MTDW Level 1 of the Dungeon [Shop] Elo Bote's Antique Armour Emporium a +0 leather armour (46 gold) the +0 ring mail of Plog {rF- rC+ Regen+} (253 gold) rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. a +2 barding of earth (1150 gold) a +0 chain mail (138 gold) a +0 robe (20 gold) a +0 robe (20 gold) a +0 leather armour (46 gold) a +0 scale mail (92 gold) a +2 ring mail of cold resistance (483 gold) the +5 robe of Night {Dark Will+ SInv} (1380 gold) Dark: It shrouds the wearer in darkness, reducing the range at which they can see and be seen by others. Will+: It increases your willpower. SInv: It lets you see invisible. It cannot be enchanted further. (0, 0, D:1) a goblin corpse (skeletalised by now) (0, 6, D:1) a +0 leather armour (1, 0, D:1) a +0 club (2, 10, D:1) an inkwell talisman (5, -1, D:1) a jackal corpse (skeletalised by now) (5, 9, D:1) a rat skeleton (14, 32, D:1) 5 poisoned darts (19, 21, D:1) a quokka skeleton (21, 21, D:1) a +0 short sword 2 stones a kobold skeleton (32, -11, D:1) a +0 mace (33, -4, D:1) a bat skeleton (39, 2, D:1) a +0 dagger a goblin skeleton a jackal skeleton Level 2 of the Dungeon (1, 1, D:2) a +0 sling (10, -6, D:2) a quokka skeleton (15, 1, D:2) a quokka corpse (skeletalised by now) (19, -25, D:2) a +0 club a kobold corpse (skeletalised by now) (19, -19, D:2) a +0 scale mail (26, 4, D:2) a ball python skeleton (30, -5, D:2) 3 poisoned darts (37, -25, D:2) a hobgoblin skeleton (41, -12, D:2) a +0 whip a stone a kobold skeleton Level 3 of the Dungeon [Shop] Zaululi's Jewellery Shoppe a +6 ring of strength (unknown) (396 gold) a ring of protection from fire (unknown) (275 gold) a ring of positive energy (unknown) (220 gold) an amulet of guardian spirit (unknown) (330 gold) a ring of flight (192 gold) a ring of poison resistance (unknown) (220 gold) a hive talisman (330 gold) a ring of protection from fire (unknown) (275 gold) (0, 0, D:3) a frilled lizard corpse (skeletalised by now) (3, 28, D:3) a +0 dagger (4, 24, D:3) an adder skeleton (12, 11, D:3) a +0 mace of holy wrath (12, 25, D:3) a +0 club a kobold skeleton (13, -8, D:3) a rat skeleton (14, -3, D:3) a +0 kite shield (16, 0, D:3) a +0 dagger (27, -12, D:3) a +0 whip (28, -8, D:3) a +0 club a goblin skeleton (29, -12, D:3) the +0 mace of Kismet {freeze, rF+} rF+: It protects you from fire. It cannot be enchanted further. (31, -7, D:3) a parchment of Freeze (35, 32, D:3) a ball python skeleton Level 4 of the Dungeon (11, -41, D:4) a potion of mutation (12, -41, D:4) a potion of resistance Level 5 of the Dungeon (1, 22, D:5) a potion of invisibility (2, 15, D:5) an adder corpse (skeletalised by now) (8, 8, D:5) a +0 war axe a +0 ring mail a +0 club a +0 leather armour a +0 dagger a +0 ring mail a +0 hand axe (9, 8, D:5) a +0 short sword a +0 leather armour