Dungeon Crawl Stone Soup version 0.33.0-12-g7cc96d47fd (webtiles) character file. Game seed: 7853464569140366789 2068 MTDW the Magician (level 9, 0/52 HPs) Began as a Deep Elf Conjurer on May 14, 2025. Shot with an arrow by a centaur (15 damage) ... on level 7 of the Dungeon. The game lasted 00:06:01 (4078 turns). MTDW the Magician (Deep Elf Conjurer) Turns: 4078, Time: 00:06:02 Health: 0/52 AC: 5 Str: 4 XL: 9 Next: 5% Magic: 15/21 EV: 14 Int: 26 God: Gold: 214 SH: 0 Dex: 15 Spells: 11/22 levels left rFire . . . m - +5 club rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . l - +2 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ e - ring of wizardry HPRegen 0.28/turn (no ring) MPRegen 0.34/turn %: wizardry (x1) @: no status effects A: magic regeneration a: no special abilities You were on level 7 of the Dungeon. You visited 1 branch of the dungeon, and saw 8 of its levels. You collected 214 gold pieces. Inventory: Hand Weapons m - a +5 club (weapon) Armour a - a +0 robe (worn) l - a +2 helmet (worn) Jewellery e - a ring of wizardry (worn) Scrolls c - a scroll of poison {unknown} g - 2 scrolls of amnesia {unknown} i - 7 scrolls of identify {unknown} k - a scroll of vulnerability {unknown} n - a scroll of immolation {unknown} p - 2 scrolls of silence {unknown} r - 3 scrolls of teleportation {unknown} s - a scroll of brand weapon {unknown} t - a scroll of blinking {unknown} Potions b - a potion of magic d - 4 potions of curing {unknown} f - 4 potions of cancellation {unknown} h - 2 potions of moonshine {unknown} j - a potion of enlightenment {unknown} o - 2 potions of resistance {unknown} q - a potion of lignification {unknown} u - a potion of heal wounds {unknown} Skills: - Level 4.0 Fighting - Level 6.0 Dodging - Level 5.0 Stealth + Level 7.2 Spellcasting - Level 7.0 Conjurations + Level 4.2 Translocations + Level 4.2 Alchemy You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 90% 2d7 1% 2 c - Fulminant Prism Conj/Alch 19% 3d10 2% 4 d - Iskenderun's Mystic Conj/Tloc 38% 2d9 (+2d4 2% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 62% N/A 1% 2 Lesser Beckoning Tloc 62% N/A 1% 2 Momentum Strike Conj/Tloc 76% 3d10 1% 2 Haunt Necr/Summ 4% N/A 100% 7 Borgnjor's Revivificati Necr 4% N/A 100% 8 Death's Door Necr 4% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple: D:4-7 Lair: D:8-11 Altars: Elyvilon Qazlal Trog Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You hear the roar of battle. There is an entrance to a bailey on this level. Hurry and find it before the portal closes forever! You hear the faint creaking of a portcullis nearby. The centaur shouts! The centaur shoots an arrow. The arrow hits you. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow barely misses you. There is a stone staircase leading down here. Unknown command. Unknown command. Casting: Fulminant Prism (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 2% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The centaur shoots an arrow. The arrow hits you! Casting: Fulminant Prism (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 2% risk of failure) Press: ? - help, Dir - move target Aim: a centaur, wielding a +0 shortbow (ally target) Okay, then. Casting: Fulminant Prism (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 orcbow (89% to hit) You focus your ray upon the centaur. The searing ray hits the centaur. The centaur is moderately wounded. (Press . to maintain the ray.) The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * Your fulminant prism crackles loudly. You hear a shout! The searing ray hits the centaur. The centaur is moderately wounded. The centaur shoots an arrow. The arrow hits you! You die... .