Dungeon Crawl Stone Soup version 0.32-a0-2163-ga8b5e4c4fa (webtiles) character file. Game seed: 4787034018991486747 32 Magatonman the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Aug 20, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:01:07 (682 turns). Magatonman the Conjurer(Demonspawn Conjurer) Turns: 682, Time: 00:01:08 Health: 24/24 AC: 2 Str: 7 XL: 3 Next: 8% Magic: 7/7 EV: 11 Int: 20 God: Gold: 24 SH: 0 Dex: 11 Spells: 4/7 levels left rFire . . . e - +1 dagger (venom) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: horns 1, spiny 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons e - a +1 dagger of venom (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of fear {unknown} g - a scroll of fog {unknown} h - a scroll of torment {unknown} Potions b - a potion of magic d - a potion of heal wounds {unknown} f - a potion of mutation {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.7 Spellcasting + Level 4.5 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d6 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5317 Altars: Annotations: D:1 2 transporters Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. You are partially covered in sharp spines. Message History You kill the kobold! No target in view! Found 5 stones. A hobgoblin comes into view. The hobgoblin shouts! A hobgoblin is nearby! The magic dart hits the hobgoblin. The hobgoblin is almost dead. You lose 1MP, and have [4/5] MP The magic dart hits the hobgoblin. You kill the hobgoblin! You lose 1MP, and have [3/5] MP You see here a +0 dagger. A gnoll comes into view. It is wielding a +0 club. A gnoll is nearby! MP Full (5) A gnoll is nearby! A gnoll is nearby! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club (asleep, 100% to hit) The searing ray hits the gnoll. The gnoll is heavily wounded. The gnoll shouts! (Press . to maintain the ray.) You lose 2MP, and have [3/5] MP The searing ray hits the gnoll! You kill the gnoll! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... Sharp spines emerge from parts of your body. HP Full. (24); You lose 1MP, and have [2/7] MP You start resting. Magic restored. MP Full (7) Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ~~.~~≈≈≈≈~≈≈...######..# #.##.#.# ~.©.~≈≈≈≈≈≈≈~#.........###....#.. ..<⌠~≈≈≈≈≈≈≈≈~#######.#...#.##### ~.©.~≈≈~~~≈≈≈≈# #.##.##.# ≈~.~~≈≈~.~~≈≈≈## #.##.##.# ≈~~~≈≈~.©.~≈≈... #.##.##.##### ≈≈≈≈≈≈~⌠>..≈.≈#. #.##.##.#.... ≈≈≈≈≈≈~.©.~.≈≈#)#####....##.#.### ≈≈≈≈≈≈≈~.~≈≈≈≈..@........##.#.# ##~≈~≈≈~~~≈≈≈~#######.......#.# ≈≈≈ ...(......####.# # ######..#.# #.# #..#.# #.# #..#.# #.# ########..#.# #.# ............# #.# ######....######.# There were no monsters in sight! Vanquished Creatures A gnoll (D:1) 3 ball pythons (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) 2 goblins (D:1) 3 hobgoblins (D:1) 3 jackals (D:1) 2 kobolds (D:1) 3 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Magatonman the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 228 | D:1 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 228 | D:1 | Reached XP level 2. HP: 11/19 MP: 5/5 419 | D:1 | Learned a level 2 spell: Searing Ray 633 | D:1 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 633 | D:1 | Reached XP level 3. HP: 24/24 MP: 2/7 682 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_transporter_tutorial, layout_loops_ring, st_stairs_12 Action || total ---------------------------++------- Melee: Dagger || 37 Headbutt || 4 Cast: Magic Dart || 12 Searing Ray || 1 Stab: Sleeping || 1 Armour: Robe || 18 Dodge: Dodged || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 682 | 682 | 0 | 134 | 436 | 1 | 682.0 | Dungeon | 682 | 682 | 0 | 134 | 436 | 1 | 682.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 682 daAuts