MTDW Level 1 of the Dungeon (0, 4, D:1) a +0 dagger (0, 25, D:1) a +0 ring mail (3, 2, D:1) a +0 dagger (6, 18, D:1) a hobgoblin skeleton a jackal skeleton (6, 19, D:1) a jackal skeleton (7, 18, D:1) a jackal skeleton (16, 26, D:1) a +0 mace (17, 6, D:1) a +0 chain mail (19, 8, D:1) a rat skeleton (21, 7, D:1) a hobgoblin skeleton (22, 24, D:1) a +0 dagger 4 stones (26, 3, D:1) 8 stones (26, 28, D:1) a +0 dagger a kobold skeleton (36, -1, D:1) a +0 short sword (36, 13, D:1) a quokka skeleton (37, 17, D:1) a +0 dagger (38, 18, D:1) a hobgoblin skeleton (39, 25, D:1) a +0 spear (41, 17, D:1) a quokka skeleton (42, 26, D:1) a +0 short sword (44, 19, D:1) a +0 dagger Level 2 of the Dungeon (1, -2, D:2) a +0 leather armour (1, 3, D:2) a +0 short sword a kobold skeleton (6, 14, D:2) a beast talisman (9, 4, D:2) a +0 ring mail (17, 22, D:2) a +0 robe (24, -5, D:2) a hobgoblin corpse (skeletalised by now) (26, 11, D:2) a +0 short sword of freezing (26, 21, D:2) a +0 pair of gloves (34, 30, D:2) a +0 short sword (39, -8, D:2) 5 javelins (43, 20, D:2) 5 stones (44, 22, D:2) a staff of fire Level 3 of the Dungeon (0, 0, D:3) a +0 whip (5, 4, D:3) a +2 rapier of holy wrath (7, -22, D:3) a +0 falchion a +0 leather armour an orc corpse (skeletalised by now) (10, -26, D:3) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (10, -25, D:3) a +2 heavy falchion an orc corpse (skeletalised by now) (18, 4, D:3) a +0 dagger 8 poisoned darts a kobold corpse (skeletalised by now) (18, 11, D:3) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (19, -16, D:3) 5 stones (19, 6, D:3) a +0 whip of venom a kobold corpse (skeletalised by now) (21, -26, D:3) an iguana corpse (skeletalised by now) (23, 0, D:3) a +0 robe (24, -24, D:3) a +0 robe (26, -20, D:3) a rat corpse (skeletalised by now) (26, 22, D:3) 5 stones (26, 24, D:3) 5 stones (26, 26, D:3) 5 stones (29, -12, D:3) a ball python corpse (skeletalised by now) (30, 19, D:3) a scroll of enchant armour (30, 21, D:3) 5 stones (30, 23, D:3) 5 stones (30, 25, D:3) 5 stones (36, -5, D:3) a hobgoblin corpse (skeletalised by now) (37, 10, D:3) a +0 dagger (38, 1, D:3) a +0 robe (52, -11, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) 4 stones (1, -7, D:4) a +0 giant spiked club (10, -13, D:4) a +0 whip 6 poisoned darts (26, 14, D:4) an orb of wrath (27, -24, D:4) a +0 ring mail (31, -35, D:4) a +0 hand axe (38, 14, D:4) a +0 spear (39, -10, D:4) a +0 flail (61, -11, D:4) 6 stones Level 5 of the Dungeon (0, 0, D:5) a +0 robe (12, -2, D:5) a +2 dagger of draining (13, -27, D:5) a +0 robe (14, -54, D:5) a +0 buckler (14, -48, D:5) a +0 quarterstaff (16, -56, D:5) a +0 sling (16, -50, D:5) a +0 robe (18, -25, D:5) a +0 rapier (25, -57, D:5) a +0 trident (25, -20, D:5) a +0 flail (37, -35, D:5) a +0 hand axe a +0 chain mail (40, -17, D:5) 5 stones (40, 0, D:5) a +0 giant club (42, -48, D:5) a +0 whip a +0 club (42, 1, D:5) a +0 club (44, -48, D:5) a +0 flail (45, -48, D:5) a +0 whip (51, -53, D:5) a +0 leather armour (66, 1, D:5) a +2 short sword of protection a +0 scale mail (68, -1, D:5) a +0 giant spiked