Dungeon Crawl Stone Soup version 0.34-a0-2024-gd4ab456d0b (webtiles) character file. Game seed: 11057045903035123665 20 MTDW the Shield-Bearer (level 3, 29/29 HPs) Began as a Formicid Fighter on Jan 16, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:49 (792 turns). MTDW the Shield-Bearer (Formicid Fighter) Turns: 792, Time: 00:00:50 Health: 29/29 AC: 7 Str: 20 XL: 3 Next: 0% Magic: 3/3 EV: 8 Int: 7 God: Gold: 46 SH: 5 Dex: 15 Spells: 2/2 levels left rFire . . . (100%) a - +0 quarterstaff rCold . . . (100%) c - +0 buckler rNeg . . . (100%) b - +0 scale mail rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 46 gold pieces. Inventory: Hand Weapons a - a +0 quarterstaff (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Scrolls c - 2 scrolls of torment {unknown} e - a scroll of enchant armour {unknown} h - a scroll of identify {unknown} j - a scroll of vulnerability {unknown} Potions m - 2 potions of might d - a potion of resistance {unknown} f - a potion of brilliance {unknown} Skills: - Level 3.2 Fighting + Level 2.4 Staves + Level 3.7 Armour + Level 4.4 Shields You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 0% 1d3 85% 1 Jinxbite Hex 0% 2d2 94% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History There are monsters nearby! You closely miss the bat. The bat barely misses you. The bat closely misses you. You block the bat's attack. You hit the bat. You kill the bat! You thump the hobgoblin! You kill the hobgoblin! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! There is an open door here. You open the door. There is an open door here. You encounter a jackal. The jackal barks! A jackal is nearby! A jackal is nearby! A jackal is nearby! The jackal bites you but does no damage. You thump the jackal! You kill the jackal! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2 You see here a jackal corpse. You encounter a jackal. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.#........#.# #.#############.## #.#..#####.#.# #.# #......... #.#........#.# #.# #.#...#.## #.#..#.....#.# #.# #.#....... #.#....#.#.#.# #.# #......... #.#...##.#.#.# #†# ###...#.## #.#......#.# #.# #....... #.#......#.# #.# #...#... #.##.###.#.# #@# , #.....#. #.##.....#.# #.....h.# #......# #.########.# ###.##..# #....... #..........# #.# .# #....... ####...##### #.# .. ........# ...........# #.# ####.#..##. .###...###.# #.# ... #.......#.# #.# #. #.⌠.#.⌠.#.# You could see a jackal (wandering). Vanquished Creatures 2 dart slugs (D:1) 2 endoplasms (D:1) A hobgoblin (D:1) 3 jackals (D:1) A quokka (D:1) 2 ball pythons (D:1) 3 bats (D:1) A frilled lizard (D:1) 2 rats (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MTDW the Formicid Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 241 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 788 | D:1 | Reached XP level 3. HP: 29/29 MP: 3/3 792 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_court, layout_basic, shapermc_ecumenical_altar_mp_vishouse Action || total ---------------------------++------- Attack: Normal || 31 Melee: Quarterstaff || 31 Armour: Scale mail || 23 Dodge: Dodged || 11 Block: Buckler || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 799 | 799 | 0 | 0 | 699 | 1 | 799.0 | Dungeon | 799 | 799 | 0 | 0 | 699 | 1 | 799.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 799 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+