M41den44 Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) (1, -10, D:1) a +0 club (1, 0, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (13, -14, D:1) a bat corpse (skeletalised by now) (15, -40, D:1) a +0 short sword (15, -37, D:1) a ball python skeleton (26, -44, D:1) a rat skeleton (30, -26, D:1) a ball python skeleton (33, -41, D:1) a bat skeleton (36, -19, D:1) a +0 leather armour (39, -27, D:1) a rat corpse (skeletalised by now) (41, -12, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (3, -24, D:2) a +0 sling of freezing (4, -3, D:2) a +0 club (7, -12, D:2) a spider talisman (13, -7, D:2) an amulet of magic regeneration a +0 scale mail (17, -20, D:2) a rat skeleton (17, -10, D:2) a quokka skeleton (22, 10, D:2) a +0 club (25, 3, D:2) the +9 war axe of Responsibility {freeze, rElec} rElec: It insulates you from electricity. It cannot be enchanted further. (27, 1, D:2) the +5 war axe of the Forgotten Priests {reap, ^Contam Fly rElec rN+} ^Contam: It causes magical contamination when unequipped. Fly: It grants you flight. rElec: It insulates you from electricity. rN+: It protects you from negative energy. It cannot be enchanted further. (34, -15, D:2) a +0 club a kobold corpse (skeletalised by now) (36, 1, D:2) a bat corpse (skeletalised by now) (41, 3, D:2) a +0 whip (43, 6, D:2) a hobgoblin corpse (skeletalised by now) (49, -26, D:2) a +0 hand axe Level 3 of the Dungeon [Shop] Lomumedgh's General Store a +0 ring mail (44 gold) a parchment of Foxfire (59 gold) a +1 pair of boots of rampaging (181 gold) a +1 halberd of protection (129 gold) a tin of tremorstones (2/2) (440 gold) (0, 0, D:3) a quokka skeleton (1, -6, D:3) a bat skeleton (6, 26, D:3) a +0 whip (7, 25, D:3) a +0 ring mail (10, 32, D:3) a quill talisman (13, -12, D:3) a +0 ring mail (20, -11, D:3) a ball python skeleton (21, -20, D:3) a +2 short sword of electrocution (29, -7, D:3) a +0 dagger (31, 2, D:3) a +0 trident a kobold skeleton (37, -3, D:3) a +0 dagger a +0 falchion a +0 flail a bat corpse (skeletalised by now) an orc corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 orcbow (11, 15, D:4) a +0 chain mail a +0 short sword (12, 14, D:4) a +0 robe a +2 dagger of electrocution (24, 9, D:4) a +0 leather armour (26, 32, D:4) a +0 whip (29, 28, D:4) a +0 short sword (37, 13, D:4) a +0 short sword (38, 26, D:4) a +0 short sword (48, 7, D:4) a +4 dagger of venom a goblin skeleton (48, 10, D:4) a hound skeleton (49, 20, D:4) a +0 leather armour the +6 war axe "Qyozus" {drain, *Corrode Str+4} *Corrode: It may corrode you when you take damage. Str+4: It affects your strength (+4). It cannot be enchanted further. a kobold skeleton (50, 30, D:4) a +0 scimitar (54, 35, D:4) a +0 hand axe a +0 chain mail (56, 25, D:4) a +0 leather armour (57, 0, D:4) an orb of pyromania (57, 16, D:4) a +0 falchion (58, 4, D:4) a +0 robe a +0 dagger (59, 16, D:4) a ball python corpse (skeletalised by now) (59, 18, D:4) a +0 short sword (59, 23, D:4) a +0 chain mail (60, 23, D:4) a +0 trident (62, 42, D:4) a +0 leather armour (66, 5, D:4) a +0 club (66, 8, D:4) a +0 leather armour a +0 rapier the human skeleton of Eustachio (67, 3, D:4) a +0 falchion (69, 6, D:4) a +0 war axe of freezing (69, 10, D:4) a +0 spear Level 5 of the Dungeon (6, -12, D:5) a +0 ring mail (6, -5, D:5) an iguana corpse (skeletalised by now) (10, 5, D:5) a +0 robe (18, -4, D:5) a +0 quarterstaff (35, 27, D:5) a +2 dagger of flaming (44, 31, D:5) a ring of wizardry (45, 5, D:5) an adder skeleton Level 6 of the Dungeon (0, 0, D:6) a +0 short sword (1, 2, D:6) a +0 short sword (1, 3, D:6) a +0 dagger (1, 4, D:6) a +0 whip (1, 5, D:6) a +0 dagger (1, 6, D:6) a +0 dagger (2, -16, D:6) a +0 hand axe (4, -16, D:6) a hive talisman (7, -21, D:6) a +0 long sword (8, -12, D:6) a +0 quarterstaff (14, -10, D:6) a +0 dagger (23, -28, D:6) a +0 short sword (23, -27, D:6) a +0 dagger (23, -26, D:6) a +0 whip (24, -29, D:6) a +0 whip (25, -29, D:6) an amulet of faith a granite talisman a +1 demon trident of electrocution a +0 dagger (31, 9, D:6) a +2 trident of flaming (39, -22, D:6) a parchment of Poisonous Vapours (40, -18, D:6) a scroll of brand weapon (41, -1, D:6) a +0 dagger a +0 robe (43, -21, D:6) a +0 dagger a +0 robe (48, -32, D:6) a +0 vampiric broad axe (56, -1, D:6) 2 scrolls of vulnerability (60, -9, D:6) a +0 pair of boots (60, -1, D:6) a +0 dagger a +0 robe (61, -14, D:6) a +0 barding (61, -10, D:6) a +0 pair of boots (62, -13, D:6) a quill talisman (62, -11, D:6) a +0 pair of boots Level 7 of the Dungeon (2, -10, D:7) an inkwell talisman (2, 17, D:7) a +0 ring mail (8, 11, D:7) a +0 arbalest (21, 32, D:7) a +0 short sword a +0 dagger a +0 leather armour a +0 dagger a +0 robe (21, 33, D:7) a +0 club a +0 leather armour (30, -7, D:7) a quill talisman (35, 28, D:7) a +0 shortbow (36, -5, D:7) a +0 dagger (38, -9, D:7) a lupine talisman (39, 33, D:7) a +0 robe (42, 19, D:7) a +0 sling (56, 35, D:7) a +0 club Level 8 of the Dungeon (5, -5, D:8) a +0 club (7, -2, D:8) a +0 robe (11, 8, D:8) a +0 club (11, 9, D:8) a +0 dagger a +0 robe (11, 11, D:8) a +0 whip (15, -6, D:8) a +0 dagger (15, -5, D:8) a +0 dagger (16, -7, D:8) a +0 club (16, -6, D:8) a +0 spear (16, -5, D:8) a +0 scale mail a +0 trident a +0 plate armour a +0 halberd (17, -7, D:8) a +0 spear (17, -6, D:8) a +0 whip a +0 falchion (17, -5, D:8) a +0 robe a +0 dagger (17, -4, D:8) a +0 halberd (19, -5, D:8) a +0 shortbow (23, -17, D:8) a +0 long sword (30, -20, D:8) a +0 hand axe (31, -20, D:8) a +0 hand axe (31, -19, D:8) a +3 leather armour a +0 flail (32, -19, D:8) a +0 hand axe a +0 ring mail a +0 club (33, 25, D:8) a parchment of Cause Fear (36, -12, D:8) a quill talisman (40, 6, D:8) a +0 robe a +5 mace (40, 19, D:8) a +0 leather armour a +0 flail (41, 6, D:8) a +0 robe a +5 long sword of freezing (41, 20, D:8) a +0 leather armour a +1 morningstar of freezing a +0 hand axe (42, 5, D:8) a +0 robe a +0 hand axe (42, 6, D:8) a +0 robe a +0 hand axe (44, 19, D:8) a +0 dagger (45, 4, D:8) a +0 falchion a +0 robe (47, 24, D:8) a +0 leather armour (48, 5, D:8) a staff of air Level 9 of the Dungeon (3, -3, D:9) a +0 hand axe (4, -1, D:9) a +0 robe a +0 dagger (7, 6, D:9) a scarab talisman (17, -6, D:9) a +0 hand axe a +0 dagger a +0 robe (18, -8, D:9) a +0 short sword (18, -7, D:9) a +0 falchion a +0 ring mail (22, -9, D:9) a +0 flail a +0 leather armour (23, 21, D:9) a spider talisman (28, 28, D:9) a maw talisman (30, 19, D:9) a +0 flail a +0 dagger (31, 19, D:9) a +0 orcbow (32, 5, D:9) 4 large rocks (32, 14, D:9) a +0 long sword a +0 robe (32, 19, D:9) a +0 shortbow (33, 19, D:9) a +2 scimitar of flaming (34, 0, D:9) a +0 robe a +0 dagger (35, 20, D:9) a +0 pair of gloves (38, 8, D:9) a +0 leather armour a +0 broad axe (38, 12, D:9) a +0 giant club a +0 giant club (38, 13, D:9) a +0 dagger a +0 robe (39, 16, D:9) a +0 pair of boots (51, -7, D:9) a +0 flail (51, 5, D:9) a +0 club (52, 5, D:9) a +0 club a +0 leather armour (56, 23, D:9) a +0 pair of gloves Level 10 of the Dungeon [Shop] Opler's Jewellery Shoppe a +4 ring of slaying (720 gold) a ring of see invisible (300 gold) the ring "Ifreckue" {MP+9 Dex+4} (708 gold) [ring of magical power] MP+9: It affects your magic capacity (+9). Dex+4: It affects your dexterity (+4). a +6 ring of intelligence (720 gold) a ring of magical power (400 gold) a fortress talisman (300 gold) the amulet "Jeka" {Acrobat rC++} (1090 gold) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. rC++: It greatly protects you from cold. [Shop] Heoddekh's Distillery a potion of lignification (87 gold) a potion of moonshine (29 gold) a potion of enlightenment (145 gold) a potion of might (116 gold) [Shop] Xinkifon's Jewellery Emporium a +6 ring of intelligence (756 gold) the brooch of Shielding {Spirit SH+8} (1365 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. SH+8: It affects your SH (+8). a +6 ring of dexterity (756 gold) the ring "Patsirgheu" {^Contam Fly rPois Dex-5 SInv Stlth+} (411 gold) [ring of flight] ^Contam: It causes magical contamination when unequipped. Fly: It grants you flight. rPois: It protects you from poison. Dex-5: It affects your dexterity (-5). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. a +6 ring of dexterity (756 gold) a ring of poison resistance (420 gold) a ring of see invisible (315 gold) a +6 ring of dexterity (756 gold) [Shop] Baemeon's Magic Scroll Shop a scroll of brand weapon (276 gold) a scroll of enchant weapon (217 gold) (0, 0, D:10) a +0 giant spiked club a +0 dire flail (0, 1, D:10) a +0 quarterstaff (0, 2, D:10) a +0 shortbow (4, -2, D:10) a +0 dagger a +0 cloak (13, -11, D:10) a +0 robe a +0 dagger the +0 chain mail of Gravity {Regen+} Regen+: It increases your rate of health regeneration. It cannot be enchanted further. a +0 plate armour a +2 great mace (13, 10, D:10) a +0 trident a +0 ring mail (16, 20, D:10) a +0 whip a +0 leather armour (21, -19, D:10) a +0 dagger a +0 robe (26, 22, D:10) a +0 scale mail a +0 halberd (26, 27, D:10) a +0 halberd (26, 28, D:10) a +0 club (28, 29, D:10) a +1 flail of protection (29, 27, D:10) a +0 club (30, 27, D:10) a +0 flail (31, 26, D:10) a +0 whip (31, 27, D:10) a +0 club (32, 28, D:10) a +0 flail (33, -14, D:10) a +0 leather armour a +0 mace a +0 club (34, -15, D:10) a +0 leather armour a +0 flail a +0 plate armour a +0 flail (34, -14, D:10) a +0 plate armour a +0 flail a +0 arbalest a +0 dagger (35, -15, D:10) a +0 trident (35, -14, D:10) a +0 hand axe a +0 leather armour a +0 flail (36, -16, D:10) a +0 hand axe of flaming (36, -15, D:10) a +0 club a +0 short sword a +0 leather armour a +0 club (36, -14, D:10) a +0 plate armour a +0 hand axe (37, -14, D:10) a +0 mace a +0 chain mail of archery a +0 dire flail a +0 scale mail a +0 club (40, 2, D:10) an orb of energy (42, 13, D:10) a potion of moonshine (43, 14, D:10) a +0 club (44, 13, D:10) a +0 spear (51, 17, D:10) a +0 dagger (59, -7, D:10) a +0 flail Level 11 of the Dungeon (51, -1, D:11) a +0 spear a +0 scale mail (53, 1, D:11) a +0 cloak a glowing shapeshifter corpse (skeletalised by now) (53, 2, D:11) a manticore corpse (skeletalised by now) (64, -13, D:11) a potion of moonshine Level 12 of the Dungeon (0, 0, D:12) a +0 chain mail (3, 6, D:12) a medusa talisman (3, 47, D:12) a +0 giant spiked club a +0 giant club a two-headed ogre corpse (skeletalised by now) (32, 36, D:12) a +0 ring mail (60, -4, D:12) a +0 robe Level 13 of the Dungeon Level 14 of the Dungeon (0, 0, D:14) a +0 orcbow a +0 robe a centaur corpse (skeletalised by now) (13, -17, D:14) a manticore skeleton (13, -4, D:14) a human corpse (skeletalised by now) (13, 7, D:14) 3 large rocks a cyclops corpse (skeletalised by now) (25, 16, D:14) 4 large rocks a cyclops skeleton (33, -16, D:14) a +0 heavy quarterstaff a +1 robe of fire resistance the dwarf corpse of Jorgrun (skeletalised by now) (65, -8, D:14) a +0 hand axe (65, 10, D:14) a scroll of vulnerability Level 15 of the Dungeon (14, -25, D:15) a +4 lajatang of pain a +0 robe the spriggan corpse of Agnes (skeletalised by now) (33, -42, D:15) a +0 club (35, -35, D:15) a +0 dagger a +0 robe a human corpse (skeletalised by now) (36, 3, D:15) a +0 chain mail a +0 club an orc skeleton (37, -22, D:15) an ugly thing corpse (skeletalised by now) (41, 0, D:15) 3 large rocks a cyclops skeleton (49, -15, D:15) a +0 heavy hand axe (51, -9, D:15) a potion of moonshine (52, -13, D:15) a +0 battleaxe a +0 chain mail an orc corpse (skeletalised by now) (52, -12, D:15) a warg corpse (skeletalised by now) the Ecumenical Temple Level 1 of the Orcish Mines (7, -6, Orc:1) a +0 great sword a +0 chain mail (28, 36, Orc:1) a +0 short sword a +0 leather armour (30, 34, Orc:1) a +0 mace a +0 orcbow a +0 plate armour (30, 35, Orc:1) a +0 dagger a +0 robe (40, 11, Orc:1) a +0 orcbow a +0 short sword a +0 chain mail (41, 11, Orc:1) a +0 mace (41, 12, Orc:1) a +0 war axe a +0 mace (42, 12, Orc:1) a +1 antimagic trident a +0 leather armour (43, 30, Orc:1) a +0 orcbow (44, 28, Orc:1) a +0 giant spiked club (45, 23, Orc:1) a +0 great mace a +0 plate armour Level 2 of the Orcish Mines [Shop] Housch's Firing Range 5 boomerangs (130 gold) a manual of Ranged Weapons (1040 gold) the +7 orcbow "Nuilicoq" {freeze, Int+3 Dex+3} (803 gold) Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. 