MTDW the Dungeon [Shop] Foenuell's Jewellery Shop the amulet of Myerun {Faith Will+ Str+5} (883 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. Will+: It increases your willpower. Str+5: It affects your strength (+5). an amulet of magic regeneration (420 gold) a ring of positive energy (280 gold) a ring of magical power (unknown) (280 gold) a ring of flight (unknown) (245 gold) an amulet of reflection (unknown) (420 gold) an amulet of magic regeneration (420 gold) [Shop] Odoge's Jewellery Emporium the granite talisman of Inference {Fly rF- Int+3} (2063 gold) [granite talisman] Fly: It grants you flight. rF-: It makes you vulnerable to fire. Int+3: It affects your intelligence (+3). an amulet of regeneration (unknown) (510 gold) an amulet of reflection (unknown) (510 gold) a ring of poison resistance (340 gold) a ring of willpower (425 gold) [Shop] Ixiall's General Store 6 stones (6 gold) a +0 phial of floods (440 gold) a +1 whip of draining (126 gold) a +0 helmet of intelligence (126 gold) the +4 war axe of Radicalism {chaos, rCorr MP+9} (635 gold) rCorr: It protects you from acid and corrosion. MP+9: It affects your magic capacity (+9). The Shining One disapproves of the use of such an item. 3 scrolls of identify (66 gold) a scroll of torment (unknown) (104 gold) [Shop] Inna's Jewellery Shoppe a ring of wizardry (unknown) (540 gold) an amulet of faith (unknown) (720 gold) the amulet "Necseus" {Spirit Rampage Str+5 Dex-2} (779 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Rampage: It bestows one free step when moving towards enemies. Str+5: It affects your strength (+5). Dex-2: It affects your dexterity (-2). the ring "Kioreb" {rElec rF+ Str+5 Dex-5 Slay+2} (853 gold) [ring of protection from fire] rElec: It insulates you from electricity. rF+: It protects you from fire. Str+5: It affects your strength (+5). Dex-5: It affects your dexterity (-5). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). a granite talisman (1080 gold) the ring "Ezuppiuwk" {rPois Will+ Int+5 Stlth+} (826 gold) [ring of poison resistance] rPois: It protects you from poison. Will+: It increases your willpower. Int+5: It affects your intelligence (+5). Stlth+: It makes you more stealthy. an amulet of magic regeneration (540 gold) a ring of protection from cold (450 gold) [Shop] Imyabber's Jewellery Shop a granite talisman (840 gold) a ring of ice (unknown) (350 gold) the serpent talisman of the Elephantaur {Str+7 Int+4} (1920 gold) [serpent talisman] Str+7: It affects your strength (+7). Int+4: It affects your intelligence (+4). a storm talisman (1120 gold) a ring of protection from cold (350 gold) a ring of protection from cold (350 gold) the ring "Etulegoc" {^Drain Will+ Str+3 Dex+6} (690 gold) [ring of dexterity] ^Drain: It drains your maximum health when unequipped. Will+: It increases your willpower. Str+3: It affects your strength (+3). Dex+6: It affects your dexterity (+6). [Shop] Weschetut's Jewellery Emporium a ring of wizardry (unknown) (600 gold) the ring of the Magpie {rPois Dex+3 SInv Stlth-} (622 gold) [ring of see invisible] rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. Stlth-: It makes you less stealthy. a +4 ring of slaying (720 gold) the amulet "Gicutzy" {Acrobat rCorr} (852 gold) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. rCorr: It protects you from acid and corrosion. the ring "Vabb" {rPois Int+9 Dex-3 Stlth+} (1000 gold) [ring of intelligence] rPois: It protects you from poison. Int+9: It affects your intelligence (+9). Dex-3: It affects your dexterity (-3). Stlth+: It makes you more stealthy. a serpent talisman (600 gold) a +5 ring of evasion (720 gold) a ring of wizardry (unknown) (600 gold) a ring of ice (unknown) (500 gold) a ring of willpower (500 gold) [Shop] Liging's Jewellery Shoppe a ring of protection from fire (unknown) (400 gold) an amulet of faith (unknown) (640 gold) a ring of magical power (unknown) (320 gold) the amulet of Kofidump {*Corrode rN+++ Will+ RegenMP+ Dex-2} (860 gold) [amulet of magic regeneration] *Corrode: It may corrode you when you take damage. rN+++: It renders you almost immune to negative energy. Will+: It increases your willpower. RegenMP+: It increases your rate of magic regeneration. Dex-2: It affects your dexterity (-2). a +6 ring of strength (unknown) (576 gold) a blade talisman (480 gold) a dragon-blood talisman (960 gold) the amulet "Huxkiogi" {Faith rCorr MP+5 Int-5} (841 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. rCorr: It protects you from acid and corrosion. MP+5: It affects your magic capacity (+5). Int-5: It affects your intelligence (-5). the ring "Wuxtishi" {rC+ Str+3} (612 gold) [ring of protection from cold] rC+: It protects you from