MTDW Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) (5, -1, D:1) a frilled lizard corpse (skeletalised by now) (10, -24, D:1) a +0 short sword a hobgoblin skeleton (12, -45, D:1) a +0 whip a kobold skeleton (12, -24, D:1) a +0 short sword (15, -2, D:1) a +0 club a goblin corpse (skeletalised by now) (31, -10, D:1) a +0 dagger 5 stones (36, -10, D:1) a frilled lizard corpse (skeletalised by now) (38, -23, D:1) a goblin corpse (skeletalised by now) (43, -38, D:1) a ball python skeleton (44, -15, D:1) a bat skeleton (55, -32, D:1) a +0 club 3 stones (55, -11, D:1) a +0 club a goblin corpse (skeletalised by now) (59, -11, D:1) a +0 hand axe (63, -8, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (4, 11, D:2) 2 poisoned darts (19, -13, D:2) an adder skeleton (19, -12, D:2) a quokka skeleton (19, 27, D:2) a +0 spear (23, 21, D:2) a frilled lizard corpse (skeletalised by now) (35, 18, D:2) a staff of conjuration (48, 11, D:2) a +0 club (51, 10, D:2) a +0 ring mail Level 3 of the Dungeon [Shop] Qoyc's Jewellery Shoppe an amulet of magic regeneration (unknown) (330 gold) a ring of see invisible (unknown) (165 gold) a +4 ring of protection (unknown) (396 gold) the medusa talisman of Gluttony {-Tele rCorr Dex+6} (990 gold) [medusa talisman] -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Dex+6: It affects your dexterity (+6). an amulet of guardian spirit (unknown) (330 gold) a ring of protection from cold (unknown) (275 gold) a rimehorn talisman (275 gold) a +5 ring of evasion (unknown) (396 gold) a ring of magical power (unknown) (220 gold) a +4 ring of slaying (unknown) (396 gold) a quill talisman (220 gold) (2, 0, D:3) a +0 ring mail (10, 6, D:3) a hobgoblin corpse (skeletalised by now) (11, 6, D:3) a +0 sling a +0 dagger (17, 37, D:3) 14 gold pieces (32, 8, D:3) a +0 plate armour (33, 22, D:3) a +0 scale mail (39, 31, D:3) an adder corpse (44, 9, D:3) a +0 falchion (49, 11, D:3) a bat corpse