3 boomerangs (78 gold) a +0 triple crossbow (260 gold) a +2 plate armour of archery (416 gold) 5 boomerangs (130 gold) 3 atropa-tipped darts (35 gold) [Shop] Piawni's Antique Armour Boutique a +0 leather armour (64 gold) the +2 plate armour "Qaeriq" {rPois Will- Dex+3} (1321 gold) rPois: It protects you from poison. Will-: It decreases your willpower. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +2 scale mail of positive energy (576 gold) a +0 ring mail (128 gold) a +1 chain mail of cold resistance (576 gold) the +5 chain mail of the Northern Lights {rN++} (1552 gold) rN++: It greatly protects you from negative energy. It cannot be enchanted further. [Shop] Oczaj's Weapon Boutique a +0 quarterstaff (90 gold) a +0 hand axe (54 gold) a +0 falchion (54 gold) a +0 flail (63 gold) a +0 quarterstaff (90 gold) a +0 great sword (180 gold) 3 poisoned darts (32 gold) 5 boomerangs (180 gold) [Shop] Derch's Book Shoppe a parchment of Summon Seismosaurus Egg (202 gold) a parchment of Rending Blade (202 gold) a parchment of Cigotuvi's Putrefaction (202 gold) a manual of Maces & Flails (1200 gold) a parchment of Ozocubu's Armour (162 gold) a parchment of Forge Monarch Bomb (283 gold) a parchment of Diamond Sawblades (324 gold) a parchment of Olgreb's Toxic Radiance (202 gold) a parchment of Static Discharge (121 gold) (0, 0, Orc:2) a +0 robe a +5 dagger of venom (1, -1, Orc:2) a +0 chain mail a +0 glaive a +0 arbalest (1, 1, Orc:2) a +0 robe a +0 dagger (2, 2, Orc:2) a +0 war axe (3, 0, Orc:2) a +0 plate armour a +0 battleaxe (3, 1, Orc:2) a +0 leather armour a +0 short sword (4, 0, Orc:2) a +0 chain mail a +2 heavy battleaxe (4, 1, Orc:2) a +0 plate armour a +0 short sword a +0 plate armour a +0 battleaxe (4, 2, Orc:2) a +0 ring mail a +0 club a +0 leather armour a +0 dagger (5, 1, Orc:2) a +0 scale mail a +3 flail of protection (5, 2, Orc:2) a +0 trident (6, 3, Orc:2) a +0 dagger (6, 4, Orc:2) a +0 chain mail a +1 hand axe of venom (6, 5, Orc:2) a +0 plate armour a +0 glaive (6, 6, Orc:2) a +0 robe a +0 dagger (7, 3, Orc:2) a +0 robe a +2 dagger of electrocution (10, -7, Orc:2) a +0 robe a +0 dagger (10, 6, Orc:2) a +0 leather armour a +0 short sword (11, -10, Orc:2) a +0 arbalest (11, -9, Orc:2) a +0 arbalest a +0 robe a +0 dagger (12, -8, Orc:2) a +1 robe of positive energy a +0 dagger (12, 0, Orc:2) a +0 robe a +0 broad axe (13, 0, Orc:2) a +0 ring mail a +0 flail (14, -10, Orc:2) a +0 robe a +0 dagger (15, 13, Orc:2) a +0 robe a +0 dagger (16, 23, Orc:2) a +0 hand axe (17, 23, Orc:2) a +2 flail of protection (18, -9, Orc:2) a +0 robe a +0 dire flail (18, -8, Orc:2) a +0 leather armour a +0 dagger (18, 23, Orc:2) a +0 robe a +0 dagger (20, 12, Orc:2) a +0 robe a +0 dagger (20, 29, Orc:2) a +0 long sword a +0 plate armour (24, -2, Orc:2) a +0 robe a +0 dagger (24, 0, Orc:2) a +0 robe a +0 dagger (25, -9, Orc:2) a +0 arbalest (25, -3, Orc:2) a +0 dagger (26, -2, Orc:2) a +0 plate armour a +0 war axe (29, 2, Orc:2) a +0 robe a +0 dagger (31, -4, Orc:2) a +0 giant club (32, -3, Orc:2) a +0 arbalest (40, 4, Orc:2) a +0 chain mail a +1 war axe of electrocution (41, 3, Orc:2) a +0 club a +0 chain mail a +0 hand axe Level 1 of the Elven Halls (3, 0, Elf:1) a +0 leather armour a +0 dagger a +0 shortbow an elf skeleton (3, 2, Elf:1) a staff of earth (5, 0, Elf:1) a +0 leather armour a +0 short sword a +0 longbow (6, 0, Elf:1) a +0 robe a +0 rapier an elf skeleton (9, 1, Elf:1) a +0 robe a +0 long sword an elf skeleton (10, 0, Elf:1) a +2 ring mail of willpower a +0 short sword an elf skeleton (11, -1, Elf:1) a +0 leather armour a +0 rapier (13, 14, Elf:1) a +0 robe a +0 long sword an elf skeleton (14, 1, Elf:1) a +0 robe a +0 short sword (14, 12, Elf:1) a +0 buckler a +0 scale mail of command a +0 short sword (14, 13, Elf:1) a +0 robe a +0 long sword a +0 leather armour a +0 short sword of draining a +2 shortbow of draining an elf skeleton (16, -10, Elf:1) a +0 scale mail a +0 long sword an elf skeleton (17, 10, Elf:1) a +0 robe a +0 long sword an elf skeleton (31, -6, Elf:1) a +0 dagger a +0 robe an elf corpse (skeletalised by now) (34, -17, Elf:1) a +0 cloak (38, -5, Elf:1) a +1 glaive of venom (38, -4, Elf:1) a +0 long sword a +0 ring mail an elf skeleton (49, 22, Elf:1) the Charlatan's Orb {orb Charlatan} It massively reduces your stealth. It interferes with translocations, delaying teleports. Charlatan: It boosts your other skills by 20% of your base Evocations skill. It cannot be enchanted further. (50, 11, Elf:1) a +0 dagger a +0 ring mail an elf corpse (skeletalised by now) (60, -9, Elf:1) a +0 long sword a +0 robe an elf corpse (skeletalised by now) Level 2 of the Elven Halls [Shop] Huysa's CLEARANCE SALE! a parchment of Fortress Blast (56 gold) a parchment of Call Canine Familiar (32 gold) (0, 0, Elf:2) a +0 leather armour of willpower a +0 short sword a +0 shortbow an elf corpse (skeletalised by now) (1, 1, Elf:2) a +0 leather armour a +0 short sword (1, 2, Elf:2) a +0 leather armour a +2 rapier of speed (1, 4, Elf:2) a +0 robe a +0 dagger (2, 0, Elf:2) a +0 robe a +0 long sword a +0 shortbow (2, 1, Elf:2) a +0 robe a +0 long sword (2, 2, Elf:2) a +0 robe a +0 long sword a +0 shortbow a +0 robe a +0 long sword an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) (2, 4, Elf:2) a +0 leather armour a +0 long sword an elf corpse (skeletalised by now) (3, -5, Elf:2) a +0 leather armour a +0 dagger (11, 12, Elf:2) a +0 short sword (12, 26, Elf:2) a wand of flame (14) (13, 26, Elf:2) a +0 scale mail (16, -6, Elf:2) a +0 sling (20, 6, Elf:2) a +0 chain mail (22, 17, Elf:2) a +0 dagger a +0 robe (29, 38, Elf:2) a +1 dagger of venom a +0 shortbow a +0 leather armour (31, -6, Elf:2) a +2 long sword of holy wrath (32, 37, Elf:2) a +0 dagger a +0 shortbow a +0 leather armour an