MTDW Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (8, -2, D:1) a bat skeleton (9, -29, D:1) a +0 dagger 3 stones (14, -41, D:1) a +0 sling (14, -39, D:1) a ball python corpse (skeletalised by now) (15, -24, D:1) a ball python corpse (skeletalised by now) (16, 18, D:1) a +0 club a goblin skeleton (18, -27, D:1) a +0 ring mail (25, -12, D:1) a +0 plate armour (25, -7, D:1) a staff of necromancy (43, -13, D:1) a +0 dagger (57, -34, D:1) a hobgoblin corpse (skeletalised by now) (57, 0, D:1) a +0 leather armour (59, -12, D:1) a +0 club (59, -7, D:1) a +0 club (60, -12, D:1) a +0 leather armour (60, -7, D:1) a goblin corpse (skeletalised by now) a rat corpse (skeletalised by now) (61, -7, D:1) a +0 club (64, -7, D:1) a +0 spear Level 2 of the Dungeon [Shop] Hofus's Antique Weapon Emporium a +0 hand axe (69 gold) a +0 hand axe (69 gold) a +0 halberd (92 gold) a +0 dagger (46 gold) a +0 dagger (46 gold) a +0 club (11 gold) a +0 broad axe (207 gold) a +0 short sword (69 gold) the +11 hand axe "Poiwnylo" {heavy, Bane rElec Int+4} (1904 gold) Bane: It inflicts you with a random bane when you equip it. rElec: It insulates you from electricity. Int+4: It affects your intelligence (+4). It cannot be enchanted further. (5, -4, D:2) a rat corpse (skeletalised by now) (11, -2, D:2) a +0 scale mail (13, 17, D:2) a +0 club (26, -7, D:2) a +0 trident (28, 25, D:2) a +0 dagger (35, 11, D:2) 4 stones (44, 24, D:2) a rat skeleton (47, -6, D:2) a +0 club (48, -3, D:2) a +0 dagger a +0 sling (51, 8, D:2) a frilled lizard corpse (skeletalised by now) (54, 8, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (3, 5, D:3) a +0 dagger an orc corpse (12, -6, D:3) a +0 robe (19, -18, D:3) a +0 club a goblin corpse (21, -18, D:3) an inkwell talisman (22, 17, D:3) a +0 leather armour (26, 18, D:3) a +0 robe (27, 18, D:3) a +0 falchion (45, 17, D:3) a +0 whip