Dungeon Crawl Stone Soup version 0.32-a0-2150-gfdaad256b3 (webtiles) character file. Game seed: 17850410083572554749 292 Magatonman the Conjurer (level 6, 17/47 HPs) Began as a Demonspawn Conjurer on Aug 18, 2024. Quit the game on level 3 of the Dungeon. The game lasted 00:02:25 (2478 turns). Magatonman the Conjurer(Demonspawn Conjurer) Turns: 2478, Time: 00:02:25 Health: 17/47 AC: 14 Str: 7 XL: 6 Next: 10% Magic: 1/11 EV: 11 Int: 21 God: Gold: 110 SH: 0 Dex: 11 Spells: 9/12 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . m - +1 helmet rElec . j - +0 cloak rCorr . k - +0 pair of gloves SInv . h - +1 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.12/turn %: no passive effects @: sanguine armoured, wreathed by umbra A: sanguine armour 1, foul shadow 2 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 132 gold pieces. You spent 22 gold pieces at shops. Inventory: Armour a - a +0 robe (worn) h - a +1 pair of boots (worn) j - a +0 cloak (worn) k - a +0 pair of gloves (worn) m - a +1 helmet (worn) Wands v - a wand of flame (23) Scrolls e - 3 scrolls of identify i - a scroll of poison {unknown} l - a scroll of fog {unknown} n - a scroll of noise {unknown} o - a scroll of butterflies {unknown} p - 2 scrolls of amnesia {unknown} q - a scroll of blinking {unknown} u - a scroll of brand weapon {unknown} Potions b - a potion of magic c - a potion of brilliance {unknown} d - a potion of heal wounds {unknown} f - a potion of enlightenment {unknown} g - a potion of lignification {unknown} r - 2 potions of invisibility {unknown} s - a potion of resistance {unknown} t - a potion of curing {unknown} Skills: + Level 3.3 Fighting - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.7 Spellcasting + Level 5.3 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 15516 Altars: Shops: D:1 ? Innate Abilities, Weirdness & Mutations When seriously injured, your blood forms armour. (AC +6) You are shadowed, sometimes releasing foul flame when damaged in melee. Message History The puff of flame hits you but does no damage. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line (Press . to maintain the ray.) Something hits you but does no damage. You lose 2MP, and have [6/8] MP The searing ray hits something! You lose 1MP, and have [5/8] MP The searing ray hits something! You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! You take 9 HP, and have [20/34] HP !!!!! HP Warning !!!!! You lose 1MP, and have [4/8] MP Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line (Press . to maintain the ray.) Something hits you! Something is seared by the foul flame within you. You take 8 HP, and have [12/34] HP !!!!! HP Warning !!!!! You lose 2MP, and have [2/8] MP The searing ray hits something! Reactivating autopickup. You feel a bit more experienced. Your Fighting skill increases to level 3! Your Conjurations skill increases to level 5! You have reached level 5! Your demonic ancestry asserts itself... You feel your blood ready itself to protect you. You have reached level 6! You gain 5 HP, and have [17/47] hp. You lose 1MP, and have [1/11] MP You start resting. Your blood congeals into armour. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##+## ##...## ##...<.######## ##.)............ #.<....@..####.. +......)..+ #.........# ##........# ##.....#.# ##...##.# ##+## .# .. # There were no monsters in sight! Vanquished Creatures Sigmund (D:3) Terence (D:2) An iguana (D:2) 2 adders (D:2) 3 dart slugs 2 ribbon worms (D:2) 6 ball pythons 6 bats An endoplasm (D:1) A giant cockroach (D:2) 3 goblins A hobgoblin (D:1) 4 jackals (D:1) 2 quokkas 4 frilled lizards 4 kobolds 4 rats 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Magatonman the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 365 | D:1 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 365 | D:1 | Reached XP level 2. HP: 16/20 MP: 0/5 541 | D:1 | Reached skill level 1 in Fighting 659 | D:1 | Learned a level 2 spell: Searing Ray 807 | D:1 | Found Ameziott's Magic Scroll Emporium. 818 | D:1 | Bought a scroll of identify for 22 gold pieces 859 | D:1 | Reached XP level 3. HP: 26/26 MP: 4/6 1013 | D:1 | Found a faded altar of an unknown god. 1530 | D:2 | Gained mutation: You are shadowed, sometimes releasing foul | flame when damaged in melee. [demonic ancestry] 1530 | D:2 | Reached XP level 4. HP: 22/33 MP: 0/8 2211 | D:3 | Noticed Sigmund 2212 | D:3 | Noticed Terence 2312 | D:2 | Killed Terence 2476 | D:3 | Killed Sigmund 2477 | D:3 | Reached skill level 5 in Conjurations 2477 | D:3 | Gained mutation: When seriously injured, your blood forms | armour. (AC +6) [demonic ancestry] 2477 | D:3 | Reached XP level 5. HP: 15/41 MP: 1/10 2477 | D:3 | Reached XP level 6. HP: 17/47 MP: 1/11 2478 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_peaceful_grave, layout_basic, dilly_ecumenical_altar_fadedgnrine, serial_shops, shop D:2: layout_basic, chequers_serial_rivers_small_b, glass_columns_a, st_stairs_3 D:3: layout_loops_corners, serial_shops, shop, uniq_jessica, uniq_terence, uniq_sigmund, uniq_grinder Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 3 | 3.3 Spellcasting | 3 | 3.7 Conjurations | 5 | 5.3 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 85 | 8 || 93 Cast: Magic Dart | 64 | 30 || 94 Searing Ray | | 5 || 5 Armour: Robe | 67 | 22 || 89 Dodge: Dodged | 103 | 10 || 113 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2483 | 2359 | 124 | 521 | 1431 | 3 | 827.7 | Dungeon | 2483 | 2359 | 124 | 521 | 1431 | 3 | 827.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1338 daAuts D:1: 1083 daAuts D:3: 61 daAuts