club (71, 0, D:5) a +0 dagger (72, 1, D:5) 4 stones Level 6 of the Dungeon [Shop] Utzym's One-of-a-Kind Rings the ring "Reschiw" {Fly rElec Wiz Int+2} (754 gold) [ring of wizardry] Fly: It grants you flight. rElec: It insulates you from electricity. Wiz: It increases the success rate of your magical spells. Int+2: It affects your intelligence (+2). the ring of Veraug {rPois Wiz Str+2 Dex-2 Stlth+} (660 gold) [ring of wizardry] rPois: It protects you from poison. Wiz: It increases the success rate of your magical spells. Str+2: It affects your strength (+2). Dex-2: It affects your dexterity (-2). Stlth+: It makes you more stealthy. the ring of Patsod {rElec rF- rC+ Ice} (585 gold) [ring of ice] rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Ice: It increases the power of your Ice spells. the ring "Hoerut" {Fly rN+ Int+3 Clar} (735 gold) [ring of flight] Fly: It grants you flight. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). Clar: It protects you from confusion, rage, mesmerisation and fear. (3, 3, D:6) a +0 giant spiked club a +0 giant spiked club (14, -2, D:6) a +0 great sword a +0 robe (15, -3, D:6) a +0 battleaxe a +0 ring mail (15, 0, D:6) a +0 war axe a +0 plate armour a +0 war axe of draining a +0 robe a +0 dagger a +0 robe a +0 short sword a +0 robe a +5 trident a +0 robe (17, -13, D:6) a +0 war axe (17, -3, D:6) a +0 whip (18, -11, D:6) a +0 short sword (21, -16, D:6) a +0 leather armour (22, -3, D:6) a +0 ring mail (31, 8, D:6) 7 stones (36, 2, D:6) an amulet of faith (39, -40, D:6) a +2 whip of venom a +0 club a +1 hand axe of freezing a +4 chain mail a +0 hand axe a +0 club (41, 3, D:6) a +0 dagger a +0 robe a +0 dagger (41, 4, D:6) a +1 dagger of venom a +0 leather armour (47, -4, D:6) a wand of iceblast (7) (49, -6, D:6) 9 stones (53, -6, D:6) a +0 longbow (54, -12, D:6) 6 datura-tipped darts (57, -31, D:6) a +0 giant club Level 7 of the Dungeon [Shop] Acoitri's General Store a scroll of identify (32 gold) My Sojourn through Swampland (384 gold) a +0 phantom mirror (640 gold) a +2 scale mail of poison resistance (288 gold) a +0 hand axe (48 gold) a wand of flame (22) (246 gold) a +0 sack of spiders (640 gold) 3 stones (4 gold) (0, 0, D:7) a +0 whip a +0 falchion a +0 flail (1, 0, D:7) a +0 short sword a +0 leather armour (3, 13, D:7) a +0 ring mail (6, 33, D:7) a +0 short sword (8, 10, D:7) 6 poisoned darts (9, 33, D:7) a +2 dagger of distortion a +0 robe (10, 33, D:7) a +0 dagger a +0 robe (13, 31, D:7) a +0 hand axe a +0 leather armour (14, 30, D:7) a +0 club a +0 leather armour (14, 31, D:7) a +0 dagger a +0 robe (15, 29, D:7) a +0 short sword (15, 31, D:7) a +0 club (17, 27, D:7) a +0 dire flail (24, -5, D:7) a ring of poison resistance (25, -5, D:7) a +0 leather armour (26, -5, D:7) 16 gold pieces (27, 5, D:7) a +0 hand axe a +2 scale mail of fire resistance (28, 5, D:7) a +0 dagger of draining a +0 robe a +0 mace (29, 31, D:7) a +0 halberd (30, 13, D:7) a +0 mace (32, -2, D:7) a +0 dagger (33, 25, D:7) a +0 scimitar of draining a +0 robe (33, 26, D:7) a +2 halberd a +0 robe (34, 24, D:7) a +2 flail of freezing a +0 robe a +0 heavy dire flail a +0 robe a +0 mace a +0 robe (35, 2, D:7) a +1 whip of electrocution a +0 robe (38, 27, D:7) a +0 halberd a +0 halberd (38, 37, D:7) 3 potions of moonshine Level 8 of the Dungeon (0, 0, D:8) the +5 glaive of the Guard {elec, spectral} (7, -11, D:8) a +0 dagger (9, 3, D:8) a +0 hand axe a +0 plate armour (9, 4, D:8) a +0 hand axe a +0 whip (9, 24, D:8) 6 stones (10, 2, D:8) a +2 whip of flaming (11, 3, D:8) a +0 club a +0 ring mail (22, -14, D:8) 7 stones (39, 12, D:8) a +0 dagger a +0 robe (41, 8, D:8) a +0 whip a +0 hand axe (45, 28, D:8) a +0 chain mail Level 9 of the Dungeon [Shop] Zoucs's Antique Weapon Shoppe the +7 hand cannon "Mule" {flame, backblast, rF+} (1437 gold) rF+: It protects you from fire. a +0 whip of venom (130 gold) a +0 rapier (104 gold) a +0 spear (78 gold) a +2 heavy orcbow (475 gold) a +2 short sword of draining (452 gold) a +0 short sword (78 gold) a +0 club (26 gold) a +0 dagger (52 gold) a +0 halberd (104 gold) (0, 0, D:9) a +0 club (10, -20, D:9) a +0 orcbow (13, -22, D:9) a +0 dire flail a +0 giant spiked club (16, -19, D:9) a +0 robe (20, -34, D:9) a +0 leather armour (39, -54, D:9) a +0 robe a +2 short sword of freezing (39, -34, D:9) 2 javelins (41, -55, D:9) a +0 robe a +3 flail (42, -55, D:9) a +0 robe a +5 short sword (42, -27, D:9) a +0 leather armour a +0 flail (43, -24, D:9) a +0 dagger a +0 robe (44, -26, D:9) a +0 robe a +1 dagger of venom (44, -24, D:9) 2 boomerangs a +0 trident a +0 robe a +2 dagger of venom (44, -21, D:9) a +1 morningstar of flaming +0 swamp dragon scales (45, -47, D:9) 5 stones (46, -5, D:9) a +0 scimitar a +0 plate armour a +0 trident a +0 whip (47, -5, D:9) a +0 dagger a +0 dagger a +0 robe (48, -11, D:9) a staff of fire (53, -35, D:9) a +0 leather armour (57, -20, D:9) a +0 robe (65, -38, D:9) a +0 scale mail Level 10 of the Dungeon (3, -25, D:10) a +2 scimitar of flaming (3, -23, D:10) a +0 orcbow (11, -35, D:10) a +0 dagger a +0 club (11, -34, D:10) a +0 dagger a +0 dagger 4 poisoned darts (12, -35, D:10) a +0 dagger a +0 dagger 6 stones a +0 short sword (12, -19, D:10) a +0 quarterstaff (15, -7, D:10) a +0 dagger a +0 robe (15, -4, D:10) a +0 trident of venom a +0 scale mail a +0 kite shield (15, -3, D:10) a +0 halberd (15, -2, D:10) a +1 spear of venom (16, 3, D:10) a +0 chain mail (31, -2, D:10) a +0 quarterstaff a +0 sling a +0 leather armour (33, -1, D:10) the +2 dagger of World Downfall {flame, *Rage Will+++ Int-2 SInv} *Rage: It berserks you when you make melee attacks (+20% chance). Will+++: It greatly increases your willpower. Int-2: It affects your intelligence (-2). SInv: It lets you see invisible. (33, 0, D:10) a +0 dagger a +0 robe (34, 10, D:10) a +0 quarterstaff (35, -5, D:10) 7 stones (40, 3, D:10) a +0 leather armour a +0 short sword (40, 4, D:10) a +0 robe a +0 dagger (41, 2, D:10) a +0 robe a +0 dagger (41, 6, D:10) a +2 arbalest of electrocution (42, 6, D:10) a +0 club a +0 flail (43, -10, D:10) a +0 dagger (43, 6, D:10) a +0 whip (43, 8, D:10) a +0 club a +0 plate armour a +0 long sword