Dungeon Crawl Stone Soup version 0.35-a0-711-g68aa40b427 (webtiles) character file. Game seed: 14641215502026494886 656 MTDW the Conjurer (level 7, -1/46 HPs) Began as a Demonspawn Conjurer on July 17, 2026. Slain by a kobold brigand ... wielding a +0 short sword (4 damage) ... in a sewer. The game lasted 00:08:47 (5057 turns). MTDW the Conjurer (Demonspawn Conjurer) Turns: 5057, Time: 00:08:47 Health: -1/46 AC: 2 Str: 8 XL: 7 Next: 29% Magic: 3/15 EV: 11 Int: 22 God: Gold: 125 SH: 0 Dex: 11 Spells: 9/16 levels left rFire . . . (100%) b - +0 short sword rCold . . . (100%) (no offhand) rNeg + . . (50%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - ring of positive energy HPRegen 0.27/turn (no ring) MPRegen 0.14/turn %: no passive effects @: brilliant, slowed, very slow A: big brain 1, weakness stinger 2 a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Sewer. You collected 125 gold pieces. Inventory: Hand Weapons b - a +0 short sword (weapon) Armour a - a +0 robe (worn) d - the +2 leather armour "Juefra" {^Contam rElec SInv Stlth+} (You found it on level 2 of the Dungeon) ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. Jewellery c - a ring of positive energy (worn) Scrolls c - a scroll of noise {unknown} t - 3 scrolls of teleportation V - a scroll of vulnerability g - 2 scrolls of fog I - a scroll of immolation p - a scroll of poison f - a scroll of fear w - a scroll of enchant weapon Potions b - 2 potions of brilliance f - 2 potions of invisibility {unknown} j - 3 potions of might {unknown} k - 2 potions of moonshine {unknown} l - 6 potions of haste {unknown} n - 2 potions of heal wounds {unknown} o - a potion of mutation {unknown} p - a potion of enlightenment {unknown} s - a potion of lignification {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 5.4 Spellcasting + Level 6.9 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 16% 3d10 22% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 64% 3-6/arc 3% 2 Mephitic Cloud Conj/Alch/Air 24% N/A 11% 3 Jinxbite Hex 18% 2d2 14% 2 Iskenderun's Battlesphe Conj/Frge 32% 2d10 22% 4 Iskenderun's Mystic Bla Conj/Tloc 32% 2d8 (+2d4 22% 4 Maxwell's Portable Pile Tloc 9% (3-9)d3 28% 3 Sigil of Binding Hex 9% N/A 28% 3 Tukima's Dance Hex 9% N/A 28% 3 Anguish Hex/Necr 4% N/A 67% 4 Animate Dead Necr 9% N/A 67% 4 Borgnjor's Vile Clutch Necr/Erth 4% N/A 95% 5 Permafrost Eruption Ice/Erth 4% 2x4d2 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Sewer (1/1) Temple: D:4-7 Altars: Wu Jian Innate Abilities, Weirdness & Mutations You have an unusually large brain. (Int +2) You have a tail ending in a sharp stinger. Message History The kobold brigand hits you with a +0 short sword. The searing ray hits the kobold brigand. The kobold brigand is moderately wounded. The searing ray hits the kobold brigand! The kobold brigand is heavily wounded. You feel sick. The kobold brigand hits you with a +0 short sword! The searing ray hits the kobold brigand. The kobold brigand is severely wounded. The searing ray hits the kobold! You kill the kobold! You finish channelling your searing ray. You feel sick. The kobold brigand misses you. The kobold brigand hits you with a +0 dagger! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold brigand, wielding a +0 dagger and quivering curare-tipped darts (severely wounded, 84% to hit) You focus your ray upon the kobold brigand. The searing ray hits the kobold brigand. The kobold brigand is almost dead. (Press . to maintain the ray.) You feel sick. The kobold brigand misses you. The kobold brigand hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The kobold brigand hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The kobold brigand closely misses you. Unknown command. The searing ray hits the kobold brigand! You kill the kobold brigand! You feel sick. The kobold brigand barely misses you. It was a potion of brilliance. You feel clever all of a sudden. d -> b - 2 potions of brilliance You stop channelling your searing ray. You feel sick. You are no longer poisoned. The kobold brigand hits you with a +0 short sword. You die... #≈ #≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~≈~ # #≈#≈≈≈≈≈≈≈≈≈≈≈~~≈~~≈ ≈#≈≈≈≈≈≈≈~~~≈~~÷~... #≈#≈≈≈~≈≈~~~~...