MTDW Level 1 of the Dungeon [Shop] Jeraag's One-of-a-Kind Rings a +1 ring of evasion (unknown) (24 gold) a +10 ring of intelligence (unknown) (1092 gold) a +7 ring of protection (unknown) (1242 gold) a +2 ring of protection (unknown) (120 gold) the ring "Joulifid" {rF+ rC+} (468 gold) [ring of protection from fire] rF+: It protects you from fire. rC+: It protects you from cold. a +1 ring of slaying (unknown) (36 gold) a +3 ring of dexterity (unknown) (120 gold) the ring "Foonupp" {rElec rN+ Int+3 SH+5} (693 gold) [ring of positive energy] rElec: It insulates you from electricity. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). SH+5: It affects your SH (+5). (14, 28, D:1) a quokka skeleton (25, 27, D:1) a +0 dagger a goblin skeleton (27, 16, D:1) a +0 tower shield (31, 12, D:1) a +0 dagger (40, 18, D:1) 2 poisoned darts (40, 25, D:1) a +0 club (44, 48, D:1) a +0 club (47, -3, D:1) a +0 club 4 stones Level 2 of the Dungeon (5, -8, D:2) a bat corpse (skeletalised by now) (6, -3, D:2) a +0 short sword 3 stones (9, 4, D:2) a rat corpse (skeletalised by now) (10, -25, D:2) a +0 short sword (11, -30, D:2) a +0 falchion (13, -24, D:2) a +0 dagger (20, 3, D:2) a jackal corpse (skeletalised by now) (20, 4, D:2) a jackal corpse (skeletalised by now) (26, 2, D:2) a jackal skeleton (30, -7, D:2) a +0 short sword (36, -36, D:2) the +1 plate armour of Sif Muna, Breathing {Harm rF+} Harm: It increases damage dealt and taken. rF+: It protects you from fire. It cannot be enchanted further. (38, -11, D:2) a +0 ring mail (39, -14, D:2) a +0 flail (54, -14, D:2) a +0 leather armour (59, -28, D:2) a +0 club a +0 robe the human corpse of Jessica (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 dagger an orc skeleton (4, -1, D:3) a +0 falchion a +0 club an orc skeleton (5, 0, D:3) a +0 flail a +0 leather armour (6, -3, D:3) a bat skeleton (6, 0, D:3) a +0 club a +0 scale mail an orc skeleton (13, 3, D:3) a ring of positive energy (13, 9, D:3) a +0 leather armour (17, 8, D:3) a +0 mace (19, -3, D:3) a ring of protection from cold (24, 18, D:3) a hobgoblin skeleton (26, -2, D:3) a +0 chain mail (27, 9, D:3) a quokka skeleton (28, 12, D:3) a rat corpse (skeletalised by now) (32, 28, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) 5 poisoned darts (4, 4, D:4) a +0 rapier a +0 leather armour the human skeleton of Eustachio (6, -4, D:4) a +5 ring of evasion (6, 1, D:4) a +0 hand axe (14, 23, D:4) a spore talisman (15, -22, D:4) a +0 quarterstaff (15, 31, D:4) a ball python corpse (skeletalised by now) (16, -11, D:4) a +1 quarterstaff of speed (22, -15, D:4) a +0 leather armour (27, -3, D:4) a +4 hand axe a +0 ring mail an orc skeleton (28, 17, D:4) a +0 dagger 7 poisoned darts a kobold corpse (30, -25, D:4) a +0 short sword a kobold skeleton (34, 15, D:4) an adder corpse (35, -6, D:4) a +2 heavy war axe (35, 15, D:4) a +0 quarterstaff (38, -6, D:4) a +0 scale mail (42, -8, D:4) a +0 kite shield (43, 11, D:4) a +0 whip an orc corpse (skeletalised by now) (44, 12, D:4) a +0 club an orc corpse (skeletalised by now) (48, 8, D:4) a +1 heavy war axe (54, 5, D:4) a +4 ring of slaying Level 5 of the Dungeon (0, 0, D:5) a wand of polymorph (9) (1, 6, D:5) a scorpion corpse (2, 5, D:5) a scroll of identify (12, 6, D:5) a hound corpse (20, 14, D:5) a quokka corpse (21, 15, D:5) a +0 whip an orc corpse (21, 36, D:5) a +0 robe (24, 19, D:5) a +1 ring mail of cold resistance