Dungeon Crawl Stone Soup version 0.33-a0-1087-g28ef6d8391 (webtiles) character file. Game seed: 5244209344174898737 466 MTDW the Apothecary (level 7, -1/50 HPs) Began as a Gnoll Alchemist on Mar 14, 2025. Succumbed to a water moccasin's poison ... on level 4 of the Dungeon. The game lasted 00:03:25 (2423 turns). MTDW the Apothecary (Gnoll Alchemist) Turns: 2423, Time: 00:03:27 Health: -1/50 AC: 3 Str: 7 XL: 7 Next: 8% Magic: 3/15 EV: 12 Int: 17 God: Gold: 187 SH: 0 Dex: 12 Spells: 3/17 levels left rFire + . . r - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . s - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ l - ring of protection from fire HPRegen 0.28/turn (no ring) MPRegen 0.14/turn %: no passive effects @: lethally poisoned (-1 -> -12) A: fangs 1, strong nose, distributed training a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 187 gold pieces. Inventory: Hand Weapons r - a +0 dagger (weapon) Armour a - a +0 robe (worn) s - a +0 helmet (worn) Jewellery l - a ring of protection from fire (worn) Scrolls c - 2 scrolls of teleportation {unknown} d - a scroll of vulnerability {unknown} e - 2 scrolls of enchant weapon {unknown} f - 2 scrolls of fear {unknown} g - 2 scrolls of revelation {unknown} h - 3 scrolls of identify {unknown} i - a scroll of summoning {unknown} j - a scroll of brand weapon {unknown} n - a scroll of fog {unknown} p - a scroll of silence {unknown} t - a scroll of enchant armour {unknown} v - a scroll of noise {unknown} Potions b - a potion of magic k - a potion of heal wounds {unknown} m - a potion of curing {unknown} o - a potion of mutation {unknown} q - a potion of resistance {unknown} u - a potion of might {unknown} Skills: + Level 2.3 Fighting + Level 2.3 Short Blades + Level 2.3 Long Blades + Level 2.3 Axes + Level 2.3 Maces & Flails + Level 2.3 Polearms + Level 2.3 Staves + Level 2.3 Ranged Weapons + Level 2.3 Throwing + Level 2.3 Armour + Level 5.1 Dodging + Level 4.8 Stealth + Level 2.3 Shields + Level 2.3 Unarmed Combat + Level 5.5 Spellcasting + Level 2.8 Conjurations + Level 1.8 Hexes + Level 1.8 Summonings + Level 1.8 Necromancy + Level 1.8 Translocations + Level 1.8 Forgecraft + Level 1.8 Fire Magic + Level 1.8 Ice Magic + Level 1.8 Air Magic + Level 1.8 Earth Magic + Level 5.8 Alchemy + Level 2.5 Invocations + Level 2.3 Evocations + Level 2.1 Shapeshifting You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 68% 1d4 2% 1 b - Mercury Arrow Conj/Alch 38% 2d7 3% 2 c - Olgreb's Toxic Radia Alch 24% N/A 12% 4 d - Sticky Flame Fire/Alch 17% 2d5 28% 4 e - Mephitic Cloud Conj/Alch/Air 16% N/A 10% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Sif Muna Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History You feel sick. The water moccasin is no longer weakened. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * The water moccasin misses you. You barely miss the water moccasin. The water moccasin is moderately wounded. You feel sick. The water moccasin barely misses you. You miss the water moccasin. Your bite misses the water moccasin. The water moccasin is moderately wounded. You feel sick. The water moccasin misses you. You barely miss the water moccasin. Your bite misses the water moccasin. The water moccasin is moderately wounded. You feel sick. The water moccasin closely misses you. Your magical contamination has completely faded away. You closely miss the water moccasin. Your bite misses the water moccasin. The water moccasin is moderately wounded. You feel sick. The water moccasin barely misses you. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You miss the water moccasin. Your bite misses the water moccasin. The water moccasin is moderately wounded. You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! You miss the water moccasin. Your bite misses the water moccasin. The water moccasin is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin barely misses you. You hit the water moccasin but do no damage. You bite the water moccasin, but do no damage. The water moccasin is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin barely misses you. You hit the water moccasin but do no damage. The water moccasin is moderately wounded. You die... ∆ .......#.##.#. #...#..#.##.#. # #......#.##.#. #.####### #..###†..##.#. ##........ #.........#.#. .........###.#######.#.#. ......................†#. ##...##.###.#######...#. #....