Dungeon Crawl Stone Soup version 0.34-a0-2024-gd4ab456d0b (webtiles) character file. Game seed: 12116510942054295527 98 MTDW the Shield-Bearer (level 5, 0/36 (41) HPs) Began as a Formicid Fighter on Jan 16, 2026. Slain by a hell rat (13 damage) ... in a sewer. The game lasted 00:03:04 (1740 turns). MTDW the Shield-Bearer (Formicid Fighter) Turns: 1740, Time: 00:03:04 HP: 0/36 (41) AC: 11 Str: 23 XL: 5 Next: 0% MP: 5/5 EV: 8 Int: 7 God: Gold: 74 SH: 5 Dex: 13 Spells: 4/4 levels left rFire . . . (100%) a - +0 quarterstaff rCold . . . (100%) c - +0 buckler rNeg . . . (100%) b - +0 scale mail rPois . (100%) (no cloak) rElec . (100%) f - +2 pair of gloves rCorr . (100%) (no gloves) SInv + d - +0 pair of boots Will ..... e - amulet of wildshape Stlth (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.09/turn %: no passive effects @: drained A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%) You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 74 gold pieces. Inventory: Hand Weapons a - a +0 quarterstaff (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) d - a +0 pair of boots (worn) f - a +2 pair of gloves (worn) Jewellery e - an amulet of wildshape (worn) Scrolls c - 10 scrolls of identify {unknown} d - 2 scrolls of fear {unknown} e - a scroll of acquirement {unknown} h - a scroll of teleportation {unknown} l - a scroll of enchant armour {unknown} m - a scroll of noise {unknown} Potions m - 4 potions of might f - 2 potions of invisibility {unknown} j - a potion of attraction {unknown} k - a potion of moonshine {unknown} Skills: - Level 3.2 Fighting + Level 3.2 Staves + Level 4.2 Armour + Level 5.2 Shields You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 80% 1 Kinetic Grapnel Frge 0% 1d4 80% 1 Sandblast Erth 0% 2d4 80% 1 Mercury Arrow Conj/Alch 0% 2d5 90% 2 Momentum Strike Conj/Tloc 0% 3d8 90% 2 Tukima's Dance Hex 0% N/A 99% 3 Brom's Barrelling Bould Conj/Erth 0% 2d4 100% 4 Fulminant Prism Conj/Alch 0% 3d5 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Ru Shops: D:1 ! Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The hell rat is lightly wounded. The hell rat closely misses you. You block the hell rat's attack. You hit the hell rat. The hell rat is lightly wounded. The hell rat bites you but does no damage. You sock the hell rat! The hell rat is heavily wounded. The hell rat bites you! You feel drained. You block the hell rat's attack. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the hell rat. The hell rat is severely wounded. The hell rat closely misses you. You hit the hell rat but do no damage. The hell rat is severely wounded. The hell rat barely misses you. You barely miss the hell rat. The hell rat is severely wounded. The hell rat bites you! You die... .~~~... ##~~~ ...## #... ~~.# ##~.## #..## #~~~#~~ ~.~# #.~##?~~ #.~# #††#?!~~~#.~# #∩∩#∩$~~~r@.# #~~#!!~~.#~.# #.~##?.~##.~# #..~#~~ #~..# ##~.## ##.~## #.~~###~~~# ##.~~.~~~## #~.~...~# ###..~### You could see a hell rat. Vanquished Creatures 3 adders A river rat (Sewer) 3 dart slugs 3 endoplasms 4 hobgoblins 3 jackals (D:3) A quokka (D:3) 7 ball pythons 14 bats 6 frilled lizards 2 goblins 9 kobolds 17 rats 73 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MTDW the Formicid Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 50 | D:1 | Found Suich's Distillery. 184 | D:1 | Reached XP level 2. HP: 19/24 MP: 2/2 674 | D:2 | Found a faded altar of an unknown god. 734 | D:2 | Reached XP level 3. HP: 24/29 MP: 3/3 761 | D:2 | Found a sacrificial altar of Ru. 1256 | D:3 | Reached XP level 4. HP: 35/35 MP: 4/4 1665 | D:3 | Reached skill level 5 in Shields 1688 | D:3 | Found a glowing drain. 1693 | Sewer | Entered a sewer 1709 | Sewer | Reached XP level 5. HP: 38/39 MP: 5/5 1740 | Sewer | Slain by a hell rat Illustrated notes Levels and vault maps discovered: D:1: ebering_hopf_link, layout_loops_cross, serial_shops, shop, lexackson_kobold_supper D:2: layout_basic, basic_altar, angelslayer_ecumenical_altar_simple_liquid, minmay_3d_cube D:3: layout_loops_ring, mainiacjoe_sewer_entry_somewhere_in_here_1, roderic_batcave, minmay_misc_feat_doors, chequers_garden Sewer: sewer_hellmonk_bad_rat Skill XL: | 1 2 3 4 | ---------------+-------------+----- Armour | 4 | 4.2 Staves | 3 | 3.2 Shields | 5 | 5.2 Fighting | | 3.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 95 | 101 || 196 Melee: Quarterstaff | 95 | 101 || 196 Ability: Dig | | 3 || 3 Armour: Scale mail | 90 | 58 || 148 Dodge: Dodged | 46 | 57 || 103 Block: Buckler | 33 | 22 || 55 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1784 | 1733 | 51 | 0 | 1192 | 4 | 446.0 | Dungeon | 1729 | 1678 | 51 | 0 | 1170 | 3 | 576.3 | Sewer | 55 | 55 | 0 | 0 | 22 | 1 | 55.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 653 daAuts D:2: 541 daAuts D:3: 534 daAuts Sewer: 55 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+