Magatonman Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (3, -15, D:1) a +0 club a goblin skeleton (3, -13, D:1) a +0 whip a kobold skeleton (9, -16, D:1) a +0 spear (11, -16, D:1) a bat corpse (skeletalised by now) (12, -3, D:1) a frilled lizard corpse (skeletalised by now) (18, 8, D:1) a frilled lizard corpse (skeletalised by now) (21, -31, D:1) a rat skeleton (22, -30, D:1) a rat skeleton (22, -29, D:1) a hobgoblin corpse (skeletalised by now) (25, -9, D:1) 4 stones a +0 whip a kobold skeleton (29, -9, D:1) a +0 short sword (32, -35, D:1) a hobgoblin skeleton (32, -18, D:1) a quokka corpse (skeletalised by now) (37, -19, D:1) a +0 sling (38, 2, D:1) a +0 short sword 2 stones (46, -3, D:1) a rat corpse (skeletalised by now) (47, -3, D:1) a ball python corpse (skeletalised by now) (49, -19, D:1) a rat skeleton (50, -19, D:1) a +0 club (52, -7, D:1) 5 stones (59, 7, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club (6, 43, D:2) a quokka corpse (skeletalised by now) (9, 25, D:2) 4 stones (11, 15, D:2) 8 stones (12, 12, D:2) a +0 war axe (15, 21, D:2) a hobgoblin skeleton (18, 9, D:2) a hobgoblin skeleton (18, 12, D:2) a +0 club (18, 48, D:2) a +0 hand axe (22, 42, D:2) 4 stones (25, 36, D:2) 8 stones (26, 11, D:2) a rat skeleton (27, 7, D:2) a frilled lizard skeleton (27, 15, D:2) 5 stones a +0 dagger a kobold skeleton (29, 28, D:2) a rat corpse (skeletalised by now) (31, 7, D:2) a +0 dagger (40, 21, D:2) a quokka skeleton (42, 28, D:2) 2 stones (50, 2, D:2) an adder corpse (skeletalised by now) (50, 30, D:2) a rat corpse (skeletalised by now) (53, 29, D:2) 2 poisoned darts Level 3 of the Dungeon (3, 3, D:3) a +0 club a +0 club a +0 dagger a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (3, 4, D:3) a +0 dagger of venom (3, 5, D:3) a +4 dagger of protection a +0 animal skin a +0 helmet a +0 club a +0 dagger a +0 sling the hobgoblin corpse of Robin (skeletalised by now) a goblin corpse (skeletalised by now) (14, -11, D:3) a +0 chain mail (21, -9, D:3) a +0 whip (27, 37, D:3) a rat skeleton (29, 22, D:3) an adder skeleton (35, 0, D:3) a frilled lizard skeleton (36, 0, D:3) a bat skeleton (43, 5, D:3) a frilled lizard skeleton (44, 35, D:3) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (45, 15, D:3) a +0 chain mail (45, 35, D:3) a bat skeleton (48, 25, D:3) 4 stones a +0 whip a kobold skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (0, 8, D:4) 5 boomerangs (1, -10, D:4) a +0 robe (11, -24, D:4) a ball python corpse (skeletalised by now) (11, -21, D:4) a +0 club 2 poisoned darts (15, -5, D:4) an adder skeleton (32, -23, D:4) a +0 leather armour (37, 3, D:4) an iguana skeleton (50, 14, D:4) a +0 hand axe (58, -9, D:4) a +0 mace (59, -9, D:4) a +0 short sword (59, -8, D:4) a +0 club a +0 leather armour (64, 12, D:4) a +0 club a goblin corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) the +2 whip of Guile {drain, Fly Str-2 Int+2 SInv} Str-2: It affects your strength (-2). Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. Fly: It grants you flight. (6, 9, D:5) a +0 giant spiked club an ogre skeleton (11, 24, D:5) a +0 leather armour (23, -8, D:5) a +0 robe (25, -8, D:5) a +0 leather armour (39, -12, D:5) a +0 whip a gnoll corpse (skeletalised by now) (40, -12, D:5) a +0 whip a +0 flail a +0 whip a +0 spear a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (41, -12, D:5) a +0 club a +0 leather armour a +0 whip a +0 whip a gnoll skeleton (48, 31, D:5) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (51, -12, D:5) a +0 flail 7 stones (54, -10, D:5) a +1 whip of electrocution a +0 robe (58, 24, D:5) a +0 club a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +1 hand axe of electrocution (0, 19, D:6) a staff of cold (6, 1, D:6) a +0 robe (12, 12, D:6) an adder skeleton (26, -11, D:6) an adder corpse (skeletalised by now) (30, -9, D:6) 5 stones (34, -9, D:6) a +0 sling (34, 20, D:6) 2 scrolls of noise (38, 13, D:6) a hound skeleton (38, 21, D:6) a +0 ring mail (41, 20, D:6) a +0 whip of venom Level 7 of the Dungeon [Shop] Utraf's Distillery a potion of enlightenment (75 gold) a potion of enlightenment (75 gold) a potion of berserk rage (75 gold) 2 potions of enlightenment (150 gold) [Shop] Sacvex's Antique Weapon Emporium a +0 mace (99 gold) a +1 vampiric short sword (528 gold) a +0 dagger (66 gold) a +1 heavy flail (438 gold) a +0 hand axe (99 gold) the +6 longbow "Gabosoc" {heavy, rElec rPois rC+} (2207 gold) rC+: It protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison. a +0 rapier (132 gold) a +0 war axe (115 gold) a +1 hand axe of flaming (409 gold) [Shop] Duxuile's Book Emporium a Young Poisoner's Handbook (260 gold) a book of Dreams (312 gold) a book of the Spheres (832 gold) a book of Conjurations (260 gold) a book of Spatial Translocations (234 gold) the Almanac of the Mantle and Frost (572 gold) Spells Type Level a - Leda's Liquefaction Alchemy/Earth 4 b - Rimeblight Ice/Necromancy 7 c - Lehudib's Crystal Spear Conjuration/Earth 8 [Shop] Cykuom Reli's Distillery 2 potions of heal wounds (160 gold) 2 potions of enlightenment (160 gold) a potion of ambrosia (128 gold) a potion of heal wounds (80 gold) a potion of curing (48 gold) a potion of attraction (48 gold) [Shop] Ylaehoez's Armour Emporium a +0 scale mail (56 gold) a +0 robe (9 gold) a +0 robe (9 gold) a +4 chain mail of positive energy (399 gold) a +0 leather armour (28 gold) the +1 ice dragon scales "Fiwajis" {rF- rC++ Int+3 Dex+3} (1184 gold) Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. (0, 0, D:7) a +1 hand axe a +0 ring mail a +0 robe a +0 falchion (1, 1, D:7) a +2 halberd 6 stones a +0 scale mail (1, 13, D:7) a +0 flail an orc corpse (skeletalised by now) (2, 14, D:7) a +0 hand axe a +0 mace a +0 chain mail a +0 mace (2, 15, D:7) a +0 short sword (3, 1, D:7) a +0 pair of gloves a +0 robe (15, 8, D:7) a +0 giant club an ogre skeleton (21, 15, D:7) 8 stones (24, 26, D:7) a +0 whip (33, -11, D:7) a +0 short sword a +0 whip 8 stones a +0 short sword a +0 dagger a +0 scale mail a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) an orc corpse (skeletalised by now) (33, 30, D:7) a +0 chain mail (34, -12, D:7) a +4 dagger 2 stones a +0 club a kobold corpse (skeletalised by now) (34, -11, D:7) a +0 dagger a stone a +0 club 3 poisoned darts a kobold corpse (skeletalised by now) (35, -11, D:7) a +0 dagger 4 stones (36, 4, D:7) a +0 dire flail a +0 giant club (36, 5, D:7) a +0 giant spiked club an ogre corpse (skeletalised by now) (37, 2, D:7) a +0 flail 5 stones (39, 20, D:7) a yak corpse (skeletalised by now) (40, 20, D:7) a +0 hand axe an orc skeleton (41, 20, D:7) a +0 robe a +0 dagger an orc skeleton (42, 20, D:7) a +2 flail of protection a +0 plate armour a +0 mace an orc skeleton (43, 20, D:7) a +0 robe a +0 dagger an orc skeleton Level 8 of the Dungeon (0, 0, D:8) a +0 whip 5 poisoned darts a kobold corpse (skeletalised by now) (2, -6, D:8) a +0 dagger 5 poisoned darts (2, -4, D:8) a +3 heavy flail a +0 club a +0 ring mail a +0 dagger a +0 dagger a +0 flail a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) a bullfrog corpse (skeletalised by now) a kobold corpse (skeletalised by now) (2, -3, D:8) a +0 short sword 5 poisoned darts a +0 club (2, -2, D:8) a +0 whip a +0 dagger a +0 robe a +0 flail a +0 dagger an orc corpse (skeletalised by now) (3, -2, D:8) a +0 club (4, -7, D:8) the +3 scale mail "Fyplom" {^Drain rElec rCorr Str+4} Str+4: It affects your strength (+4). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. ^Drain: It drains your maximum health when unequipped. (10, 20, D:8) a +0 ring mail (11, -3, D:8) a +0 orcbow (14, 15, D:8) 5 poisoned darts (16, -11, D:8) a +0 short sword (24, 23, D:8) 4 stones (24, 28, D:8) 2 potions of degeneration (32, 23, D:8) a +0 pair of gloves (34, 27, D:8) 5 stones (36, 39, D:8) a yak skeleton (37, 22, D:8) 6 stones (39, 10, D:8) a +0 robe (42, 13, D:8) 4 silver javelins a +0 robe (43, 7, D:8) a +0 spear (47, 11, D:8) a +0 robe Level 9 of the Dungeon (12, -31, D:9) the +9 mace "Watupp" {vamp, rPois Str+2 Dex+3} Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). rPois: It protects you from poison. (12, -16, D:9) a +0 robe (13, -49, D:9) a +0 robe (16, -20, D:9) a +0 giant club a +0 giant spiked club a two-headed ogre skeleton (17, -13, D:9) a +0 shortbow a centaur corpse (skeletalised by now) (17, -12, D:9) a +0 shortbow (18, -21, D:9) a +0 ring mail (18, -13, D:9) a +0 orcbow (18, 7, D:9) 6 stones (19, 1, D:9) 3 poisoned darts (20, 2, D:9) 7 stones (21, -5, D:9) 6 stones (22, -26, D:9) a +0 plate armour (32, -50, D:9) +0 steam dragon scales a steam dragon corpse (36, -33, D:9) a staff of earth (39, -12, D:9) a +0 leather armour the Ecumenical Temple