Magatonman Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (7, -13, D:1) 4 stones (7, -11, D:1) 8 stones (8, 1, D:1) a +0 dagger a goblin corpse (8, 2, D:1) a +0 mace a hobgoblin corpse a ball python corpse (8, 3, D:1) a hobgoblin corpse (9, 3, D:1) a +0 leather armour a +0 dagger an orc corpse (10, -9, D:1) a jackal corpse (skeletalised by now) (11, -9, D:1) a rat corpse (skeletalised by now) (12, 1, D:1) a ball python skeleton (19, -4, D:1) a bat skeleton (22, -35, D:1) a +0 club (22, -17, D:1) a +0 ring mail (22, 14, D:1) a quokka corpse (skeletalised by now) (23, -4, D:1) a bat skeleton (26, 21, D:1) a ball python corpse (skeletalised by now) (32, -8, D:1) a quokka skeleton (38, 14, D:1) a +0 dagger (39, -35, D:1) a +0 whip a gnoll corpse (skeletalised by now) (39, -10, D:1) a +0 club a rat skeleton (48, -12, D:1) a +0 dagger (48, 5, D:1) a +0 short sword 3 stones (49, -11, D:1) 4 stones (53, -9, D:1) a frilled lizard corpse (skeletalised by now) (53, -8, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a hobgoblin skeleton (2, 26, D:2) a potion of heal wounds (9, 10, D:2) a quokka corpse (skeletalised by now) (12, 19, D:2) 8 stones (31, 4, D:2) a scroll of vulnerability