M41den44 Level 1 of the Dungeon (1, -2, D:1) a parchment of Blink (12, 31, D:1) an orb of mesmerism (15, 44, D:1) a +0 dagger (19, -14, D:1) a +0 club a goblin skeleton (25, -4, D:1) a quokka skeleton (32, 23, D:1) a +0 whip (37, -12, D:1) a +0 club (38, 0, D:1) a +0 leather armour (41, -3, D:1) a hobgoblin corpse (skeletalised by now) (44, -15, D:1) a quokka corpse (skeletalised by now) (48, -3, D:1) a hobgoblin corpse (skeletalised by now) (49, -16, D:1) a staff of necromancy (58, 34, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (8, 11, D:2) a +0 dagger (9, 19, D:2) an adder corpse (skeletalised by now) (19, 0, D:2) a +0 hand axe (36, 29, D:2) a +1 dagger of electrocution (41, -3, D:2) a bat skeleton (41, 30, D:2) a +0 scythe a +2 robe the human corpse of Sigmund (skeletalised by now) (46, 2, D:2) a +0 dagger (51, -10, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 robe (6, -6, D:3) a ball python corpse (skeletalised by now) (7, -19, D:3) a +0 dagger a kobold corpse (skeletalised by now) (18, 1, D:3) a +0 dagger (19, 20, D:3) a +0 ring mail (20, 31, D:3) the +11 spear of In Flagrante Delicto {venom, rElec rC+} rElec: It insulates you from electricity. rC+: It protects you from cold. It cannot be enchanted further. (21, -10, D:3) a +0 quarterstaff (21, -7, D:3) an inkwell talisman (21, 14, D:3) a jackal skeleton (24, -3, D:3) a +0 robe (29, 1, D:3) a +0 club a goblin corpse (skeletalised by now) (35, -14, D:3) a +0 dagger a goblin skeleton (42, 9, D:3) a +0 rapier (42, 27, D:3) a +0 club (43, -14, D:3) a bat skeleton (48, -9, D:3) a +0 flail (48, 0, D:3) the felid skeleton of Natasha (48, 6, D:3) a +0 hammer (49, 5, D:3) a +0 hammer (49, 6, D:3) the +11 hammer of the Spider Nest {heavy, rN+ Str+4 Stlth+} rN+: It protects you from negative energy. Str+4: It affects your strength (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. (49, 9, D:3) the +2 hammer "Gamir" {venom, rElec rF+ Str-2 Int+3} rElec: It insulates you from electricity. rF+: It protects you from fire. Str-2: It affects your strength (-2). Int+3: It affects your intelligence (+3). It cannot be enchanted further. (50, 6, D:3) a +0 hammer (50, 16, D:3) a +3 quarterstaff of chaos (51, 5, D:3) a +0 hammer (51, 6, D:3) a +0 hammer (51, 8, D:3) a +0 hammer (51, 18, D:3) a +0 hammer (52, -4, D:3) a +0 dagger a kobold corpse (skeletalised by now) (62, 0, D:3) a +0 flail a +0 club a +0 leather armour a +0 dagger a +0 robe an orc corpse (skeletalised by now) (63, 17, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 giant club an ogre skeleton (6, 1, D:4) a +0 hand axe (11, -23, D:4) a +0 spear (12, -23, D:4) a +0 mace (16, 9, D:4) a +0 mace (18, -8, D:4) a +0 club a goblin skeleton (22, -22, D:4) a hobgoblin skeleton (25, -27, D:4) a +0 ring mail (28, 0, D:4) an adder skeleton (29, -21, D:4) a +0 sling (30, 0, D:4) a +0 pair of boots (30, 29, D:4) a +0 buckler (31, 29, D:4) a ball python corpse (skeletalised by now) (33, -18, D:4) a +0 leather armour a +0 hand axe an orc skeleton (33, -17, D:4) a hobgoblin skeleton (34, -17, D:4) a +0 chain mail a +0 flail (35, -19, D:4) a +0 short sword (35, -18, D:4) a +0 scale mail a +0 dagger (35, -5, D:4) a quokka skeleton (40, -25, D:4) an iguana corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) Level 5 of the Dungeon [Shop] Esae's Assorted Antiques a +0 rapier (110 gold) a +0 falchion (60 gold) a +0 robe (18 gold) a phantom mirror (800 gold) a wand of acid (2) (168 gold) a ring of resist corrosion (400 gold) a +0 robe (18 gold) (7, -11, D:5) a +0 dagger a +0 flail a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (7, -10, D:5) a +0 club (14, -3, D:5) a +0 robe (15, -16, D:5) a +0 long sword (21, -9, D:5) an adder skeleton (25, -9, D:5) a howler monkey skeleton (26, -7, D:5) a +0 short sword a +0 falchion (28, -6, D:5) a +0 trident (35, -1, D:5) an adder skeleton (35, 3, D:5) 3 flux baubles (37, -1, D:5) a +0 halberd (54, 7, D:5) a +0 chain mail Level 6 of the Dungeon [Shop] Anug's Antique Weapon Emporium the +4 falchion "Exiar" {venom, rF- rC+ rN+ Int+4} (1123 gold) rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). It cannot be enchanted further. a +0 long sword (91 gold) a +0 flail (91 gold) a +0 glaive (260 gold) the +8 longbow "Zephyr" {speed, Dex+3 SInv} (2353 gold) Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. It cannot be enchanted further. a +2 morningstar of draining (592 gold) a +0 long sword (91 gold) (0, 7, D:6) a +0 leather armour (14, 23, D:6) a +0 hand axe a +0 leather armour (31, 32, D:6) a +0 giant spiked club a black bear skeleton (36, 19, D:6) a +0 ring mail (37, -5, D:6) a +0 leather armour (40, 28, D:6) an adder skeleton (42, 30, D:6) an iguana skeleton (46, 37, D:6) a +0 leather armour (53, 32, D:6) an amulet of wildshape (53, 35, D:6) an iguana skeleton (59, 20, D:6) a +0 robe Level 7 of the Dungeon [Shop] Ysiloeg's Armour Emporium the +0 robe of Oxetheuk {Regen+ Int+5} (220 gold) Regen+: It increases your rate of health regeneration. Int+5: It affects your intelligence (+5). It cannot be enchanted further. a +0 scale mail (48 gold) a +0 leather armour (24 gold) a +0 robe (10 gold) a +0 ring mail (48 gold) a +0 robe (10 gold) a +0 plate armour of cold resistance (300 gold) a +0 robe (10 gold) a +0 robe (10 gold) (0, 7, D:7) a +0 dagger (2, 26, D:7) a staff of conjuration (12, -12, D:7) a +0 whip (13, 35, D:7) a +0 club a gnoll skeleton (13, 36, D:7) a +0 club a gnoll skeleton (14, 36, D:7) a +0 whip a gnoll skeleton (18, 21, D:7) a +0 chain mail a +0 war axe (20, 13, D:7) a +0 leather armour a +0 flail (20, 15, D:7) a +0 leather armour a +0 trident (20, 17, D:7) a +0 leather armour a +0 club (21, 17, D:7) a +0 scale mail a +0 club an orc skeleton (21, 18, D:7) an orc skeleton (24, 9, D:7) a +0 sling (28, -2, D:7) a +0 buckler (28, 40, D:7) a +0 leather armour (32, 19, D:7) a +0 ring mail (34, 21, D:7) a +0 robe a +0 dagger a +0 chain mail a +0 flail an orc skeleton (34, 22, D:7) a +0 mace an orc skeleton (35, 21, D:7) a +0 falchion of protection an orc skeleton (41, 10, D:7) a black bear skeleton Level 8 of the Dungeon (7, -24, D:8) a +3 trident of draining a +0 robe an orb of stardust (10, -3, D:8) a parchment of Apportation (12, 4, D:8) 3 flux baubles (17, -28, D:8) a +0 plate armour (17, -11, D:8) a bullfrog skeleton (24, -37, D:8) a +2 hand axe of flaming a +0 hand axe an orc skeleton an orc skeleton (24, -31, D:8) a bullfrog skeleton (25, -37, D:8) a +0 dagger a +0 dagger an orc skeleton (35, 8, D:8) a +0 ring mail (36, -28, D:8) a +0 scale mail (41, -11, D:8) a +0 short sword of protection a +0 club a kobold skeleton (41, -10, D:8) a +0 short sword a kobold skeleton (41, -9, D:8) a +0 short sword a +0 dagger a +0 club a kobold skeleton (42, -10, D:8) a +0 dagger (42, -8, D:8) a +0 short sword (43, -33, D:8) a +0 flail (45, -31, D:8) a +0 rapier Level 9 of the Dungeon (1, -16, D:9) a +4 great mace (2, 31, D:9) a +0 giant club a +0 giant club (3, 31, D:9) a +0 short sword (4, 31, D:9) a +0 short sword a +0 dagger a +0 robe a kobold skeleton (5, -6, D:9) a +0 dagger a +0 robe (5, 30, D:9) a +0 long sword a +0 scale mail the human skeleton of Harold (7, 30, D:9) a +0 club (18, -16, D:9) a yak skeleton (19, -15, D:9) a yak skeleton (23, 3, D:9) a +0 flail (24, 2, D:9) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (24, 3, D:9) a +0 mace an orc corpse (skeletalised by now) (32, 31, D:9) a +0 battleaxe (38, 22, D:9) a +0 shortbow a +0 giant spiked club a +0 giant club a howler monkey skeleton a howler monkey skeleton (42, 0, D:9) a +0 giant spiked club a +0 giant club (48, 12, D:9) a kobold skeleton (52, -10, D:9) a staff of air (54, -19, D:9) a parchment of Eringya's Surprising Crocodile (55, 35, D:9) a +0 rapier (60, 18, D:9) a +0 scale mail Level 10 of the Dungeon (0, 0, D:10) a +0 club (0, 2, D:10) a +0 falchion (2, 0, D:10) a +0 dagger (2, 2, D:10) a +0 hand axe (8, 10, D:10) a +0 hand axe (15, 37, D:10) a +0 pair of boots (16, 42, D:10) a +0 giant spiked club a +0 giant club a two-headed ogre skeleton (17, 10, D:10) a +0 mace an orc corpse (skeletalised by now) (18, 10, D:10) a +4 spear a +0 leather armour an orc corpse (skeletalised by now) (18, 11, D:10) a +0 dire flail a +0 plate armour an orc corpse (skeletalised by now) (20, 11, D:10) a +0 quarterstaff a +0 ring mail an orc corpse (skeletalised by now) (24, 16, D:10) a +0 shortbow a centaur corpse (skeletalised by now) (33, -4, D:10) a wyvern corpse (skeletalised by now) (33, 11, D:10) a staff of conjuration (50, 0, D:10) a +0 orcbow (64, 19, D:10) a +0 quarterstaff Level 11 of the Dungeon (6, -12, D:11) a ring of positive energy (10, -19, D:11) 3 datura-tipped darts a +0 plate armour (10, -1, D:11) a yak skeleton a yak skeleton (13, -22, D:11) a +0 hand axe an orc skeleton (14, -42, D:11) 6 large rocks (14, -22, D:11) a +0 dagger a +0 flail a +0 leather armour an orc skeleton (14, -21, D:11) a +0 dagger a +2 robe of willpower a +0 club an orc skeleton an orc skeleton (15, -32, D:11) a +0 leather armour (18, -32, D:11) a wyvern skeleton a wyvern skeleton (29, -34, D:11) a wyvern skeleton (29, -6, D:11) a +0 pair of boots (31, -13, D:11) a yak skeleton a yak skeleton (40, -17, D:11) a +0 leather armour (41, -17, D:11) a +0 flail a +0 hand axe a +0 ring mail a +0 scimitar a +0 chain mail a +0 dagger a +0 robe an orc corpse (skeletalised by now) (42, -29, D:11) 4 large rocks