Dungeon Crawl Stone Soup version 0.34-a0-465-ga9e21796be (webtiles) character file. Game seed: 1500221233131853011 93 MTDW the Chiller (level 4, -3/30 HPs) Began as a Barachi Ice Elementalist on July 28, 2025. Slain by Terence ... wielding a +0 hand axe of flaming (6 damage) ... on level 2 of the Dungeon. The game lasted 00:02:42 (1219 turns). MTDW the Chiller (Barachi Ice Elementalist) Turns: 1219, Time: 00:02:42 Health: -3/30 AC: 2 Str: 9 XL: 4 Next: 62% Magic: 0/9 EV: 11 Int: 17 God: Gold: 163 SH: 5 Dex: 13 Spells: 3/10 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... c - amulet of reflection Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: reflection @: unable to hop, slow A: amphibious, frog-like legs 1, +LOS a: Hop You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 163 gold pieces. Inventory: Missiles b - 6 curare-tipped darts Armour a - a +0 robe (worn) Jewellery c - an amulet of reflection (worn) Scrolls h - a scroll of identify {unknown} c - a scroll of enchant weapon {unknown} e - a scroll of revelation {unknown} Potions d - a potion of cancellation {unknown} f - 2 potions of heal wounds {unknown} j - a potion of brilliance {unknown} k - a potion of attraction {unknown} l - a potion of berserk rage {unknown} Skills: - Level 2.1 Dodging - Level 1.7 Stealth + Level 3.7 Spellcasting + Level 6.0 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 92% 1d9 1% 1 b - Frozen Ramparts Ice 46% 1d7 4% 3 c - Ozocubu's Armour Ice 23% N/A 4% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Ice Beast Ice/Summ 13% N/A 14% 3 Magic Dart Conj 12% 1d3 16% 1 Blink Tloc 6% N/A 24% 2 Call Imp Summ 6% N/A 24% 2 Construct Spike Launche Frge 6% 2d3 24% 2 Confusing Touch Hex 3% N/A 43% 3 Fulminant Prism Conj/Alch 1% 3d5 85% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ( Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 hand axe of flaming and wearing a +0 chain mail (almost dead, 100% to hit) You freeze Terence. Terence is almost dead. The wall freezes Terence but does no damage. You block Terence's attack. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. The wall freezes Terence. Terence screams, "Your supposed skill won't protect you!" You block Terence's attack. You closely miss Terence. Terence is almost dead. The frozen ramparts melt away. Terence barely misses you. Okay, then. Your legs are too worn out to hop. You hit Terence but do no damage. Terence is almost dead. Terence barely misses you. You hit Terence but do no damage. Terence is almost dead. Terence hits you with a +0 hand axe of flaming. * * * LOW HITPOINT WARNING * * * Terence burns you. * * * LOW HITPOINT WARNING * * * Your legs are too worn out to hop. Okay, then. You hit Terence but do no damage. Terence is almost dead. Terence hits you with a +0 hand axe of flaming. You die... Terence says, "Win and live. Lose and die. It's the rule of life." ######### #.......# #@#####.# # ###@# #.# .# #...# #.# .# #.#.# #)##.###### #.#.#####.......... #.#..........###### #.########.### #. ### #.#........# #. ##.#######.#.######.# #. You could see Terence. Vanquished Creatures 3 gnolls (D:2) 3 adders (D:2) A ribbon worm (D:2) An endoplasm (D:1) 4 hobgoblins (D:1) 4 jackals (D:2) 2 quokkas (D:1) 4 ball pythons 8 bats 3 frilled lizards (D:1) A goblin (D:1) 3 kobolds 9 rats 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MTDW the Barachi Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 122 | D:1 | Reached skill level 5 in Ice Magic 150 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 413 | D:1 | Found Yduets's Weapon Shoppe. 843 | D:2 | Reached XP level 3. HP: 21/24 MP: 3/7 929 | D:1 | Learned a level 3 spell: Frozen Ramparts 933 | D:1 | Learned a level 3 spell: Ozocubu's Armour 1073 | D:2 | Reached XP level 4. HP: 23/30 MP: 2/9 1076 | D:2 | Reached skill level 6 in Ice Magic 1188 | D:2 | Noticed Terence 1219 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_5, layout_basic, serial_shops, shop, minivault_4 D:2: layout_loops_ring, uniq_sigmund, uniq_terence, uniq_natasha Skill XL: | 1 2 3 4 | ---------------+-------------+----- Ice Magic | 5 6 | 6.0 Spellcasting | 3 | 3.7 Dodging | | 2.1 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 3 | 5 || 8 Cast: Freeze | 48 | 14 || 62 Frozen Ramparts | 3 | 2 || 5 Ability: Hop | 2 | 1 || 3 Use: Potion | 1 | || 1 Armour: Robe | 34 | 7 || 41 Dodge: Dodged | 38 | 10 || 48 Block: Other | | 3 || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1410 | 1385 | 25 | 63 | 919 | 2 | 705.0 | Dungeon | 1410 | 1385 | 25 | 63 | 919 | 2 | 705.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1023 daAuts D:2: 386 daAuts