MTDW Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) a quokka corpse (skeletalised by now) a bat corpse (skeletalised by now) (10, -15, D:1) a +0 short sword (10, 19, D:1) a +0 club (12, -15, D:1) a +0 short sword 4 stones (13, -15, D:1) a bat skeleton (18, 8, D:1) a rat skeleton (26, -3, D:1) a +0 club a bat skeleton a goblin skeleton (28, -3, D:1) a +0 robe (33, -11, D:1) a +0 dagger a ball python skeleton a goblin skeleton (38, 14, D:1) a +0 short sword (41, 16, D:1) a +0 dagger a kobold corpse (skeletalised by now) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (5, 11, D:2) a ball python skeleton (6, 9, D:2) 2 darts of disjunction (6, 13, D:2) 4 poisoned darts (11, -12, D:2) a +0 dagger a +0 sling of flaming a goblin skeleton (16, 18, D:2) a +0 short sword (18, -13, D:2) a +0 dagger (22, 20, D:2) 3 stones (28, 30, D:2) a +0 leather armour (31, -6, D:2) 6 stones (35, 29, D:2) a +0 whip 2 stones a kobold skeleton (40, 19, D:2) a +0 long sword (42, 15, D:2) an adder corpse (skeletalised by now) (46, 8, D:2) a serpent talisman (49, -7, D:2) a +0 club (49, 29, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 3 stones (2, 11, D:3) a +0 leather armour (12, 33, D:3) a rat corpse (skeletalised by now) (16, 1, D:3) a +0 club (21, 1, D:3) a +0 short sword (21, 4, D:3) a +0 short sword an orc skeleton (23, -1, D:3) 5 poisoned darts (30, 37, D:3) a +0 dagger (32, 0, D:3) a +0 dagger a +0 robe (33, -2, D:3) a +0 falchion a +0 chain mail (33, -1, D:3) a +1 dagger of holy wrath a +0 robe (33, 0, D:3) a +0 hand axe an orc corpse (skeletalised by now) (35, 33, D:3) a +0 dagger (36, -1, D:3) 6 stones (44, 22, D:3) a +2 mace of holy wrath (45, 21, D:3) a rat skeleton (45, 24, D:3) a +2 sling of flaming a +0 club a goblin corpse (skeletalised by now) (46, 24, D:3) a +0 club a goblin corpse (skeletalised by now) (48, 30, D:3) a hobgoblin corpse (skeletalised by now) (49, 1, D:3) a hobgoblin skeleton (49, 36, D:3) a +0 robe (52, 6, D:3) 6 stones (53, 15, D:3) a +0 whip (57, 35, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (1, 21, D:4) an adder skeleton (5, -1, D:4) a +0 flail a +0 scale mail (6, 0, D:4) a +0 dagger a +0 robe (7, 1, D:4) a +0 flail (11, 7, D:4) a +0 dagger (19, 32, D:4) a +0 hand axe (26, 31, D:4) a +0 spear of flaming (27, 38, D:4) a +0 robe (28, 3, D:4) an adder corpse (skeletalised by now) (30, 17, D:4) a +0 flail an orc skeleton (30, 18, D:4) a +0 dagger (30, 19, D:4) a +0 dagger a +0 robe (36, 8, D:4) 5 stones (43, -8, D:4) a +0 falchion (44, 44, D:4) a +0 short sword (50, 46, D:4) an amulet of guardian spirit (60, 31, D:4) 2 stones (61, 50, D:4) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (62, 27, D:4) a ball python skeleton Level 5 of the Dungeon (0, 0, D:5) a +0 whip (0, 1, D:5) a +0 spear (1, 1, D:5) a +0 spear