Dungeon Crawl Stone Soup version 0.32-a0-2164-gdab2e85f15 (webtiles) character file. Game seed: 412174625742248055 9 Magatonman the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Aug 20, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:22 (416 turns). Magatonman the Conjurer(Demonspawn Conjurer) Turns: 416, Time: 00:00:23 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 6% Magic: 5/5 EV: 11 Int: 18 God: Gold: 44 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . c - +0 hand axe rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: sanguine armour 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 44 gold pieces. Inventory: Hand Weapons c - a +0 hand axe (weapon) Armour a - a +0 robe (worn) Potions b - 2 potions of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.3 Spellcasting + Level 4.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5578 Altars: Innate Abilities, Weirdness & Mutations When seriously injured, your blood forms armour. (AC +0) Message History You are too injured to fight recklessly! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - dart slug Aim: a dart slug (100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. You lose 1MP, and have [2/3] MP Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - dart slug Aim: a dart slug (100% to hit) The magic dart hits the dart slug. The dart slug is moderately wounded. You lose 1MP, and have [1/3] MP Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - dart slug Aim: a dart slug (moderately wounded, 100% to hit) The magic dart hits the dart slug. The dart slug is severely wounded. You lose 1MP, and have [0/3] MP You start resting. Your magical contamination has completely faded away. You start resting. A dart slug is nearby! You hit the dart slug. You kill the dart slug! You have reached level 2! Your demonic ancestry asserts itself... You feel your blood ready itself to protect you. You gain 5 HP, and have [15/19] HP You start resting. HP restored. HP Full. (19); You gain 2 MP, and have [2/5] MP Magic restored. A quokka comes into view. You see here a dart slug corpse. MP Full (5) A quokka is nearby! A quokka is nearby! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# ...[##. #.# #.#..... .. #.# ##....## .. ####.####......##. #................ #.#######.......# # ##.###..#. #..# #.## #..###.@# #......#.~~~.♣ #.##.###..♣.~# #.##.# ..~. ~~ ###### .#.#♣ ...r .~ ~. #. ~.♣ You could see a quokka. Vanquished Creatures A dart slug (D:1) A giant cockroach (D:1) A quokka (D:1) 3 ball pythons (D:1) 2 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Magatonman the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 369 | D:1 | Gained mutation: When seriously injured, your blood forms | armour. (AC +0) [demonic ancestry] 369 | D:1 | Reached XP level 2. HP: 15/19 MP: 0/5 416 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_fountains, layout_loops_ring, chequers_serial_rivers_marsh, kennysheep_pointless_box, chequers_serial_rivers_small_3 Action || total ---------------------------++------- Melee: Hand axe || 11 Unarmed || 1 Cast: Magic Dart || 8 Stab: Sleeping || 2 Armour: Robe || 10 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 421 | 421 | 0 | 59 | 307 | 1 | 421.0 | Dungeon | 421 | 421 | 0 | 59 | 307 | 1 | 421.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 421 daAuts