Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 361756250199895294 23 M42 the Sneak (level 2, -2/15 (17) HPs) Began as a Poltergeist Forgewright on Oct 11, 2025. Slain by Terence ... wielding a +0 trident (9 damage) ... on level 2 of the Dungeon. The game lasted 00:08:36 (1420 turns). M42 the Sneak (Poltergeist Forgewright) Turns: 1420, Time: 00:08:37 HP: -2/15 (17) AC: 5 Str: 6 XL: 2 Next: 95% MP: 1/5 EV: 6 Int: 17 God: Gold: 91 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . g - +0 dagger rCold + . . (no offhand) rNeg + + + b - +1 cloak rPois ∞ f - +0 pair of gloves rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) %: no passive effects @: vertiginous, flying, drained, trickster (+2 AC) A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 91 gold pieces. Inventory: Hand Weapons g - a +0 dagger (weapon) Armour b - a +1 cloak (haunted) f - a +0 pair of gloves (haunted) Jewellery i - an amulet of reflection Scrolls a - 2 scrolls of identify {unknown} d - a scroll of enchant armour {unknown} Potions c - a potion of magic Skills: + Level 2.5 Dodging * Level 4.1 Stealth - Level 2.0 Spellcasting + Level 3.9 Forgecraft You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 60% 1d6 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 30% 2d4 13% 2 Launch Clockwork Bee Frge 15% N/A 22% 3 Forge Blazeheart Golem Fire/Frge 8% N/A 78% 4 Forge Lightning Spire Air/Frge 8% 3d4 78% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 trident and wearing a +0 chain mail (81% to hit) The kinetic grapnel hits Terence but does no damage. Casting: Kinetic Grapnel (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 trident and wearing a +0 chain mail (81% to hit) The kinetic grapnel hits Terence. Terence is moderately wounded. You feel bolstered by spreading misfortune. Terence hits you from afar with a +0 trident. It was a potion of mutation. You feel extremely strange. Your body decomposes! Terence completely misses you. It was a potion of moonshine. You feel tipsy. Terence hits you but does no damage. The grapnel comes loose from Terence. Terence barely misses you. It was a potion of curing. You feel better. Terence hits you with a +0 trident. You hit Terence. Terence is moderately wounded. Terence hits you with a +0 trident. You are too injured to fight recklessly! Casting: Kinetic Grapnel (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 trident and wearing a +0 chain mail (moderately wounded, 81% to hit) The kinetic grapnel misses Terence. Terence completely misses you. Casting: Kinetic Grapnel (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 trident and wearing a +0 chain mail (moderately wounded, 81% to hit) The kinetic grapnel hits Terence but does no damage. Terence is moderately wounded. Terence hits you with a +0 trident! Ouch! That really hurt! You die... Terence says, "And stay out!" #..#...## ..#$...# ......###. .# ##......##.# ...##.......#...##### .#.#........#.......# ........@...#.......##### ........@...#............ .....<.$...####......#### #.#.......# #.#.#..# ##.....## #.##...## ##....# #.#.....## ##'.## #........# #..# #.......## #..# ####...## ########.### #..## You could see Terence. Vanquished Creatures 3 giant cockroaches (D:1) 3 hobgoblins 2 quokkas (D:1) 3 ball pythons 6 bats (D:1) 4 goblins 3 kobolds A rat (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | M42 the Poltergeist Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 417 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 1187 | D:2 | Reached skill level 4 in Stealth 1409 | D:2 | Noticed Terence 1420 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_lava_pool, layout_loops_ring D:2: layout_loops_corners, basic_altar, hellmonk_ecumenical_altar_zigzags, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Stealth | 4 | 4.1 Dodging | | 2.5 Spellcasting | | 2.0 Forgecraft | | 3.9 Action || total ---------------------------++------- Melee: Mace || 17 Dagger || 24 Cast: Kinetic Grapnel || 44 Use: Potion || 4 Armour: Skin || 46 Dodge: Dodged || 43