MTDW Level 1 of the Dungeon (8, -14, D:1) a +0 dagger a kobold corpse (skeletalised by now) (10, -26, D:1) a +0 club a goblin corpse (skeletalised by now) (10, 4, D:1) a +0 hand axe (11, -22, D:1) a hobgoblin corpse (skeletalised by now) (11, -5, D:1) a staff of earth (15, -8, D:1) a +0 barding of fire resistance (16, -11, D:1) a +2 leather armour of cold resistance (21, -2, D:1) 5 stones (24, -1, D:1) a +0 ring mail (26, -34, D:1) a +0 plate armour (27, -34, D:1) a +0 whip (27, -28, D:1) a jackal corpse (skeletalised by now) (28, -30, D:1) a +0 club a kobold corpse (skeletalised by now) (28, -28, D:1) a jackal corpse (skeletalised by now) (28, 6, D:1) a +0 club (30, 6, D:1) 4 stones a +0 whip a kobold skeleton (40, -1, D:1) a +0 dagger (41, 0, D:1) a +0 whip a kobold skeleton a hobgoblin skeleton (44, -20, D:1) a hobgoblin skeleton (48, -31, D:1) a bat skeleton (49, -31, D:1) a bat skeleton (50, -31, D:1) a +0 club a goblin skeleton a hobgoblin skeleton Level 2 of the Dungeon (1, -9, D:2) a +0 club (12, -7, D:2) a ball python skeleton (17, 3, D:2) a +0 short sword a kobold skeleton (24, 1, D:2) a +0 leather armour (29, 12, D:2) a +0 dagger a goblin skeleton (31, 1, D:2) a +0 pair of gloves (37, -24, D:2) a +0 leather armour (39, -10, D:2) a bat skeleton (39, 23, D:2) a hobgoblin corpse (skeletalised by now) (40, -11, D:2) a frilled lizard skeleton (50, 23, D:2) 2 boomerangs Level 3 of the Dungeon (5, 2, D:3) a +0 robe a +0 scythe (6, 2, D:3) an adder skeleton (7, 1, D:3) a +0 robe a +0 dagger a +2 dagger of draining (7, 16, D:3) a frilled lizard corpse (skeletalised by now) (8, 1, D:3) a +0 robe a +0 dagger (11, -8, D:3) a +0 club an orc corpse (skeletalised by now) (12, -1, D:3) a quokka skeleton (13, -8, D:3) a +0 club a +3 scale mail (14, -7, D:3) a +0 club (15, -1, D:3) a +0 mace (24, -7, D:3) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (24, -3, D:3) a +0 short sword (27, 22, D:3) 2 boomerangs (30, 4, D:3) a rat corpse (skeletalised by now) (34, 13, D:3) a quokka skeleton (36, 13, D:3) a +0 buckler (37, 14, D:3) a +0 dagger a kobold corpse (skeletalised by now) (44, 18, D:3) a ball python skeleton Level 4 of the Dungeon (6, 1, D:4) a +0 pair of boots (8, -19, D:4) an adder corpse (skeletalised by now) (20, -15, D:4) a +0 short sword 3 stones a kobold skeleton (25, -21, D:4) a +0 dagger a goblin skeleton (25, -10, D:4) a +0 giant spiked club (26, -32, D:4) 6 poisoned darts (32, -34, D:4) a hobgoblin skeleton (32, -31, D:4) an adder skeleton (33, -2, D:4) a +0 leather armour (39, -21, D:4) a +0 dagger a goblin skeleton (43, -27, D:4) a +0 trident (43, -23, D:4) 9 stones (46, -23, D:4) 8 stones (47, -22, D:4) 4 stones (56, -25, D:4) the +1 robe "Nac Hu Mog" {Regen+ Int+3 Dex+2} Regen+: It increases your rate of health regeneration. Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. Level 5 of the Dungeon [Shop] Uzan Ube's Antique Armour Shoppe a +2 pair of gloves of parrying (602 gold) a +2 robe (361 gold) a +0 chain mail (168 gold) a +0 pair of gloves of strength (322 gold) a +0 leather armour (56 gold) a +0 robe (25 gold) a +0 chain mail (168 gold) a +0 pair of gloves (126 gold) a +0 ring mail (112 gold) [Shop] Yleliumo's Jewellery Emporium a +6 ring of strength (396 gold) a medusa talisman (137 gold) an amulet of alchemy (330 gold) an amulet of guardian spirit (330 gold) [Shop] Senut's Armour Shoppe a +0 chain mail (84 gold) a +0 buckler (63 gold) a +1 pair of boots (161 gold) a +1 scale mail of cold resistance (224 gold) a +1 pair of boots (161 gold) a +0 buckler (63 gold) a +0 chain mail (84 gold) [Shop] Daxihuin's General Store a parchment of Freeze (64 gold) a scroll of immolation (48 gold) a +6 ring of intelligence (432 gold) a parchment of Mephitic Cloud (129 gold) a +0 pair of gloves of hurling (138 gold) 4 boomerangs (96 gold) a tin of tremorstones (2/2) (480 gold) a phial of floods (480 gold) the +7 great mace "Undeadhunter" {deathbane, rN+} (674 gold) rN+: It protects you from negative energy. It cannot be enchanted further. (0, 0, D:5) a gold piece (7, -2, D:5) a +0 ring mail a +0 dagger an orc skeleton (8, -2, D:5) a +0 war axe an orc skeleton (8, -1, D:5) a +0 club (15, 2, D:5) 3 boomerangs a +0 short sword (19, 28, D:5) a +0 club a +0 club (19, 29, D:5) a +0 spear a gnoll skeleton (19, 30, D:5) a +0 club (19, 31, D:5) a +0 leather armour a +0 club (23, -15, D:5) a staff of alchemy (29, -6, D:5) a +2 ring mail of cold resistance (32, 0, D:5) a +0 ring mail (37, -8, D:5) an iguana skeleton (43, -12, D:5) an amulet of wildshape (46, -9, D:5) a +1 whip of freezing a +1 robe of resistance the kobold corpse of Pikel (skeletalised by now) (48, 15, D:5) a black bear skeleton (53, 42, D:5) a +0 whip Level 6 of the Dungeon (6, -31, D:6) a +0 ring mail (10, -25, D:6) a +0 robe a +0 dagger an orc skeleton a hound skeleton (12, -28, D:6) a +0 dagger (14, -28, D:6) a +0 robe a +0 dagger (16, -12, D:6) an amulet of the acrobat (18, 1, D:6) a +2 rapier of venom (44, -31, D:6) a +0 war axe of flaming (50, -1, D:6) a +0 hammer (51, -4, D:6) a +3 quarterstaff of chaos a +0 cloak of stealth (54, 4, D:6) 4 poisoned darts Level 7 of the Dungeon (17, -21, D:7) a +0 flail (20, -4, D:7) a +0 robe a +0 orcbow (22, -25, D:7) a +0 robe (22, -19, D:7) a +0 giant spiked club a +0 giant spiked club (28, -21, D:7) a +0 short sword (30, -22, D:7) a +0 dagger a +0 leather armour (31, -11, D:7) a +0 ring mail (34, -15, D:7) a +0 dagger a +0 robe (48, -3, D:7) a +0 battleaxe (56, -1, D:7) a +0 sling Level 8 of the Dungeon (0, 12, D:8) a +0 dagger (5, -4, D:8) a +0 shortbow (7, 24, D:8) a +0 war axe of electrocution (9, 14, D:8) a +0 hand axe (10, 8, D:8) a +0 robe a +0 dagger (10, 13, D:8) a +0 hand axe (10, 15, D:8) a +0 hand axe (11, 14, D:8) the +4 hand axe of Discomfort {sunder, ^Contam *Corrode rElec rF++} ^Contam: It causes magical contamination when unequipped. *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. rF++: It greatly protects you from fire. It cannot be enchanted further. (31, 18, D:8) a +0 club (31, 19, D:8) a +0 spear (32, 0, D:8) a kobold skeleton (32, 4, D:8) a human skeleton (32, 8, D:8) a kobold skeleton (32, 19, D:8) a +0 flail of protection (33, -22, D:8) a +0 ring mail (34, 18, D:8) a +0 whip a +0 robe a +0 whip (35, -3, D:8) a gnoll skeleton (36, 3, D:8) a +1 heavy spear a +0 spear of entangling a +0 leather armour a +0 whip (36, 4, D:8) a +0 spear (37, -9, D:8) a +0 plate armour (37, 4, D:8) a +0 club a +0 whip a +0 robe a +0 flail (38, -10, D:8) a +0 hand axe (38, 7, D:8) a +0 flail (39, -3, D:8) a human skeleton (39, 3, D:8) a +0 hand axe a +0 robe a +0 dagger (39, 6, D:8) a gnoll skeleton (39, 7, D:8) a +0 dagger (41, 3, D:8) a +0 mace (41, 4, D:8) a human skeleton (41, 7, D:8) a +0 morningstar (42, 3, D:8) a +0 quarterstaff (42, 4, D:8) a +0 dagger (42, 6, D:8) a +0 war axe (43, -3, D:8) a gnoll skeleton (45, -20, D:8) a +4 trident of flaming (48, -3, D:8) a +0 robe a +2 war axe (51, -5, D:8) a +0 long sword a +0 ring mail a +0 long sword a +0 ring mail (53, 20, D:8) a +0 spear (54, 21, D:8) a +1 trident of venom a +0 scale mail (55, 21, D:8) a +0 club (56, 20, D:8) a +0 spear (56, 21, D:8) a +0 dagger a +0 robe a +0 spear Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour (1, 0, D:9) a scarab talisman (2, 6, D:9) a +0 mace a +0 scale mail a +0 flail 2 boomerangs (3, 6, D:9) a +0 club a +0 leather armour (4, 5, D:9) a +0 hand axe a +0 leather armour a +0 scale mail a +0 hand axe of freezing a +0 leather armour a +0 club (4, 6, D:9) a +0 robe a +0 dagger (5, 6, D:9) a +0 dagger a +0 robe a +0 dagger (10, -4, D:9) a +0 robe (16, 23, D:9) a human skeleton (21, 23, D:9) a human skeleton (26, 25, D:9) a +0 orcbow (31, 17, D:9) a +0 spear a +1 animal skin (31, 20, D:9) 3 boomerangs a +0 shortbow (32, 17, D:9) a +1 morningstar of freezing a +0 robe a +0 battleaxe a +0 robe a +1 long sword a +0 robe a +2 dire flail of draining a +0 robe a +2 scimitar of freezing a +0 robe (38, 8, D:9) a +0 scimitar (39, 21, D:9) a +0 robe a +0 dagger (40, 21, D:9) a +0 robe a +0 dagger (43, 24, D:9) a +2 robe of cold resistance a +0 dagger (46, 9, D:9) a ring of magical power (47, 29, D:9) 6 javelins Level 10 of the Dungeon [Shop] Cheibriados's Comfort Zone a +3 plate armour of ponderousness (190 gold) the +3 hat of Pondering {Ponderous, Will+ MP+10 Int+5} (723 gold) Will+: It increases your willpower. MP+10: It affects your magic capacity (+10). Int+5: It affects your intelligence (+5). It cannot be enchanted further. (0, 14, D:10) a +5 dire flail a +0 robe (0, 21, D:10) a +0 giant spiked club a +0 dire flail (6, 35, D:10) a +0 long sword of holy wrath (14, 3, D:10) a +0 robe a +3 falchion a +0 robe a +3 mace (15, 4, D:10) a +0 robe a +0 mace (18, 3, D:10) a +0 robe a +3 battleaxe (22, 37, D:10) a +0 rapier (48, 2, D:10) a +0 hand axe (59, 33, D:10) a curare-tipped dart a +0 short sword Level 11 of the Dungeon (2, 0, D:11) a +0 morningstar (5, -14, D:11) a +0 pair of boots (20, 12, D:11) a +0 mace (22, 3, D:11) 4 large rocks (25, -1, D:11) a +0 giant club a +0 giant club 5 large rocks (27, -1, D:11) a +0 orcbow (35, -14, D:11) a +0 short sword (38, 13, D:11) a +0 scale mail (39, -21, D:11) a +0 robe (45, 22, D:11) a maw talisman (49, 0, D:11) a +0 flail (53, -13, D:11) a +0 executioner's axe Level 12 of the Dungeon (0, 0, D:12) 6 large rocks (3, 9, D:12) a +0 orcbow (3, 10, D:12) a +0 orcbow (3, 11, D:12) a +0 shortbow (4, 9, D:12) a +0 shortbow (4, 11, D:12) a +0 shortbow (4, 12, D:12) a +0 orcbow (12, 4, D:12) a parchment of Sigil of Binding (16, 21, D:12) a +0 trident (17, 9, D:12) a +0 great sword (17, 20, D:12) a +0 hand axe (18, 20, D:12) a +0 robe a +0 dagger (24, 34, D:12) a +0 dagger (24, 36, D:12) a +0 mace a +0 robe a +2 dagger of venom (24, 37, D:12) a +0 club (24, 38, D:12) a +0 whip (27, -3, D:12) a +0 mace (29, 17, D:12) a +0 hand axe a +0 robe (31, 13, D:12) a +0 trident (31, 35, D:12) 4 large rocks (32, 0, D:12) a +0 short sword (36, 15, D:12) 5 atropa-tipped darts (37, 20, D:12) a +0 flail (37, 21, D:12) a +0 whip a +0 robe (37, 25, D:12) a +0 short sword (37, 27, D:12) a +0 chain mail (39, 18, D:12) a +0 long sword 3 boomerangs a +0 plate armour (39, 19, D:12) a +0 trident (40, 3, D:12) a +0 robe a +0 dagger (41, 3, D:12) a +0 flail (42, 2, D:12) a +0 robe a +2 dagger of venom (42, 3, D:12) a +0 leather armour a +0 flail (43, 13, D:12) a +0 club (47, 17, D:12) a +0 buckler Level 13 of the Dungeon (4, 7, D:13) a +0 dagger (22, 3, D:13) a +0 leather armour a +3 dire flail (30, 17, D:13) a +0 giant club a +0 giant club (32, 4, D:13) a +0 dagger a +0 robe (41, 25, D:13) a parchment of Fugue of the Fallen Level 14 of the Dungeon [Shop] Lifid's Book Shoppe a parchment of Yara's Violent Unravelling (275 gold) a parchment of Enfeeble (367 gold) a parchment of Call Imp (137 gold) a parchment of Gell's Gavotte (321 gold) a parchment of Martyr's Knell (229 gold) a parchment of Alistair's Intoxication (275 gold) a parchment of Dispersal (321 gold) (4, 17, D:14) a +0 club 4 stones (4, 18, D:14) a +0 short sword (5, 17, D:14) a +0 dagger 8 poisoned darts a +0 club 3 stones (6, 4, D:14) a +1 hat (6, 16, D:14) a +0 dagger a +0 robe (6, 17, D:14) a +0 dagger a +0 robe (8, -13, D:14) a +0 giant club a +0 giant club (10, -7, D:14) a +0 dire flail a +0 giant spiked club a +0 robe a +0 dagger a +0 giant spiked club a +0 giant club (11, -8, D:14) a +0 giant club a +0 giant spiked club (27, -17, D:14) a parchment of Vampiric Draining (27, -9, D:14) 4 large rocks (27, -7, D:14) a goblin skeleton (29, -11, D:14) a naga skeleton (31, -5, D:14) a naga skeleton (33, -9, D:14) a gnoll skeleton (37, -11, D:14) a +0 shortbow (51, 4, D:14) a +0 plate armour (53, -6, D:14) a +0 orcbow (53, -5, D:14) a +0 orcbow (53, -4, D:14) a +0 shortbow (54, 22, D:14) a parchment of Sigil of Binding Level 15 of the Dungeon (0, 0, D:15) a +0 rapier (12, -21, D:15) a +0 trident (12, -13, D:15) 4 large rocks (19, -18, D:15) a +0 dagger a +0 robe (20, -18, D:15) a +0 shortbow (20, 9, D:15) 2 poisoned darts (22, 29, D:15) a +0 trident (42, -19, D:15) a +0 whip (44, -11, D:15) 2 large rocks (45, -7, D:15) a +1 dagger of draining (46, -8, D:15) a +3 leather armour of fire resistance a +0 dire flail (50, -5, D:15) a +0 great sword a +0 ring mail (51, 0, D:15) a scarab talisman (53, 10, D:15) a +0 plate armour (57, 14, D:15) a +0 shortbow the Ecumenical Temple (4, 6, Temple) a +0 club an orc corpse (skeletalised by now) Level 1 of the Orcish Mines (45, -14, Orc:1) a +0 dagger a +0 robe (46, -14, Orc:1) a +0 dagger a +0 robe a +0 dagger a +0 robe (47, -14, Orc:1) a +0 halberd a +0 plate armour (47, -13, Orc:1) a +0 falchion (48, -15, Orc:1) a +0 chain mail a +0 dagger (60, -43, Orc:1) a +0 dagger a +0 robe (60, -5, Orc:1) a +0 chain mail a +0 flail (60, -4, Orc:1) a +0 robe a +0 dagger a +0 chain mail a +0 dire flail (61, -24, Orc:1) a +0 chain mail 2 boomerangs a +2 flail of draining (61, -5, Orc:1) a +0 hand axe (62, -27, Orc:1) a +2 ring mail of willpower a +0 club (62, -26, Orc:1) a +0 scale mail a +0 trident (62, -25, Orc:1) a +0 chain mail a +0 short sword a +0 war axe (62, -24, Orc:1) a +0 robe a +0 dagger (63, -28, Orc:1) a +0 leather armour a +0 club a +0 hand axe Level 2 of the Orcish Mines [Shop] Rirutoy's Armour Emporium the +0 chain mail of Ycsumaff {Harm rElec Stlth-} (241 gold) Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. Stlth-: It makes you less stealthy. It cannot be enchanted further. a +0 robe (11 gold) a +0 ring mail (52 gold) a +0 ring mail (52 gold) the +2 plate armour of Blue Skies {rPois rC- Str+3 Int+2} (555 gold) rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +0 pair of gloves (58 gold) a +0 cloak (58 gold) a scarf of resistance (416 gold) [Shop] Tahoggon's Book Emporium a parchment of Teleport Other (172 gold) a parchment of Tukima's Dance (172 gold) a