MTDW

Level 1 of the Dungeon
(0, 0, D:1)
  6 stones
(1, -27, D:1)
  a bat corpse (skeletalised by now)
(1, -3, D:1)
  a hobgoblin corpse (skeletalised by now)
(2, -22, D:1)
  a +0 sling
(7, -32, D:1)
  4 stones
(7, -2, D:1)
  a +0 dagger
(10, -5, D:1)
  a +0 club
  3 stones
  a kobold corpse (skeletalised by now)
(10, 3, D:1)
  a rat corpse (skeletalised by now)
(15, 5, D:1)
  a +0 robe
(18, -30, D:1)
  a ball python corpse (skeletalised by now)
(18, -16, D:1)
  a +0 sling
(20, 5, D:1)
  a +0 dagger
(22, -12, D:1)
  2 stones
(23, -14, D:1)
  7 stones
(33, 6, D:1)
  2 poisoned darts
(34, 3, D:1)
  a jackal skeleton
(39, 3, D:1)
  a rat skeleton
(43, 8, D:1)
  5 stones
(44, -10, D:1)
  a frilled lizard skeleton
(47, -7, D:1)
  a rat corpse (skeletalised by now)

Level 2 of the Dungeon
(0, 0, D:2)
  a +0 sling
(0, 2, D:2)
  a +0 dagger
  a goblin corpse (skeletalised by now)
(1, 1, D:2)
  a +0 dagger
(5, 1, D:2)
  2 boomerangs
(7, 1, D:2)
  a +0 ring mail
(11, -10, D:2)
  a +0 plate armour
(14, 22, D:2)
  4 darts of disjunction
(19, -6, D:2)
  4 stones
(20, 21, D:2)
  a +0 robe
(23, 22, D:2)
  a +0 club
(24, 24, D:2)
  a +0 club
(32, -4, D:2)
  an adder corpse (skeletalised by now)
(33, 1, D:2)
  a +0 dagger
(37, -15, D:2)
  a hobgoblin corpse (skeletalised by now)
(41, 17, D:2)
  a +0 leather armour
(44, -2, D:2)
  a +0 scale mail
(45, -11, D:2)
  a +0 short sword
(50, 22, D:2)
  a ball python skeleton
(61, -5, D:2)
  3 stones

Level 3 of the Dungeon
(0, 21, D:3)
  a hobgoblin skeleton
(0, 24, D:3)
  a bat skeleton
(14, 31, D:3)
  an adder corpse (skeletalised by now)
(19, -5, D:3)
  a +0 dagger
  3 stones
  a kobold corpse (skeletalised by now)
(20, -13, D:3)
  a +0 ring mail
(20, 3, D:3)
  5 poisoned darts
(21, 13, D:3)
  a +0 dagger
  a +0 club
  7 stones
  a kobold skeleton
(21, 14, D:3)
  a +0 short sword
  a stone
(23, -9, D:3)
  a +0 hat
(32, -9, D:3)
  the +7 dagger of Crusades {holy, ^Contam ^Drain rN++ SInv}
    ^Contam:    It causes magical contamination when unequipped.
    ^Drain:     It drains your maximum health when unequipped.
    rN++:       It greatly protects you from negative energy.
    SInv:       It lets you see invisible.
  a frilled lizard skeleton
(33, 18, D:3)
  a +0 short sword
  3 poisoned darts
  a kobold skeleton
(37, 15, D:3)
  a bat skeleton
(39, 15, D:3)
  a bat skeleton
(40, 13, D:3)
  a human skeleton
(49, 16, D:3)
  an adder corpse (skeletalised by now)
(50, 14, D:3)
  a +0 dagger
  5 stones
  a kobold corpse (skeletalised by now)
(50, 16, D:3)
  a +0 sling
(52, 9, D:3)
  a +0 sling
(55, 32, D:3)
  a staff of fire
(59, 14, D:3)
  7 stones

Level 4 of the Dungeon
(0, 0, D:4)
  a +1 whip of venom
(8, 22, D:4)
  a +0 dagger
(16, -30, D:4)
  a +0 dagger
  a stone
(19, -16, D:4)
  a +0 dagger
  a +0 club
  a +0 club
(20, -31, D:4)
  a +0 dagger
(26, -31, D:4)
  a +1 helmet
(26, -11, D:4)
  a +0 sling
(26, 18, D:4)
  a +3 vampiric dagger
  a +0 leather armour
(27, -30, D:4)
  a +1 dire flail of holy wrath
  a +2 leather armour of fire resistance
(27, 2, D:4)
  a +0 giant club
(28, 23, D:4)
  2 poisoned darts
(45, -2, D:4)
  a +0 hammer
(47, -3, D:4)
  a +0 hammer
(48, -3, D:4)
  a +4 quarterstaff of chaos
  a +0 cloak
(51, -4, D:4)
  a +0 hammer
(53, -4, D:4)
  a +0 hammer
(54, -5, D:4)
  a +0 hammer

