MTDW Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) (1, 2, D:1) a jackal corpse (skeletalised by now) (5, -7, D:1) a +0 club a goblin corpse (skeletalised by now) (5, -4, D:1) a +0 club (7, -2, D:1) a +0 ring mail (30, 22, D:1) 4 boomerangs (35, -32, D:1) a +0 dagger (35, 21, D:1) a bat skeleton (54, 8, D:1) a ball python skeleton (55, 20, D:1) a ball python corpse (skeletalised by now) (57, -29, D:1) a +0 devious dagger a goblin corpse (skeletalised by now) (57, 5, D:1) a hobgoblin skeleton (63, 19, D:1) a quill talisman Level 2 of the Dungeon (0, 0, D:2) a +0 club (8, 20, D:2) a +0 whip (19, 24, D:2) an adder skeleton (23, -15, D:2) a +0 short sword (27, 0, D:2) a +0 dagger a kobold corpse (skeletalised by now) (29, 28, D:2) a +0 dagger a goblin corpse (skeletalised by now) (43, 23, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a goblin corpse (skeletalised by now) (8, 1, D:3) a +0 whip (11, -22, D:3) a +0 club a goblin corpse (skeletalised by now) (13, -24, D:3) a +0 dagger (17, -22, D:3) a quokka skeleton (17, 4, D:3) a +0 robe (26, 1, D:3) a jackal skeleton (29, -26, D:3) a +0 short sword (33, -26, D:3) a +0 whip an orc corpse (skeletalised by now) (33, -4, D:3) a +0 dagger (33, 1, D:3) a +0 spear (49, -9, D:3) a +0 mace (50, -16, D:3) a +0 kite shield Level 4 of the Dungeon (1, 0, D:4) a +2 whip of flaming a +0 robe (31, -15, D:4) a quokka corpse (skeletalised by now) (41, -4, D:4) a hobgoblin skeleton (51, 21, D:4) a +0 falchion (64, 19, D:4) a parchment of Kinetic Grapnel Level 5 of the Dungeon [Shop] Muetak's Firing Range 5 large rocks (112 gold) a +0 longbow (165 gold) 4 boomerangs (120 gold) a +2 heavy hand cannon (909 gold) 2 javelins (90 gold) a +0 sling (22 gold) 4 large rocks (90 gold) 6 boomerangs (180 gold) (2, -14, D:5) a parchment of Awaken Armour (4, -26, D:5) a +0 ring mail (5, -2, D:5) the +1 pair of boots of Paihuar {Will+ Int+4} Will+: It increases your willpower. Int+4: It affects your intelligence (+4). It cannot be enchanted further. (11, -9, D:5) a +0 shortbow (18, 5, D:5) a +0 dagger a +0 chain mail (20, 8, D:5) a +0 leather armour (23, -23, D:5) a +0 leather armour (28, -2, D:5) an adder corpse (skeletalised by now) (28, 7, D:5) a +0 whip an orc corpse (skeletalised by now) (29, 7, D:5) a +1 vampiric dagger a +0 robe a +0 trident an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (30, 7, D:5) a +0 hand axe a +0 leather armour (34, -21, D:5) a +0 chain mail (35, -11, D:5) a stone a stone (35, -9, D:5) a javelin (35, -7, D:5) a stone (36, -11, D:5) a throwing net (36, -8, D:5) a boomerang (36, -7, D:5) a stone (37, -11, D:5) a stone a stone (44, -16, D:5) a +0 short sword (46, -20, D:5) an iguana corpse (skeletalised by now) Level 6 of the Dungeon (1, 12, D:6) a +0 leather armour (2, 8, D:6) a +0 whip (2, 10, D:6) a +0 short sword a +0 dagger a +0 dagger 3 stones a +0 dagger 7 poisoned darts (17, 13, D:6) a +0 club 3 stones (18, 2, D:6) a +2 dagger of venom 