a +0 hand axe a +0 club a +0 hand axe (44, 13, D:10) a +0 giant club a +0 giant club (49, -21, D:10) a +2 cloak (49, -16, D:10) a +0 dagger a +1 cloak of preservation (49, 6, D:10) a +0 robe a +0 dagger (49, 13, D:10) a +0 club (50, -17, D:10) a +0 club (61, 7, D:10) a +0 scale mail Level 11 of the Dungeon [Shop] Safiuj's Book Emporium the Almanac of the Sixfirhy and Distillation (624 gold) Spells Type Level a - Poisonous Vapours Alchemy/Air 1 b - Yara's Violent Unravelling Hexes/Alchemy 5 c - Sculpt Simulacrum Ice/Alchemy 6 d - Maxwell's Capacitive Coupling Air 8 a manual of Long Blades (1040 gold) a book of Party Tricks (286 gold) Ezefoodu's Grimoire of Tropical Drafting (572 gold) Spells Type Level a - Scorch Fire 2 b - Iskenderun's Battlesphere Conjuration/Forgecraft 4 c - Alistair's Walking Alembic Alchemy/Forgecraft 5 d - Hellfire Mortar Fire/Earth/Forgecraft 7 a book of Cantrips (208 gold) a book of Ice (624 gold) a book of Transmutation (520 gold) the Compilation of Geometric Blueprints (624 gold) Spells Type Level a - Blink Translocation 2 b - Summon Forest Summoning/Translocation 5 c - Gell's Gavotte Translocation 6 d - Hellfire Mortar Fire/Earth/Forgecraft 7 Maxwell's Memoranda (546 gold) (0, 0, D:11) a +0 rapier (2, 28, D:11) a +0 dire flail a +0 plate armour (3, 28, D:11) a +0 short sword a +0 leather armour (4, 27, D:11) a +0 short sword (4, 28, D:11) a +0 club a +0 chain mail (16, 10, D:11) a +0 flail (19, 9, D:11) a +0 giant club a +0 giant spiked club (34, 10, D:11) a +0 giant club a +0 giant club (44, 16, D:11) 19 gold pieces (45, 16, D:11) 3 poisoned darts (46, 12, D:11) a +0 trident (49, 2, D:11) 5 large rocks a +0 shortbow (49, 3, D:11) a +0 orcbow a +0 robe a +3 dagger of venom (50, 3, D:11) a +0 orcbow (54, 2, D:11) 5 stones Level 1 of the Lair of Beasts [Shop] Miashu Pefe's Distillery a potion of curing (42 gold) a potion of curing (42 gold) a potion of magic (unknown) (112 gold) 2 potions of resistance (280 gold) [Shop] Xiegojer's Jewellery Boutique a ring of protection from fire (325 gold) a ring of positive energy (260 gold) an amulet of reflection (unknown) (390 gold) a ring of wizardry (unknown) (390 gold) the ring of Zin's Benevolence {Fly rF+ Will+} (482 gold) [ring of flight] Fly: It grants you flight. rF+: It protects you from fire. Will+: It increases your willpower. an amulet of magic regeneration (390 gold) a ring of see invisible (unknown) (195 gold) (0, 0, Lair:1) a +1 demon whip of venom (26, -19, Lair:1) a +0 scale mail (31, -2, Lair:1) 5 stones (39, 4, Lair:1) a stone (41, 7, Lair:1) a stone (44, 1, Lair:1) a stone (44, 6, Lair:1) a stone (45, -7, Lair:1) a +0 ring mail (46, 4, Lair:1) 9 stones (67, -25, Lair:1) a ring of fire (67, -24, Lair:1) a +0 halberd of protection (unseen) Level 2 of the Lair of Beasts (0, 0, Lair:2) 8 stones (15, -15, Lair:2) 5 stones (21, -40, Lair:2) a scroll of blinking (21, -33, Lair:2) 38 gold pieces (21, -3, Lair:2) 5 large rocks (25, -26, Lair:2) a +0 robe (37, -16, Lair:2) 5 stones (49, -44, Lair:2) a +0 club (53, -53, Lair:2) a scroll of enchant weapon