MacarOnii Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (3, 33, D:1) a +0 dagger 3 stones a kobold skeleton (5, 10, D:1) a +0 hand axe (9, -1, D:1) a +0 short sword (10, 9, D:1) a bat skeleton (11, 10, D:1) a bat skeleton (12, 9, D:1) a bat skeleton (14, 35, D:1) a +0 leather armour (21, 30, D:1) a +0 sling (31, 9, D:1) a bat corpse (skeletalised by now) (33, 9, D:1) a +0 club (39, 7, D:1) a rat corpse (skeletalised by now) (62, 40, D:1) a +0 whip a stone a kobold corpse (skeletalised by now) Level 2 of the Dungeon (8, 1, D:2) the felid skeleton of Natasha (9, 5, D:2) a bat skeleton (11, 3, D:2) a jackal skeleton (14, 5, D:2) a +0 spear (19, 32, D:2) a +0 club a goblin corpse (skeletalised by now) (21, -12, D:2) a +0 trident (21, 28, D:2) a +0 spear (27, 15, D:2) a +0 flail a gnoll skeleton (27, 16, D:2) a +0 spear (29, 14, D:2) an adder skeleton (30, 15, D:2) a +0 club a gnoll skeleton (45, -6, D:2) a +0 robe a ball python corpse (skeletalised by now) Level 3 of the Dungeon (4, 1, D:3) a +0 dagger a +0 sling a goblin corpse (6, 0, D:3) a +0 dagger a +0 club (7, 0, D:3) a +0 club a +0 club a goblin corpse (9, 0, D:3) a +0 club (14, -30, D:3) an adder corpse (15, -30, D:3) a quokka corpse (20, -39, D:3) a +0 whip