5 stones (18, 7, D:6) a +0 short sword 8 poisoned darts (21, 8, D:6) a +1 dagger of speed 7 poisoned darts (21, 9, D:6) a +0 short sword (23, 8, D:6) a +0 club a stone (23, 15, D:6) a +0 dagger (24, -10, D:6) 4 poisoned darts (29, 13, D:6) a +0 leather armour a +1 dire flail of protection the human skeleton of Edmund (29, 16, D:6) a +0 dagger (37, -10, D:6) a +0 pair of boots (51, 22, D:6) a staff of cold (61, -13, D:6) a +4 ring mail Level 7 of the Dungeon [Shop] Okurimp's Acquisitions Aerie a +2 short sword of electrocution (351 gold) an eel talisman (270 gold) a parchment of Maxwell's Capacitive Coupling (865 gold) +0 storm dragon scales (1170 gold) a +0 long sword of electrocution (192 gold) a staff of air (unknown) (450 gold) the +5 steam dragon scales of Transparent Curiosity {rElec rN+ rCorr Int-2} (1522 gold) rElec: It insulates you from electricity. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Int-2: It affects your intelligence (-2). It cannot be enchanted further. (1, 3, D:7) a +0 flail (12, -2, D:7) a +0 leather armour a +0 club (17, 13, D:7) a +0 helmet (22, 25, D:7) a +0 chain mail a +0 hand axe (22, 27, D:7) a +0 robe a +0 dagger (23, 22, D:7) a +0 spear (24, 26, D:7) a +0 scale mail a +0 falchion a +0 hand axe (24, 27, D:7) a +0 club (25, 9, D:7) a +0 trident a +0 scale mail (25, 10, D:7) a +0 dagger a +0 robe a +0 dagger of venom a +0 robe (25, 26, D:7) a +0 robe a +0 dagger (26, 8, D:7) a wellspring talisman (30, 11, D:7) a +0 flail (32, -1, D:7) a +0 club a +0 spear (33, -1, D:7) a +0 whip a +0 whip a +0 leather armour a +0 club (40, 9, D:7) a +0 dagger (42, 10, D:7) a +0 falchion (44, 2, D:7) a staff of cold (47, 11, D:7) a +1 whip of venom (47, 12, D:7) a +0 club 2 boomerangs (47, 13, D:7) a +0 club a +0 leather armour (47, 14, D:7) a +0 club (47, 23, D:7) a +0 rapier (48, 14, D:7) a +0 dagger a +0 robe (49, -4, D:7) a +0 scale mail Level 8 of the Dungeon (1, -2, D:8) a boomerang (1, -1, D:8) a boomerang (2, -1, D:8) a +0 hand axe (3, -1, D:8) a +0 hand axe (4, -1, D:8) a +0 hand axe (14, -26, D:8) a +0 flail (14, -12, D:8) a +0 scale mail the Ecumenical Temple (18, 6, Temple) a +0 hand axe a +0 ring mail (18, 7, Temple) a +0 hand axe a +0 ring mail (20, 6, Temple) a +0 war axe a +0 ring mail a bailey (0, 0, Bailey) a +0 hand axe a +0 leather armour (1, 0, Bailey) a +0 hand axe a +0 leather armour a +3 hand axe a +0 leather armour (2, 0, Bailey) a +0 heavy hand axe a +0 ring mail (5, 2, Bailey) a +0 heavy hand axe a +0 scale mail a +0 hand axe a +0 leather armour (6, 2, Bailey) a +0 war axe a +0 ring mail a +0 heavy hand axe a +0 ring mail (6, 3, Bailey) a +0 hand axe a +0 leather armour (7, 1, Bailey) a +0 hand axe a +0 leather armour (7, 2, Bailey) a +0 war axe a +0 ring mail (7, 3, Bailey) a +0 hand axe a +0 leather armour (10, 0, Bailey) 20 gold pieces (11, 0, Bailey) 11 gold pieces (11, 1, Bailey) 4 gold pieces (12, 0, Bailey) 12 gold pieces (12, 2, Bailey) 11 gold pieces