elf skeleton (32, 39, Elf:2) a +0 long sword a +0 robe of cold resistance an elf skeleton (36, 9, Elf:2) a +7 antimagic partisan (37, 10, Elf:2) a +1 halberd of protection (37, 11, Elf:2) a +0 short sword a +0 robe a +0 mace of draining a +0 long sword a +0 robe a +3 trident of flaming an elf skeleton (37, 12, Elf:2) a +0 short sword a +0 robe an elf skeleton (37, 15, Elf:2) a +0 rapier a +0 ring mail (38, 10, Elf:2) a +0 dagger a +0 robe a +0 long sword a +0 robe (38, 11, Elf:2) a +0 short sword a +0 scale mail a +0 buckler an elf skeleton (38, 12, Elf:2) a +2 dire flail of holy wrath a +1 vampiric eveningstar (38, 13, Elf:2) a +4 hand axe of flaming a +2 battleaxe of electrocution (38, 36, Elf:2) a +2 halberd of venom (39, 10, Elf:2) a +1 long sword of draining a +0 robe (39, 11, Elf:2) a +0 heavy triple sword a +0 long sword a +0 ring mail a +0 short sword a +0 robe a +0 hand axe of flaming a +0 rapier a +0 leather armour an elf skeleton (39, 12, Elf:2) a +3 halberd of protection a +0 long sword a +0 robe an elf skeleton (39, 34, Elf:2) a +0 leather armour (40, 13, Elf:2) a +0 rapier a +0 rapier a +0 leather armour a +2 scimitar of holy wrath a +0 robe a +1 buckler of fire resistance an elf skeleton an elf skeleton (40, 18, Elf:2) a +0 long sword a +0 robe an elf skeleton (42, 7, Elf:2) a +0 long sword a +0 robe (44, 40, Elf:2) a +0 long sword a +0 leather armour an elf corpse (skeletalised by now) (45, 40, Elf:2) a +0 scimitar a +0 ring mail (49, 11, Elf:2) a +2 heavy mace (57, -3, Elf:2) a +0 scimitar a +0 robe (61, 26, Elf:2) a scroll of brand weapon Level 3 of the Elven Halls (0, 0, Elf:3) a +0 long sword a +0 dagger a +0 robe a +0 dagger a +0 robe (1, 0, Elf:3) a +0 leather armour (4, 3, Elf:3) the +1 robe "Vecutate" {rC++ Regen+ Str+3 Archmagi} rC++: It greatly protects you from cold. Regen+: It increases your rate of health regeneration. Str+3: It affects your strength (+3). Archmagi: It increases the power of your magical spells. It cannot be enchanted further. (7, 0, Elf:3) a +1 vampiric lajatang a +0 chain mail (10, -3, Elf:3) a +0 pair of gloves (10, -1, Elf:3) a +0 battleaxe a +0 plate armour (10, 0, Elf:3) a +0 dagger a +0 robe an elf corpse (skeletalised by now) (10, 1, Elf:3) a +3 heavy dire flail (16, -3, Elf:3) a +0 hat of sniping (16, 19, Elf:3) a +0 long sword a +0 robe (17, 21, Elf:3) a +0 short sword a +0 leather armour (19, 0, Elf:3) a +0 war axe (29, 11, Elf:3) a +0 scale mail a +0 rapier (38, -17, Elf:3) a +0 dagger a +0 longbow a +0 leather armour an elf corpse (skeletalised by now) (40, -8, Elf:3) a +0 scimitar a +1 ring mail of cold resistance the +3 eveningstar "Boskor" {chaos, rF- rC+++ Int+4} rF-: It makes you vulnerable to fire. rC+++: It renders you almost immune to cold. Int+4: It affects your intelligence (+4). It cannot be enchanted further. an elf corpse (skeletalised by now) (54, -12, Elf:3) a +0 leather armour (54, 6, Elf:3) the +3 robe "Kuewkoa" {+Inv rPois Archmagi} +Inv: It lets you turn invisible. rPois: It protects you from poison. Archmagi: It increases the power of your magical spells. It cannot be enchanted further. (54, 18, Elf:3) a +1 heavy scimitar (58, -14, Elf:3) the +1 great sword of the Eternal Warrior {freeze, rN+ Will++ Str-4} rN+: It protects you from negative energy. Will++: It greatly increases your willpower. Str-4: It affects your strength (-4). It cannot be enchanted further. (62, -29, Elf:3) the necromancy staff of Grandeur {rN++ Dex+6 Necro} [staff of necromancy] rN++: It greatly protects you from negative energy. Dex+6: It affects your dexterity (+6). Necro: It increases the power of your Necromancy spells. Level 1 of the Lair of Beasts (9, 5, Lair:1) a +0 ring mail (17, -20, Lair:1) a +0 scale mail (39, -12, Lair:1) a +0 battleaxe Level 2 of the Lair of Beasts (64, 1, Lair:2) a +0 shortbow of draining Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 leather armour (24, 3, Lair:3) a +0 war axe (30, 16, Lair:3) a +0 helmet (37, -6, Lair:3) the +4 ring mail "Qyesh" {rElec Int+4} rElec: It insulates you from electricity. Int+4: It affects your intelligence (+4). It cannot be enchanted further. (42, -15, Lair:3) a +0 spear (42, 15, Lair:3) a +0 flail (51, 18, Lair:3) a +0 leather armour Level 4 of the Lair of Beasts (1, -42, Lair:4) a +0 dagger (2, 0, Lair:4) a +0 ring mail (5, -49, Lair:4) a rimehorn talisman (5, -44, Lair:4) a parchment of Cause Fear (12, -31, Lair:4) a +0 helmet of sniping (12, -23, Lair:4) the +6 dagger of Gozag's Favour {venom, rF+ Str-2 Dex+8} rF+: It protects you from fire. Str-2: It affects your strength (-2). Dex+8: It affects your dexterity (+8). It cannot be enchanted further. (14, -31, Lair:4) a +0 robe (30, -34, Lair:4) a +0 robe a +0 dagger Level 5 of the Lair of Beasts (17, -31, Lair:5) a +0 rapier (18, -31, Lair:5) a +0 falchion (19, -30, Lair:5) a scroll of brand weapon (19, -29, Lair:5) a parchment of Lesser Beckoning (19, -28, Lair:5) a +0 hand axe Level 1 of the Shoals [Shop] Gychunonou's Merfolk Weapons 2 javelins (78 gold) a +0 quick blade (325 gold) a +0 spear (39 gold) a +0 glaive (130 gold) a +0 trident (45 gold) a +2 dagger of draining (202 gold) 2 javelins (78 gold) a +0 partisan of venom (135 gold) a +0 halberd (52 gold) the +4 trident of the Hodge-Podge {antimagic, rN+ Str-3 Int+6} (624 gold) rN+: It protects you from negative energy. Str-3: It affects your strength (-3). Int+6: It affects your intelligence (+6). It cannot be enchanted further. [Shop] Gychunonou's Merfolk Magic the ring "Veppenad" {Str+3 SInv} (537 gold) [ring of see invisible] Str+3: It affects your strength (+3). SInv: It lets you see invisible. a lightning rod (4/4) (760 gold) the Papyrus of the Iceberg (608 gold) Spells Type Level a - Hailstorm Conjuration/Ice 3 b - Frozen Ramparts Ice 3 c - Rimeblight Ice/Necromancy 7 an amulet of the acrobat (unknown) (570 gold) the Reference Book on Impurities (912 gold) Spells Type Level a - Mercury Arrow Conjuration/Alchemy 2 b - Mephitic Cloud Conjuration/Alchemy/Air 3 c - Fulminant Prism Conjuration/Alchemy 4 d - Ignite Poison Fire/Alchemy 4 e - Eringya's Noxious Bog Alchemy 6 a lightning rod (4/4) (760 gold) a +5 ring of evasion (684 gold) Ecoapoji's Opusculum on the Icicle (1064 gold) Spells Type Level a - Metabolic Englaciation Hexes/Ice 5 b - Hoarfrost Cannonade Ice/Forgecraft 5 c - Ozocubu's Refrigeration Ice 7 d - Splinterfrost Shell Ice/Forgecraft 7 Sif Muna's Tome of the Crevasse (532 gold) Spells Type Level a - Freeze Ice 1 b - Hailstorm Conjuration/Ice 3 c - Splinterfrost Shell Ice/Forgecraft 7 [Shop] Gychunonou's Merfolk Armours a scarf of shadows (156 gold) a +0 robe (11 gold) a +0 pair of gloves (58 gold) a +0 robe (11 gold) a +0 buckler (58 gold) (0, 0, Shoals:1) the +5 whip "Yttuaplo" {heavy, Will+ Dex+4} Will+: It increases your willpower. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (3, 20, Shoals:1) the +6 trident of Infinity {speed, rElec Str-4 Int+5 Dex+3} rElec: It insulates you from electricity. Str-4: It affects your strength (-4). Int+5: It affects your intelligence (+5). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (21, 8, Shoals:1) a +0 whip (23, 7, Shoals:1) a +0 spear a merfolk corpse (skeletalised by now) (31, 23, Shoals:1) a +0 scale mail (35, 19, Shoals:1) the +2 dagger of the Three Xenops {drain, rPois rC- rCorr Int+6} rPois: It protects you from poison. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Int+6: It affects your intelligence (+6). It cannot be enchanted further. (38, 19, Shoals:1) a +0 scale mail (42, -3, Shoals:1) a +0 trident (44, -4, Shoals:1) a manticore corpse (skeletalised by now) (45, -6, Shoals:1) a +0 trident a merfolk skeleton Level 2 of the Shoals (5, 20, Shoals:2) a +0 spear a +0 sling a faun corpse (skeletalised by now) (6, 17, Shoals:2) a +0 quarterstaff a +0 sling (6, 18, Shoals:2) a +0 club a +0 sling a faun corpse (skeletalised by now) (6, 19, Shoals:2) a +0 longbow a +0 club a satyr corpse (skeletalised by now) (31, -19, Shoals:2) a +0 rapier a +0 robe a merfolk corpse (skeletalised by now) (49, 4, Shoals:2) a +0 spear Level 3 of the Shoals [Shop] Guosabank's Magic Scroll Emporium a scroll of noise (19 gold) a parchment of Haunt (388 gold) a scroll of poison (79 gold) a scroll of identify (39 gold) a parchment of Sculpt Simulacrum (340 gold) a parchment of Summon Hydra (388 gold) [Shop] Viurarch's Armour Shoppe a +0 plate armour (360 gold) the +5 justicar's regalia {Inspire Amulet+ Str+4} (1800 gold) Inspire: When you summon or create an ally, it gains Regeneration. Amulet+: You can equip an additional amulet. Str+4: It affects your strength (+4). It cannot be enchanted further. a +0 leather armour (40 gold) a +2 scale mail of willpower (420 gold) a +0 plate armour (360 gold) a +0 scale mail (80 gold) [Shop] Rubb's Antique Armour Emporium a +0 scale mail (88 gold) a +0 chain mail (132 gold) a +2 scale mail of resonance (462 gold) a +0 robe (19 gold) a +2 pair of gloves of strength (473 gold) a +3 leather armour of poison resistance (462 gold) a +1 pair of gloves of stealth (363 gold) an orb of stardust (264 gold) an orb of energy (264 gold) the +0 chain mail of Weampew Asopn {rC+} (440 gold) rC+: It protects you from cold. It cannot be enchanted further. a +0 plate armour (396 gold) (39, -4, Shoals:3) the ring "Ziurep" {rF+ Int+4 Dex+2 SInv} [ring of protection from fire] rF+: It protects you from fire. Int+4: It affects your intelligence (+4). Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. the ring "Qaoblonu" {rCorr Dex+3} [ring of resist corrosion] rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). the ring "Kewublys" {rPois rN+ Slay+3 SInv Stlth-} [ring of positive energy] rPois: It protects you from poison. rN+: It protects you from negative energy. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). SInv: It lets you see invisible. Stlth-: It makes you less stealthy. the ring of Qoutsoz {rC+++ rN+ MP+6 EV+5 Dex-5} [ring of evasion] rC+++: It renders you almost immune to cold. rN+: It protects you from negative energy. MP+6: It affects your magic capacity (+6). EV+5: It affects your evasion (+5). Dex-5: It affects your dexterity (-5). (43, -7, Shoals:3) a ring of flight a +0 pair of boots of rampaging (46, 10, Shoals:3) a titan corpse (skeletalised by now) (53, 6, Shoals:3) an amulet of alchemy (54, 7, Shoals:3) a +2 robe of cold resistance Level 4 of the Shoals [Shop] Ynehan's Book Emporium a parchment of Dispel Undead (202 gold) a parchment of Nazja's Percussive Tempering (243 gold) a parchment of Plasma Beam (283 gold) a parchment of Teleport Other (162 gold) a parchment of Summon Forest (243 gold) a parchment of Freezing Cloud (243 gold) a parchment of Call Imp (121 gold) a manual of Staves (1200 gold) a parchment of Dimensional Bullseye (202 gold) a parchment of Vhi's Electric Charge (202 gold) a parchment of Grave Claw (121 gold) a parchment of Death's Door (405 gold) a parchment of Summon Cactus Giant (283 gold) a parchment of Leda's Liquefaction (202 gold) a parchment of Forge Monarch Bomb (283 gold) a parchment of Sandblast (81 gold) (0, 0, Shoals:4) a +0 trident (6, 25, Shoals:4) the +1 eveningstar "Brilliance" {foul flame, Umbra} Umbra: It surrounds you with an aura of shadow, increasing your stealth and reducing the accuracy of all others within it. It cannot be enchanted further. (7, 24, Shoals:4) a manticore corpse (skeletalised by now) (7, 25, Shoals:4) a +0 trident a +0 leather armour (7, 26, Shoals:4) a +0 longbow a +0 spear a satyr corpse (skeletalised by now) (8, 25, Shoals:4) a snapping turtle corpse (skeletalised by now) (16, 8, Shoals:4) a snapping turtle corpse (skeletalised by now) (16, 9, Shoals:4) a +0 leather armour a +0 vampiric trident a merfolk corpse (skeletalised by now) (17, 9, Shoals:4) a sea snake corpse (skeletalised by now) (22, 9, Shoals:4) a sea snake corpse (skeletalised by now) (24, -2, Shoals:4) a +0 trident (25, -4, Shoals:4) a staff of cold (25, -2, Shoals:4) a +3 trident a +0 robe a sea snake corpse (skeletalised by now) (25, -1, Shoals:4) a