$....#...## ###.#.##..####.#. ......$.....?(.. . ....##.[####### ### #.K.# #.*c# ####...# #...c..######## #.##/#.@....$.ß # #.########## #. #. You could see 2 centaurs, a kobold and a friendly fulminant prism. Vanquished Creatures Pikel (D:7) 2 wyverns A water moccasin (D:7) 2 ice beasts 2 ogres (D:6) A centaur (D:6) 2 lemures (D:7) 3 phantoms 3 scorpions (D:4) A bombardier beetle (D:4) An orc priest (D:5) A jelly (D:6) 2 sleepcaps 3 iguanas Robin (D:3) 11 adders 2 shadow imps (D:4) 2 ufetubi (D:5) 2 dart slugs 3 orcs (D:5) 2 giant cockroaches (D:4) 6 hobgoblins 3 jackals (D:4) A quokka (D:1) 4 ball pythons 6 bats An endoplasm (D:2) 2 frilled lizards 12 goblins 4 kobolds A rat (D:1) 88 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MTDW the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 613 | D:2 | Reached XP level 2. HP: 15/15 MP: 4/8 642 | D:2 | Learned a level 2 spell: Searing Ray 681 | D:2 | Reached XP level 3. HP: 19/19 MP: 3/10 696 | D:2 | Reached skill level 5 in Conjurations 1053 | D:2 | Reached XP level 4. HP: 24/24 MP: 8/12 1058 | D:2 | Learned a level 4 spell: Fulminant Prism 1063 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1317 | D:3 | Noticed Robin 1874 | D:3 | Killed Robin 1875 | D:3 | Reached skill level 5 in Spellcasting 1977 | D:4 | Reached XP level 5. HP: 28/28 MP: 9/15 2108 | D:4 | Found a stormy altar of Qazlal. 2108 | D:4 | Found a bloodstained altar of Trog. 2108 | D:4 | Found a white marble altar of Elyvilon. 2176 | D:4 | Reached XP level 6. HP: 32/32 MP: 6/17 2659 | D:5 | Entered Level 5 of the Dungeon 2659 | D:5 | Noticed a wyvern 2663 | D:5 | Killed a wyvern 2664 | D:5 | Reached skill level 1 in Translocations 2664 | D:5 | Reached skill level 1 in Alchemy 2724 | D:5 | Reached XP level 7. HP: 25/36 MP: 12/19 3457 | D:6 | Reached XP level 8. HP: 27/41 MP: 2/20 3528 | D:6 | Reached skill level 5 in Stealth 3531 | D:6 | Reached skill level 1 in Fighting 3865 | D:7 | Noticed Pikel 3877 | D:7 | Killed Pikel 3891 | D:8 | HP: 1/47 [wyvern (3)] 3894 | D:8 | Reached XP level 9. HP: 1/52 MP: 13/21 4078 | D:7 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_tunnels, layout_rooms, serial_corexii_hall, chequers_hall_statues_y, corexii_hall_statues_l, chequers_hall_statues_y, chequers_hall_statues_corner_a, minmay_misc_feat_tiny, minmay_misc_feat_pillars D:2: layout_basic D:3: layout_basic, mrwooster_statue_mirror, uniq_robin D:4: layout_gridville, gammafunk_temple_overflow_forgotten D:5: layout_basic D:6: layout_loops_ring D:7: layout_loops_ring, tgw_sif, temple_statues, enter_bailey_3, uniq_pikel D:8: layout_basic, serial_bayou_lake_a Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 4 5 6 7 | 7.2 Conjurations | 5 6 7 | 7.0 Translocations | 1 4 | 4.2 Alchemy | 1 4 | 4.2 Stealth | 4 5 | 5.0 Fighting | 4 | 4.0 Dodging | 6 | 6.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 39 | 44 | || 83 Fulminant Prism | | 7 | 26 || 33 Searing Ray | | 12 | 9 || 21 Iskenderun's Myst | | | 6 || 6 Use: Potion | | | 1 || 1 Armour: Robe | | 7 | 23 || 30 Dodge: Dodged | 1 | 2 | 16 || 19