parchment of Plasma Beam (302 gold) a parchment of Summon Forest (259 gold) a parchment of Leda's Liquefaction (216 gold) a parchment of Starburst (302 gold) a parchment of Flame Wave (216 gold) a parchment of Fugue of the Fallen (172 gold) a parchment of Forge Lightning Spire (216 gold) a parchment of Lehudib's Crystal Spear (388 gold) [Shop] Xeaher's Armour Boutique a +0 scale mail (60 gold) a +0 pair of boots of rampaging (172 gold) the +0 chain mail "Atsoc" {Fly rC- MP+9 Str+5} (562 gold) Fly: It grants you flight. rC-: It makes you vulnerable to cold. MP+9: It affects your magic capacity (+9). Str+5: It affects your strength (+5). It cannot be enchanted further. the +0 chain mail of the Wereyak {Command, Harm ^Drain rC+} (291 gold) Harm: It increases damage dealt and taken. ^Drain: It drains your maximum health when unequipped. rC+: It protects you from cold. It cannot be enchanted further. a +0 chain mail (90 gold) a +0 cloak (67 gold) a +0 plate armour (270 gold) a +0 robe (13 gold) [Shop] Timmitre's Weapon Boutique a +0 vampiric lajatang (799 gold) a +0 falchion (51 gold) a +0 giant club (35 gold) a +0 falchion (51 gold) a +0 short sword (51 gold) a +0 battleaxe (170 gold) the +3 executioner's axe of Greed {heavy, Int+3 Dex+2} (1011 gold) Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +4 spear of flaming (465 gold) a +0 halberd (68 gold) (0, 0, Orc:2) a +0 giant club a +0 giant club a +0 giant club a +0 giant club (1, 0, Orc:2) a +0 giant club a +0 giant spiked club (2, 0, Orc:2) a +0 dire flail of pain a +0 giant club (3, 2, Orc:2) a +0 robe a +0 whip (5, 3, Orc:2) a +0 giant club (6, 3, Orc:2) a +0 giant club (7, 0, Orc:2) a +0 giant spiked club a +0 giant club (17, -20, Orc:2) a +0 robe a +0 dagger (18, -25, Orc:2) a +0 robe of willpower a +0 dagger a +0 chain mail a +3 long sword a +2 robe of cold resistance a +0 dagger a +0 chain mail a +0 battleaxe a +0 robe a +0 glaive a +0 chain mail a +1 long sword a +0 robe a +0 dagger (18, -22, Orc:2) a +0 chain mail a +0 dire flail (18, -21, Orc:2) a +0 ring mail a +0 dagger (18, -20, Orc:2) a +0 leather armour a +0 dagger (18, -19, Orc:2) a +0 robe a +0 dagger (19, -25, Orc:2) a +0 arbalest a +0 robe a +0 battleaxe a +0 ring mail a +0 club a +0 arbalest (19, -24, Orc:2) a +0 robe a +0 dagger (19, -23, Orc:2) a +0 robe a +0 dagger a +0 robe a +0 dagger (19, -19, Orc:2) a +0 robe a +0 hand axe (20, -24, Orc:2) a +0 hand axe (20, -23, Orc:2) a +2 robe of willpower a +0 dagger (32, -21, Orc:2) a +0 heavy quarterstaff a +0 robe (33, -7, Orc:2) a +0 arbalest (33, -5, Orc:2) a +1 hand cannon of flaming (56, -12, Orc:2) a +0 dagger a +0 robe (56, -7, Orc:2) a +0 club a +0 robe a +0 dagger of freezing (57, -9, Orc:2) a +0 flail (57, -5, Orc:2) a +0 chain mail a +0 short sword (57, -4, Orc:2) a +0 robe a +0 dagger (57, -3, Orc:2) a +0 robe a +0 dagger of venom (58, -18, Orc:2) a +5 war axe 5 javelins a +0 chain mail (58, -5, Orc:2) a +1 mace of holy wrath a +0 plate armour (58, -4, Orc:2) a +0 dagger a +0 robe (59, -20, Orc:2) a +0 dagger a +0 robe (59, -18, Orc:2) a +0 dagger (59, -5, Orc:2) a +0 dagger a +0 robe (61, -6, Orc:2) a +0 whip (63, -21, Orc:2) a +0 mace a +0 plate armour (64, -20, Orc:2) a +0 dagger a +0 robe (64, -19, Orc:2) a +0 whip (65, -21, Orc:2) a +0 whip a +0 leather armour a +0 hand axe a +0 ring mail (66, -21, Orc:2) a +0 dagger a +0 robe a +0 short sword (67, -22, Orc:2) a +0 glaive a +0 chain mail Level 1 of the Elven Halls (0, 0, Elf:1) a +0 robe (4, -9, Elf:1) a +0 rapier a +0 robe (6, -6, Elf:1) a +0 long sword a +0 robe a +0 buckler (6, -1, Elf:1) a +0 dagger a +0 leather armour (7, -12, Elf:1) a +0 rapier a +0 robe (7, -8, Elf:1) a +0 dagger (8, -14, Elf:1) a +0 dagger a +0 robe (8, -5, Elf:1) a +0 dagger of venom a +4 longbow a +0 leather armour a +0 long sword a +0 robe (8, 0, Elf:1) a +0 ring mail (9, -13, Elf:1) a +0 long sword a +0 robe (9, -1, Elf:1) a +0 long sword a +0 ring mail (11, -4, Elf:1) a +0 short sword a +0 robe (12, -4, Elf:1) a +0 long sword a +0 leather armour (15, -5, Elf:1) a +0 short sword of electrocution a +0 longbow a +0 leather armour (15, -2, Elf:1) a +0 long sword a +0 robe (16, 4, Elf:1) a +0 short sword a +0 longbow a +0 leather armour (17, -3, Elf:1) a +0 long sword a +0 leather armour (19, -2, Elf:1) a +0 falchion a +0 robe (19, -1, Elf:1) a +0 long sword a +0 robe (20, 0, Elf:1) a +0 long sword a +0 robe a +0 rapier a +0 robe a +0 long sword a +0 robe a +0 dagger a +1 heavy shortbow a +0 leather armour (21, -30, Elf:1) a +0 robe (30, 5, Elf:1) a +1 devious dagger a +0 leather armour (31, 0, Elf:1) a +0 ring mail (32, -12, Elf:1) a +0 leather armour a +0 short sword a +0 shortbow (33, -12, Elf:1) a +1 robe of positive energy a +0 short sword a +0 leather armour a +0 dagger (33, -11, Elf:1) a +0 robe a +0 short sword (33, 5, Elf:1) a +0 long sword a +0 robe (34, -16, Elf:1) a +0 robe a +0 rapier (34, -12, Elf:1) a +0 leather armour a +0 short sword a +0 scale mail a +0 rapier (34, -11, Elf:1) a +0 robe a +0 long sword (34, -10, Elf:1) a +0 leather armour a +0 long sword a +0 robe a +0 rapier (34, -3, Elf:1) a +0 long sword a +0 scale mail (35, -11, Elf:1) a +0 robe a +0 long sword a +0 leather armour a +0 dagger a +0 shortbow (35, -9, Elf:1) a +0 leather armour a +0 dagger a +0 shortbow (35, -7, Elf:1) a +0 leather armour a +0 short sword a +0 shortbow (35, -6, Elf:1) a +0 leather armour a +2 devious dagger a +0 shortbow (35, -5, Elf:1) a +0 short sword a +0 shortbow a +0 leather armour (35, -3, Elf:1) a +0 long sword a +0 ring mail (35, -2, Elf:1) a +0 dagger a +0 longbow a +0 leather armour (35, 4, Elf:1) a +0 rapier a +0 leather armour (35, 6, Elf:1) a +0 short sword a +0 robe (36, -17, Elf:1) a +0 robe a +0 dagger (36, -7, Elf:1) a +0 leather armour a +0 dagger a +0 shortbow (36, -2, Elf:1) a +0 long sword a +0 robe (37, -18, Elf:1) a +1 robe of positive energy a +0 short sword (38, -16, Elf:1) a +0 leather armour a +0 short sword a +0 longbow (38, -12, Elf:1) a +0 leather armour a +0 long sword (38, -11, Elf:1) a +0 robe a +0 dagger (39, -17, Elf:1) a +0 robe a +0 long sword (39, -3, Elf:1) a +0 short sword a +0 robe (41, -6, Elf:1) a +0 short sword a +0 longbow a +0 leather armour (46, -21, Elf:1) a +0 robe Level 2 of the Elven Halls (0, 0, Elf:2) a parchment of Forge Blazeheart Golem (1, 11, Elf:2) a +0 halberd (2, 2, Elf:2) a +0 robe (8, 25, Elf:2) a parchment of Rending Blade (15, -7, Elf:2) a +0 long sword a +0 robe (15, -6, Elf:2) a +0 short sword a +0 robe (15, 10, Elf:2) a scarf of harm (18, 25, Elf:2) a +0 leather armour a +0 dagger a +0 shortbow (20, 26, Elf:2) a maw talisman (23, 17, Elf:2) a +0 ring mail a +0 rapier of speed (24, 22, Elf:2) a +0 long sword a +0 robe (25, -11, Elf:2) a +0 scale mail (26, -30, Elf:2) a +0 ring mail (26, -29, Elf:2) a quill talisman (27, -12, Elf:2) a +0 short sword a +0 shortbow a +0 ring mail (30, -27, Elf:2) a +0 short sword a +0 robe (30, -26, Elf:2) a +0 dagger a +0 robe a +1 short sword of speed a +0 leather armour (31, -33, Elf:2) a +0 short sword a +0 shortbow a +0 leather armour (31, -32, Elf:2) a +0 dagger a +0 longbow a +0 leather armour (31, -31, Elf:2) a +0 rapier a +0 robe (31, -30, Elf:2) a +0 long sword a +3 leather armour (31, -29, Elf:2) a +0 short sword a +0 leather armour (31, -28, Elf:2) a +0 short sword a +0 robe a +0 shortbow a +0 dagger a +0 leather armour (31, -27, Elf:2) a +0 dagger a +0 robe a +0 long sword a +0 ring mail (32, -26, Elf:2) a +0 short sword a +0 robe (32, 23, Elf:2) a +0 short sword a +0 leather armour (33, -6, Elf:2) a +0 scimitar a +0 robe a +0 buckler (35, -4, Elf:2) a +0 short sword a +0 scale mail (35, -3, Elf:2) a +0 short sword a +0 robe (35, -1, Elf:2) a +2 vampiric long sword a +0 leather armour (36, -2, Elf:2) a +0 scimitar a +0 robe a +0 buckler (36, -1, Elf:2) a +0 long sword a +0 robe (36, 0, Elf:2) a +0 rapier a +0 leather armour (37, -1, Elf:2) a +0 short sword a +0 robe (38, 0, Elf:2) a +0 scimitar a +0 robe (40, -32, Elf:2) a +0 rapier a +0 robe (40, 1, Elf:2) a +0 scimitar a +0 robe (41, 0, Elf:2) a +2 long sword of venom a +0 robe (52, -11, Elf:2) a +0 dagger a +0 robe (63, -5, Elf:2) a +1 devious dagger a +0 robe (64, -10, Elf:2) a +0 short sword a +0 short sword a +0 leather armour (66, 1, Elf:2) a +2 long sword of electrocution a +0 ring mail a +0 buckler Level 3 of the Elven Halls (1, 29, Elf:3) a +0 long sword a +0 ring mail (4, 20, Elf:3) a +3 long sword a +0 robe (7, 19, Elf:3) a +0 dagger a +0 robe (13, 3, Elf:3) a ring of flight (14, 41, Elf:3) a +0 longbow (15, 22, Elf:3) a +0 dagger a +0 robe (25, 2, Elf:3) a +0 helmet (25, 40, Elf:3) 4 poisoned darts (31, 43, Elf:3) a +0 short sword (35, 42, Elf:3) an orb of attunement (42, 33, Elf:3) a +0 rapier a +0 ring mail (43, 31, Elf:3) a +0 dagger a +0 robe (43, 32, Elf:3) a +0 short sword of speed a +0 ring mail a +0 short sword a +0 robe (43, 33, Elf:3) a +0 short sword a +0 leather armour of fire resistance (44, 28, Elf:3) a +0 rapier 3 poisoned darts a +0 scale mail a ring of resist corrosion (44, 33, Elf:3) a +0 dagger a +0 leather armour (45, 33, Elf:3) a +0 short sword a +0 leather armour (48, -17, Elf:3) a parchment of Awaken Armour (48, -13, Elf:3) a +0 long sword (49, -18, Elf:3) a staff of conjuration (49, -16, Elf:3) a +0 long sword (49, -15, Elf:3) a +0 long sword (49, -12, Elf:3) a staff of cold (50, -18, Elf:3) the +4 steam dragon scales of Viny Beauty {rC+ Str+3} rC+: It protects you from cold. Str+3: It affects your strength (+3). It cannot be enchanted further. (50, -15, Elf:3) a +0 robe (50, -13, Elf:3) a +0 short sword (50, -12, Elf:3) a +0 dagger (50, 23, Elf:3) a +0 leather armour (51, -18, Elf:3) a parchment of Sculpt Simulacrum (51, -17, Elf:3) a +0 rapier a +1 leather armour of fire resistance (51, -15, Elf:3) a +0 long sword a +0 robe (52, -17, Elf:3) a +2 rapier of venom a +0 robe (52, 2, Elf:3) a ring of flight a ring of willpower (52, 15, Elf:3) a +0 long sword a +0 robe (53, -16, Elf:3) a +0 hand axe of flaming (53, 17, Elf:3) a +0 long sword a +0 robe (54, -18, Elf:3) a staff of cold (54, -17, Elf:3) a +0 plate armour (54, 16, Elf:3) a +0 long sword a +0 robe (55, -17, Elf:3) a +1 battleaxe of flaming (55, -16, Elf:3) a +0 scale mail (56, -18, Elf:3) a +5 chain mail of ponderousness (57, -18, Elf:3) a +1 trident of freezing (57, -5, Elf:3) a +4 morningstar of draining a +0 leather armour an amulet of faith (57, -4, Elf:3) a +4 antimagic battleaxe a +1 sling of electrocution a +0 ring mail (57, 1, Elf:3) a +0 short sword (57, 14, Elf:3) a +0 rapier a +0 rapier a +3 plate armour of fire resistance (57, 18, Elf:3) a +0 short sword a +0 robe (58, 3, Elf:3) a scarab talisman a rimehorn talisman (59, -6, Elf:3) a +0 robe (59, 11, Elf:3) a +0 long sword a +0 ring mail (59, 22, Elf:3) a +0 short sword a +0 longbow a +0 leather armour (60, -17, Elf:3) a staff of cold (60, 9, Elf:3) a +0 long sword a +0 leather armour (61, -17, Elf:3) a parchment of Forge Phalanx Beetle (61, 10, Elf:3) a +0 short sword a +0 leather armour (62, -17, Elf:3) the +1 scale mail "Tebbaj" {Archery, Harm rPois Will++ Stlth-} Harm: It increases damage dealt and taken. rPois: It protects you from poison. Will++: It greatly increases your willpower. Stlth-: It makes you less stealthy. It cannot be enchanted further. (62, -16, Elf:3) a +0 long sword (62, 9, Elf:3) a +0 long sword a +0 ring mail a +0 short sword a +0 robe a +0 long sword a +0 leather armour (63, -17, Elf:3) a staff of air (63, 8, Elf:3) a +0 long sword a +0 leather armour a +5 shortbow of freezing a +2 broad axe of flaming a +0 ring mail a +0 long sword a +0 ring mail a +4 morningstar of holy wrath the +6 arbalest "Damnation" {damnation} It cannot be enchanted further. The Shining One disapproves of the use of such an item. a +0 scale mail a +0 short sword of venom a +0 longbow a +0 leather armour a +0 short sword a +0 ring mail a +0 rapier a +0 robe a +0 long sword a +0 leather armour a +0 long sword a +0 robe a +0 short sword a +0 ring mail a +0 long sword a +3 leather armour of fire resistance a +2 heavy morningstar a +2 orcbow of flaming a +0 leather armour a +0 rapier a +0 robe a +0 long sword a +0 robe a +0 longbow a +0 leather armour a +0 mace a +0 robe a +0 dagger a +0 leather armour a +0 long sword a +0 robe (64, -18, Elf:3) the +2 ratskin cloak {*Rats rPois rN+ Str-1 Int-1 Dex+1} *Rats: When the wearer is hurt, rats may emerge from it to assist them. rPois: It protects you from poison. rN+: It protects you from negative energy. Str-1: It affects your strength (-1). Int-1: It affects your intelligence (-1). Dex+1: It affects your dexterity (+1). It cannot be enchanted further. (64, -15, Elf:3) a +0 robe (65, -17, Elf:3) a +0 robe (65, -15, Elf:3) the necromancy staff of Ylelifeq {rC- rN+ Dex-5 Hexes Necro Alch} [staff of necromancy] rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Dex-5: It affects your dexterity (-5). Hexes: It increases the power of your Hexes spells. Necro: It increases the power of your Necromancy spells. Alch: It increases the power of your Alchemy spells. The Shining One disapproves of the use of such an item. (66, -17, Elf:3) a staff of conjuration (66, -13, Elf:3) a +1 war axe of venom Level 1 of the Lair of Beasts [Shop] Orghor Cohil's Jewellery Shoppe an amulet of faith (720 gold) an amulet of wildshape (540 gold) an amulet of dissipation (540 gold) an amulet of magic regeneration (540 gold) an amulet of faith (720 gold) an amulet of magic regeneration (540 gold) [Shop] Zerae's Jewellery Emporium an amulet of wildshape (660 gold) a ring of magical power (440 gold) a ring of protection from cold (550 gold) a +6 ring of dexterity (792 gold) the amulet "Jograo Bumo" {Reflect Rampage Str+4 SH+5} (998 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Str+4: It affects your strength (+4). SH+5: It affects your SH (+5). [Shop] Iciummyloy's Magic Scroll Shop a scroll of amnesia (86 gold) a scroll of identify (43 gold) a scroll of fog (86 gold) a scroll of identify (43 gold) a scroll of identify (43 gold) (4, -24, Lair:1) a +0 ring mail (5, -18, Lair:1) a +0 cloak (5, 6, Lair:1) a ring of magical power (8, -20, Lair:1) a +0 plate armour (19, -19, Lair:1) a +0 longbow Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 mace (8, 15, Lair:2) the +0 leather armour "Weph" {*Silence rC+ rCorr} *Silence: It may silence you when you take damage. