Dungeon Crawl Stone Soup version 0.32-a0-2155-g8ac6e3977b (webtiles) character file. Game seed: 1923333037471863804 8 Magatonman the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Aug 19, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:22 (330 turns). Magatonman the Conjurer(Demonspawn Conjurer) Turns: 330, Time: 00:00:22 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 5/5 EV: 11 Int: 18 God: Gold: 20 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: wreathed by umbra A: foul shadow 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 20 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of revelation {unknown} d - a scroll of enchant armour {unknown} e - a scroll of teleportation {unknown} Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.3 Spellcasting + Level 4.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5670 Altars: Innate Abilities, Weirdness & Mutations You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History The goblin hits you but does no damage. You barely miss the goblin. The goblin is severely wounded. The goblin barely misses you. You hit the goblin but do no damage. The goblin is severely wounded. The goblin hits you but does no damage. You hit the goblin. You kill the goblin! Things that are here: a +0 dagger; a jackal corpse You start resting. HP restored. HP Full. (13); You gain 2 MP, and have [2/3] MP Magic restored. Found 6 stones. MP Full (3) c - a scroll labelled LEZUAGRY NIMUG d - a scroll labelled OTHRAO GOICYI You now have 20 gold pieces (gained 15). e - a scroll labelled SUELAT EMNES Found a dagger. An endoplasm comes into view. The endoplasm quivers. The magic dart hits the endoplasm. The endoplasm is lightly wounded. You lose 1MP, and have [2/3] MP The magic dart hits the endoplasm. The endoplasm is heavily wounded. You lose 1MP, and have [1/3] MP The magic dart hits the endoplasm. You kill the endoplasm! You have reached level 2! Your demonic ancestry asserts itself... Your body darkens with foul flame. HP Full. (19); You lose 1MP, and have [0/5] MP You start resting. Magic restored. MP Full (5) Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #...# ######### ...... #########. ..... .......... #...#### .......##. #....# #######.... # #...####........## ...## ##.......######## #....###...##### #...@...# ######..# ##.... ##.#.# .)... ##... ### There were no monsters in sight! Vanquished Creatures 2 endoplasms (D:1) A goblin (D:1) 3 jackals (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Magatonman the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 276 | D:1 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 276 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 330 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_b, layout_rooms, chequers_garden Action || total ---------------------------++------- Melee: Unarmed || 36 Punch || 1 Cast: Magic Dart || 11 Armour: Robe || 27 Dodge: Dodged || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 330 | 330 | 0 | 79 | 172 | 1 | 330.0 | Dungeon | 330 | 330 | 0 | 79 | 172 | 1 | 330.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 330 daAuts