cold. Str+3: It affects your strength (+3). a ring of ice (unknown) (400 gold) (0, 0, D) a ring of fire (0, 1, D) a +6 ring of evasion (0, 2, D) a +4 plate armour of willpower (0, 3, D) a +7 chain mail (0, 4, D) the +3 demon trident of the Shimmering Gods {freeze, +Blink Dex+3} +Blink: It lets you blink. Dex+3: It affects your dexterity (+3). The Shining One disapproves of the use of such an item. (0, 5, D) a +3 demon blade of electrocution (0, 9, D) 2 scrolls of enchant weapon (0, 41, D) a +0 giant club (1, 0, D) a +6 ring of evasion (1, 1, D) a +6 ring of protection (1, 2, D) +8 golden dragon scales (1, 3, D) a +0 hat (1, 4, D) a +5 longbow (unseen) (1, 5, D) a +3 great mace of protection (unseen) (2, 0, D) a +6 ring of intelligence (2, 1, D) a +6 ring of intelligence (2, 2, D) the +1 robe of the Elven Halls {Dex+4 Archmagi} Dex+4: It affects your dexterity (+4). Archmagi: It increases the power of your magical spells. (2, 3, D) a +3 tower shield (2, 4, D) a +3 triple sword (2, 8, D) 4 scrolls of enchant armour (2, 29, D) 10 stones (3, 2, D) the +0 tower shield of Aghonorph {rN++} rN++: It greatly protects you from negative energy. (unseen) (3, 3, D) a +6 great mace (unseen) (3, 4, D) a +3 vampiric glaive (unseen) (3, 15, D) a +1 long sword of holy wrath (unseen) (3, 16, D) a staff of earth (unseen) (3, 17, D) a +3 chain mail of fire resistance (3, 18, D) the +2 glaive "Ryop" {antimagic, rF+ rN+ rCorr} rF+: It protects you from fire. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (unseen) (3, 19, D) 9 gold pieces (3, 20, D) 11 gold pieces a +0 long sword a +0 long sword a +0 robe a +0 scimitar a +0 battleaxe a +0 robe a +0 robe a ghoul corpse (skeletalised by now) a ghoul corpse (skeletalised by now) (3, 21, D) a +0 war axe a +0 short sword a +0 war axe a +0 robe a +0 mace a +0 leather armour (3, 22, D) a +0 morningstar a +0 robe a scroll of identify (4, 0, D) a +0 flail (4, 6, D) 6 scrolls of enchant weapon (4, 12, D) a staff of death (unseen) (4, 15, D) a +0 chain mail (4, 16, D) a +4 spear of venom (unseen) (4, 17, D) a +0 scale mail (4, 18, D) 14 gold pieces (4, 19, D) a +0 dagger a +0 robe a +0 hand axe (4, 20, D) 9 gold pieces (4, 21, D) 16 gold pieces a +0 dagger a +0 robe (5, 0, D) a +2 morningstar of protection (unseen) (5, 10, D) a +2 heavy hand axe (unseen) (5, 11, D) the orb of Ennui {*channel, Harm Fly rPois MP-8} Harm: It increases damage dealt and taken. Fly: It grants you flight. rPois: It protects you from poison. MP-8: It affects your magic capacity (-8). (unseen) (5, 15, D) 2 scrolls of identify (5, 17, D) a scroll of identify (5, 18, D) an amulet of guardian spirit (5, 19, D) a +0 robe (5, 20, D) a +0 mace (5, 22, D) a potion of enlightenment (5, 29, D) a +2 mace of protection a +2 hand axe (5, 37, D) a +0 leather armour a +0 morningstar (6, 0, D) a +3 great sword of freezing (unseen) (6, 1, D) a staff of air (6, 11, D) a +1 war axe of freezing (unseen) (6, 12, D) a book of Spontaneous Combustion (6, 15, D) 2 scrolls of identify (6, 16, D) a +0 vampiric rapier (unseen) (6, 17, D) 3 poisoned darts (6, 19, D) a ring of poison resistance (6, 20, D) a staff of death (unseen) (6, 21, D) 4 stones (6, 29, D) a +2 quarterstaff a +2 trident (7, 12, D) a +0 spear of venom (unseen) (7, 15, D) a staff of earth (unseen) (7, 17, D) a ring of positive energy (7, 19, D) a +0 falchion (7, 22, D) 5 stones (7, 29, D) a +2 falchion a +2 dagger (8, 16, D) a +0 cloak (8, 17, D) a +0 dagger (8, 19, D) a +0 club (8, 21, D) a +0 chain mail (8, 34, D) a +0 heavy hand axe (8, 35, D) a +1 long sword of flaming (8, 36, D) a +0 dagger of electrocution (8, 37, D) a +3 ring mail (8, 43, D) a +0 whip (8, 44, D) a +0 whip a +0 robe (8, 46, D) a +0 morningstar a +0 plate armour (8, 47, D) a +0 dagger a +0 robe (9, 15, D) a ring of see invisible (9, 18, D) a +0 ring mail (9, 19, D) a staff of conjuration (unseen) (9, 20, D) a staff of cold (unseen) (9, 21, D) a scroll of identify (9, 22, D) 3 stones (9, 34, D) a +2 heavy trident (9, 35, D) a +0 heavy flail (9, 36, D) a +1 quarterstaff of protection (9, 37, D) a +3 chain mail (9, 46, D) a +0 dagger a +0 chain mail a +0 giant club (10, 4, D) 19 gold pieces a +2 eudemon blade of holy wrath a +0 tower shield a +1 battleaxe of draining a +0 great mace a +0 robe a +0 rapier a +0 robe a spriggan skeleton an elf skeleton (10, 8, D) +0 ice dragon scales an ice dragon skeleton (10, 31, D) a +0 club (10, 45, D) a +0 club a +0 chain mail (10, 46, D) a +0 dagger a +0 robe (11, 5, D) a +1 vampiric short sword a +0 robe a +0 scimitar an ice dragon skeleton a green draconian skeleton (13, -10, D) a doom hound skeleton (13, -9, D) a +1 glaive of flaming (still there?) +2 fire dragon scales (still