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (23, -27, Lair:2) a +0 flail (27, -24, Lair:2) a +0 helmet (33, -21, Lair:2) a +0 plate armour (34, -32, Lair:2) 4 boomerangs (48, -30, Lair:2) a +0 chain mail (49, -31, Lair:2) a +2 heavy hand axe (49, -24, Lair:2) a +0 short sword (61, -4, Lair:2) a +0 broad axe Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 short sword (2, 4, Lair:3) a +0 quarterstaff (10, 2, Lair:3) a -1 demon whip of venom (12, 46, Lair:3) a +2 robe a +0 dagger (14, 45, Lair:3) a black bear skeleton (15, 25, Lair:3) a +0 dagger (16, 47, Lair:3) a black bear skeleton (30, 27, Lair:3) an amulet of guardian spirit (36, 44, Lair:3) a +0 leather armour (42, 27, Lair:3) a +0 chain mail (49, 50, Lair:3) a +3 flail Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 falchion (24, -43, Lair:4) the +6 short sword "Impbane" {holy, rPois rF++ Str-5 Dex+2} rPois: It protects you from poison. rF++: It greatly protects you from fire. Str-5: It affects your strength (-5). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (31, -40, Lair:4) 2 javelins (48, -34, Lair:4) a +0 ring mail (50, 6, Lair:4) the +4 hand axe of the Changing Gods {holy, rC+ Str-2 Dex+4} rC+: It protects you from cold. Str-2: It affects your strength (-2). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (53, -25, Lair:4) a scarab talisman (64, 11, Lair:4) 6 poisoned darts (65, -18, Lair:4) a +0 battleaxe Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 leather armour (2, 40, Lair:5) a +0 ring mail (5, 46, Lair:5) a +0 hand axe (5, 47, Lair:5) a maw talisman (5, 49, Lair:5) the medusa talisman of Yesterday {Fly Int+5 Dex+4 Stlth-} [medusa talisman] Fly: It grants you flight. Int+5: It affects your intelligence (+5). Dex+4: It affects your dexterity (+4). Stlth-: It makes you less stealthy. (11, -3, Lair:5) a +0 pair of boots (12, 41, Lair:5) a +0 robe (16, 26, Lair:5) a +1 dagger of distortion (16, 30, Lair:5) a +0 long sword (17, -5, Lair:5) a +0 chain mail (17, 18, Lair:5) a +0 ring mail (27, 26, Lair:5) a +0 great mace of concussion a +0 leather armour a ring of resist corrosion a maw talisman (40, -3, Lair:5) a +0 trident (45, 50, Lair:5) a +0 scale mail (52, 34, Lair:5) a +0 orcbow (55, 38, Lair:5) a +0 war axe (59, 23, Lair:5) a +1 battleaxe of electrocution (60, 13, Lair:5) a +0 shortbow (63, -1, Lair:5) a human corpse (skeletalised by now) Level 1 of the Shoals (2, -2, Shoals:1) a +0 rapier (6, -16, Shoals:1) a +0 trident (7, -14, Shoals:1) a +0 trident (9, -13, Shoals:1) a +0 trident 2 boomerangs (10, -13, Shoals:1) a +4 vampiric trident a +0 robe (10, -12, Shoals:1) a +0 rapier a +0 robe (12, -18, Shoals:1) an orb of glass (unseen) (12, -7, Shoals:1) a +0 spear a +0 sling (12, -5, Shoals:1) a +0 trident (12, -4, Shoals:1) a +0 spear a +0 sling (21, -38, Shoals:1) a +0 spear (28, 2, Shoals:1) 2 poisoned darts (38, 9, Shoals:1) a +2 pair of boots (45, -5, Shoals:1) a parchment of Sandblast (46, 3, Shoals:1) a +0 trident Level 2 of the Shoals [Shop] Warphac's Distillery a potion of invisibility (112 gold) a potion of heal wounds (112 gold) a potion of brilliance (56 gold) a potion of curing (42 gold) a potion of invisibility (112 gold) a potion of resistance (140 gold) [Shop] Hiaghil's Book Emporium a parchment of Summon Ice Beast (140 gold) a parchment of Polar Vortex (351 gold) a parchment of Freezing Cloud (210 gold) a parchment of Forge Monarch Bomb (245 gold) a parchment of Teleport Other (140 gold) a parchment of Sphinx Sisters (280 gold) a parchment of Summon Horrible Things (315 gold) a parchment of Forge Phalanx Beetle (245 gold) a parchment of Summon Hydra (280 gold) a parchment of Splinterfrost Shell (280 gold) a parchment of Rimeblight (280 gold) a parchment of Rending Blade (175 gold) a parchment of Fortress Blast (245 gold) a parchment of Ensorcelled Hibernation (105 gold) a parchment of Cause Fear (175 gold) a parchment of Starburst (245 gold) a parchment of Bombard (245 gold) (0, 0, Shoals:2) a +0 halberd (4, -8, Shoals:2) a +1 trident of protection (5, -8, Shoals:2) a +0 leather armour (10, 26, Shoals:2) a +0 robe (12, 16, Shoals:2) a +0 glaive (20, 18, Shoals:2) 4 poisoned darts (25, 1, Shoals:2) a +0 pair of boots (35, 0, Shoals:2) a maw talisman (37, 34, Shoals:2) a +0 chain mail (38, 16, Shoals:2) a +0 trident (39, 16, Shoals:2) a +0 trident (42, -5, Shoals:2) a +0 pair of gloves of strength (42, 35, Shoals:2) a +0 sling a +0 spear (42, 36, Shoals:2) a +0 club a +0 sling (42, 37, Shoals:2) a +0 spear a +0 sling (43, 37, Shoals:2) a +2 spear of venom a +3 sling of draining (46, 33, Shoals:2) a +0 club a +0 sling (46, 34, Shoals:2) a +0 spear a +0 sling (48, 35, Shoals:2) a +2 vampiric spear a +0 sling (48, 36, Shoals:2) a +0 spear Level 3 of the Shoals (14, -26, Shoals:3) a +0 trident (15, -25, Shoals:3) a +2 rapier of speed a +0 robe (18, 6, Shoals:3) 6 boomerangs (18, 10, Shoals:3) a +0 robe a +0 trident (18, 11, Shoals:3) a +0 spear a +0 sling (19, 10, Shoals:3) a +0 halberd (20, 9, Shoals:3) a +0 trident (20, 10, Shoals:3) a +0 club a +0 sling a +0 club a +0 sling (22, 8, Shoals:3) a +0 trident (33, 2, Shoals:3) a +0 robe (40, 12, Shoals:3) a +0 trident (42, 11, Shoals:3) a +0 leather armour 3 javelins a +2 spear of venom (43, 17, Shoals:3) a +0 leather armour (45, 4, Shoals:3) a ring of resist corrosion (45, 21, Shoals:3) 3 poisoned darts (49, 13, Shoals:3) a +0 great mace Level 4 of the Shoals (0, 0, Shoals:4) 5 atropa-tipped darts (0, 6, Shoals:4) 3 large rocks (1, -8, Shoals:4) a +0 trident 2 boomerangs (1, -6, Shoals:4) a +0 trident (1, -5, Shoals:4) 3 large rocks a +0 quarterstaff a +0 heavy sling a +0 trident a boomerang a +0 spear a +0 sling a +0 club a +0 sling a +0 longbow a +0 spear a +0 quarterstaff a +0 sling (8, 8, Shoals:4) a parchment of Apportation (13, 28, Shoals:4) a staff of earth (15, 26, Shoals:4) a +0 trident (16, 22, Shoals:4) a +0 demon trident of electrocution a +1 demon trident of venom a +2 troll leather armour (16, 25, Shoals:4) a +4 trident of venom a +0 leather armour (17, 14, Shoals:4) a +1 trident of protection (20, 6, Shoals:4) a +0 longbow a +0 club (21, 16, Shoals:4) a +0 trident (22, 18, Shoals:4) a +0 rapier of electrocution a +0 robe (23, 29, Shoals:4) a +0 trident (23, 30, Shoals:4) a +0 spear (24, 28, Shoals:4) a +0 trident (24, 29, Shoals:4) a +0 halberd (25, 18, Shoals:4) 8 large rocks (25, 31, Shoals:4) a +4 heavy trident a +0 robe (28, -15, Shoals:4) a +3 rapier of freezing a +0 robe (29, 18, Shoals:4) a +0 trident of freezing a +0 robe (29, 20, Shoals:4) a +0 vampiric trident (32, 16, Shoals:4) a +0 trident of freezing a +0 robe a +3 trident of freezing a +0 robe a +0 spear a +0 leather armour a +3 trident of freezing a +0 robe a +2 spear of venom 2 javelins a +0 leather armour (32, 17, Shoals:4) a +1 battleaxe of freezing (34, 32, Shoals:4) a parchment of Ignite Poison (37, -1, Shoals:4) a +0 leather armour 3 javelins a +0 spear (37, 34, Shoals:4) a +0 trident (39, 3, Shoals:4) a +1 trident of venom (41, 5, Shoals:4) a +0 trident (42, -7, Shoals:4) a staff of earth (45, 2, Shoals:4) a +0 trident a boomerang (45, 28, Shoals:4) a +0 trident 3 boomerangs (46, 2, Shoals:4) a +0 trident a boomerang (46, 14, Shoals:4) a +3 rapier of electrocution a +0 robe (46, 29, Shoals:4) a +0 trident (47, 2, Shoals:4) a +5 spear of venom a javelin a +0 leather armour (47, 3, Shoals:4) a +1 rapier of venom a +0 robe (51, 18, Shoals:4) a ring of see invisible Level 1 of the Spider Nest (0, 0, Spider:1) a quill talisman (16, -11, Spider:1) a +0 chain mail (26, -30, Spider:1) a +0 shortbow (36, -39, Spider:1) a +0 helmet (40, -42, Spider:1) 3 atropa-tipped darts (44, -31, Spider:1) an amulet of wildshape Level 2 of the Spider Nest (1, -17, Spider:2) a +0 quarterstaff (12, 18, Spider:2) a +0 ring mail (17, 19, Spider:2) a +0 club (18, -21, Spider:2) 2 silver javelins (22, -16, Spider:2) a ring of wizardry (27, -25, Spider:2) a +0 scimitar (27, -4, Spider:2) a +0 scale mail of cold resistance (29, -14, Spider:2) a +0 mace (36, 6, Spider:2) a +0 plate armour (37, -18, Spider:2) a +0 whip Level 3 of the Spider Nest (0, 54, Spider:3) a +0 falchion (6, 5, Spider:3) a +0 hand axe (11, 50, Spider:3) a +0 club (23, 47, Spider:3) a +0 scale mail (31, 33, Spider:3) a +0 morningstar Level 4 of the Spider Nest (5, -9, Spider:4) a scarf of invisibility (5, -8, Spider:4) a +1 hat of ice (5, -7, Spider:4) an orb of guile (17, -9, Spider:4) a parchment of Dispel Undead (20, -7, Spider:4) a parchment of Sigil of Binding (32, -11, Spider:4) a +0 club (49, 0, Spider:4) a +0 cloak (50, 2, Spider:4) a +0 club (50, 7, Spider:4) a ring of flight (54, 28, Spider:4) a +0 chain mail Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime (20, 4, Slime:4) 6 gold pieces Level 5 of the Pits of Slime (1, 24, Slime:5) a +2 vampiric halberd (unseen) (2, 24, Slime:5) a +3 shortbow (unseen) (3, 23, Slime:5) the amulet "Sarilos" {Spirit rCorr Int+3} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). (3, 24, Slime:5) a parchment of Cigotuvi's Putrefaction (3, 25, Slime:5) a parchment of Silence (3, 26, Slime:5) a +0 quarterstaff (4, 24, Slime:5) a +3 vampiric hand axe (unseen) (4, 25, Slime:5) a +2 heavy shortbow (unseen) (5, 21, Slime:5) a +0 whip of venom (unseen) (5, 23, Slime:5) the +0 ring mail of the Forgotten Violins {rN++ Str-4} rN++: It greatly protects you from negative energy. Str-4: It affects your strength (-4). It cannot be enchanted further. (5, 24, Slime:5) a +1 chain mail of fire resistance (5, 25, Slime:5) a staff of fire (unseen) (5, 26, Slime:5) a +3 ring mail (5, 27, Slime:5) a +0 ring mail (6, 24, Slime:5) a +2 pair of gloves of infusion (6, 25, Slime:5) the +1 robe "Niedgha" {rElec Int+3} rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (6, 27, Slime:5) a +0 chain mail (20, 34, Slime:5) a +0 robe (21, 15, Slime:5) a ring of willpower (21, 33, Slime:5) a +2 morningstar of draining (unseen) (22, 14, Slime:5) a +0 ring mail (22, 33, Slime:5) a +0 short sword of speed (unseen) (22, 34, Slime:5) a +0 chain mail (23, 13, Slime:5) a staff of air (unseen) (23, 14, Slime:5) a +1 battleaxe of venom (unseen) (23, 15, Slime:5) the +10 plate armour of the Flute {Command, +Inv rCorr} +Inv: It lets you turn invisible. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (23, 16, Slime:5) a staff of fire (23, 32, Slime:5) the +6 arbalest "Conservator" {flame, rC+ rN+ SInv} rC+: It protects you from cold. rN+: It protects you from negative energy. SInv: It lets you see invisible. It cannot be enchanted further. (unseen) (23, 33, Slime:5) the ring of Propriety {rElec MP+9 Int+2 Dex-5 Stlth+} [ring of magical power] rElec: It insulates you from electricity. MP+9: It affects your magic capacity (+9). Int+2: It affects your intelligence (+2). Dex-5: It affects your dexterity (-5). Stlth+: It makes you more stealthy. (23, 34, Slime:5) a +2 arbalest of freezing (unseen) (23, 35, Slime:5) a +1 hand axe of freezing (24, 32, Slime:5) the +9 plate armour "Buqikhid" {Death, rC+ rN+ Stlth+} rC+: It protects you from cold. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. It cannot be enchanted further. The Shining One disapproves of the use of such an item. (24, 33, Slime:5) the +8 plate armour of Eternal Night {rElec rC- Int+6 Dex-5 Stlth+} rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Int+6: It affects your intelligence (+6). Dex-5: It affects your dexterity (-5). Stlth+: It makes you more stealthy. It cannot be enchanted further. (24, 34, Slime:5) a staff of earth (24, 36, Slime:5) a +0 ring mail (25, 13, Slime:5) a staff of fire (unseen) (25, 14, Slime:5) a +2 long sword of holy wrath (25, 32, Slime:5) a +0 orcbow (25, 33, Slime:5) a ring of willpower (25, 34, Slime:5) the ring of the Snail {*Corrode rPois rN+ Int+5 SInv} [ring of see invisible] *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. rN+: It protects you from negative energy. Int+5: It affects your intelligence (+5). SInv: It lets you see invisible. (25, 37, Slime:5) a blade talisman (26, 11, Slime:5) a wand of flame (8) (26, 31, Slime:5) 2 atropa-tipped darts (26, 33, Slime:5) a +0 short sword (26, 34, Slime:5) the +7 trident of Enuzul {drain, Dex+4} Dex+4: It affects your dexterity (+4). It cannot be enchanted further. The Shining One disapproves of the use of such an item. (26, 35, Slime:5) a +0 orcbow (26, 37, Slime:5) an amulet of guardian spirit Level 1 of the Vaults (0, 0, Vaults:1) a +0 arbalest (4, -3, Vaults:1) a +3 arbalest (5, -2, Vaults:1) a +2 long sword of distortion a +0 chain mail a +0 tower shield (6, -3, Vaults:1) a +0 arbalest (13, -32, Vaults:1) a +0 ring mail (15, -25, Vaults:1) a +0 plate armour (17, -32, Vaults:1) a +0 arbalest (20, -32, Vaults:1) a +0 arbalest (20, -30, Vaults:1) a +0 arbalest of electrocution (25, -25, Vaults:1) a +0 morningstar of protection a +0 ring mail (31, -32, Vaults:1) a +0 scale mail a +0 morningstar (43, -6, Vaults:1) a +0 morningstar a +0 ring mail (51, -37, Vaults:1) a +0 arbalest (51, -34, Vaults:1) a +0 chain mail (51, -29, Vaults:1) a parchment of Launch Clockwork Bee (51, -27, Vaults:1) a parchment of Eringya's Surprising Crocodile (53, -29, Vaults:1) a +0 long sword a +0 plate armour a +0 kite shield (54, -32, Vaults:1) a +0 arbalest (54, -29, Vaults:1) a +0 partisan a +0 plate armour (54, -28, Vaults:1) a +0 partisan a +0 partisan a +0 scale mail (55, -29, Vaults:1) a +0 orcbow (55, -27, Vaults:1) a +0 dire flail a +0 scale mail (55, -26, Vaults:1) a +0 war axe a +0 plate armour (55, -15, Vaults:1) a +0 scale mail (55, -13, Vaults:1) a +0 morningstar a +0 ring mail (57, -29, Vaults:1) a +0 scale mail (57, -27, Vaults:1) a +0 war axe a +0 plate armour (58, -14, Vaults:1) a +0 flail a +0 scale mail (58, -12, Vaults:1) a +0 dire flail a +0 ring mail (63, -14, Vaults:1) a +0 dagger a +0 robe (63, 15, Vaults:1) a +0 ring mail (67, -7, Vaults:1) a +0 shortbow (67, 10, Vaults:1) a +0 orcbow (69, -1, Vaults:1) a parchment of Eringya's Surprising Crocodile Level 2 of the Vaults [Shop] Unnok's Book Boutique a parchment of Summon Seismosaurus Egg (243 gold) a parchment of Rimeblight (388 gold) a parchment of Plasma Beam (340 gold) a parchment of Ozocubu's Refrigeration (388 gold) a parchment of Iskenderun's Mystic Blast (243 gold) a parchment of Ignite Poison (243 gold) a parchment of Fortress Blast (340 gold) a parchment of Curse of Agony (291 gold) a parchment of Yara's Violent Unravelling (291 gold) a parchment of Alistair's Intoxication (291 gold) a parchment of Awaken Armour (243 gold) a parchment of Borgnjor's Revivification (437 gold) a parchment of Metabolic Englaciation (291 gold) [Shop] Kedd's Book Shoppe a parchment of Irradiate (259 gold) a parchment of Leda's Liquefaction (216 gold) a parchment of Disjunction (388 gold) a parchment of Launch Clockwork Bee (172 gold) a parchment of Blink (129 gold) a parchment of Permafrost Eruption (302 gold) a parchment of Summon Seismosaurus Egg (216 gold) a parchment of Eringya's Surprising Crocodile (216 gold) a parchment of Enfeeble (345 gold) a parchment of Passage of Golubria (216 gold) a parchment of Plasma Beam (302 gold) a parchment of Anguish (216 gold) a parchment of Gloom (172 gold) [Shop] Zurarcher's Jewellery Shop a ring of positive energy (340 gold) an amulet of reflection (510 gold) a +6 ring of dexterity (612 gold) the amulet of Boyfe {Reflect rPois Dex+3 SH+5} (807 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). SH+5: It affects your SH (+5). a +4 ring of protection (612 gold) an amulet of alchemy (510 gold) an amulet of dissipation (510 gold) a ring of protection from fire (425 gold) a +4 ring of protection (612 gold) [Shop] Ovef's Assorted Antiques a tin of tremorstones (2/2) (920 gold) a wand of light (6) (579 gold) a box of beasts (920 gold) a phial of floods (920 gold) a lightning rod (4/4) (920 gold) a +2 scale mail of poison resistance (414 gold) a scroll of immolation (92 gold) a +2 vampiric rapier (655 gold) a phantom mirror (920 gold) [Shop] Kinuj's Jewellery Shop a ring of willpower (450 gold) a ring of see invisible (270 gold) a +4 ring of slaying (648 gold) the ring "Ofom" {MP+9 Str+3 Dex+4} (750 gold) [ring of magical power] MP+9: It affects your magic capacity (+9). Str+3: It affects your strength (+3). Dex+4: It affects your dexterity (+4). a +6 ring of intelligence (648 gold) a ring of willpower (450 gold) a maw talisman (270 gold) a ring of flight (315 gold) [Shop] Uhixzuch's Distillery a potion of curing (100 gold) a potion of curing (100 gold) 2 potions of enlightenment (333 gold) a potion of curing (100 gold) a potion of moonshine (33 gold) (2, 22, Vaults:2) a +1 bardiche a +0 plate armour (2, 31, Vaults:2) an ogre skeleton (2, 40, Vaults:2) a human skeleton (3, 23, Vaults:2) a +0 dire flail a +0 ring mail (3, 33, Vaults:2) a +0 great sword of draining a +0 chain mail (4, 23, Vaults:2) a +0 dire flail a +0 chain mail (4, 32, Vaults:2) a +4 heavy dire flail (7, 10, Vaults:2) a +0 ring mail a +0 flail (7, 38, Vaults:2) a +0 long sword a +0 plate armour a +4 glaive a +0 chain mail (8, 31, Vaults:2) a +0 long sword a +0 plate armour (8, 36, Vaults:2) a +0 battleaxe a +0 chain mail (8, 40, Vaults:2) a human skeleton (9, 53, Vaults:2) a +0 long sword a +0 arbalest a +0 ring mail (13, 61, Vaults:2) a +1 battleaxe of freezing (14, 50, Vaults:2) a +0 dire flail a +0 animal skin (16, 53, Vaults:2) a ring of willpower (22, 42, Vaults:2) a +0 trident a +0 trident a +0 ring mail (24, 30, Vaults:2) a +0 ring mail (24, 31, Vaults:2) a +0 dagger a +0 robe (25, 30, Vaults:2) a +0 ring mail (25, 59, Vaults:2) a +0 scale mail a +0 arbalest (25, 60, Vaults:2) a +0 arbalest (26, 59, Vaults:2) a +2 tower shield a +0 plate armour a +3 long sword (27, 13, Vaults:2) a +0 leather armour (27, 59, Vaults:2) a +0 arbalest (28, 60, Vaults:2) a +3 arbalest (30, 51, Vaults:2) a +0 trident a +0 scale mail a +0 trident (34, 57, Vaults:2) a +0 war axe a +0 ring mail (35, 48, Vaults:2) a +0 ring mail (42, 48, Vaults:2) the +3 short sword "Dofo" {chaos, rN+ Will++} rN+: It protects you from negative energy. Will++: It greatly increases your willpower. It cannot be enchanted further. The Shining One disapproves of the use of such an item. (54, 21, Vaults:2) a +5 halberd of holy wrath a +0 ring mail (55, 21, Vaults:2) 4 large rocks (55, 22, Vaults:2) a +0 short sword a +0 robe (56, 22, Vaults:2) a +3 halberd a +0 plate armour (57, 18, Vaults:2) a +0 dire flail a +0 ring mail (58, 22, Vaults:2) a +0 long sword a +0 ring mail (58, 25, Vaults:2) a +0 dagger a +0 robe (59, 21, Vaults:2) a +0 war axe a +0 war axe a +0 ring mail a +0 morningstar a +0 scale mail (61, 4, Vaults:2) a +1 cloak (61, 30, Vaults:2) a +0 leather armour (62, 30, Vaults:2) the +4 morningstar "Tiofecus" {heavy, ^Fragile rF+ rN+} ^Fragile: It will be destroyed if unequipped. rF+: It protects you from fire. rN+: It protects you from negative energy. It cannot be enchanted further. (63, 17, Vaults:2) a +0 dire flail a +0 animal skin (63, 30, Vaults:2) a +2 robe (63, 31, Vaults:2) the +11 halberd of Kushiusu {flame, *Slow Fly rN+++ SInv} *Slow: It may slow you when you take damage. Fly: It grants you flight. rN+++: It renders you almost immune to negative energy. SInv: It lets you see invisible. It cannot be enchanted further. (63, 34, Vaults:2) a +0 ring mail (64, 32, Vaults:2) a +0 morningstar a +0 ring mail (64, 36, Vaults:2) a +2 scimitar of holy wrath a +0 ring mail (65, 33, Vaults:2) a +0 robe a +0 long sword (65, 36, Vaults:2) a +0 cloak (66, 31, Vaults:2) a +1 heavy great mace (70, 12, Vaults:2) a +0 leather armour Level 3 of the Vaults (0, 0, Vaults:3) a +1 longbow of draining (6, -17, Vaults:3) a +0 mace a +0 scale mail (8, 2, Vaults:3) a +0 dire flail a +0 leather armour (13, -28, Vaults:3) a +1 dagger of venom a +0 robe (13, -2, Vaults:3) a +2 dagger of freezing (13, -1, Vaults:3) a +2 robe of cold resistance (14, -27, Vaults:3) a +0 arbalest (15, -28, Vaults:3) a +0 arbalest (15, -27, Vaults:3) a +0 war axe a +0 war axe a +0 scale mail (15, -26, Vaults:3) a +3 arbalest (16, -26, Vaults:3) a +0 arbalest (17, 14, Vaults:3) the +7 quarterstaff of Ydoqoseu {freeze, rPois Str+4} rPois: It protects you from poison. Str+4: It affects your strength (+4). It cannot be enchanted further. (18, 9, Vaults:3) a +2 robe of cold resistance (18, 10, Vaults:3) a +1 dagger of freezing (18, 14, Vaults:3) a +0 scale mail (22, -20, Vaults:3) a +0 morningstar a +0 scale mail (25, -24, Vaults:3) a +2 pair of boots (25, -18, Vaults:3) a +0 long sword a +0 arbalest a +0 ring mail (25, 12, Vaults:3) a +0 plate armour (26, -36, Vaults:3) a +0 battleaxe (27, -36, Vaults:3) a +0 battleaxe a +0 chain mail a +1 battleaxe (28, -37, Vaults:3) a +0 mace (35, 10, Vaults:3) a +0 ring mail (36, -40, Vaults:3) a +0 ring mail (39, 6, Vaults:3) a +0 ring mail a +0 falchion (40, -43, Vaults:3) a +0 war axe a +0 ring mail (41, -44, Vaults:3) a +0 dire flail a +0 animal skin (41, 4, Vaults:3) a +0 quarterstaff (41, 6, Vaults:3) a +0 ring mail a +0 morningstar (50, -45, Vaults:3) a +2 dagger of venom (54, -24, Vaults:3) a +0 ring mail (58, -29, Vaults:3) a +4 war axe of flaming a +0 plate armour (58, -20, Vaults:3) a +0 battleaxe a +0 chain mail a human skeleton (58, -18, Vaults:3) a +0 glaive of draining a +0 chain mail (59, -27, Vaults:3) a human skeleton (59, -20, Vaults:3) a +0 flail (59, -19, Vaults:3) a +2 battleaxe a +0 plate armour of death (59, -15, Vaults:3) a human skeleton (60, -22, Vaults:3) a human skeleton (61, 15, Vaults:3) +0 ice dragon scales (62, 13, Vaults:3) a serpent talisman (67, -5, Vaults:3) a +0 arbalest (67, -4, Vaults:3) a +0 arbalest of flaming (68, -10, Vaults:3) a +0 war axe a +0 chain mail (68, -4, Vaults:3) a +0 great mace a +0 chain mail a +0 arbalest Level 4 of the Vaults [Shop] Suz Sam's Book Emporium a parchment of Magnavolt (540 gold) a parchment of Arcjolt (405 gold) a parchment of Forge Lightning Spire (337 gold) a parchment of Summon Cactus Giant (472 gold) a manual of Maces & Flails (2000 gold) a parchment of Sculpt Simulacrum (472 gold) a parchment of Manifold Assault (540 gold) a parchment of Forge Phalanx Beetle (472 gold) a parchment of Petrify (337 gold) a parchment of Borgnjor's Vile Clutch (405 gold) a parchment of Awaken Armour (337 gold) a parchment of Fortress Blast (472 gold) a parchment of Fulsome Fusillade (607 gold) a parchment of Sphinx Sisters (540 gold) a parchment of Splinterfrost Shell (540 gold) [Shop] Aretecuk's Magic Scroll Shop a scroll of fear (160 gold) a parchment of Death's Door (756 gold) a scroll of identify (80 gold) a scroll of vulnerability (160 gold) a scroll of identify (80 gold) a scroll of torment (381 gold) a scroll of revelation (301 gold) (0, 0, Vaults:4) a +0 ring mail a +0 flail (1, -7, Vaults:4) a +0 tower shield a +0 plate armour a +0 war axe (2, -23, Vaults:4) a +0 animal skin a +0 trident (5, -10, Vaults:4) a +3 chain mail a +2 long sword a +0 chain mail a +0 battleaxe of flaming a +0 plate armour a +5 heavy battleaxe a +0 dire flail a +0 dire flail a +0 plate armour a +0 great sword of flaming a +0 morningstar a +3 ring mail of positive energy a +3 dire flail of holy wrath a +0 scale mail a +0 dire flail a +0 leather armour a +0 great mace 10 large rocks a +0 dire flail a +0 dire flail a +0 dire flail a +0 great mace a +0 tower shield a +0 plate armour a +0 broad axe a +0 leather armour a +0 flail a +0 plate armour a +0 long sword a +0 chain mail a +0 dire flail a +0 kite shield a +0 plate armour a +0 long sword a +2 battleaxe of freezing a +0 chain mail a +0 war axe a +0 plate armour a +0 great mace a +0 chain mail a +0 war axe a +0 plate armour a +0 great sword a +0 plate armour a +0 great mace a +0 plate armour a +2 long sword of freezing a +0 chain mail a +0 dire flail a +0 plate armour a +0 battleaxe (6, -11, Vaults:4) a +0 robe a +1 dagger of venom a +0 war axe a +0 scale mail a +0 war axe (6, -10, Vaults:4) a +0 robe a +0 dagger a +0 plate armour a +3 long sword a +2 arbalest of freezing a +0 chain mail a +0 demon whip a +4 great sword of flaming a +0 chain mail a +0 halberd a +0 ring mail of willpower a +0 short sword a +0 plate armour a +0 great sword (6, -9, Vaults:4) a +0 ring mail a +0 chain mail a +3 great mace of pain a +0 ring mail a +0 flail (7, -10, Vaults:4) a +0 ring mail a +0 great mace (7, -9, Vaults:4) a +0 chain mail a +4 broad axe of flaming a +0 arbalest (7, 1, Vaults:4) a +0 kite shield a +0 chain mail a +0 long sword (8, -26, Vaults:4) a +0 plate armour a +1 halberd of protection (8, -10, Vaults:4) a +0 leather armour a +0 short sword (8, -9, Vaults:4) the +3 robe of Sypreoho {Int+4} Int+4: It affects your intelligence (+4). It cannot be enchanted further. a +0 arbalest a +0 arbalest a +0 arbalest a +0 scale mail a +2 lajatang of electrocution a +0 kite shield a +0 chain mail a +0 long sword a +0 plate armour a +2 battleaxe of venom a +0 dire flail of protection a +0 plate armour a +0 broad axe a +0 kite shield a +0 chain mail a +0 long sword a +0 chain mail a +0 great sword of valour (8, -8, Vaults:4) a +0 arbalest (8, -7, Vaults:4) a +3 plate armour a +0 great sword (9, -26, Vaults:4) a +0 arbalest a +0 ring mail a +0 long sword a +0 arbalest (9, -9, Vaults:4) a +0 plate armour a +3 glaive of venom (9, -7, Vaults:4) a +0 plate armour a +5 demon blade of distortion a +0 plate armour a +0 partisan a +0 plate armour a +0 long sword a +0 plate armour a +0 battleaxe (10, -26, Vaults:4) a +0 arbalest a +0 plate armour a +0 great mace (10, -9, Vaults:4) a +0 kite shield a +0 plate armour a +2 long sword of freezing (10, -8, Vaults:4) a +2 dagger of venom a +0 robe a +0 robe a +0 short sword a +0 plate armour a +0 battleaxe (10, -7, Vaults:4) a +0 chain mail a +5 great sword of flaming a +0 plate armour a +0 dire flail (11, -28, Vaults:4) 6 gold pieces (12, -26, Vaults:4) a +0 robe a +0 dagger (12, -25, Vaults:4) a +0 arbalest (14, -24, Vaults:4) a +0 arbalest (15, 33, Vaults:4) a +0 morningstar a +0 ring mail (17, 32, Vaults:4) a +0 arbalest a +0 dire flail a +0 animal skin (18, 34, Vaults:4) a +0 plate armour (19, -9, Vaults:4) a +0 morningstar a +0 arbalest a +0 ring mail (25, 0, Vaults:4) a +0 ring mail of cold resistance (29, -4, Vaults:4) a +2 war axe of sundering a +0 plate armour a +0 arbalest (29, -3, Vaults:4) a +0 arbalest (30, -4, Vaults:4) a +0 arbalest (31, -4, Vaults:4) a +0 arbalest (31, -2, Vaults:4) a parchment of Alistair's Walking Alembic (51, 15, Vaults:4) a +0 arbalest (53, 12, Vaults:4) a +0 arbalest (54, -22, Vaults:4) a +0 mace a +0 ring mail (54, 13, Vaults:4) a +0 scale mail a +0 arbalest (54, 14, Vaults:4) a +0 ring mail (55, 5, Vaults:4) a +0 long sword a +0 hand cannon of freezing a +0 scale mail (55, 6, Vaults:4) a +2 dire flail of holy wrath a +0 animal skin (55, 11, Vaults:4) a +0 arbalest (57, 12, Vaults:4) a +0 robe a +0 dagger (57, 20, Vaults:4) a +0 leather armour (61, 29, Vaults:4) a +0 scale mail a +0 dire flail (63, 27, Vaults:4) a +0 orcbow a +0 arbalest a +0 plate armour a +4 partisan (63, 28, Vaults:4) a +0 arbalest a +2 robe of fire resistance a +0 arbalest (64, 26, Vaults:4) a +0 partisan a +0 partisan a +0 ring mail a +0 ring mail a +0 long sword a +0 arbalest (64, 28, Vaults:4) a +0 arbalest (65, 26, Vaults:4) a +2 cloak 4 large rocks (65, 28, Vaults:4) a +2 arbalest of flaming a +0 ring mail a +0 chain mail a +1 heavy dire flail (66, 27, Vaults:4) a +0 ring mail a +0 falchion (71, -29, Vaults:4) a +0 ring mail (73, -1, Vaults:4) a +2 ring mail of cold resistance a +0 glaive of protection (74, -2, Vaults:4) a +0 heavy flail (74, 0, Vaults:4) a +0 plate armour a +0 glaive Level 5 of the Vaults (0, 0, Vaults:5) a +1 battleaxe of freezing (0, 5, Vaults:5) a +0 arbalest (3, 47, Vaults:5) a +1 buckler of reflection a +0 scale mail a +0 war axe of venom (5, 36, Vaults:5) a +2 broad axe of electrocution (5, 37, Vaults:5) a +0 leather armour (5, 45, Vaults:5) a +0 arbalest (5, 46, Vaults:5) a +0 arbalest (6, 36, Vaults:5) a +0 long sword (6, 37, Vaults:5) a staff of fire (7, 8, Vaults:5) a +0 battleaxe of freezing (7, 9, Vaults:5) the necromancy staff "Orb Guardian's Curse" {rN+ Int+5 Necro} [staff of necromancy] rN+: It protects you from negative energy. Int+5: It affects your intelligence (+5). Necro: It increases the power of your Necromancy spells. The Shining One disapproves of the use of such an item. (7, 17, Vaults:5) a +1 spectral quarterstaff (7, 36, Vaults:5) a +6 ring of dexterity (7, 37, Vaults:5) a +4 scale mail of death (8, 6, Vaults:5) a +0 battleaxe (8, 8, Vaults:5) a parchment of Plasma Beam (8, 9, Vaults:5) the necromancy staff of Greatest Utility {rF+ rN+ Int+3 Necro Earth} [staff of necromancy] rF+: It protects you from fire. