MTDW Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (4, 0, D:1) a +0 club a goblin skeleton (18, -14, D:1) a jackal skeleton a jackal skeleton (19, -14, D:1) a +0 club a goblin skeleton (19, -2, D:1) a bat corpse (skeletalised by now) (23, -34, D:1) a +0 ring mail (28, -16, D:1) a +0 club a bat skeleton a kobold skeleton (29, -15, D:1) a ball python skeleton (29, 23, D:1) a bat corpse (skeletalised by now) (33, -11, D:1) a +0 sling (34, 16, D:1) a +0 club (37, 5, D:1) a +0 barding (38, -33, D:1) a rat corpse (skeletalised by now) (42, 0, D:1) a +0 robe (42, 8, D:1) a frilled lizard corpse (skeletalised by now) (50, -10, D:1) a +0 whip (53, -21, D:1) a rat skeleton (58, -14, D:1) a +0 hand axe (58, 3, D:1) a +0 dagger (59, -10, D:1) a ball python corpse (skeletalised by now) (60, -2, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (64, -9, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) a +0 club (12, 15, D:2) a bat corpse (skeletalised by now) (12, 25, D:2) an amulet of guardian spirit (24, 27, D:2) a +2 whip of flaming a stone (31, 37, D:2) a curare-tipped dart (39, 12, D:2) a parchment of Foxfire (40, 37, D:2) a rat corpse (42, 29, D:2) a +0 mace