†... #≈≈≈~~##~~....##... # # #≈.~##......####.. #.!#. #~............##.. #.....#................. #.))))@.......###.....# #.....#K......## ###..## #..#. #..###### #### # # #### You could see a kobold brigand. Vanquished Creatures A black bear (D:4) A kobold brigand (Sewer) 2 scorpions A hound (D:5) An orc priest (D:3) An iguana (D:4) 16 adders 5 river rats 4 dart slugs 4 ribbon worms 5 orcs 10 endoplasms 6 hobgoblins 9 jackals 11 ball pythons 5 bats A frilled lizard (D:1) 6 goblins 15 kobolds 3 quokkas 24 rats 131 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MTDW the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 286 | D:1 | Gained mutation: You have a small tail. [demonic ancestry] 286 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 349 | D:1 | Learned a level 2 spell: Searing Ray 977 | D:2 | Identified the +2 leather armour "Juefra" {^Contam rElec | SInv Stlth+} 1008 | D:2 | Reached XP level 3. HP: 11/24 MP: 0/7 1319 | D:2 | Gained mutation: You have a tail ending in a sharp stinger. | [demonic ancestry] 1319 | D:2 | Reached XP level 4. HP: 30/30 MP: 0/8 1451 | D:2 | Learned a level 4 spell: Fulminant Prism 1806 | D:2 | Reached skill level 5 in Conjurations 2488 | D:3 | Found an ornate altar of the Wu Jian Council. 2736 | D:3 | Gained mutation: You have an unusually large brain. (Int | +2) [demonic ancestry] 2736 | D:3 | Reached XP level 5. HP: 35/35 MP: 5/10 3014 | D:4 | Encountered a black bear 3523 | D:4 | Killed a black bear 3524 | D:4 | Reached XP level 6. HP: 41/41 MP: 4/12 3571 | D:4 | Reached skill level 6 in Conjurations 4090 | D:5 | Entered Level 5 of the Dungeon 4141 | D:5 | Reached skill level 5 in Spellcasting 4265 | D:5 | Found a glowing drain. 4291 | Sewer | Entered a sewer 4696 | Sewer | Reached XP level 7. HP: 42/46 MP: 4/14 5057 | Sewer | Slain by a kobold brigand Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_boilingwater, layout_rooms, minmay_misc_feat_rows, hangedman_abyss_or_decor_lesser_grid D:2: layout_loops_corners, minmay_snake_closets D:3: layout_basic, nicolae_wu_jian_rivers_and_lakes D:4: layout_basic, serial_rivers, chequers_serial_rivers_large_a, chequers_serial_rivers_micro_e, chequers_serial_rivers_small_a, chequers_serial_rivers_micro_e, chequers_serial_rivers_room_b D:5: layout_loops_ring, portal_sewer_entry_b, st_stairs_4, nicolae_shop_distant_corner_stores, blue_anna_alchemist Sewer: sewer_minmay_treatment Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 3 4 5 | 5.4 Conjurations | 5 6 | 6.9 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 3 | | || 3 Melee: Short sword | 3 | | || 3 Cast: Magic Dart | 56 | 115 | 40 || 211 Searing Ray | 5 | 21 | 3 || 29 Drink: Magic | | 1 | || 1 Brilliance | | | 1 || 1 Read: Identify | | 7 | || 7 Armour: Robe | 4 | 29 | 7 || 40 Dodge: Dodged | 5 | 36 | 4 || 45 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5089 | 5034 | 55 | 1576 | 2549 | 6 | 848.2 | Dungeon | 4313 | 4258 | 55 | 1083 | 2496 | 5 | 862.6 | Sewer | 776 | 776 | 0 | 493 | 53 | 1 | 776.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1324 daAuts D:4: 1132 daAuts D:1: 850 daAuts D:3: 802 daAuts Sewer: 776 daAuts D:5: 203 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+