MTDW Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (1, -1, D:1) a +0 dagger (7, -4, D:1) a hobgoblin corpse (skeletalised by now) (12, -35, D:1) a +0 whip (13, -13, D:1) an inkwell talisman (20, 2, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (24, -24, D:1) a +0 ring mail (34, -24, D:1) a +0 sling (49, -10, D:1) a kobold corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Garigom's Antique Weapon Emporium a +0 short sword (54 gold) a +0 trident (63 gold) a +0 sling (27 gold) a +0 trident (63 gold) a +0 hand axe (54 gold) [Shop] Erraude's Armour Shoppe the +0 ring mail of the Armadillo {rF+ rN+ rCorr Dex+2} (384 gold) rF+: It protects you from fire. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +0 robe (10 gold) a +4 plate armour of willpower (540 gold) the +0 robe of Compassion {+Blink +Inv Will+} (330 gold) +Blink: It lets you blink. +Inv: It lets you turn invisible. Will+: It increases your willpower. It cannot be enchanted further. a +0 leather armour (24 gold) a +0 robe (10 gold) +2 swamp dragon scales (684 gold) a +0 helmet (54 gold) the +0 cloak of Oliv {Regen+ Slay+4} (339 gold) Regen+: It increases your rate of health regeneration. Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). It cannot be enchanted further. a +3 leather armour of fire resistance (288 gold) (0, 0, D:2) a +0 chain mail (4, -3, D:2) a bat skeleton (6, -2, D:2) a ball python skeleton (11, -7, D:2) 4 boomerangs (15, 0, D:2) a rat skeleton (20, -20, D:2) a staff of fire (21, -25, D:2) a quokka skeleton (24, -24, D:2) a +0 dagger (24, -8, D:2) a +0 mace (25, -26, D:2) an adder skeleton (28, -25, D:2) a +0 club (28, -17, D:2) a +0 robe (31, -22, D:2) an adder skeleton (32, -35, D:2) a +0 flail of draining a +0 ring mail (34, -24, D:2) an adder skeleton (34, -9, D:2) a +0 dagger a +0 dagger a +0 club a +0 club a goblin skeleton a goblin skeleton a hobgoblin skeleton a goblin skeleton (34, -8, D:2) a +0 club a +0 dagger a +0 animal skin a +0 club a +0 dagger a +0 club a +0 club the hobgoblin skeleton of Robin a goblin skeleton a hobgoblin skeleton a ball python skeleton (34, -7, D:2) a hobgoblin skeleton (38, -4, D:2) a bat skeleton (40, -29, D:2) a +0 dagger (41, 2, D:2) a parchment of Sticky Flame (55, -22, D:2) a rat skeleton Level 3 of the Dungeon (4, 17, D:3) a jackal corpse (skeletalised by now) (7, 17, D:3) a +0 mace of concussion (7, 26, D:3) a +0 dagger a +0 chain mail a goblin corpse (skeletalised by now) (10, 31, D:3) a +0 robe (10, 36, D:3) a rat skeleton (11, 21, D:3) a +0 robe (30, -12, D:3) a rat corpse (skeletalised by now) (33, 27, D:3) a ball python corpse (40, 13, D:3) a +0 short sword (44, 34, D:3) a +0 leather armour a +0 whip an orc skeleton (46, -9, D:3) a +0 spear Level 4 of the Dungeon (16, 31, D:4) a curare-tipped dart (17, 30, D:4) a +0 whip (17, 31, D:4) a curare-tipped dart (17, 35, D:4) a curare-tipped dart (20, 30, D:4) a +0 whip (20, 33, D:4) a +0 whip of electrocution (still there?) a gnoll corpse (still there?) (21, 31, D:4) a +0 club a gnoll corpse (29, 25, D:4) a +0 club