Dungeon Crawl Stone Soup version 0.32-a0-2155-g8ac6e3977b (webtiles) character file. Game seed: 12960728485331548154 16 Magatonman the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Aug 19, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:25 (552 turns). Magatonman the Conjurer(Demonspawn Conjurer) Turns: 552, Time: 00:00:26 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 37% Magic: 4/5 EV: 11 Int: 18 God: Gold: 40 SH: 4 Dex: 11 Spells: 4/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: condensation shield a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 40 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls d - a scroll of poison {unknown} e - a scroll of revelation {unknown} h - 4 scrolls of fear {unknown} Potions b - a potion of magic c - 2 potions of heal wounds {unknown} f - a potion of might {unknown} g - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.4 Spellcasting + Level 4.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Fulminant Prism Conj/Alch 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5448 Altars: Innate Abilities, Weirdness & Mutations A meltable shield of frost defends you. (SH +4) Message History A jackal is nearby! The magic dart hits the jackal but does no damage. You lose 1MP, and have [3/5] MP The magic dart hits the jackal. You kill the jackal! You lose 1MP, and have [2/5] MP A jackal comes into view. A jackal is nearby! A jackal is nearby! The magic dart hits the jackal but does no damage. The jackal barks! You lose 1MP, and have [2/5] MP The magic dart hits the jackal but does no damage. You lose 1MP, and have [1/5] MP The magic dart hits the jackal. The jackal is almost dead. You lose 1MP, and have [0/5] MP You are out of magic! You closely miss the jackal. The jackal is almost dead. The jackal misses you. x2 You hit the jackal but do no damage. The jackal is almost dead. You block the jackal's attack. You hit the jackal. You kill the jackal! You see here a jackal corpse. h - 4 scrolls labelled EHONWI JACRI (gained 1) You open the door. There is an open door here. There is an open door here. A goblin comes into view. It is wielding a +0 club. MP Full (5) A goblin is nearby! A goblin is nearby! The magic dart hits the goblin. You kill the goblin! You lose 1MP, and have [4/5] MP You can't see any susceptible monsters within range! (Use Z to cast anyway.) Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #..####.# #.##..##......# ##..†..## ##..##.'....### ####### #######....# ####.# # #.# .##. #.# ...!)########.# ..............# .##.###@####### #.# #.# ..# #.# #.# #.# #.# There were no monsters in sight! Vanquished Creatures A giant cockroach (D:1) A goblin (D:1) 2 hobgoblins (D:1) 4 jackals (D:1) 2 bats (D:1) 2 frilled lizards (D:1) A kobold (D:1) A rat (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Magatonman the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 310 | D:1 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 310 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 552 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_a, layout_loops_ring Action || total ---------------------------++------- Melee: Unarmed || 6 Cast: Magic Dart || 25 Armour: Robe || 10 Dodge: Dodged || 10 Block: Other || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 552 | 552 | 0 | 34 | 451 | 1 | 552.0 | Dungeon | 552 | 552 | 0 | 34 | 451 | 1 | 552.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 552 daAuts