MTDW the Dungeon (0, 18, D) a +1 dagger of venom (still there?) 3 stones (still there?) (2, 4, D) 10 stones (2, 8, D) 5 potions of heal wounds (2, 9, D) a +0 heavy mace (2, 10, D) a +1 heavy hand axe (2, 12, D) a +2 plate armour (unseen) (3, 9, D) a +0 long sword of holy wrath (3, 10, D) a +1 quarterstaff of protection (3, 11, D) a +0 heavy trident (4, 15, D) an adder corpse (skeletalised by now) (5, 4, D) a +2 mace a +2 hand axe (5, 17, D) a +0 giant club an ogre corpse (6, 4, D) a +2 falchion a +2 dagger (7, 4, D) a +2 quarterstaff a +2 trident (7, 8, D) a +0 short sword a kobold corpse (skeletalised by now) (7, 12, D) a frilled lizard corpse (skeletalised by now) (7, 13, D) a +2 trident of protection a +0 leather armour an orc corpse (skeletalised by now) (8, 18, D) a +0 dagger (9, 6, D) a hobgoblin skeleton (11, 6, D) a wolf corpse a wolf corpse (11, 21, D) a vampire mosquito corpse (15, 22, D) 2 potions of heal wounds (16, 20, D) 2 potions of heal wounds (16, 22, D) 2 potions of heal wounds (16, 23, D) 2 potions of heal wounds (17, 19, D) a +3 plate armour (17, 20, D) a +4 scale mail (17, 21, D) a +2 dire flail of protection (17, 22, D) a +4 quarterstaff of distortion (17, 23, D) a +2 war axe of freezing (unseen) (18, 19, D) a +3 plate armour an eel talisman (18, 20, D) an eel talisman (18, 21, D) a +2 scimitar of holy wrath (unseen) (18, 23, D) a +2 halberd of protection (unseen) (22, 8, D) a water moccasin corpse (24, 17, D) a curare-tipped dart (25, 17, D) a komodo dragon corpse