 75% 4 Hoarfrost Cannonade Ice/Alch 2% 3d6/3d12 97% 5 Bombard Conj/Erth 8% 9d2 99% 6 Hellfire Mortar Fire/Erth 2% 3d11 100% 7 Maxwell's Capacitive Co Air 2% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 24792 Temple: D:4-7 Altars: Vehumet Shops: D:1 ? Innate Abilities, Weirdness & Mutations You are mostly covered in thin metallic scales. (AC +3) You may rarely emit foul miasma when damaged in melee. Message History No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Key pressed, stopping explore. x - a scroll labelled VOAPTA GIYWIOR HP Full. (41) A charred statue comes into view. Found a radiant altar of Vehumet. Marking area around a charred statue as unsafe for travelling. Found a fizzy clear potion. The charred statue gestures at you. The puff of flame hits you. You take 4 HP, and have [37/41] HP The charred statue gestures at you. The puff of flame hits you! You take 10 HP, and have [27/41] HP !!!!! HP Warning !!!!! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - charred statue Aim: a charred statue (100% to hit) The searing ray hits the charred statue. The charred statue is lightly damaged. (Press . to maintain the ray.) You lose 2MP, and have [11/13] MP The searing ray hits the charred statue. The charred statue is moderately damaged. You lose 1MP, and have [10/13] MP The searing ray hits the charred statue! You destroy the charred statue! You have reached level 7! Your demonic ancestry asserts itself... You begin to emit a foul stench of rot and decay. You gain 4 HP, and have [32/46] HP; You lose 1MP, and have [9/14] MP There is a radiant altar of Vehumet here. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .# #.......# #.# .# #.......# ####### #.# .# #.......#####.....###.# .###.......##.........##.## ..............#####.......# ####.......##.#...#..###### #.......##.#...#..# #.......##.#...#.## #.........)#!@.#.# ##########.#...#.# #..#...#.# ############..#...# # ).............##.##...# #############.......# ######### There were no monsters in sight! Vanquished Creatures A phantom (D:2) A bombardier beetle (D:4) A hound (D:4) A sleepcap (D:4) Jessica (D:3) Ijyb (D:4) 2 iguanas A statue (D:3) Robin (D:2) 11 adders 4 gnolls (D:3) 8 orcs 6 bats 9 endoplasms A giant cockroach (D:4) 9 goblins 7 hobgoblins 6 jackals 2 quokkas 8 ball pythons 6 frilled lizards 6 kobolds 5 rats 98 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Magatonman the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 282 | D:1 | Gained mutation: You are partially covered in thin metallic | scales. (AC +2) [demonic ancestry] 282 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 358 | D:1 | Learned a level 2 spell: Searing Ray 596 | D:1 | Found Vunwa's Magic Scroll Emporium. 638 | D:1 | Bought a scroll of identify for 22 gold pieces 884 | D:1 | Found a faded altar of an unknown god. 936 | D:1 | Got Plato's Catalogue of Formation 1241 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/7 1615 | D:2 | Reached XP level 4. HP: 27/30 MP: 4/8 1661 | D:2 | Noticed Robin 1751 | D:2 | Killed Robin 1752 | D:2 | Reached skill level 5 in Conjurations 2106 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 2446 | D:3 | Reached XP level 5. HP: 35/35 MP: 0/10 2643 | D:3 | Noticed a phantom 2690 | D:2 | Killed a phantom 2691 | D:2 | Reached skill level 1 in Translocations 3015 | D:3 | You fall into a shaft and drop 2 floors! 3015 | D:5 | Entered Level 5 of the Dungeon 3124 | D:4 | Noticed Ijyb 3136 | D:4 | Killed Ijyb 3137 | D:4 | Gained mutation: You are mostly covered in thin metallic | scales. (AC +3) [demonic ancestry] 3137 | D:4 | Reached XP level 6. HP: 30/41 MP: 2/12 3977 | D:4 | Reached skill level 6 in Conjurations 4526 | D:3 | Noticed Jessica 4531 | D:3 | Killed Jessica 5187 | D:3 | Found a radiant altar of Vehumet. 5195 | D:3 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 5195 | D:3 | Reached XP level 7. HP: 32/46 MP: 9/14 5196 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: co_arrival_square_in_a_square_in_a_square, layout_basic, serial_shops, nicolae_shop_rolled_up, shapermc_ecumenical_altar_rom_forum D:2: layout_loops_ring, amcnicky_mini_pool_small, serial_bayou_lake_a, uniq_robin D:3: layout_basic, vehumet_statue, minmay_starry_boxes, uniq_jessica D:4: layout_loops_corners, good_gods_temple_1, supply_closet_lemuel, st_stairs_6, minmay_misc_feat_doors, serial_bayou_pond_d, minmay_tree_intersection, minmay_distorted, uniq_ijyb D:5: layout_loops_corners, mainiacjoe_overflow_tiny_flanked, grunt_temple_overflow_cloverleaf, minivault_27, uniq_sigmund Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 3 4 | 4.7 Conjurations | 5 6 | 6.1 Translocations | 1 2 | 2.7 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 90 | 28 | || 118 Unarmed | 14 | | || 14 Mace | | 72 | || 72 Cast: Magic Dart | 46 | 72 | || 118 Searing Ray | 3 | 19 | || 22 Use: Scroll | | 2 | || 2 Stab: Sleeping | | 3 | || 3 Armour: Robe | 48 | 98 | || 146 Dodge: Dodged | 120 | 156 | || 276 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5208 | 5109 | 99 | 503 | 3874 | 5 | 1041.6 | Dungeon | 5208 | 5109 | 99 | 503 | 3874 | 5 | 1041.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1430 daAuts D:3: 1341 daAuts D:2: 1241 daAuts D:1: 1180 daAuts D:5: 14 daAuts