there?) (13, 9, D) 63 gold pieces (14, 4, D) +0 ice dragon scales an ice dragon skeleton (15, -13, D) a +0 long sword a +0 cloak a purple draconian skeleton (15, 3, D) a +0 battleaxe a +2 cloak a black draconian skeleton (16, 0, D) a +3 great sword of distortion (still there?) a +0 scale mail (still there?) (16, 20, D) a +0 glaive an amulet of the acrobat (17, 21, D) a +0 spectral quarterstaff a +0 robe (17, 44, D) a +4 scale mail a serpent talisman (17, 45, D) a +4 chain mail a serpent talisman (17, 46, D) a +2 scimitar of holy wrath (unseen) (17, 47, D) a +2 rapier of venom (unseen) (17, 48, D) a +2 heavy dire flail (unseen) (18, 20, D) a +1 scythe of protection a serpent talisman (18, 44, D) a +4 scale mail a serpent talisman (18, 45, D) a +4 scale mail of cold resistance a maw talisman (18, 46, D) a +4 quarterstaff of speed (unseen) (18, 47, D) a +2 war axe of electrocution (unseen) (18, 48, D) a +2 halberd of venom (unseen) (20, 22, D) a +0 flail (21, 19, D) a +0 dagger of freezing a +1 leather armour of fire resistance (21, 21, D) a staff of cold (21, 38, D) a +0 robe a +0 spear (22, 18, D) a +0 rapier a +0 robe a +0 quarterstaff (22, 38, D) a +0 robe a +0 great sword a +0 demon trident (23, 3, D) a +0 dire flail a +0 chain mail (23, 6, D) a +1 demon trident of flaming (still there?) a +0 plate armour (still there?) (23, 7, D) a +0 dire flail (23, 19, D) 7 stones (23, 21, D) a +0 robe (24, 6, D) 54 gold pieces a +0 rapier of venom a +0 robe a +5 broad axe of flaming a +0 chain mail a merfolk skeleton (24, 7, D) a +0 dire flail a +0 robe a +0 long sword a +0 scale mail a +0 war axe a +0 robe a +0 dagger a +0 robe a +2 war axe a +0 chain mail a +2 scimitar of flaming a naga skeleton (25, -6, D) a +0 dagger a +0 cloak (25, 5, D) 4 javelins a +0 chain mail a +0 battleaxe a +0 leather armour a +0 rapier a +0 animal skin a +0 dagger a +0 robe a +0 flail a +0 robe a hell hound skeleton a naga skeleton (25, 7, D) 72 gold pieces a +0 flail a +2 long sword of freezing a +0 scimitar a +0 arbalest a hell hound skeleton (25, 42, D) a +0 whip (26, -8, D) a +5 great sword of flaming (still there?) +2 fire dragon scales (still there?) (26, -3, D) a +12 club of flaming (unseen) (26, 6, D) a black mamba skeleton (26, 7, D) a +0 long sword a +0 chain mail (26, 30, D) an alligator snapping turtle corpse (26, 43, D) a +0 trident (27, -6, D) a +2 demon blade of freezing (still there?) a +0 robe (still there?) (27, -3, D) a doom hound skeleton (28, -3, D) a +0 longbow a +0 leather armour (28, 41, D) a +0 hand axe a +0 robe (28, 42, D) a +3 war axe of freezing a +0 robe (29, 45, D) a +3 long sword a +0 ring mail a +0 buckler of reflection (29, 47, D) a +0 giant club (30, 30, D) a +2 kite shield a +0 leather armour a +0 broad axe (34, 11, D) a +0 arbalest (34, 15, D) an amulet of the acrobat an amulet of magic regeneration a +3 ring of intelligence (35, 12, D) a +0 arbalest (35, 15, D) a flux talisman a beast talisman (36, 23, D) a +0 plate armour a +0 war axe (36, 26, D) a +0 mace a +0 leather armour (36, 27, D) a +0 dagger a +0 robe (37, 6, D) a salamander skeleton (37, 9, D) a +0 scale mail (37, 24, D) a +0 partisan a +0 plate armour a staff of death (37, 25, D) a +0 rapier a +0 robe a +1 eveningstar of protection (37, 27, D) a +0 cloak (38, 9, D) an elf skeleton (39, 6, D) a +0 chain mail a +0 great mace of draining (39, 9, D) a +0 long sword (40, 6, D) a +0 cloak (40, 12, D) a +0 arbalest a kobold skeleton (41, 41, D) a +0 rapier a +0 scale mail a +0 shortbow (43, -3, D) a +0 dagger a +0 robe a demonspawn skeleton (43, -2, D) a staff of alchemy (43, 19, D) a +0 partisan (still there?) 3 stones (still there?) a +0 chain mail (still there?) a +2 kite shield of reflection (still there?) (44, -3, D) a +2 glaive of holy wrath (45, 25, D) the +6 falchion "Fufocy" {venom, *Noise MP+5 Dex+3} *Noise: It may make a loud noise when swung. MP+5: It affects your magic capacity (+5). Dex+3: It affects your dexterity (+3). (unseen) (45, 26, D) a +1 triple sword (unseen) (45, 32, D) a +3 arbalest (unseen) (45, 33, D) a +3 arbalest (unseen) (46, 9, D) +9 swamp dragon scales (46, 10, D) a +5 tower shield (unseen) (46, 11, D) a +4 cloak (46, 25, D) a +3 battleaxe of flaming (unseen) (46, 26, D) a +5 quick blade (unseen) (46, 32, D) a +3 glaive (unseen) (46, 33, D) a +5 dire flail (unseen) (47, 9, D) a +2 hat (unseen) (47, 10, D) a +5 tower shield (unseen) (47, 11, D) a +6 barding (47, 29, D) a +0 arbalest (47, 32, D) a +0 dagger (47, 33, D) a +3 great sword (unseen) (48, 9, D) the +9 broad axe of Darkness {flame, rPois rF+++ Str-3 SInv} rPois: It protects you from poison. rF+++: It renders you almost immune to fire. Str-3: It affects your strength (-3). SInv: It