a cyclops skeleton (43, -1, D:11) a +0 whip a +0 dagger a +0 short sword a +0 dagger a +0 short sword a +0 dagger a +0 club a +0 whip a kobold skeleton a kobold skeleton a kobold skeleton a komodo dragon skeleton (44, -40, D:11) a +0 mace an orc corpse (skeletalised by now) (44, -39, D:11) a +0 mace a +0 leather armour a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (44, -38, D:11) a +0 hand axe (49, -31, D:11) 4 large rocks (72, -21, D:11) 5 large rocks a cyclops corpse (skeletalised by now) the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 falchion (15, 6, Lair:1) 19 gold pieces (16, -5, Lair:1) a +2 antimagic whip (16, -4, Lair:1) a human skeleton (16, 6, Lair:1) a scroll of summoning (16, 7, Lair:1) the amulet "Meweah" {Acrobat rElec rC+ Str+2} [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. rElec: It insulates you from electricity. rC+: It protects you from cold. Str+2: It affects your strength (+2). (unseen) (21, 24, Lair:1) a komodo dragon skeleton (23, -36, Lair:1) a +0 scale mail (31, -21, Lair:1) an elephant skeleton (32, 5, Lair:1) a komodo dragon skeleton (32, 22, Lair:1) a +0 pair of gloves (33, -30, Lair:1) a +0 ring mail (34, -24, Lair:1) an elephant skeleton (35, -24, Lair:1) an elephant skeleton (38, -22, Lair:1) a cane toad skeleton (44, -29, Lair:1) a water moccasin skeleton (49, 9, Lair:1) a +0 whip (56, -23, Lair:1) a komodo dragon corpse (skeletalised by now) (57, -19, Lair:1) a wolf corpse (skeletalised by now) Level 2 of the Lair of Beasts (0, 0, Lair:2) a komodo dragon corpse (skeletalised by now) (9, 29, Lair:2) 11 gold pieces (14, 21, Lair:2) a basilisk corpse (skeletalised by now) (23, 31, Lair:2) 16 gold pieces (24, 23, Lair:2) an elephant corpse (skeletalised by now) (25, 10, Lair:2) a +0 ring mail (26, 24, Lair:2) an elephant corpse (skeletalised by now) (37, 14, Lair:2) a +0 leather armour (41, 21, Lair:2) a yak corpse (skeletalised by now) (41, 22, Lair:2) a wyvern corpse (skeletalised by now) (42, 21, Lair:2) a yak corpse (skeletalised by now) the Necropolis (2, -27, Necropolis) 19 gold pieces (4, -26, Necropolis) 19 gold pieces (4, 2, Necropolis) a +4 ring of protection (4, 5, Necropolis) a scroll of identify (6, -30, Necropolis) 26 gold pieces (6, -25, Necropolis) a staff of alchemy (unseen) (6, -24, Necropolis) a ring of poison resistance (6, -21, Necropolis) 3 flux baubles (6, 0, Necropolis) a parchment of Forge Monarch Bomb (6, 7, Necropolis) a parchment of Alistair's Walking Alembic (7, -26, Necropolis) 12 gold pieces (7, -25, Necropolis) 19 gold pieces (7, -22, Necropolis) 17 gold pieces (8, -29, Necropolis) 10 gold pieces (8, -26, Necropolis) 14 gold pieces (8, -25, Necropolis) 19 gold pieces (9, -26, Necropolis) a manual of Stealth (9, -21, Necropolis) 28 gold pieces (9, 0, Necropolis) a +4 ring of protection (9, 7, Necropolis) the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (unseen) (10, -3, Necropolis) a basilisk corpse (11, 2, Necropolis) 22 gold pieces (11, 5, Necropolis) a +0 robe (12, -24, Necropolis) 13 gold pieces (12, -4, Necropolis) a +4 heavy war axe (13, -27, Necropolis) 10 gold pieces