Level 5 of the Dungeon
(2, -11, D:5)
  a +0 flail
(3, -12, D:5)
  a +0 flail
(8, 1, D:5)
  a +0 flail
(11, -3, D:5)
  a +0 trident
(14, -15, D:5)
  a +0 giant club
(19, -11, D:5)
  a +0 hand axe
(20, 15, D:5)
  a +0 chain mail
(25, 15, D:5)
  a +0 robe
(29, -21, D:5)
  a +0 barding
(29, 11, D:5)
  a +0 club
  a +2 antimagic mace
(29, 13, D:5)
  a +0 dagger
  a +0 leather armour
(35, -7, D:5)
  a +0 ring mail
  a +0 dagger
  a +0 hand axe
(35, -6, D:5)
  a +0 ring mail
  a +0 short sword
(43, 12, D:5)
  a +0 ring mail
(47, -13, D:5)
  4 stones

Level 6 of the Dungeon
(0, 0, D:6)
  5 stones
(6, 15, D:6)
  a +0 trident
  a +0 leather armour
(10, -1, D:6)
  a +0 spear
  a +0 chain mail
(14, 1, D:6)
  a +0 flail
(16, 6, D:6)
  a +0 spear
(17, 6, D:6)
  a +0 robe
  a +0 club
(17, 28, D:6)
  8 stones
(22, 19, D:6)
  a +0 scythe of venom
  a +2 robe
(32, 26, D:6)
  a +0 giant spiked club
(34, 24, D:6)
  a +0 giant club
(41, 18, D:6)
  8 stones
(41, 20, D:6)
  a large rock
(42, 22, D:6)
  4 stones
(43, 17, D:6)
  5 stones
(43, 21, D:6)
  8 stones
(43, 22, D:6)
  a large rock
(44, 18, D:6)
  4 stones
(44, 22, D:6)
  6 stones
(44, 23, D:6)
  a large rock
(45, 19, D:6)
  the +6 shillelagh "Devastator" {shatter}
(45, 20, D:6)
  a +1 scimitar of distortion
  +0 swamp dragon scales
(46, 6, D:6)
  a +0 leather armour
(46, 7, D:6)
  a +0 rapier
  a +0 leather armour of cold resistance
(46, 15, D:6)
  4 stones
(47, 20, D:6)
  5 stones
(47, 21, D:6)
  6 stones
(48, 18, D:6)
  5 stones
(48, 20, D:6)
  9 stones
(48, 22, D:6)
  4 stones
(51, 18, D:6)
  8 stones

Level 7 of the Dungeon
(0, 0, D:7)
  a +0 war axe
(10, -4, D:7)
  a +0 hand axe
(11, -24, D:7)
  2 poisoned darts
(17, -10, D:7)
  2 poisoned darts
(31, 15, D:7)
  a +0 whip
  a +0 whip
  a +0 spear
  a +0 ring mail
(31, 17, D:7)
  a +0 halberd
(33, -31, D:7)
  a +0 giant club
(34, 7, D:7)
  a +3 dagger of draining
  a +0 dagger
  4 stones
  a +0 whip
(35, 7, D:7)
  a +0 club
  a +0 dagger
  2 poisoned darts
  a +0 dagger
  8 stones
(36, 4, D:7)
  a +0 short sword
  5 stones
(50, -6, D:7)
  a +1 antimagic morningstar
  a +0 leather armour
  a +0 dagger
  a +0 robe
  a +0 club
  a +0 leather armour
  a +0 morningstar
  a +0 dagger

Level 8 of the Dungeon
(5, 2, D:8)
  2 scrolls of enchant weapon
  4 scrolls of enchant armour
(12, 2, D:8)
  a +0 morningstar
(13, 4, D:8)
  a +0 dagger
  a +0 chain mail
(20, 13, D:8)
  6 gold pieces
  a +0 battleaxe
  a +0 robe
(21, 20, D:8)
  a wand of flame (22)
(26, 4, D:8)
  7 gold pieces
(36, 36, D:8)
  9 stones
(36, 40, D:8)
  a +0 flail
  a +0 scale mail
(36, 41, D:8)
  a +0 mace
  a +0 dire flail
  a +0 plate armour
  a +0 hand axe
(37, 40, D:8)
  a +0 whip
(39, 35, D:8)
  a potion of moonshine