lets you see invisible. (unseen) (48, 10, D) a +7 triple sword of freezing (unseen) (48, 11, D) the +5 executioner's axe "Jouwa" {holy, rN+ Str+3} rN+: It protects you from negative energy. Str+3: It affects your strength (+3). (unseen) (48, 17, D) a +0 battleaxe of flaming (still there?) a +0 plate armour (still there?) a human skeleton (still there?) (48, 28, D) a +1 hand axe of draining (48, 29, D) a +0 battleaxe a +0 chain mail a +0 arbalest (48, 30, D) a +0 arbalest (48, 32, D) a +3 longbow (unseen) (48, 33, D) a +3 double sword (unseen) (49, 9, D) a +11 demon blade of venom (unseen) (49, 10, D) the +7 demon trident of Nesaraj {drain, ^Contam rElec Int+5} ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. Int+5: It affects your intelligence (+5). The Shining One disapproves of the use of such an item. (unseen) (49, 11, D) a +9 lajatang of venom (unseen) (49, 16, D) a +0 scimitar a +0 leather armour (49, 17, D) a +0 rapier a +0 rapier a +0 leather armour (49, 30, D) a +0 arbalest (50, 14, D) a +0 dire flail a +0 animal skin (50, 18, D) a +2 battleaxe of freezing (still there?) a frost giant corpse (skeletalised by now) (still there?) (50, 19, D) a +0 longbow a +0 leather armour an elf corpse (skeletalised by now) (50, 30, D) a +0 long sword a +0 arbalest a +0 robe (50, 32, D) the +11 Singing Sword {sonic wave} (unseen) (50, 33, D) a +0 vampiric executioner's axe (unseen) (51, 32, D) a +0 triple crossbow of electrocution (unseen) (51, 33, D) a +3 demon trident of venom (unseen) (52, 10, D) a +0 troll leather armour a deep troll corpse (skeletalised by now) a deep troll corpse (skeletalised by now) (52, 13, D) a +5 scimitar (still there?) a +0 plate armour (still there?) a +2 rapier of venom (still there?) a +0 robe (still there?) a merfolk corpse (skeletalised by now) (still there?) (52, 14, D) a +2 demon whip of flaming a +0 chain mail a +2 war axe a +0 chain mail a +3 halberd a +0 plate armour a human corpse (skeletalised by now) a human corpse (skeletalised by now) (52, 15, D) a +1 partisan of flaming a +0 chain mail (52, 25, D) a +3 arbalest of freezing (unseen) (52, 26, D) a +3 battleaxe (unseen) (52, 30, D) a +0 short sword a +0 robe (52, 36, D) a +0 helmet (52, 47, D) 2 potions of moonshine (53, 4, D) a +5 tower shield (53, 5, D) the ring of the Saviour {rElec rC++ Will- EV+5 SInv} [ring of evasion] rElec: It insulates you from electricity. rC++: It greatly protects you from cold. Will-: It decreases your willpower. EV+5: It affects your evasion (+5). SInv: It lets you see invisible. (53, 10, D) a deep troll corpse (skeletalised by now) (53, 13, D) a +0 whip a +0 cloak a +0 scimitar a +0 ring mail a +0 dagger a +0 robe an elf corpse (skeletalised by now) a human corpse (skeletalised by now) (53, 14, D) a +5 heavy hand axe a +0 demon blade of draining a +0 chain mail a +2 whip a +0 battleaxe of freezing a frost giant corpse (skeletalised by now) (53, 15, D) a +0 great mace of flaming a +0 plate armour a +0 great sword a +1 plate armour of positive energy a +5 halberd a +0 plate armour a human corpse (skeletalised by now) (53, 25, D) a +3 demon whip of venom (unseen) (53, 26, D) a +3 glaive (unseen) (53, 36, D) 3 stones (54, 3, D) the amulet of Dusm {Faith Will+} [amulet of faith] Faith: It allows you to gain divine favour quickly. Will+: It increases your willpower. (54, 4, D) a +9 great sword of flaming (unseen) (54, 5, D) the amulet "Ycwihecs" {Faith Slay+2 Stlth+} [amulet of faith] Faith: It allows you to gain divine favour quickly. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Stlth+: It makes you more stealthy. (54, 6, D) the ring "Wubamiat" {Wiz Int+2} [ring of wizardry] Wiz: It increases the success rate of your magical spells. Int+2: It affects your intelligence (+2). (54, 10, D) a +0 spear of flaming (still there?) 2 silver javelins (still there?) a +0 leather armour (still there?) a merfolk corpse (skeletalised by now) (still there?) (54, 13, D) a +4 battleaxe a +0 chain mail a +1 vampiric scythe (54, 14, D) a +1 dagger of speed a +0 robe (54, 15, D) a +4 great sword a +0 chain mail (54, 37, D) 4 stones (54, 39, D) a +0 robe (54, 45, D) 5 stones (55, 3, D) a +4 robe of resistance (55, 4, D) the +2 hat of Greater Demons {Regen+ Int+3} Regen+: It increases your rate of health regeneration. Int+3: It affects your intelligence (+3). (unseen) (55, 5, D) the +7 demon whip of Victory {venom, ^Fragile rPois SInv} ^Fragile: It will be destroyed if unequipped. rPois: It protects you from poison. SInv: It lets you see invisible. The Shining One disapproves of the use of such an item. (unseen) (55, 6, D) a +7 triple sword of electrocution (55, 14, D) a +10 antimagic club (unseen) (56, -17, D) a +0 phial of floods (56, -16, D) a scroll of identify (56, -15, D) a staff of conjuration (unseen) (56, -14, D) a staff of alchemy (unseen) (56, -4, D) the +6 sword of Cerebov {flame} The Shining One disapproves of the use of such an item. (56, -1, D) a +0 dire flail a +0 plate armour (56, 3, D) the +9 great mace "Mosod" {flame, rN+ Str+3 Int+3} rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). (56, 4, D) the ring of the Empire {rF- rC+ Int+3 Dex+6} [ring of dexterity] rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). Dex+6: It affects your dexterity (+6). (56, 5, D) a scroll of acquirement (56, 6, D) a +2 hat (unseen) (57, -17, D) the dragon-blood talisman "Oleighak" {-Tele Will+ Dex+5} [dragon-blood talisman] -Tele: It prevents most forms of teleportation. Will+: It increases your willpower. Dex+5: It affects your dexterity (+5). (unseen) (57, -16, D) a scroll of enchant weapon (57, -15, D) a scroll of poison (57, -14, D) a book of Scorching (57, 3, D) the ring of the Merwolf {rF+ rC- Int+3 Dex+3 Fire} [ring of fire] rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). Fire: It increases the power of your Fire spells. (57, 4, D) the +7 bardiche of Focus {pain, *Rage Will+ Str+7} *Rage: It berserks you when you make melee attacks (+20% chance). Will+: It increases your willpower. Str+7: It affects your strength (+7). The Shining One disapproves of the use of such an item. (unseen) (57, 5, D) +12 storm dragon scales (57, 6, D) +10 ice dragon scales (57, 26, D) a +0 chain mail a +0 great sword of holy wrath a +0 mace (58, -17, D) the amulet "Ruta" {Will+ Regen+ Str+2 Int+3 Dex+3} [amulet of regeneration] Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). (unseen) (58, -16, D) a +1 robe of resistance (58, -15, D) a book of the Moon (58, -14, D) a +0 lightning rod (4/4) (58, 0, D) a +0 long sword a +1 cloak (58, 3, D) the ring of Toos {rCorr Slay+6} [ring of resist corrosion] rCorr: It protects you from acid and corrosion. Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). (58, 4, D) the ring of Lemijuma {Str+6 SInv} [ring of strength] Str+6: It affects your strength (+6). SInv: It lets you see invisible. (58, 5, D) the ring of Ischucuox {Will++ rCorr EV+6 Dex+2 SInv} [ring of evasion] Will++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. EV+6: It affects your evasion (+6). Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. (58, 6, D) the +9 broad axe of the Mauling Gods {flame, rC+ Str+4 Int-5} rC+: It protects you from cold. Str+4: It affects your strength (+4). Int-5: It affects your intelligence (-5). (unseen) (58, 27, D) a +0 plate armour a +0 battleaxe a +0 plate armour a +0 great sword (58, 28, D) a +0 chain mail a +3 dire flail of protection a +0 arbalest (58, 41, D) the +2 robe "Fenat" {+Inv rPois Slay-2} +Inv: It lets you turn invisible. rPois: It protects you from poison. Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). (58, 43, D) a +0 war axe (59, -17, D) a scroll of poison (59, -16, D) the +1 robe of Cocytus {-Cast Str+2 Dex+4 SInv} -Cast: It prevents spellcasting. Str+2: It affects your strength (+2). Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. (59, -15, D) a scroll of identify (59, -14, D) 2 stones (59, 3, D) the ring "Jiprover" {Str+6 Dex+2} [ring of strength] Str+6: It affects your strength (+6). Dex+2: It affects your dexterity (+2). (59, 4, D) the amulet of Cowardice {RegenMP+ rCorr SInv} [amulet of magic regeneration] RegenMP+: It increases your rate of magic regeneration. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. (59, 5, D) the amulet of Elyvilon's Wrath {rElec Regen+ rCorr Int+2 Dex+2} [amulet of regeneration] rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). (59, 6, D) the +7 demon trident of Evolution {flame, rElec} rElec: It insulates you from electricity. The Shining One disapproves of the use of such an item. (unseen) (59, 27, D) a +0 plate armour a +2 halberd a +0 arbalest a +0 chain mail of fire resistance a +0 great sword a +0 chain mail a +0 battleaxe (59, 41, D) a +0 dagger a +0 robe a book of Armaments (60, -17, D) a +0 dagger (60, -16, D) 4 stones (60, -15, D) a +0 pair of gloves of hurling (60, 4, D) the ring of Zefeg {Str+2 Dex+6} [ring of dexterity] Str+2: It affects your strength (+2). Dex+6: It affects your dexterity (+6). (60, 5, D) a +4 helmet (60, 26, D) a +0 chain mail a +0 battleaxe (60, 29, D) a +0 chain mail a +1 dire flail of draining (61, -17, D) 3 scrolls of enchant armour (61, -16, D) a +0 dagger (61, -15, D) a +0 mace (61, -6, D) the +0 horn of Geryon (62, -17, D) a potion of ambrosia (62, -16, D) 11 gold pieces (62, -15, D) a +1 short sword of venom (unseen) (62, -14, D) a potion of heal wounds (62, 1, D) a +1 trishula of holy