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). Necro: It increases the power of your Necromancy spells. Earth: It increases the power of your Earth spells. The Shining One disapproves of the use of such an item. (8, 17, Vaults:5) a parchment of Fulminant Prism (9, 7, Vaults:5) a +0 short sword (9, 8, Vaults:5) a +0 hand axe (11, 37, Vaults:5) a +3 sling of freezing a +3 heavy morningstar a +0 scale mail (14, 51, Vaults:5) a +0 arbalest (19, 7, Vaults:5) the +2 kite shield "Kegot" {Str+5} Str+5: It affects your strength (+5). It cannot be enchanted further. (19, 49, Vaults:5) a +0 plate armour (20, 6, Vaults:5) a +6 ring of intelligence (20, 17, Vaults:5) a parchment of Tukima's Dance (20, 45, Vaults:5) the amulet "Effomaps" {RegenMP+ Dex+4} [amulet of magic regeneration] RegenMP+: It increases your rate of magic regeneration. Dex+4: It affects your dexterity (+4). an amulet of reflection (21, 5, Vaults:5) a +0 falchion (21, 8, Vaults:5) a +2 chain mail of cold resistance (21, 9, Vaults:5) a +0 devious dagger (21, 17, Vaults:5) a +3 mace of protection (21, 34, Vaults:5) a +0 whip (21, 45, Vaults:5) an amulet of dissipation (22, 39, Vaults:5) the +0 ring mail of the Stonemason {Rampage *Slow rN+} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. *Slow: It may slow you when you take damage. rN+: It protects you from negative energy. It cannot be enchanted further. (22, 40, Vaults:5) a parchment of Sculpt Simulacrum (22, 45, Vaults:5) a ring of resist corrosion (23, 40, Vaults:5) the earth staff of Skirmishing {rF+ Dex+3 Earth} [staff of earth] rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). Earth: It increases the power of your Earth spells. (26, 28, Vaults:5) a +0 plate armour a +5 partisan (27, 25, Vaults:5) a +0 trident (27, 26, Vaults:5) a +0 chain mail a +0 glaive (27, 27, Vaults:5) a +0 plate armour a +1 demon trident of flaming (28, 23, Vaults:5) a +0 long sword (28, 27, Vaults:5) a +2 ring mail of positive energy a +0 morningstar (29, 16, Vaults:5) a +0 battleaxe (29, 26, Vaults:5) a +0 sling of freezing a +0 scimitar 3 silver javelins the +7 halberd "Casukkowal" {venom, rCorr Int+7} rCorr: It protects you from acid and corrosion. Int+7: It affects your intelligence (+7). It cannot be enchanted further. a ring of willpower (29, 27, Vaults:5) a +0 war axe of freezing (30, 27, Vaults:5) a +0 chain mail a +0 glaive (43, 10, Vaults:5) a +2 robe (43, 14, Vaults:5) a parchment of Borgnjor's Vile Clutch (45, 12, Vaults:5) a staff of earth (45, 14, Vaults:5) a +0 dagger of electrocution (46, 13, Vaults:5) a +0 battleaxe (47, 10, Vaults:5) a staff of conjuration (47, 12, Vaults:5) a staff of necromancy (47, 14, Vaults:5) a +1 rapier of electrocution (48, 4, Vaults:5) 6 atropa-tipped darts (52, 2, Vaults:5) a +0 arbalest (54, 2, Vaults:5) a +0 dire flail a +0 ring mail (59, 29, Vaults:5) an amulet of reflection Level 1 of the Crypt (10, -24, Crypt:1) a storm talisman (11, -1, Crypt:1) a +2 long sword of protection (11, 28, Crypt:1) a scarf of invisibility (13, 5, Crypt:1) a +0 robe a +0 dagger a human skeleton (14, 4, Crypt:1) a +0 chain mail a +0 battleaxe of draining (14, 6, Crypt:1) a +0 robe (14, 7, Crypt:1) a ghoul skeleton (15, 5, Crypt:1) a +0 chain mail a +0 glaive (15, 6, Crypt:1) a +0 short sword (15, 7, Crypt:1) a +0 plate armour a +3 glaive of draining a human skeleton (15, 8, Crypt:1) a +0 trident (17, 7, Crypt:1) a cognitogaunt skeleton (17, 24, Crypt:1) a parchment of Vampiric Draining (27, -21, Crypt:1) a +0 dire flail a +0 battleaxe of draining a +0 chain mail a human corpse (skeletalised by now) (30, 12, Crypt:1) a +0 club (36, 20, Crypt:1) a +0 dagger a +0 robe a human corpse (skeletalised by now) (44, -6, Crypt:1) a +0 club (44, 2, Crypt:1) a +0 dagger a +0 robe (44, 4, Crypt:1) a +0 trident (45, 2, Crypt:1) a +0 robe of cold resistance (46, 3, Crypt:1) a +0 rapier a +0 robe an elf skeleton (48, 3, Crypt:1) a +0 long sword a +0 plate armour (53, -2, Crypt:1) a +0 short sword (55, -9, Crypt:1) a +0 leather armour (55, -3, Crypt:1) a +1 great sword a +0 plate armour (55, -2, Crypt:1) a +0 trident (55, -1, Crypt:1) a +0 glaive (57, -23, Crypt:1) a +0 robe (57, -22, Crypt:1) a +0 long sword a +0 chain mail (58, -7, Crypt:1) a +0 robe Level 2 of the Crypt (0, 0, Crypt:2) a +2 great mace a +0 chain mail (4, -11, Crypt:2) a +0 battleaxe of freezing a +0 chain mail (6, 9, Crypt:2) a +0 war axe (13, -2, Crypt:2) a +1 long sword of flaming (15, -27, Crypt:2) a +0 long sword (17, 11, Crypt:2) a +0 ring mail (23, -24, Crypt:2) a +0 long sword (25, -5, Crypt:2) a +0 trident (53, -9, Crypt:2) a parchment of Ignition (58, -27, Crypt:2) a staff of cold Level 3 of the Crypt [Shop] Jaoshuce's Gilded Reliquary a +0 vampiric great sword (640 gold) the air staff of Dithmenos's Scorn {rElec rF+ Hexes Necro Fire Air} (1116 gold) [staff of air] rElec: It insulates you from electricity. rF+: It protects you from fire. Hexes: It increases the power of your Hexes spells. Necro: It increases the power of your Necromancy spells. Fire: It increases the power of your Fire spells. Air: It increases the power of your Air spells. the amulet of the Skies Above {Reflect rElec Regen+ SH+5} (880 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. SH+5: It affects your SH (+5). the Lectures on Unhallowed Rites (920 gold) Spells Type Level a - Dispel Undead Necromancy 4 b - Borgnjor's Revivification Necromancy 8 c - Infestation Necromancy 8 a talisman of death (800 gold) the +4 kite shield of the Garden {Bane rF- rN+ Will+ Str+3 Int+2} (946 gold) Bane: It inflicts you with a random bane when you equip it. rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Will+: It increases your willpower. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). It cannot be enchanted further. (0, 0, Crypt:3) the lupine talisman "Nearoaru" {Fly Int+4} [lupine talisman] Fly: It grants you flight. Int+4: It affects your intelligence (+4). (0, 1, Crypt:3) a +2 scale mail of cold resistance (0, 2, Crypt:3) a parchment of Dimensional Bullseye (1, 2, Crypt:3) the +6 arbalest of the Other Side {penet, Dex+3 Stlth+} Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. (1, 3, Crypt:3) 5 boomerangs (2, 0, Crypt:3) a staff of alchemy (2, 2, Crypt:3) a +0 long sword of draining (3, 16, Crypt:3) a +0 ring mail (5, 13, Crypt:3) a ring of poison resistance (10, 33, Crypt:3) a +0 dire flail (11, 1, Crypt:3) a +0 war axe a +0 chain mail (12, 0, Crypt:3) a +5 great sword of electrocution a +0 chain mail a sanguine talisman (13, -15, Crypt:3) a +2 partisan of entangling (13, 1, Crypt:3) a +0 long sword a +0 plate armour a +0 battleaxe a +0 plate armour (14, -16, Crypt:3) a +2 vampiric dire flail (14, -15, Crypt:3) a +2 vampiric long sword a +3 vampiric quarterstaff (16, -16, Crypt:3) a +1 vampiric quarterstaff (16, -15, Crypt:3) a +0 great sword a +0 chain mail (17, -15, Crypt:3) a +0 war axe (18, -15, Crypt:3) a +3 vampiric halberd (19, 30, Crypt:3) a +0 robe (20, -11, Crypt:3) a parchment of Airstrike (20, 17, Crypt:3) a +0 vampiric war axe (21, 18, Crypt:3) a +3 battleaxe a +0 plate armour (22, 19, Crypt:3) a +0 great sword a +0 chain mail (24, -15, Crypt:3) a +0 great sword a +0 plate armour (24, 18, Crypt:3) a +1 vampiric war axe (26, 2, Crypt:3) a +0 robe (26, 18, Crypt:3) a +0 vampiric war axe (27, -15, Crypt:3) a +2 great sword of pain a +0 chain mail (28, -15, Crypt:3) a +0 robe (28, 2, Crypt:3) a +0 robe (28, 18, Crypt:3) a +0 robe (29, 16, Crypt:3) a +2 vampiric dire flail (31, 1, Crypt:3) a +2 vampiric halberd (31, 2, Crypt:3) a +0 dire flail a +0 chain mail (31, 3, Crypt:3) a +2 vampiric halberd (31, 16, Crypt:3) a +0 bardiche a +0 plate armour (31, 17, Crypt:3) a +3 great sword of draining a +0 chain mail (32, 3, Crypt:3) a +0 war axe a +2 great sword of flaming a +0 plate armour a +0 vampiric war axe a +0 vampiric war axe a +0 vampiric quarterstaff (33, -15, Crypt:3) a +0 robe (33, 2, Crypt:3) a +1 dire flail of venom a +0 flail a +2 vampiric quarterstaff (33, 17, Crypt:3) a parchment of Alistair's Intoxication (37, 28, Crypt:3) a +2 chain mail of willpower a +3 battleaxe a ghoul skeleton (39, 38, Crypt:3) a +0 chain mail a +3 great mace of draining (49, 17, Crypt:3) a +0 robe (58, -10, Crypt:3) a +0 ring mail (58, 14, Crypt:3) a +0 dagger a +0 robe an elf corpse (skeletalised by now) (58, 16, Crypt:3) a +0 scimitar (61, 16, Crypt:3) a +1 vampiric scimitar (63, -9, Crypt:3) a +0 long sword (63, 18, Crypt:3) a +0 short sword of venom (64, -8, Crypt:3) a +0 dagger a +0 robe an elf corpse (skeletalised by now) (64, 16, Crypt:3) a +2 robe of fire resistance (64, 33, Crypt:3) a +3 war axe a +0 plate armour (65, -5, Crypt:3) a +0 hand axe Level 1 of the Tomb of the Ancients (9, 54, Tomb:1) a +0 falchion (11, 49, Tomb:1) a +1 partisan of flaming (unseen) (11, 50, Tomb:1) a +0 cloak a guardian sphinx corpse (skeletalised by now) (12, 11, Tomb:1) a +0 hand axe (16, 12, Tomb:1) a +0 scale mail (16, 18, Tomb:1) a +0 glaive (17, 17, Tomb:1) a +1 halberd of freezing (17, 49, Tomb:1) a +0 cloak (19, 52, Tomb:1) a +0 dire flail (20, 52, Tomb:1) a +0 cloak (23, 48, Tomb:1) a +0 cloak a guardian sphinx corpse (skeletalised by now) (23, 50, Tomb:1) a +0 cloak a guardian sphinx corpse (skeletalised by now) (25, 50, Tomb:1) a +0 arbalest (27, 0, Tomb:1) a +0 morningstar (33, 48, Tomb:1) a +0 hand axe (36, 8, Tomb:1) a +0 dire flail (47, 28, Tomb:1) a +2 demon whip of venom (unseen) (50, 4, Tomb:1) a +0 flail (54, 28, Tomb:1) a +0 chain mail (56, 22, Tomb:1) a parchment of Freezing Cloud (59, 22, Tomb:1) a ring of positive energy Level 2 of the Tomb of the Ancients (2, 20, Tomb:2) a scroll of torment (6, 21, Tomb:2) a wellspring talisman (10, 8, Tomb:2) a +2 antimagic glaive (10, 14, Tomb:2) a +3 plate armour (12, 19, Tomb:2) a +2 great mace of draining a +0 plate armour (18, -2, Tomb:2) a +0 morningstar of protection (18, 7, Tomb:2) a +0 trident (19, 8, Tomb:2) a +0 battleaxe (20, 7, Tomb:2) a +0 battleaxe a +0 chain mail a +0 great mace a +0 chain mail (28, -8, Tomb:2) a +0 plate armour a +0 spear (30, 7, Tomb:2) a +0 scimitar (30, 8, Tomb:2) the +8 long sword of Reinforcement {elec, *Rage rElec rF+ Str+2} *Rage: It berserks you when you make melee attacks (+20% chance). rElec: It insulates you from electricity. rF+: It protects you from fire. Str+2: It affects your strength (+2). It cannot be enchanted further. (31, 2, Tomb:2) a +0 chain mail (32, 9, Tomb:2) a +3 great mace a +0 chain mail (32, 11, Tomb:2) a +1 battleaxe a +0 chain mail (32, 14, Tomb:2) the +3 ring mail of Geun {Rampage Str-5 Int+5 SInv} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Str-5: It affects your strength (-5). Int+5: It affects your intelligence (+5). SInv: It lets you see invisible. It cannot be enchanted further. (33, 11, Tomb:2) a +0 war axe (36, 14, Tomb:2) a +0 heavy great mace a +0 plate armour (37, 22, Tomb:2) a +0 robe Level 3 of the Tomb of the Ancients (0, 0, Tomb:3) a parchment of Diamond Sawblades (1, -12, Tomb:3) a +0 chain mail (3, 9, Tomb:3) a +0 broad axe (5, 8, Tomb:3) a +0 flail (6, 11, Tomb:3) a +0 flail (7, 10, Tomb:3) a +0 spear (12, -6, Tomb:3) a +0 leather armour (14, -4, Tomb:3) a +1 battleaxe a +0 chain mail (14, 2, Tomb:3) a +0 broad axe (15, -4, Tomb:3) a +0 glaive a +2 great sword a +0 chain mail a +0 great sword a +0 plate armour a +2 heavy great mace a +2 chain mail of cold resistance (15, -2, Tomb:3) a +1 battleaxe of freezing a +0 chain mail a +0 heavy great mace a +0 plate armour (16, -10, Tomb:3) a +3 glaive (16, -4, Tomb:3) a +0 great sword of draining a +0 chain mail a +0 short sword a +0 quarterstaff a +3 great mace of freezing a +0 plate armour (23, -8, Tomb:3) 2 atropa-tipped darts (25, -14, Tomb:3) a parchment of Detonation Catalyst (26, 10, Tomb:3) a +0 hat of see invisible (27, 0, Tomb:3) the +2 spear "Impslayer" {speed, *Noise ^Drain SInv Stlth+} *Noise: It may make a loud noise when swung. ^Drain: It drains your maximum health when unequipped. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. (27, 10, Tomb:3) a +2 hand axe of venom (27, 11, Tomb:3) the +8 trishula "Condemnation" {holy, anguish, *Noise Fly rN+} *Noise: It may make a loud noise when swung. Fly: It grants you flight. rN+: It protects you from negative energy. It cannot be enchanted further. (27, 12, Tomb:3) a +4 short sword of venom (27, 13, Tomb:3) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. It cannot be enchanted further. (28, 9, Tomb:3) a +4 spear of flaming (28, 10, Tomb:3) a ring of poison resistance (28, 11, Tomb:3) a parchment of Forge Phalanx Beetle (28, 12, Tomb:3) a +1 heavy mace (29, 4, Tomb:3) the earth staff of the Red Skies {Int+2 Earth} [staff of earth] Int+2: It affects your intelligence (+2). Earth: It increases the power of your Earth spells. (29, 8, Tomb:3) a +1 robe of willpower (29, 9, Tomb:3) a +2 ring mail of fire resistance (29, 10, Tomb:3) a staff of necromancy (29, 11, Tomb:3) a +3 flail of holy wrath (30, 6, Tomb:3) a parchment of Hellfire Mortar (30, 7, Tomb:3) a parchment of Plasma Beam (30, 8, Tomb:3) the +2 chain mail of Rearob {Fly rC- rCorr MP+4} Fly: It grants you flight. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. MP+4: It affects your magic capacity (+4). It cannot be enchanted further. (30, 9, Tomb:3) a ring of protection from cold (30, 10, Tomb:3) a parchment of Detonation Catalyst (31, 6, Tomb:3) the +1 leather armour of Huyjan {Harm rElec rC- Regen+} Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. (31, 7, Tomb:3) a +2 great mace of holy wrath (31, 8, Tomb:3) a +0 flail of protection (31, 9, Tomb:3) a talisman of death (32, 6, Tomb:3) a +2 battleaxe of venom (32, 7, Tomb:3) the +5 falchion of the Distant Future {protect, rCorr} rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (32, 8, Tomb:3) a staff of cold (33, 6, Tomb:3) a scarf of shadows (33, 7, Tomb:3) a parchment of Fireball (34, 4, Tomb:3) a +4 ring of slaying (34, 5, Tomb:3) a parchment of Yara's Violent Unravelling (34, 6, Tomb:3) a staff of earth the Vestibule of Hell (0, 0, Hell) a +0 flail (0, 5, Hell) a +0 mace (14, -21, Hell) a hell hog corpse (skeletalised by now) (16, -24, Hell) a hell hog corpse (skeletalised by now) (17, 18, Hell) an iron dragon skeleton (18, -9, Hell) an oblivion hound skeleton (18, -2, Hell) the horn of Geryon (18, -1, Hell) a +0 scythe of venom (unseen) (19, -9, Hell) a +1 scythe of venom (unseen) (19, -4, Hell) a +1 scythe of protection (20, -9, Hell) a +1 scythe of venom (20, -8, Hell) a +3 heavy scythe (still there?) a hell hog skeleton (still there?) (20, -7, Hell) a +3 scythe of flaming (unseen) (21, -9, Hell) a +0 robe (still there?) a +0 dagger (still there?) a +2 demon whip of freezing (still there?) an oblivion hound skeleton (still there?) (21, -7, Hell) a +0 demon trident of flaming (unseen) (23, -8, Hell) a +0 scimitar (24, -10, Hell) a +2 scythe of pain (unseen) (26, 12, Hell) a hell hog corpse (skeletalised by now) (27, 13, Hell) a +0 morningstar (30, 13, Hell) a hell hog corpse (skeletalised by now) (30, 14, Hell) a hell hog corpse (skeletalised by now) (37, 0, Hell) a +0 dire flail (38, -1, Hell) a +0 scimitar Level 1 of the Iron City of Dis (0, 0, Dis:1) a +0 giant club (1, 1, Dis:1) a +0 giant club an iron giant corpse (skeletalised by now) (3, 0, Dis:1) a +0 giant spiked club an iron giant corpse (skeletalised by now) (7, 2, Dis:1) a +2 flail of protection (unseen) (7, 5, Dis:1) a caustic shrike corpse (skeletalised by now) (7, 7, Dis:1) a caustic shrike corpse (skeletalised by now) Level 2 of the Iron City of Dis (0, 0, Dis:2) a +2 battleaxe of flaming a +0 chain mail a +2 flail of protection (1, -1, Dis:2) a +4 great sword (1, 0, Dis:2) a +1 heavy morningstar (2, -2, Dis:2) a +3 heavy battleaxe a +0 chain mail (2, 0, Dis:2) a +1 flail of holy wrath (unseen) (2, 1, Dis:2) a +0 giant club Level 3 of the Iron City of Dis (3, -9, Dis:3) a caustic shrike corpse (skeletalised by now) (5, -9, Dis:3) a caustic shrike corpse (skeletalised by now) (6, -8, Dis:3) a +0 flail (6, -6, Dis:3) a +2 great mace of draining a +0 chain mail (6, -3, Dis:3) a +0 flail (7, -9, Dis:3) a caustic shrike corpse (skeletalised by now) (7, -7, Dis:3) a caustic shrike corpse (skeletalised by now) (8, -9, Dis:3) a +2 morningstar of protection (9, -9, Dis:3) a +3 battleaxe of draining a +0 chain mail (12, -6, Dis:3) a +2 morningstar of venom Level 4 of the Iron City of Dis (0, 0, Dis:4) a +0 great mace of draining a +0 chain mail (5, -8, Dis:4) a +0 battleaxe of draining a +0 chain mail (6, -9, Dis:4) a +0 flail (6, 0, Dis:4) a +2 flail of protection (15, -8, Dis:4) an iron dragon corpse (skeletalised by now) Level 5 of the Iron City of Dis (0, 0, Dis:5) a +0 dire flail (5, 1, Dis:5) a +0 giant club an iron giant corpse (skeletalised by now) (9, 0, Dis:5) a +3 great sword a +0 plate armour (12, 5, Dis:5) a +0 giant club an iron giant corpse (skeletalised by now) Level 6 of the Iron City of Dis (16, 2, Dis:6) a +3 great sword of pain a +0 chain mail (20, 0, Dis:6) a +2 heavy great mace (still there?) a +0 plate armour (still there?) a +0 giant spiked club (still there?) Level 7 of the Iron City of Dis (0, 0, Dis:7) a +1 dire flail of protection (unseen) (3, 1, Dis:7) a +2 dire flail of draining (unseen) (4, 4, Dis:7) a caustic shrike corpse (skeletalised by now) (6, 4, Dis:7) a caustic shrike corpse (skeletalised by now) (7, 0, Dis:7) the orb of Dispater {+Damnation *Corrode AC+5} +Damnation: It grants the ability to hurl damnation at the cost of health and magic, with strength depending on Evocations skill. *Corrode: It may corrode you when you take damage. AC+5: It affects your AC (+5). The Shining One disapproves of the use of such an item. (unseen) (8, -2, Dis:7) a +0 giant club an iron giant corpse (skeletalised by now) (10, -6, Dis:7) 22 gold pieces (10, 5, Dis:7) 38 gold pieces (11, -6, Dis:7) 8 gold pieces (11, 5, Dis:7) 35 gold pieces (11, 10, Dis:7) a +3 heavy great sword a +0 chain mail a caustic shrike corpse (skeletalised by now) (12, -6, Dis:7) 38 gold pieces (12, -5, Dis:7) 45 gold pieces (12, -4, Dis:7) a +1 scimitar of flaming (unseen) (12, 3, Dis:7) a +2 ring mail of willpower (12, 4, Dis:7) 43 gold pieces (12, 5, Dis:7) 22 gold pieces (13, -6, Dis:7) 15 gold pieces (13, -5, Dis:7) 20 gold pieces (13, -4, Dis:7) a +5 ring of evasion (13, -3, Dis:7) an amulet of the acrobat (13, -2, Dis:7) a staff of conjuration (13, -1, Dis:7) a +2 ring mail of cold resistance (13, 1, Dis:7) the +4 battleaxe "Killer Bee's Foe" {sunder, +Blink rF++ Str-5 Dex+4} +Blink: It lets you blink. rF++: It greatly protects you from fire. Str-5: It affects your strength (-5). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (13, 2, Dis:7) a ring of wizardry (13, 3, Dis:7) a +0 ring mail of fire resistance (13, 4, Dis:7) 45 gold pieces (13, 5, Dis:7) 19 gold pieces (16, -30, Dis:7) a caustic shrike skeleton (16, -29, Dis:7) a +0 giant club an iron giant skeleton (16, -28, Dis:7) a caustic shrike skeleton (17, -16, Dis:7) a +3 heavy flail (still there?) a +0 flail (still there?) (18, -16, Dis:7) a +2 great sword of draining a +0 plate armour (19, -16, Dis:7) a +1 great mace of draining a +0 plate armour a caustic shrike skeleton (19, -15, Dis:7) a +0 battleaxe of flaming (still there?) a +0 chain mail (still there?) (20, -16, Dis:7) a +2 battleaxe a +0 chain mail (20, -15, Dis:7) a +1 battleaxe (still there?) a +0 chain mail (still there?) a caustic shrike skeleton (still there?) (21, 8, Dis:7) 8 gold pieces (21, 9, Dis:7) 8 gold pieces (22, -15, Dis:7) a +0 great sword a +0 plate armour (22, 8, Dis:7) a +0 dagger of protection (unseen) (22, 9, Dis:7) 48 gold pieces (23, -21, Dis:7) a +0 giant spiked club (23, 8, Dis:7) 17 gold pieces (23, 9, Dis:7) 15 gold pieces (25, -21, Dis:7) a +0 giant spiked club an iron giant skeleton (25, -11, Dis:7) a +1 great mace of freezing a +0 plate armour (25, -7, Dis:7) a +0 dire flail (26, -21, Dis:7) a +0 giant club an iron giant skeleton (26, -10, Dis:7) a +4 vampiric lajatang (unseen) (26, -7, Dis:7) a +1 morningstar of protection (26, -6, Dis:7) a +0 great mace a +0 morningstar (29, 8, Dis:7) 23 gold pieces (29, 9, Dis:7) 23 gold pieces (30, 9, Dis:7) 9 gold pieces (31, 8, Dis:7) 39 gold pieces (31, 9, Dis:7) 14 gold pieces (32, -5, Dis:7) a parchment of Malign Gateway (32, -4, Dis:7) 17 gold pieces (32, -3, Dis:7) 36 gold pieces (32, 2, Dis:7) 22 gold pieces (32, 3, Dis:7) 39 gold pieces (32, 4, Dis:7) a +2 heavy hand axe (unseen) (33, -5, Dis:7) 31 gold pieces (33, -4, Dis:7) 9 gold pieces (33, -3, Dis:7) 16 gold pieces (33, 2, Dis:7) 16 gold pieces (33, 3, Dis:7) 15 gold pieces (33, 4, Dis:7) 29 gold pieces (34, -4, Dis:7) 21 gold pieces a +0 flail of holy wrath (34, -3, Dis:7) 20 gold pieces (34, -1, Dis:7) a +0 dire flail (34, 0, Dis:7) a +5 morningstar of holy wrath (unseen) (34, 2, Dis:7) 45 gold pieces (34, 3, Dis:7) 37 gold pieces (34, 4, Dis:7) a +4 war axe of venom (unseen) (35, -1, Dis:7) a +7 flail of concussion (35, 0, Dis:7) a +2 great mace of protection a +0 morningstar of venom (37, -10, Dis:7) a ring of protection from fire (37, -9, Dis:7) 24 gold pieces (37, -8, Dis:7) 22 gold pieces (37, -7, Dis:7) 25 gold pieces (37, 8, Dis:7) a +4 ring of slaying (37, 9, Dis:7) a staff of air (unseen) (38, -10, Dis:7) a +0 helmet of sniping (38, -8, Dis:7) 47 gold pieces (38, -7, Dis:7) 39 gold pieces (38, -1, Dis:7) a +3 flail of draining (38, 0, Dis:7) a +0 flail (38, 9, Dis:7) a staff of cold (unseen) (39, -10, Dis:7) a ring of see invisible (39, -9, Dis:7) 23 gold pieces (39, -8, Dis:7) 15 gold pieces (39, -7, Dis:7) 7 gold pieces (42, 0, Dis:7) a +1 morningstar of holy wrath (43, -5, Dis:7) a +0 giant spiked club an iron giant corpse (skeletalised by now) (45, -10, Dis:7) a parchment of Iskenderun's Mystic Blast (45, -9, Dis:7) 23 gold pieces (46, -10, Dis:7) the +2 leather armour of Snakes and Ladders {rPois} rPois: It protects you from poison. It cannot be enchanted further. (46, 4, Dis:7) a +3 great sword of pain a +0 plate armour (46, 9, Dis:7) the +10 ring mail of Hairiness {Str+2 Int+4} Str+2: It affects your strength (+2). Int+4: It affects your intelligence (+4). It cannot be enchanted further. (47, -10, Dis:7) a +4 chain mail of fire resistance (47, -9, Dis:7) 12 gold pieces (47, 5, Dis:7) a +0 giant club an iron giant corpse (skeletalised by now) (47, 8, Dis:7) the alchemy staff of Soft Offence {rPois Int-5 Stlth+ Tloc Ice Alch} [staff of alchemy] rPois: It protects you from poison. Int-5: It affects your intelligence (-5). Stlth+: It makes you more stealthy. Tloc: It increases the power of your Translocations spells. Ice: It increases the power of your Ice spells. Alch: It increases the power of your Alchemy spells. (unseen) (47, 9, Dis:7) a +3 chain mail of poison resistance (50, 1, Dis:7) a caustic shrike corpse (skeletalised by now) Level 1 of Gehenna (0, 0, Geh:1) a +0 demon whip (3, 10, Geh:1) a hell hog corpse (skeletalised by now) (4, 3, Geh:1) a +2 scythe of venom (5, 10, Geh:1) a hell hog corpse (skeletalised by now) (5, 11, Geh:1) a hell hog corpse (skeletalised by now) a hell hog corpse (skeletalised by now) (6, 0, Geh:1) a +0 demon whip (still there?) a +2 scythe of venom (still there?) Level 2 of Gehenna (7, 9, Geh:2) a hell hog corpse (skeletalised by now) (7, 10, Geh:2) a hell hog corpse (skeletalised by now) (8, 12, Geh:2) a hell hog corpse (skeletalised by now) Level 3 of Gehenna (13, -9, Geh:3) a hell hog corpse (skeletalised by now) (15, -12, Geh:3) a hell hog corpse (skeletalised by now) (15, -10, Geh:3) a +2 great sword of flaming a hell hog corpse (skeletalised by now) a fire giant corpse (skeletalised by now) (16, -10, Geh:3) a +0 great sword of flaming a hell hog corpse (skeletalised by now) (17, -10, Geh:3) a hell hog corpse (skeletalised by now) (18, -9, Geh:3) a +0 great sword of flaming a hell hog corpse (skeletalised by now) a fire giant corpse (skeletalised by now) a hellephant corpse (skeletalised by now) (19, -9, Geh:3) a hell hog corpse (skeletalised by now) (20, -8, Geh:3) a hell hog corpse (skeletalised by now) (20, -7, Geh:3) a +2 demon whip of freezing (24, -6, Geh:3) a +2 demon whip of pain (25, -5, Geh:3) a +1 glaive of flaming +2 fire dragon scales Level 4 of Gehenna (2, 3, Geh:4) a +0 demon whip (2, 4, Geh:4) a hell hog corpse (skeletalised by now) (3, 4, Geh:4) a +0 great sword of flaming (still there?) a +2 bardiche of flaming (still there?) +0 fire dragon scales (still there?) an oni corpse (skeletalised by now) (still there?) (3, 5, Geh:4) a +1 glaive of flaming +2 fire dragon scales (3, 6, Geh:4) a +1 antimagic demon whip (unseen) (3, 10, Geh:4) a +2 great sword of flaming (still there?) a fire giant corpse (skeletalised by now) (still there?) (6, 8, Geh:4) a +1 great sword of flaming (still there?) a +0 great sword of flaming (still there?) a fire giant corpse (skeletalised by now) (still there?) (6, 9, Geh:4) a +2 broad axe of flaming (still there?) a +0 plate armour (still there?) (11, 1, Geh:4) a +0 demon whip (17, 5, Geh:4) a +2 great sword of flaming (still there?) a fire giant corpse (skeletalised by now) (still there?) Level 5 of Gehenna (11, 2, Geh:5) a hell hog corpse (skeletalised by now) (11, 4, Geh:5) a hell hog corpse (skeletalised by now) (11, 7, Geh:5) a +3 demon whip of venom (unseen) (15, 5, Geh:5) a hellephant corpse (skeletalised by now) (16, 6, Geh:5) a +1 great sword of flaming (still there?) a fire giant corpse (skeletalised by now) (still there?) Level 6 of Gehenna (9, 9, Geh:6) a +1 demon whip of venom (10, 9, Geh:6) a hell hog corpse (skeletalised by now) (11, 12, Geh:6) a hellephant corpse (skeletalised by now) (13, 10, Geh:6) a hellephant corpse (skeletalised by now) (14, 9, Geh:6) a +2 glaive of flaming +2 fire dragon scales an oni corpse (skeletalised by now) (18, 13, Geh:6) a +4 demon whip of draining (19, 12, Geh:6) a hell hog corpse (skeletalised by now) Level 7 of Gehenna (0, 0, Geh:7) a +1 demon whip of electrocution (unseen) (6, 26, Geh:7) a +1 demon whip of pain (7, 25, Geh:7) a +1 bardiche of flaming (still there?) +0 fire dragon scales (still there?) (7, 27, Geh:7) a +0 demon whip of freezing (11, 7, Geh:7) a +2 glaive of flaming (still there?) +0 fire dragon scales (still there?) an oni corpse (skeletalised by now) (still there?) (14, 22, Geh:7) a hellephant corpse (skeletalised by now) (16, 17, Geh:7) a +0 great sword of flaming (16, 21, Geh:7) a +0 antimagic demon whip (unseen) (18, 31, Geh:7) the +13 sceptre of Asmodeus Hellfire Court: It may summon demons of flame and damnation when striking foes. It cannot be enchanted further. The Shining One disapproves of the use of such an item. (19, 20, Geh:7) a +0 demon whip of electrocution (19, 21, Geh:7) a +2 glaive of flaming +1 fire dragon scales (21, 21, Geh:7) a +0 demon whip of freezing (25, 16, Geh:7) 16 gold pieces (25, 17, Geh:7) a +0 spectral quarterstaff (25, 18, Geh:7) 38 gold pieces (25, 19, Geh:7) 13 gold pieces (25, 23, Geh:7) a +0 demon whip of venom (26, 15, Geh:7) 40 gold pieces (26, 16, Geh:7) 40 gold pieces (26, 17, Geh:7) 29 gold pieces (26, 18, Geh:7) 11 gold pieces (26, 19, Geh:7) a parchment of Nazja's Percussive Tempering (27, 15, Geh:7) 19 gold pieces (27, 16, Geh:7) 11 gold pieces (27, 17, Geh:7) 14 gold pieces (27, 18, Geh:7) 25 gold pieces (27, 19, Geh:7) 28 gold pieces (27, 21, Geh:7) 16 gold pieces (27, 22, Geh:7) 42 gold pieces (27, 23, Geh:7) 42 gold pieces (27, 24, Geh:7) 19 gold pieces (28, 16, Geh:7) 36 gold pieces (28, 17, Geh:7) the +3 Elemental Staff {ele, rElec rF+ rC+ AC+3} rElec: It insulates you from electricity. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). It cannot be enchanted further. (unseen) (28, 18, Geh:7) 17 gold pieces (28, 19, Geh:7) 15 gold pieces (28, 21, Geh:7) 32 gold pieces (28, 22, Geh:7) 36 gold pieces (28, 23, Geh:7) 25 gold pieces (28, 24, Geh:7) 11 gold pieces (29, 15, Geh:7) a phantom mirror (29, 16, Geh:7) 31 gold pieces (29, 18, Geh:7) 34 gold pieces (29, 19, Geh:7) a +3 dagger of holy wrath (unseen) (29, 21, Geh:7) 24 gold pieces (29, 22, Geh:7) 34 gold pieces (29, 23, Geh:7) 10 gold pieces (29, 24, Geh:7) 27 gold pieces (30, 15, Geh:7) 37 gold pieces (30, 16, Geh:7) 23 gold pieces (30, 18, Geh:7) 34 gold pieces (30, 19, Geh:7) 39 gold pieces (30, 21, Geh:7) 26 gold pieces (30, 22, Geh:7) 27 gold pieces (30, 24, Geh:7) 40 gold pieces (31, 15, Geh:7) 32 gold pieces (31, 16, Geh:7) 25 gold pieces (31, 17, Geh:7) 11 gold pieces (31, 18, Geh:7) 27 gold pieces (31, 19, Geh:7) a parchment of Freezing Cloud (31, 21, Geh:7) 29 gold pieces (31, 22, Geh:7) 18 gold pieces (31, 23, Geh:7) 22 gold pieces (31, 24, Geh:7) 27 gold pieces (32, 16, Geh:7) 22 gold pieces (32, 17, Geh:7) 21 gold pieces (32, 18, Geh:7) a serpent talisman (32, 19, Geh:7) 23 gold pieces (32, 21, Geh:7) 13 gold pieces (32, 22, Geh:7) 23 gold pieces (32, 23, Geh:7) 29 gold pieces (32, 24, Geh:7) 21 gold pieces (34, 5, Geh:7) a +2 demon whip of venom (unseen) (36, 1, Geh:7) a +2 antimagic demon whip (unseen) (40, 38, Geh:7) a +0 demon whip of venom (unseen) Level 1 of Cocytus Level 2 of Cocytus Level 3 of Cocytus (5, -1, Coc:3) a +1 battleaxe of freezing (unseen) Level 4 of Cocytus Level 5 of Cocytus (0, 0, Coc:5) a titan corpse (skeletalised by now) (6, -1, Coc:5) a +0 battleaxe of freezing (still there?) a frost giant corpse (skeletalised by now) (still there?) Level 6 of Cocytus (0, 0, Coc:6) a shard shrike corpse (skeletalised by now) Level 7 of Cocytus (0, 0, Coc:7) a titan corpse (skeletalised by now) a titan corpse (skeletalised by now) (0, 3, Coc:7) a shard shrike corpse (skeletalised by now) (2, 2, Coc:7) a +6 ring of intelligence (2, 4, Coc:7) a +1 chain mail of poison resistance (3, 1, Coc:7) a staff of alchemy (3, 2, Coc:7) a staff of alchemy (unseen) (3, 3, Coc:7) a +0 leather armour of poison resistance (3, 4, Coc:7) a +2 short sword of electrocution (5, 1, Coc:7) 34 gold pieces (5, 2, Coc:7) 42 gold pieces (5, 3, Coc:7) 36 gold pieces (5, 4, Coc:7) 31 gold pieces (5, 5, Coc:7) 36 gold pieces (6, 2, Coc:7) 15 gold pieces (6, 3, Coc:7) 33 gold pieces (6, 4, Coc:7) 42 gold pieces (6, 13, Coc:7) a shard shrike corpse (skeletalised by now) (7, 17, Coc:7) a shard shrike corpse (skeletalised by now) (15, 47, Coc:7) a shard shrike corpse (skeletalised by now) (19, 25, Coc:7) a titan corpse (skeletalised by now) (20, 9, Coc:7) a shard shrike corpse (skeletalised by now) (25, 56, Coc:7) 34 gold pieces (25, 57, Coc:7) 31 gold pieces (26, 56, Coc:7) 12 gold pieces (26, 57, Coc:7) 25 gold pieces (42, 0, Coc:7) the +9 broad axe of Fate {elec, +Blink Str+3} +Blink: It lets you blink. Str+3: It affects your strength (+3). It cannot be enchanted further. a +1 orcbow of freezing (42, 3, Coc:7) a phantom mirror (42, 5, Coc:7) the +4 spear of Premature Burial {entangle, rPois rF- rCorr Int-5} rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Int-5: It affects your intelligence (-5). It cannot be enchanted further. (43, 2, Coc:7) a parchment of Disjunction (43, 3, Coc:7) a manual of Armour (43, 4, Coc:7) an amulet of wildshape (43, 6, Coc:7) the air staff of Dominance {rElec rF+ Str+3 Air Earth} [staff of air] rElec: It insulates you from electricity. rF+: It protects you from fire. Str+3: It affects your strength (+3). Air: It increases the power of your Air spells. Earth: It increases the power of your Earth spells. (45, 2, Coc:7) 6 gold pieces (45, 3, Coc:7) 29 gold pieces (45, 4, Coc:7) 17 gold pieces (45, 5, Coc:7) 33 gold pieces (45, 6, Coc:7) 33 gold pieces (45, 14, Coc:7) a shard shrike corpse (skeletalised by now) (46, 3, Coc:7) 36 gold pieces (46, 4, Coc:7) 41 gold pieces (46, 5, Coc:7) 26 gold pieces Level 1 of Tartarus (6, -4, Tar:1) an oblivion hound corpse (skeletalised by now) Level 2 of Tartarus (0, 0, Tar:2) 5 large rocks a tainted leviathan corpse (skeletalised by now) Level 3 of Tartarus (0, 0, Tar:3) a +1 vampiric demon whip (2, 1, Tar:3) 5 large rocks a tainted leviathan corpse (skeletalised by now) Level 4 of Tartarus (4, 3, Tar:4) 4 large rocks a tainted leviathan corpse (skeletalised by now) (8, 14, Tar:4) 5 large rocks a tainted leviathan corpse (skeletalised by now) (9, 15, Tar:4) a +2 whip of distortion (unseen) Level 5 of Tartarus (0, 0, Tar:5) 2 large rocks a tainted leviathan corpse (skeletalised by now) Level 6 of Tartarus (0, 10, Tar:6) a +2 whip (unseen) (1, 6, Tar:6) a +3 demon whip of venom (unseen) (1, 9, Tar:6) a +1 demon whip of draining (2, 10, Tar:6) a +3 whip (unseen) (6, 2, Tar:6) 6 large rocks a tainted leviathan corpse (skeletalised by now) (6, 4, Tar:6) 2 large rocks a tainted leviathan corpse (skeletalised by now) Level 7 of Tartarus (0, 0, Tar:7) 36 gold pieces (1, 0, Tar:7) 28 gold pieces (2, 0, Tar:7) 14 gold pieces (4, 0, Tar:7) 12 gold pieces (5, 0, Tar:7) 12 gold pieces (6, 0, Tar:7) 28 gold pieces (7, 0, Tar:7) 38 gold pieces (8, 8, Tar:7) a +2 whip (8, 9, Tar:7) a +3 whip (unseen) (26, 52, Tar:7) 4 large rocks (27, 31, Tar:7) a +2 whip of electrocution (unseen) (39, 42, Tar:7) 12 gold pieces (40, 42, Tar:7) 10 gold pieces (40, 43, Tar:7) 12 gold pieces (41, 42, Tar:7) 17 gold pieces (41, 43, Tar:7) 32 gold pieces (41, 44, Tar:7) 26 gold pieces (42, 26, Tar:7) a staff of conjuration (unseen) (42, 42, Tar:7) 35 gold pieces (42, 43, Tar:7) 24 gold pieces (42, 44, Tar:7) 43 gold pieces (43, 21, Tar:7) a phantom mirror (43, 22, Tar:7) a +1 heavy quarterstaff (unseen) (43, 39, Tar:7) 4 large rocks a tainted leviathan corpse (skeletalised by now) (43, 41, Tar:7) 3 large rocks (43, 42, Tar:7) 14 gold pieces (43, 43, Tar:7) 26 gold pieces (43, 44, Tar:7) 37 gold pieces (43, 45, Tar:7) 27 gold pieces (44, 21, Tar:7) a staff of earth (unseen) (44, 22, Tar:7) a parchment of Orb of Destruction (44, 36, Tar:7) a +1 demon whip (44, 42, Tar:7) 30 gold pieces (44, 43, Tar:7) 40 gold pieces (44, 44, Tar:7) 35 gold pieces (44, 45, Tar:7) 41 gold pieces (45, -1, Tar:7) a +2 demon whip of freezing (still there?) a +3 whip (still there?) (45, 21, Tar:7) a +4 ring of protection (45, 22, Tar:7) a ring of poison resistance (45, 42, Tar:7) 24 gold pieces (45, 43, Tar:7) 18 gold pieces (45, 44, Tar:7) 42 gold pieces (45, 45, Tar:7) 29 gold pieces (46, 0, Tar:7) 3 large rocks (46, 26, Tar:7) a parchment of Summon Forest (46, 27, Tar:7) a staff of fire (unseen) (46, 42, Tar:7) 39 gold pieces (46, 43, Tar:7) 27 gold pieces (46, 44, Tar:7) 40 gold pieces (47, 42, Tar:7) 34 gold pieces (47, 43, Tar:7) 37 gold pieces (47, 44, Tar:7) 44 gold pieces (48, 42, Tar:7) 37 gold pieces (48, 43, Tar:7) 37 gold pieces (48, 48, Tar:7) 4 large rocks a tainted leviathan skeleton (48, 49, Tar:7) 5 large rocks a tainted leviathan skeleton (49, 17, Tar:7) 4 large rocks (49, 42, Tar:7) 14 gold pieces (50, 16, Tar:7) 3 large rocks a tainted leviathan corpse (skeletalised by now) (50, 17, Tar:7) 4 large rocks (51, 3, Tar:7) the +3 shortbow "Uschivuic" {drain, Dex+3} Dex+3: It affects your dexterity (+3). It cannot be enchanted further. The Shining One disapproves of the use of such an item. (unseen) (51, 4, Tar:7) a +2 glaive of protection (unseen) (51, 5, Tar:7) a staff of earth (unseen) (51, 49, Tar:7) 5 large rocks (52, 3, Tar:7) 27 gold pieces (52, 4, Tar:7) 34 gold pieces (52, 5, Tar:7) a +1 dagger of speed (unseen) (53, -3, Tar:7) 41 gold pieces (53, 3, Tar:7) 29 gold pieces (53, 4, Tar:7) 47 gold pieces (53, 5, Tar:7) a +5 spectral quarterstaff (unseen) (53, 17, Tar:7) 3 large rocks a tainted leviathan corpse (skeletalised by now) (53, 48, Tar:7) 4 large rocks (54, -3, Tar:7) 22 gold pieces (54, -2, Tar:7) 33 gold pieces (54, 3, Tar:7) 14 gold pieces (54, 4, Tar:7) a staff of fire (unseen) (54, 5, Tar:7) a +1 robe of willpower (55, -3, Tar:7) 12 gold pieces (55, -2, Tar:7) 42 gold pieces (55, -1, Tar:7) 11 gold pieces (55, 3, Tar:7) a parchment of Ignite Poison (55, 4, Tar:7) a +1 scythe of flaming (still there?) a tin of tremorstones (2/2) (still there?) (55, 5, Tar:7) 24 gold pieces (55, 7, Tar:7) 9 gold pieces (55, 8, Tar:7) the ring "Qeprou" {rPois Will+} [ring of poison resistance] rPois: It protects you from poison. Will+: It increases your willpower. (55, 9, Tar:7) 39 gold pieces (55, 10, Tar:7) 24 gold pieces (56, -3, Tar:7) 43 gold pieces (56, -2, Tar:7) 29 gold pieces (56, -1, Tar:7) 13 gold pieces (56, 0, Tar:7) 28 gold pieces (56, 3, Tar:7) a ring of flight (56, 4, Tar:7) 36 gold pieces (56, 5, Tar:7) 30 gold pieces (56, 7, Tar:7) a +2 scythe of flaming a +2 scythe the +3 flail of a bazaar {concuss, rElec rF+ rC+} rElec: It insulates you from electricity. rF+: It protects you from fire. rC+: It protects you from cold. It cannot be enchanted further. (56, 8, Tar:7) 34 gold pieces (56, 9, Tar:7) 26 gold pieces (56, 10, Tar:7) a staff of air (unseen) (57, -3, Tar:7) 47 gold pieces (57, -2, Tar:7) 28 gold pieces (57, -1, Tar:7) 22 gold pieces (57, 0, Tar:7) 27 gold pieces (57, 1, Tar:7) 35 gold pieces (57, 3, Tar:7) a +1 antimagic spear (unseen) (57, 4, Tar:7) a +1 scale mail of archery (57, 5, Tar:7) a +5 giant spiked club (57, 7, Tar:7) 42 gold pieces a +2 heavy scythe (57, 8, Tar:7) the +1 war axe "Qoqoq" {sunder, rPois rF- Str+3 Int-2} rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Str+3: It affects your strength (+3). Int-2: It affects your intelligence (-2). It cannot be enchanted further. (unseen) (57, 9, Tar:7) 26 gold pieces (57, 10, Tar:7) an amulet of reflection (58, -3, Tar:7) 29 gold pieces (58, -2, Tar:7) 38 gold pieces (58, -1, Tar:7) 19 gold pieces (58, 0, Tar:7) 2 gold pieces (58, 1, Tar:7) 23 gold pieces (58, 3, Tar:7) 43 gold pieces (58, 4, Tar:7) a +5 war axe of sundering (unseen) (58, 5, Tar:7) 21 gold pieces (58, 7, Tar:7) a staff of air (58, 8, Tar:7) 41 gold pieces (58, 9, Tar:7) the amulet "Azaokh" {Faith Rampage rN++ Regen+ Str-5 Stlth+} [amulet of faith] Faith: It allows you to gain divine favour quickly. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rN++: It greatly protects you from negative energy. Regen+: It increases your rate of health regeneration. Str-5: It affects your strength (-5). Stlth+: It makes you more stealthy. (58, 10, Tar:7) a +5 ring of evasion Level 1 of the Realm of Zot (0, 0, Zot:1) a +0 halberd (0, 1, Zot:1) a +0 short sword a +0 short sword a +0 glaive (0, 2, Zot:1) a +0 scimitar a +0 trident a +2 heavy hand axe (0, 3, Zot:1) a +0 scimitar a +0 long sword a +0 cloak (2, -15, Zot:1) a +0 war axe (3, -5, Zot:1) a +0 chain mail (5, -16, Zot:1) a +0 vampiric demon trident (8, -9, Zot:1) a +0 dagger a +0 cloak a +0 glaive (9, -24, Zot:1) a parchment of Rending Blade (9, -9, Zot:1) a +0 battleaxe (9, 5, Zot:1) a +0 arbalest (10, -9, Zot:1) a +2 scimitar of holy wrath a +0 scimitar (11, 16, Zot:1) a parchment of Metabolic Englaciation (14, 2, Zot:1) a +0 scale mail (15, 8, Zot:1) a +0 whip a +0 cloak (17, 8, Zot:1) a +0 flail (18, 8, Zot:1) a +0 battleaxe a +0 hand axe (30, -2, Zot:1) a +0 flail (32, -2, Zot:1) a +0 battleaxe (33, -2, Zot:1) a +0 trident (36, -6, Zot:1) a +0 cloak a +2 long sword of holy wrath (36, -4, Zot:1) a +0 trident (36, 0, Zot:1) a +0 flail a +1 long sword of flaming a +2 cloak a +0 partisan a +0 long sword (37, -4, Zot:1) a +0 cloak a +3 whip a +0 cloak a +0 short sword (37, -3, Zot:1) a +0 long sword a +0 cloak a +0 cloak a +0 short sword a +0 cloak a +0 rapier (38, -6, Zot:1) a +0 cloak a +0 dire flail (38, -4, Zot:1) a +0 cloak a +0 long sword (38, 0, Zot:1) a +0 long sword of holy wrath a +0 cloak (44, 11, Zot:1) a parchment of Vhi's Electric Charge Level 2 of the Realm of Zot (0, 0, Zot:2) a +0 halberd (6, -5, Zot:2) a +0 chain mail (8, 34, Zot:2) a +0 long sword a +0 cloak a +0 dagger a +0 cloak (8, 37, Zot:2) a +0 short sword a +0 war axe (9, 36, Zot:2) a +0 long sword a +0 cloak of willpower (10, 9, Zot:2) a +0 mace (10, 10, Zot:2) a +0 mace a +0 mace (11, 10, Zot:2) a +0 cloak of stealth a +0 short sword (12, 11, Zot:2) a +0 long sword a +1 cloak (13, 10, Zot:2) a +0 short sword (13, 11, Zot:2) a +4 long sword (13, 13, Zot:2) a +0 short sword (13, 14, Zot:2) a +0 long sword (14, 9, Zot:2) a +0 halberd (14, 12, Zot:2) a +0 glaive (18, 1, Zot:2) 6 atropa-tipped darts (22, 0, Zot:2) a parchment of Starburst (23, 17, Zot:2) a +0 glaive (23, 18, Zot:2) a +0 halberd (24, 17, Zot:2) a +0 war axe (25, 15, Zot:2) a +0 cloak (25, 16, Zot:2) a +0 short sword a +1 cloak of stealth (25, 17, Zot:2) a +2 trident of protection (34, 20, Zot:2) a +0 robe (39, 19, Zot:2) a +0 flail (39, 38, Zot:2) a parchment of Manifold Assault Level 3 of the Realm of Zot (0, 0, Zot:3) a +0 scale mail (2, 16, Zot:3) a +0 shortbow (2, 21, Zot:3) an amulet of alchemy (8, -5, Zot:3) a +2 battleaxe of holy wrath a +2 demon trident of electrocution the +4 dragonskin cloak {Aegis} Avatar's Aegis: It grants the wearer a chance to resist fire, cold, poison, electricity, acid, and negative energy. It cannot be enchanted further. (8, -4, Zot:3) a +1 heavy war axe a +0 short sword a +0 cloak (9, -5, Zot:3) a +0 mace a +2 antimagic long sword a +1 cloak of stealth (11, -5, Zot:3) a +0 cloak (11, -2, Zot:3) a +0 mace a +0 long sword a +0 mace (16, -5, Zot:3) a +0 dire flail a +0 long sword a +0 cloak of stealth a +0 dire flail (17, -5, Zot:3) a +0 flail 5 boomerangs (18, -7, Zot:3) a +0 war axe (25, 10, Zot:3) a +2 long sword a +0 cloak of corrosion resistance a +0 war axe (25, 11, Zot:3) a +0 dagger a +0 cloak of poison resistance a +0 long sword (25, 12, Zot:3) a +0 scimitar (39, -5, Zot:3) a +0 plate armour (42, -7, Zot:3) 3 large rocks +8 golden dragon scales (46, -8, Zot:3) 6 silver javelins (62, -4, Zot:3) a +0 chain mail Level 4 of the Realm of Zot (2, -23, Zot:4) a +0 trident (3, -39, Zot:4) a +0 helmet (8, 18, Zot:4) a +0 chain mail (11, 16, Zot:4) a +0 spear (17, -4, Zot:4) a +0 halberd (18, 2, Zot:4) a +2 halberd of protection (19, -35, Zot:4) a +0 scimitar (19, 0, Zot:4) a +0 cloak of willpower a +0 dagger (19, 1, Zot:4) a +2 cloak (19, 2, Zot:4) a +0 trident (22, -21, Zot:4) 5 boomerangs (22, -1, Zot:4) a +0 cloak of stealth a +0 long sword of flaming (26, -4, Zot:4) a +0 mace (26, -3, Zot:4) a +0 scimitar a +0 halberd (26, -2, Zot:4) 6 darts of disjunction a +0 halberd (27, -5, Zot:4) a +0 cloak a +0 dagger (27, -3, Zot:4) a +0 cloak (27, 0, Zot:4) a +0 cloak a +0 whip (28, 1, Zot:4) a +0 hand axe (38, -18, Zot:4) the maw talisman "Tujiaxo" {*Slow rPois rCorr Int+6 Stlth-} [maw talisman] *Slow: It may slow you when you take damage. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Int+6: It affects your intelligence (+6). Stlth-: It makes you less stealthy. Level 5 of the Realm of Zot (10, 12, Zot:5) a +0 whip a +0 cloak of corrosion resistance (10, 13, Zot:5) a +0 glaive (11, 12, Zot:5) a +0 dire flail a +0 shortbow (12, 13, Zot:5) a +12 club of electrocution (17, 13, Zot:5) a +8 club of electrocution (20, 13, Zot:5) a +12 heavy club (26, 25, Zot:5) a +0 short sword a +0 battleaxe (27, 25, Zot:5) a +1 heavy glaive a +0 cloak a +0 dagger (28, 26, Zot:5) a +0 battleaxe a +0 tower shield a +0 cloak of corrosion resistance a +2 long sword of flaming a +1 short sword of venom a +0 halberd a +0 cloak of corrosion resistance a +0 whip (29, 26, Zot:5) a +0 short sword (32, 3, Zot:5) a +10 heavy club (33, 4, Zot:5) a +0 trident (34, 18, Zot:5) a +4 scythe of venom (35, 3, Zot:5) a +10 club of venom (36, 38, Zot:5) a +12 club of venom (37, 15, Zot:5) a +0 plate armour a +0 glaive (38, 28, Zot:5) 4 darts of disjunction (40, 3, Zot:5) a +12 club of flaming (46, 23, Zot:5) a +0 robe (50, 9, Zot:5) a +8 club of flaming (52, 48, Zot:5) a +0 hand axe Level 1 of the Depths [Shop] Gabom's Mass Market a +2 heavy double sword (1575 gold) 2 large rocks (78 gold) a +0 heavy giant spiked club (171 gold) a +0 tower shield (208 gold) a +0 heavy eveningstar (1315 gold) 4 large rocks (156 gold) a +0 plate armour (468 gold) a +0 plate armour (468 gold) a +0 plate armour (468 gold) [Shop] Upnoelis's Changing Room a potion of mutation (145 gold) a staff of alchemy (425 gold) a potion of lignification (54 gold) a potion of lignification (54 gold) a potion of mutation (145 gold) Zoowynes's Book of Reconfiguration (544 gold) Spells Type Level a - Mercury Arrow Conjuration/Alchemy 2 b - Irradiate Conjuration/Alchemy 5 c - Sculpt Simulacrum Ice/Alchemy 6 a potion of lignification (54 gold) the rimehorn talisman "Qimuf" {Rampage rElec Will- Str+4} (742 gold) [rimehorn talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rElec: It insulates you from electricity. Will-: It decreases your willpower. Str+4: It affects your strength (+4). [Shop] Welu's General Store a +2 short sword of speed (273 gold) a scroll of torment (123 gold) a +4 chain mail of willpower (429 gold) the +0 scimitar of Hatred {vamp, rPois} (379 gold) rPois: It protects you from poison. It cannot be enchanted further. The Shining One disapproves of the use of such an item. a wand of light (3) (163 gold) a +6 battleaxe of venom (572 gold) [Shop] Kiow's Jewellery Emporium an amulet of guardian spirit (780 gold) the inkwell talisman of Asceticism {rF+++ rC+ rN+ Str-3} (2002 gold) [inkwell talisman] rF+++: It renders you almost immune to fire. rC+: It protects you from cold. rN+: It protects you from negative energy. Str-3: It affects your strength (-3). a ring of protection from cold (650 gold) a riddle talisman (780 gold) the ring of Sixured {rPois EV+5 Dex+3} (1391 gold) [ring of evasion] rPois: It protects you from poison. EV+5: It affects your evasion (+5). Dex+3: It affects your dexterity (+3). an amulet of wildshape (780 gold) [Shop] Evaider's Jewellery Shoppe a ring of poison resistance (380 gold) a +5 ring of evasion (684 gold) a ring of willpower (475 gold) a ring of protection from fire (475 gold) a +6 ring of dexterity (684 gold) the dreamshard necklace {*Dream Acrobat} (3800 gold) [amulet of the acrobat] *Dream: It absorbs a single lethal wound into itself, holding its wearer just short of death and releasing dream-creatures to guard them. Acrobat: It increases your evasion after moving or waiting. (6, 9, Depths:1) a parchment of Sigil of Binding (7, 22, Depths:1) a parchment of Plasma Beam (8, 7, Depths:1) a +0 rapier (8, 25, Depths:1) a +1 hat of see invisible (8, 26, Depths:1) the +9 spear "Mitotauw" {antimagic, *Corrode Will+ Int+4} *Corrode: It may corrode you when you take damage. Will+: It increases your willpower. Int+4: It affects your intelligence (+4). It cannot be enchanted further. (8, 35, Depths:1) a +1 great sword of flaming (8, 38, Depths:1) a +2 scimitar of venom a +0 robe (9, 16, Depths:1) a +0 robe (9, 24, Depths:1) the +4 longbow of Fate {elec, Fly rF+ rN++ Dex-2} Fly: It grants you flight. rF+: It protects you from fire. rN++: It greatly protects you from negative energy. Dex-2: It affects your dexterity (-2). It cannot be enchanted further. (9, 30, Depths:1) a +0 broad axe a +0 scale mail a +0 buckler (9, 34, Depths:1) a +1 war axe a +0 plate armour (10, 40, Depths:1) a +0 dire flail a +0 dire flail (11, 38, Depths:1) a +0 ring mail (11, 40, Depths:1) a +3 scimitar of venom a +0 robe (11, 41, Depths:1) 4 large rocks (13, 4, Depths:1) a +6 ring of strength a +6 ring of dexterity (14, 5, Depths:1) a +0 great sword of flaming (16, 4, Depths:1) a +6 ring of dexterity (16, 5, Depths:1) an amulet of alchemy the amulet of Elemental Vulnerability {rPois rF-- rC-- AC+8} [amulet of nothing] rPois: It protects you from poison. rF--: It makes you very vulnerable to fire. rC--: It makes you very vulnerable to cold. AC+8: It affects your AC (+8). an amulet of magic regeneration (18, 0, Depths:1) 4 large rocks (18, 5, Depths:1) a +4 ring of slaying (19, 0, Depths:1) a +0 robe a +0 quarterstaff (19, 5, Depths:1) a +0 mace (20, 0, Depths:1) 2 large rocks a +2 battleaxe of freezing (20, 1, Depths:1) a +0 trident (20, 22, Depths:1) a +3 quick blade of freezing a +0 robe a +0 buckler (21, 23, Depths:1) a +0 war axe a +0 animal skin (27, 6, Depths:1) a +0 shortbow of flaming (27, 8, Depths:1) 6 darts of disjunction (28, 22, Depths:1) a +7 rapier of venom a +0 robe a +0 buckler (29, 26, Depths:1) 6 gold pieces a +0 buckler (31, 28, Depths:1) a +3 rapier of freezing a +0 robe a +0 buckler (31, 30, Depths:1) a +5 demon whip of pain the +3 faerie dragon scales {Rampage rPois rC- rCorr Hexes} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rPois: It protects you from poison. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Hexes: It increases the power of your Hexes spells. It cannot be enchanted further. a +1 buckler of reflection a +0 rapier a +2 robe of cold resistance a +0 buckler a +0 war axe a +0 animal skin (39, 21, Depths:1) a blade talisman (43, 14, Depths:1) a +0 chain mail (43, 20, Depths:1) a +0 whip a +0 robe a ring of wizardry (44, 21, Depths:1) 3 large rocks (45, 21, Depths:1) a +1 great mace a +0 plate armour (47, 18, Depths:1) a +2 great sword of flaming (51, -14, Depths:1) a +0 dire flail a +0 dire flail (68, 2, Depths:1) 3 atropa-tipped darts Level 2 of the Depths (0, 0, Depths:2) 5 large rocks (2, -5, Depths:2) 4 large rocks (3, -6, Depths:2) a staff of conjuration (4, 0, Depths:2) a +0 battleaxe of freezing (5, -37, Depths:2) 4 large rocks (8, -8, Depths:2) a +0 dire flail a +0 dire flail (11, -36, Depths:2) a +0 robe a +0 dagger (13, 12, Depths:2) 4 large rocks (14, 6, Depths:2) a +0 helmet (16, -16, Depths:2) a +0 flail (27, -28, Depths:2) a +3 rapier of holy wrath (29, -11, Depths:2) a +0 battleaxe (30, -31, Depths:2) a +0 shortbow of flaming (36, -41, Depths:2) 2 poisoned darts (38, -29, Depths:2) a +0 falchion a +0 robe (39, -18, Depths:2) a +0 buckler (44, -36, Depths:2) a +0 plate armour (45, -18, Depths:2) a +3 partisan of venom (46, -26, Depths:2) a +0 dire flail a +0 great mace (46, -16, Depths:2) a +0 great mace a +0 dire flail of concussion Level 3 of the Depths (1, 2, Depths:3) a +2 halberd a +0 plate armour (14, 40, Depths:3) a +2 great sword of flaming (14, 43, Depths:3) a +2 helmet (16, 21, Depths:3) the ring "Bewkarol" {rF- rC++ rCorr Dex+7} [ring of resist corrosion] rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. Dex+7: It affects your dexterity (+7). (unseen) (17, 22, Depths:3) the +0 helmet of the Good {Str+2} Str+2: It affects your strength (+2). It cannot be enchanted further. (25, 15, Depths:3) a scroll of butterflies (26, 11, Depths:3) a scroll of fear (26, 23, Depths:3) 14 gold pieces (27, 11, Depths:3) a scroll of fog (27, 22, Depths:3) 21 gold pieces (27, 23, Depths:3) a potion of cancellation (29, 2, Depths:3) a +1 demon whip of draining (30, 5, Depths:3) a +0 dagger a +0 robe (36, 47, Depths:3) a +3 scimitar of venom a +0 robe (37, 4, Depths:3) a +0 robe (38, 46, Depths:3) a +1 dagger of pain a +0 robe (42, 25, Depths:3) a spider talisman (45, 13, Depths:3) a staff of fire (46, 35, Depths:3) a parchment of Metabolic Englaciation (50, 30, Depths:3) a +0 great mace a +0 ring mail (52, 13, Depths:3) a +0 spear (54, 12, Depths:3) a +0 rapier a +0 animal skin (54, 13, Depths:3) a +0 spear a +2 buckler (58, 15, Depths:3) 21 gold pieces (61, 34, Depths:3) a +0 dire flail a +0 dire flail Level 4 of the Depths [Shop] Oxzigom's Assorted Antiques 3 scrolls of fear (456 gold) a scroll of identify (76 gold) a phial of floods (1520 gold) a +0 chain mail (228 gold) a +0 plate armour (684 gold) a +0 sling (57 gold) the +1 sling of the Crawling Thing {chaos, Dex+5} (957 gold) Dex+5: It affects your dexterity (+5). It cannot be enchanted further. The Shining One disapproves of the use of such an item. a scroll of immolation (152 gold) a lightning rod (4/4) (1520 gold) a scroll of revelation (285 gold) [Shop] Plog's Magic Scroll Shop a scroll of identify (80 gold) a scroll of enchant armour (301 gold) a scroll of identify (80 gold) a scroll of fear (160 gold) a scroll of poison (160 gold) a scroll of vulnerability (160 gold) [Shop] Nuffoen's Magic Scroll Boutique a scroll of poison (160 gold) a scroll of identify (80 gold) a scroll of vulnerability (160 gold) a scroll of identify (80 gold) a scroll of silence (381 gold) a scroll of vulnerability (160 gold) [Shop] Benuigep's Weapon Boutique a +0 quarterstaff (155 gold) the +7 short sword of Mourning {venom, rN++ Stlth+} (1825 gold) rN++: It greatly protects you from negative energy. Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 flail (108 gold) a +0 mace (93 gold) a +0 dagger (62 gold) a +0 glaive (310 gold) a +0 glaive (310 gold) a +0 dagger of venom (136 gold) 6 darts of disjunction (167 gold) (0, 0, Depths:4) a +3 demon trident of electrocution a +0 chain mail the orb of Curiosity {Energy, Rampage Ice} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Ice: It increases the power of your Ice spells. (1, 21, Depths:4) a +0 pair of boots (3, -1, Depths:4) a +1 great sword of flaming (10, 15, Depths:4) 5 boomerangs (16, -6, Depths:4) a +2 heavy spear 2 silver javelins a +0 leather armour (25, 31, Depths:4) a +0 chain mail (32, -6, Depths:4) a +0 robe a +1 dagger of venom a +1 buckler of resistance a +0 scale mail a +3 long sword of valour a +0 flail (32, -1, Depths:4) a +0 trident (33, -6, Depths:4) a +0 mace (34, -6, Depths:4) a +0 mace (34, -3, Depths:4) a +1 cloak a +0 dagger (35, -4, Depths:4) a +0 animal skin a +0 hand axe (36, 9, Depths:4) a parchment of Hellfire Mortar (36, 14, Depths:4) a +2 great sword of flaming (39, -19, Depths:4) the +2 chain mail of the Lute {Str+7 Int+2 Stlth-} Str+7: It affects your strength (+7). Int+2: It affects your intelligence (+2). Stlth-: It makes you less stealthy. It cannot be enchanted further. (40, 5, Depths:4) 2 poisoned darts (42, -6, Depths:4) 5 large rocks a +0 robe a +0 flail (45, -3, Depths:4) a +0 buckler a +0 ring mail of positive energy a +2 long sword a +0 war axe (45, -2, Depths:4) a +0 trident (45, 20, Depths:4) 4 large rocks (48, -9, Depths:4) a +0 hand axe (48, 18, Depths:4) a granite talisman (50, -6, Depths:4) a +0 scimitar (58, 0, Depths:4) a +0 chain mail