wrath (still there?) a +0 tower shield (still there?) (63, -17, D) 2 scrolls of identify (63, -16, D) the Annotations on Violence and Space Spells Type Level a - Shock Conjuration/Air 1 b - Blink Translocation 2 c - Lehudib's Crystal Spear Conjuration/Earth 8 d - Disjunction Translocation 8 (unseen) (63, -15, D) 3 large rocks a +0 club (63, -14, D) 9 gold pieces a +0 dire flail of protection a +0 dire flail 7 large rocks a +2 battleaxe of freezing a +2 battleaxe of freezing a cyclops corpse (skeletalised by now) a frost giant corpse (skeletalised by now) (63, -2, D) a +0 giant club an iron giant skeleton (63, 29, D) a +0 dire flail a +0 leather armour a +0 dire flail a +0 ring mail a +0 morningstar a +0 plate armour a +0 mace a +0 chain mail (63, 40, D) a +0 robe a +0 scimitar (63, 47, D) the amulet of Noneatz {Spirit Stlth+} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Stlth+: It makes you more stealthy. (64, -17, D) a +0 leather armour (64, -16, D) 3 scrolls of acquirement (64, -15, D) the +8 flail of Husoba {heavy, rElec Stlth+} rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. (64, -14, D) 7 large rocks a +1 great sword of flaming a +0 giant club a +1 shortbow of draining a fire giant corpse (skeletalised by now) an iron giant corpse (skeletalised by now) (64, -13, D) a +0 dire flail a +0 dire flail 9 large rocks a +0 battleaxe of freezing (64, -12, D) a +1 battleaxe of freezing (unseen) (64, 19, D) the ring of Cibrow {rF+ rC-- rN++ Str+5 Fire} [ring of fire] rF+: It protects you from fire. rC--: It makes you very vulnerable to cold. rN++: It greatly protects you from negative energy. Str+5: It affects your strength (+5). Fire: It increases the power of your Fire spells. (64, 25, D) a +7 scale mail (64, 26, D) +3 shadow dragon scales (64, 28, D) a +0 flail (64, 30, D) a +0 great mace a +0 leather armour (64, 44, D) the ring "Vyrekeec" {rPois Will+ Str+6} [ring of strength] rPois: It protects you from poison. Will+: It increases your willpower. Str+6: It affects your strength (+6). (64, 46, D) the ring "Eviek" {rPois rC+} [ring of poison resistance] rPois: It protects you from poison. rC+: It protects you from cold. (64, 48, D) a +4 ring of slaying (65, -17, D) a staff of alchemy (unseen) (65, -16, D) the +5 flail "Xeac" {vamp, rF++ Int+2 Dex-4 Stlth+} rF++: It greatly protects you from fire. Int+2: It affects your intelligence (+2). Dex-4: It affects your dexterity (-4). Stlth+: It makes you more stealthy. The Shining One disapproves of the use of such an item. (unseen) (65, -15, D) a +0 phial of floods (65, -14, D) 15 gold pieces a +0 great sword of flaming a +0 great sword of flaming a titan corpse (skeletalised by now) a fire giant corpse (skeletalised by now) a fire giant corpse (skeletalised by now) (65, -12, D) 13 gold pieces 6 large rocks a +2 great sword of flaming a fire giant corpse (skeletalised by now) (65, -11, D) a +0 battleaxe of freezing (still there?) an amulet of the acrobat (still there?) a +1 battleaxe of freezing (still there?) a frost giant corpse (skeletalised by now) (still there?) (65, -8, D) a +0 long sword a +0 cloak (65, 13, D) a +0 dire flail a purple draconian corpse (skeletalised by now) (65, 18, D) the ring of Ebunij {rElec rF+ rN++ Int-5} [ring of positive energy] rElec: It insulates you from electricity. rF+: It protects you from fire. rN++: It greatly protects you from negative energy. Int-5: It affects your intelligence (-5). (65, 19, D) the amulet "Weol Sye" {-Tele Rampage rC- Regen+ Slay+4} [amulet of regeneration] -Tele: It prevents most forms of teleportation. Rampage: It bestows one free step when moving towards enemies. rC-: It makes you vulnerable to cold. Regen+: It increases your rate of health regeneration. Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). (65, 25, D) a +5 plate armour (65, 26, D) quicksilver dragon scales (65, 36, D) the ring "Mothret" {rF+ rC- Dex+7 Fire} [ring of fire] rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Dex+7: It affects your dexterity (+7). Fire: It increases the power of your Fire spells. (65, 37, D) a ring of willpower (65, 46, D) the amulet "Ufar" {Spirit Rampage rPois rN+ Int+3} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Rampage: It bestows one free step when moving towards enemies. rPois: It protects you from poison. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). (66, -17, D) a +0 scale mail (66, -16, D) a +0 sack of spiders (66, -15, D) a staff of earth (unseen) (66, -14, D) a +2 battleaxe of freezing (still there?) a scroll of identify (still there?) a frost giant corpse (skeletalised by now) (still there?) (66, -12, D) 6 large rocks (66, 17, D) the ring "Fyofuro" {rF+++ MP-8 Dex+3 SInv} [ring of see invisible] rF+++: It renders you almost immune to fire. MP-8: It affects your magic capacity (-8). Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. (66, 18, D) the ring of Accord {+Blink Will+ Int+6} [ring of intelligence] +Blink: It lets you blink. Will+: It increases your willpower. Int+6: It affects your intelligence (+6). (66, 19, D) the amulet of Finality {+Inv rElec RegenMP+ Dex+3} [amulet of magic regeneration] +Inv: It lets you turn invisible. rElec: It insulates you from electricity. RegenMP+: It increases your rate of magic regeneration. Dex+3: It affects your dexterity (+3). (66, 32, D) a +3 leather armour of cold resistance (66, 33, D) a +4 robe (66, 36, D) a +6 ring of dexterity (66, 37, D) the ring of Netami {Fly rN+ Wiz} [ring of wizardry] Fly: It grants you flight. rN+: It protects you from negative energy. Wiz: It increases the success rate of your magical spells. (66, 40, D) a +0 robe a +0 rapier (66, 41, D) a +0 robe a +0 long sword (66, 46, D) the amulet of Idealism {Faith rElec} [amulet of faith] Faith: It allows you to gain divine favour quickly. rElec: It insulates you from electricity. (66, 47, D) the amulet "Ammaoriek" {Spirit Slay+5} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). (unseen) (67, -17, D) a staff of cold (unseen) (67, -16, D) a +0 condenser vane (67, -15, D) a potion of attraction (67, -14, D) Wepux's Arcane Secrets of Wizardry Spells Type Level a - Fulsome Fusillade Conjuration/Alchemy 8 b - Ignition Fire 8 (unseen) (67, -12, D) a +0 battleaxe of freezing (still there?) a titan corpse (skeletalised by now) (still there?) (67, -11, D) 3 large rocks (67, -7, D) a +0 war axe a +1 cloak a +0 tower shield a black draconian corpse (skeletalised by now) (67, -3, D) a +2 great sword of holy wrath a +0 cloak a black draconian skeleton (67, 32, D) a +0 robe (67, 33, D) a +4 chain mail of fire resistance (67, 36, D) a +3 ring of dexterity a ring of protection from cold the ring of Soax {rC+ SInv} [ring of see invisible] rC+: It protects you from cold. SInv: It lets you see invisible. (67, 37, D) the ring of the Beastly Apple {Str+6 Dex+3} [ring of strength] Str+6: It affects your strength (+6). Dex+3: It affects your dexterity (+3). (67, 39, D) a +2 scimitar of venom (67, 40, D) a +0 cloak a +0 long sword a +0 cloak a +0 leather armour a +0 rapier (67, 41, D) a +0 robe a +0 long sword (67, 46, D) the amulet of Trepidation {Reflect rElec Str+3 Int+3 SH+5} [amulet of reflection] Reflect: It reflects blocked missile attacks. rElec: It insulates you from electricity. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). SH+5: It affects your SH (+5). (67, 47, D) the ring "Cotux" {rElec rCorr Wiz SInv Stlth+} [ring of wizardry] rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Wiz: It increases the success rate of your magical spells. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (67, 48, D) the amulet "Godepho" {rC+ RegenMP+ Str-3 Int+3} [amulet of magic regeneration] rC+: It protects you from cold. RegenMP+: It increases your rate of magic regeneration. Str-3: It affects your strength (-3). Int+3: It affects your intelligence (+3). (68, -17, D) a ring of see invisible (68, -16, D) 15 gold pieces (68, -15, D) the Monograph on the Grounded Cucurbite Spells Type Level a - Petrify Alchemy/Earth 4 b - Olgreb's Toxic Radiance Alchemy 4 c - Yara's Violent Unravelling Hexes/Alchemy 5 (unseen) (68, -14, D) a book of Blasting (68, -12, D) a +0 battleaxe of freezing (still there?) a frost giant corpse (skeletalised by now) (still there?) (68, -11, D) a +1 great sword of flaming (68, -7, D) a +0 giant club (68, 1, D) a caustic shrike skeleton (68, 36, D) a +4 ring of protection (68, 37, D) the ring of Dusoe {rF+ Str+5} [ring of protection from fire] rF+: It protects you from fire. Str+5: It affects your strength (+5). (68, 40, D) a +0 leather armour a +0 short sword a +0 robe a +0 short sword (68, 42, D) a +0 leather armour a +0 rapier (68, 47, D) the amulet "Zefucs" {Regen+ rCorr} [amulet of regeneration] Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. (69, -17, D) 11 gold pieces (69, -16, D) a staff of cold (unseen) (69, -15, D) a scroll of identify (69, -12, D) a +2 battleaxe of freezing (still there?) a +1 battleaxe of freezing (still there?) a +0 great sword of flaming (still there?) a frost giant corpse (skeletalised by now) (still there?) a frost giant corpse (skeletalised by now) (still there?) (69, -11, D) 5 large rocks a stone giant corpse (skeletalised by now) (69, 11, D) a +0 long sword (still there?) a +0 plate armour (still there?) a +2 longbow of flaming (still there?) a +0 barding (still there?) a human corpse (skeletalised by now) (still there?) the centaur corpse of Nessos (skeletalised by now) (still there?) (69, 32, D) a +1 helmet (69, 33, D) a +1 helmet (69, 36, D) the ring "Nasoc" {rC+ SInv} [ring of see invisible] rC+: It protects you from cold. SInv: It lets you see invisible. (69, 37, D) the ring "Fiqaz" {rElec rPois rF+ rC- Int-5 SInv Fire} [ring of fire] rElec: It insulates you from electricity. rPois: It protects you from poison. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Int-5: It affects your intelligence (-5). SInv: It lets you see invisible. Fire: It increases the power of your Fire spells. (69, 39, D) a +0 robe a +0 dagger a +0 cloak (70, -17, D) 10 gold pieces (70, -16, D) a +2 antimagic spear (unseen) (70, -15, D) a +4 heavy trident (unseen) (70, -14, D) a scroll of fear (70, -12, D) a +3 battleaxe of freezing (still there?) a frost giant corpse (skeletalised by now) (still there?) (70, 12, D) a +4 quarterstaff a +0 robe (70, 32, D) +2 golden dragon scales (70, 33, D) +2 golden dragon scales (70, 36, D) the ring "Tufol" {rF- rC++ rCorr Int+3 Ice} [ring of ice] rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). Ice: It increases the power of your Ice spells. (70, 39, D) a +0 spear a +0 ring mail a +0 rapier (71, -17, D) 13 gold pieces (71, -15, D) a +0 spear (71, -14, D) the +0 hand cannon "Zicvae" {penet, Dex+3 SInv} Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. (unseen) (71, -11, D) 3 large rocks (71, 5, D) the orb of Dispater {+Damnation *Corrode AC+5} +Damnation: It grants the ability to hurl damnation at the cost of health and magic, with strength depending on Evocations skill. *Corrode: It may corrode you when you take damage. AC+5: It affects your AC (+5). The Shining One disapproves of the use of such an item. (71, 25, D) +3 storm dragon scales (71, 26, D) a +6 chain mail (71, 32, D) +4 fire dragon scales (71, 33, D) a +1 tower shield (unseen) (72, -17, D) a +2 ring mail of positive energy (72, -16, D) a +0 dagger (72, -15, D) a +0 spear (72, -12, D) a +2 battleaxe of freezing (still there?) 5 large rocks (still there?) (72, -11, D) a +2 battleaxe of freezing a +6 ring of intelligence (72, 25, D) +3 storm dragon scales (72, 26, D) +2 swamp dragon scales (72, 32, D) a +1 helmet (72, 33, D) a +1 pair of boots (73, -12, D) 4 large rocks a cyclops corpse (skeletalised by now) (73, -11, D) 3 large rocks a +0 battleaxe of freezing an amulet of the acrobat a frost giant corpse (skeletalised by now) (74, -12, D) a +2 great sword of flaming (still there?) a fire giant corpse (skeletalised by now) (still there?) a titan corpse (skeletalised by now) (still there?) (74, -11, D) 3 large rocks a +0 great sword of flaming a cyclops corpse (skeletalised by now) a titan corpse (skeletalised by now) a titan corpse (skeletalised by now) (74, 27, D) 4 large rocks (74, 36, D) a +0 robe a +0 short sword (74, 41, D) a +0 phial of floods (74, 42, D) a staff of conjuration (unseen) (75, -11, D) 14 large rocks (still there?) a +1 battleaxe of freezing (still there?) a cyclops corpse (skeletalised by now) (still there?) a cyclops corpse (skeletalised by now) (still there?) a frost giant corpse (skeletalised by now) (still there?) (75, -10, D) a +0 dire flail a +0 dire flail an ettin corpse (skeletalised by now) (75, -9, D) 4 large rocks a +0 dire flail a +2 dire flail of draining an ettin corpse (skeletalised by now) (75, -8, D) a +0 dire flail a +0 dire flail a +0 short sword a +0 cloak of stealth a white draconian skeleton (75, -7, D) a +0 dire flail a +0 dire flail a +0 dire flail a +0 dire flail a +0 dire flail a +0 dire flail a +0 dire flail a +1 dire flail of protection an ettin corpse (skeletalised by now) an ettin corpse (skeletalised by now) (75, -6, D) a +0 dire flail a +0 dire flail a +0 dire flail a +0 dire flail an ettin corpse (skeletalised by now) (75, -5, D) 25 gold pieces a +3 great sword of flaming (75, -4, D) 4 large rocks a stone giant corpse (skeletalised by now) (75, -3, D) a +0 giant spiked club a titan corpse (skeletalised by now) (75, -2, D) a +2 great mace of protection a +0 dire flail an ettin corpse (skeletalised by now) (75, -1, D) a +0 dire flail a +0 dire flail an ettin corpse (skeletalised by now) (75, 0, D) a +0 dire flail a +0 dire flail a +0 battleaxe of freezing 5 large rocks a frost giant corpse (skeletalised by now) (75, 1, D) a titan corpse (skeletalised by now) (75, 2, D) 19 gold pieces a +1 great sword of flaming (75, 6, D) a +0 great sword of holy wrath a +0 chain mail a human skeleton (75, 7, D) a ghoul skeleton (75, 9, D) a +2 longbow of electrocution a +0 leather armour (75, 14, D) a +0 giant club an iron giant skeleton (75, 15, D) a +0 arbalest (75, 20, D) a +1 dire flail of protection a +0 chain mail a human skeleton