sea snake corpse (skeletalised by now) (26, -2, Shoals:4) a +0 trident (32, 7, Shoals:4) a +0 trident (33, 12, Shoals:4) a snapping turtle corpse (skeletalised by now) (33, 13, Shoals:4) a +0 trident a merfolk corpse (skeletalised by now) (33, 14, Shoals:4) a +0 trident a merfolk corpse (skeletalised by now) (34, 6, Shoals:4) a human corpse (skeletalised by now) (34, 13, Shoals:4) the +6 trident of Eternal Night {chaos, Dex+3 SInv} Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. It cannot be enchanted further. (35, 6, Shoals:4) a human corpse (skeletalised by now) (41, 0, Shoals:4) a +3 plate armour of archery Level 1 of the Snake Pit [Shop] Cyntaig's Book Shop a parchment of Blink (105 gold) a parchment of Animate Dead (175 gold) a parchment of Ozocubu's Armour (140 gold) a parchment of Borgnjor's Vile Clutch (210 gold) a parchment of Frozen Ramparts (140 gold) a parchment of Sticky Flame (175 gold) a parchment of Confusing Touch (140 gold) (7, 31, Snake:1) a +0 buckler a +2 spectral broad axe a +1 ring mail of willpower the minotaur corpse of Asterion (skeletalised by now) Level 2 of the Snake Pit (0, 0, Snake:2) a +0 robe a +0 whip a naga corpse (skeletalised by now) (53, -42, Snake:2) the serpent talisman "Paorghigh" {rElec Slay+3} [serpent talisman] rElec: It insulates you from electricity. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Level 3 of the Snake Pit Level 4 of the Snake Pit (0, 0, Snake:4) a black mamba skeleton (2, 6, Snake:4) a +0 spear (8, -10, Snake:4) a +0 flail a +0 robe a naga corpse (skeletalised by now) (12, 8, Snake:4) a +0 ring mail (15, -3, Snake:4) a black mamba corpse (skeletalised by now) (20, 43, Snake:4) a +0 spear a +0 robe (34, 3, Snake:4) a +0 dagger a +0 robe a salamander corpse (skeletalised by now) (34, 4, Snake:4) a +0 halberd (34, 5, Snake:4) a +0 spear (34, 6, Snake:4) a +0 dire flail (56, 12, Snake:4) a +0 kite shield a +2 double sword of holy wrath a +0 chain mail Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (6, -19, Slime:5) the +6 sling "Unou" {elec, rC+ Will+} rC+: It protects you from cold. Will+: It increases your willpower. It cannot be enchanted further. (7, -19, Slime:5) the lupine talisman "Maozxid" {rPois rN++ Int-5} [lupine talisman] rPois: It protects you from poison. rN++: It greatly protects you from negative energy. Int-5: It affects your intelligence (-5). Level 1 of the Vaults (0, 0, Vaults:1) the +4 dagger of Zaxi {freeze, rElec rN+ Int+3} rElec: It insulates you from electricity. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (0, 1, Vaults:1) the +1 leather armour "Araxutukh" {Will+ Regen+} Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. (3, 8, Vaults:1) an ugly thing skeleton (3, 9, Vaults:1) a +0 scale mail (4, -4, Vaults:1) an ugly thing skeleton (4, -3, Vaults:1) a +0 arbalest an ugly thing skeleton a yaktaur skeleton (5, 11, Vaults:1) a +1 robe of cold resistance (5, 12, Vaults:1) a +2 dagger of freezing (8, 14, Vaults:1) a +0 quarterstaff (8, 23, Vaults:1) 9 scrolls of identify 5 poisoned darts (9, 42, Vaults:1) a +0 ring mail (10, 26, Vaults:1) a +0 scale mail a +0 falchion a human skeleton (10, 29, Vaults:1) a dire elephant corpse (skeletalised by now) (11, 27, Vaults:1) a +0 trident a +0 scimitar (11, 28, Vaults:1) a +0 ring mail a +0 flail a human skeleton (11, 29, Vaults:1) a +0 robe a +2 dagger of freezing a human skeleton a dire elephant skeleton (11, 30, Vaults:1) a +4 ring mail a +0 war axe of electrocution (12, 26, Vaults:1) a +0 battleaxe a +0 ring mail (12, 27, Vaults:1) a +0 animal skin a +0 dire flail a +0 chain mail a +1 glaive a human skeleton (13, 26, Vaults:1) a deep troll corpse (skeletalised by now) (13, 27, Vaults:1) a deep troll corpse (skeletalised by now) (17, 6, Vaults:1) a +0 long sword (20, 10, Vaults:1) a +0 troll leather armour a deep troll skeleton (20, 12, Vaults:1) a +0 troll leather armour a deep troll skeleton (21, 10, Vaults:1) a +0 troll leather armour a deep troll skeleton (21, 12, Vaults:1) a +0 leather armour a +0 great mace a human skeleton (22, 11, Vaults:1) a +0 ring mail a human skeleton (22, 22, Vaults:1) a +0 robe (31, 25, Vaults:1) a +0 scale mail a +0 dire flail of protection (31, 26, Vaults:1) a +0 scale mail a +0 morningstar a human skeleton (32, 5, Vaults:1) a +0 dire flail (32, 25, Vaults:1) a +0 ring mail a +4 dire flail a human skeleton (33, 25, Vaults:1) a +0 scale mail a +0 ring mail a +0 long sword a +0 arbalest a human skeleton (33, 26, Vaults:1) a +0 scale mail a +0 morningstar a human skeleton (33, 27, Vaults:1) a +0 chain mail a +0 glaive (33, 29, Vaults:1) a +0 ring mail (35, 21, Vaults:1) a +0 scale mail a +0 war axe Level 2 of the Vaults [Shop] Rawizon's Assorted Antiques a +0 war axe (150 gold) a potion of attraction (129 gold) a tin of tremorstones (2/2) (1720 gold) a +0 giant club (90 gold) a potion of might (172 gold) a scroll of enchant weapon (322 gold) a scroll of enchant weapon (322 gold) a potion of resistance (430 gold) a ring of protection from fire (1075 gold) [Shop] Hapn's Book Emporium a parchment of Fulminant Prism (310 gold) a parchment of Silence (372 gold) a parchment of Sublimation of Blood (186 gold) a parchment of Sticky Flame (310 gold) a parchment of Lee's Rapid Deconstruction (372 gold) a parchment of Awaken Armour (310 gold) a parchment of Petrify (310 gold) a parchment of Forge Monarch Bomb (434 gold) a parchment of Death Channel (434 gold) a parchment of Soul Splinter (124 gold) a parchment of Olgreb's Toxic Radiance (310 gold) a parchment of Anguish (310 gold) a parchment of Animate Dead (310 gold) a parchment of Polar Vortex (621 gold) (26, -7, Vaults:2) the +2 hat "Ema Deff" {Str+4 Int+3} Str+4: It affects your strength (+4). Int+3: It affects your intelligence (+3). It cannot be enchanted further. (48, 31, Vaults:2) a +0 great mace a +0 scale mail a human corpse (skeletalised by now) (52, 43, Vaults:2) a +0 dire flail a +0 scale mail a human corpse (skeletalised by now) (53, -4, Vaults:2) a +0 barding of flying (54, -5, Vaults:2) a +1 dire flail of protection a +0 ring mail (56, -10, Vaults:2) a +0 dire flail (58, 34, Vaults:2) a parchment of Nazja's Percussive Tempering Level 3 of the Vaults [Shop] Fiarch's Weapon Boutique a +0 rapier (115 gold) a +0 sling (31 gold) a +0 whip (52 gold) a +0 trident (73 gold) 4 curare-tipped darts (100 gold) a +0 war axe (73 gold) a +0 falchion of electrocution (199 gold) a +0 war axe (73 gold) a +0 morningstar (126 gold) a +0 club (10 gold) a +0 great sword (210 gold) a +1 halberd of venom (247 gold) (0, 18, Vaults:3) the alchemy staff "Wofa" {rPois Int+2 Stlth+ Alch} [staff of alchemy] rPois: It protects you from poison. Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. Alch: It increases the power of your Alchemy spells. (unseen) (11, -23, Vaults:3) a +0 great sword a +0 plate armour a human corpse (skeletalised by now) (26, 0, Vaults:3) a +0 scale mail (28, 5, Vaults:3) the +6 halberd of Quantum Leap {antimagic, Bane rPois rC- Will+++} Bane: It inflicts you with a random bane when you equip it. rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Will+++: It greatly increases your willpower. It cannot be enchanted further. (50, 17, Vaults:3) a +0 robe a +0 dagger (51, 21, Vaults:3) a +0 arbalest a yaktaur corpse (skeletalised by now) a lindwurm corpse (skeletalised by now) (52, 7, Vaults:3) a +0 dagger (52, 18, Vaults:3) a +0 scale mail a +0 scimitar a +0 arbalest (52, 19, Vaults:3) a +0 ring mail a +0 scimitar a +0 arbalest a lindwurm corpse (skeletalised by now) (52, 20, Vaults:3) a +0 robe a +1 demon whip of electrocution a +0 arbalest of flaming a yaktaur corpse (skeletalised by now) (52, 21, Vaults:3) a +0 chain mail a +1 heavy glaive a human corpse (skeletalised by now) (52, 25, Vaults:3) a +0 animal skin (56, 14, Vaults:3) a +1 sling of flaming (56, 18, Vaults:3) a +0 shortbow (57, 15, Vaults:3) a +0 shortbow (57, 17, Vaults:3) a +0 shortbow Level 4 of the Vaults [Shop] Dup Qowixki's Armour Shoppe a +0 robe (14 gold) a +0 buckler (72 gold) a +0 plate armour (288 gold) a +0 plate armour (288 gold) a +1 helmet of sniping (264 gold) a +0 helmet (72 gold) a +0 scale mail (64 gold) [Shop] Mihim's Book Boutique a parchment of Iskenderun's Battlesphere (310 gold) a parchment of Swiftness (248 gold) a parchment of Petrify (310 gold) a parchment of Conjure Ball Lightning (434 gold) a parchment of Diamond Sawblades (496 gold) a parchment of Volatile Blastmotes (248 gold) a parchment of Metabolic Englaciation (372 gold) a parchment of Haunt (496 gold) [Shop] Ytuho's Book Shop a parchment of Summon Hydra (388 gold) a parchment of Vampiric Draining (194 gold) a manual of Armour (1440 gold) a parchment of Construct Spike Launcher (145 gold) a parchment of Fulminant Prism (243 gold) a parchment of Lehudib's Crystal Spear (437 gold) a parchment of Curse of Agony (291 gold) a parchment of Maxwell's Portable Piledriver (194 gold) a parchment of Death's Door (486 gold) a parchment of Passage of Golubria (243 gold) (0, 0, Vaults:4) a +3 heavy war axe a +0 chain mail a human corpse (skeletalised by now) (5, 5, Vaults:4) a +0 partisan a +0 plate armour a human corpse (skeletalised by now) (5, 6, Vaults:4) a +0 broad axe a +0 chain mail (6, 7, Vaults:4) a +0 great mace a +0 plate armour of fire resistance (14, 46, Vaults:4) a +0 dagger a +0 robe a human corpse (skeletalised by now) (18, 7, Vaults:4) a +0 dire flail a +0 ring mail a human corpse (skeletalised by now) (19, 6, Vaults:4) a +0 glaive a +0 plate armour (23, 40, Vaults:4) the +5 whip of Articulation {spect, *Noise rPois Int+2 Dex+3} *Noise: It may make a loud noise when swung. rPois: It protects you from poison. Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (36, -9, Vaults:4) a +0 scale mail (37, -10, Vaults:4) a +0 great mace (61, 7, Vaults:4) a +0 arbalest a +0 falchion a +0 ring mail a human corpse (skeletalised by now) (61, 43, Vaults:4) a glowing shapeshifter corpse (skeletalised by now) (64, 30, Vaults:4) a potion of moonshine Level 5 of the Vaults [Shop] Ruuz's Assorted Antiques a tin of tremorstones (2/2) (1080 gold) a phantom mirror (1080 gold) a ring of see invisible (405 gold) a potion of curing (81 gold) a +0 club (13 gold) a +1 scale mail of command (432 gold) a +0 short sword (81 gold) (0, 0, Vaults:5) a +0 battleaxe a +0 chain mail (1, -9, Vaults:5) a +3 short sword of venom (1, 1, Vaults:5) a +3 long sword a +0 robe an elf skeleton (2, -2, Vaults:5) the rimehorn talisman of the Arcane {-Tele Harm rC+ Stlth+} [rimehorn talisman] -Tele: It prevents most forms of teleportation. Harm: It increases damage dealt and taken. rC+: It protects you from cold. Stlth+: It makes you more stealthy. (3, 1, Vaults:5) an iron dragon skeleton (8, -2, Vaults:5) a staff of cold a +0 orcbow of freezing a +0 robe (9, -3, Vaults:5) a +0 giant club (10, -9, Vaults:5) the +8 long sword of Discretion {speed, ^Drain rElec rF+ Dex+3} ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (10, -2, Vaults:5) a +0 giant club a +0 giant club a +0 giant club (17, -5, Vaults:5) a +0 robe (17, 0, Vaults:5) a +0 club (18, -12, Vaults:5) a +0 mace (18, -5, Vaults:5) a +0 arbalest (33, -30, Vaults:5) the +3 robe "Bugiru Mebo" {*Silence Dex+6} *Silence: It may silence you when you take damage. Dex+6: It affects your dexterity (+6). It cannot be enchanted further. (35, -34, Vaults:5) the +7 spear of Exquisite Death {chaos, rF+ Dex+2 SInv} rF+: It protects you from fire. Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. It cannot be enchanted further. (39, -42, Vaults:5) an amulet of reflection (40, -41, Vaults:5) a ring of see invisible a ring of willpower a talisman of death (41, -10, Vaults:5) a +0 battleaxe a +0 chain mail (41, -9, Vaults:5) a +0 cloak (41, -8, Vaults:5) a glowing shapeshifter corpse (skeletalised by now) (43, -8, Vaults:5) a +0 dire flail a +0 dire flail (47, -1, Vaults:5) a medusa talisman (48, 1, Vaults:5) a parchment of Cigotuvi's Putrefaction (49, -12, Vaults:5) the +5 broad axe "Ihech" {reap, +Blink Int+2} +Blink: It lets you blink. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (49, 1, Vaults:5) a +0 broad axe (50, 1, Vaults:5) a parchment of Summon Cactus Giant Level 1 of the Crypt (42, -8, Crypt:1) a +0 great mace of draining a +0 chain mail (42, -7, Crypt:1) a +0 battleaxe (45, -15, Crypt:1) a scroll of identify (50, -3, Crypt:1) a +0 long sword a +0 robe a ring of poison resistance a +0 club a +0 robe an elf corpse (skeletalised by now) a human corpse (skeletalised by now) (51, -4, Crypt:1) a scroll of identify (52, -4, Crypt:1) a scarf of harm (52, 6, Crypt:1) a +0 ring mail (53, -6, Crypt:1) a +0 dagger Level 2 of the Crypt (13, 27, Crypt:2) a +0 plate armour (20, 14, Crypt:2) the +4 robe of the Inviting Gods {SInv} SInv: It lets you see invisible. It cannot be enchanted further. (26, 39, Crypt:2) a +3 trident (28, 35, Crypt:2) a wand of flame (6) (37, 24, Crypt:2) the +1 glaive of Mutumnee {drain, ^Fragile rC+ Int+5 Dex+2} ^Fragile: It will be destroyed if unequipped. rC+: It protects you from cold. Int+5: It affects your intelligence (+5). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. Level 3 of the Crypt [Shop] Neocugou's Gilded Reliquary the conjuration staff "M41den44's Regret" {rElec Conj Necro} (892 gold) [staff of conjuration] rElec: It insulates you from electricity. Conj: It increases the power of your Conjurations spells. Necro: It increases the power of your Necromancy spells. a +3 lajatang of draining (880 gold) the amulet of Liprad {Alch+ Regen+} (740 gold) [amulet of alchemy] Alch+: It enhances your alchemy spells and restores some MP when you drink potions. Regen+: It increases your rate of health regeneration. the ring "Daic" {rN++ Slay+4} (1070 gold) [ring of slaying] rN++: It greatly protects you from negative energy. Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). Koiddumn's Codex of the Catacomb (680 gold) Spells Type Level a - Grave Claw Necromancy 2 b - Dispel Undead Necromancy 4 c - Infestation Necromancy 8 the +8 plate armour of Negligence {Death, Int+3} (1526 gold) Int+3: It affects your intelligence (+3). It cannot be enchanted further. (0, 0, Crypt:3) a scroll of noise (1, 27, Crypt:3) a scroll of identify (6, -18, Crypt:3) a bog body corpse (skeletalised by now) (25, -17, Crypt:3) a +0 trident (36, 26, Crypt:3) a +0 long sword (42, 5, Crypt:3) the +9 spear "Ofafre" {freeze, *Rage rPois Dex+5 SInv} *Rage: It berserks you when you make melee attacks (+20% chance). rPois: It protects you from poison. Dex+5: It affects your dexterity (+5). SInv: It lets you see invisible. It cannot be enchanted further. (43, 3, Crypt:3) a talisman of death (45, 6, Crypt:3) the +3 falchion of Tartarus {flame, rC+++ Will++ Str-3 Dex+3} rC+++: It renders you almost immune to cold. Will++: It greatly increases your willpower. Str-3: It affects your strength (-3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. Level 1 of the Tomb of the Ancients (0, 0, Tomb:1) a +0 flail (29, -1, Tomb:1) a +0 robe (33, -20, Tomb:1) a +0 hand axe (35, -13, Tomb:1) a +0 trident (36, -28, Tomb:1) a +0 scimitar (39, -33, Tomb:1) a +0 club (43, -28, Tomb:1) a scroll of brand weapon Level 2 of the Tomb of the Ancients (6, 10, Tomb:2) a scroll of identify (10, 25, Tomb:2) a +0 scimitar (15, 20, Tomb:2) a +0 plate armour a +0 heavy battleaxe (16, 21, Tomb:2) a +0 glaive (19, 3, Tomb:2) a parchment of Nazja's Percussive Tempering (21, 8, Tomb:2) a parchment of Sublimation of Blood (22, 12, Tomb:2) a +0 club (24, 2, Tomb:2) a parchment of Call Imp (25, 12, Tomb:2) a parchment of Nazja's Percussive Tempering (31, 5, Tomb:2) a +0 buckler (31, 10, Tomb:2) a +0 sling a +0 club (32, 12, Tomb:2) a parchment of Eringya's Noxious Bog (32, 17, Tomb:2) a +0 chain mail Level 3 of the Tomb of the Ancients (0, 0, Tomb:3) a staff of air (0, 1, Tomb:3) a +3 chain mail of archery (0, 2, Tomb:3) a +5 ring of evasion (1, 0, Tomb:3) a ring of protection from fire (1, 1, Tomb:3) a +2 leather armour of cold resistance (2, -2, Tomb:3) a staff of earth (2, -1, Tomb:3) the +6 dagger of the Valley of Death {drain, Str+4 Dex-3} Str+4: It affects your strength (+4). Dex-3: It affects your dexterity (-3). It cannot be enchanted further. (2, 0, Tomb:3) a +2 leather armour of cold resistance (3, -3, Tomb:3) a parchment of Sculpt Simulacrum (3, -2, Tomb:3) a +0 falchion of protection (3, 0, Tomb:3) a +2 short sword of protection (3, 16, Tomb:3) a scroll of identify (3, 19, Tomb:3) a +0 ring mail (4, -4, Tomb:3) a +6 ring of strength (4, -3, Tomb:3) the alchemy staff of Plunder {rPois rCorr Str-2 Int-2 Dex+7 Alch} [staff of alchemy] rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Str-2: It affects your strength (-2). Int-2: It affects your intelligence (-2). Dex+7: It affects your dexterity (+7). Alch: It increases the power of your Alchemy spells. (4, -1, Tomb:3) a +1 flail of protection (5, -5, Tomb:3) an amulet of reflection (5, -4, Tomb:3) a +4 mace of protection (5, -3, Tomb:3) a staff of fire (5, -1, Tomb:3) the +5 spear of the Incandescent {freeze, Fly rC+} Fly: It grants you flight. rC+: It protects you from cold. It cannot be enchanted further. (6, -6, Tomb:3) a phantom mirror (6, -5, Tomb:3) a +0 heavy longbow (6, -4, Tomb:3) a +3 trident of freezing (6, -3, Tomb:3) a staff of fire (7, -7, Tomb:3) a +5 mace of protection (7, -5, Tomb:3) the +8 great sword of Catilulu {freeze, rElec Dex+4} rElec: It insulates you from electricity. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (7, 0, Tomb:3) 2 poisoned darts (7, 8, Tomb:3) 7 flux baubles (9, 4, Tomb:3) a +2 vampiric partisan (10, 1, Tomb:3) the +2 robe "Gidoilav" {rF++ rC+ rCorr Int-3} rF++: It greatly protects you from fire. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Int-3: It affects your intelligence (-3). It cannot be enchanted further. (10, 2, Tomb:3) a +0 sling (10, 13, Tomb:3) the +11 plutonium sword {mutate, ^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. It cannot be enchanted further. (11, 3, Tomb:3) a +0 great mace of freezing a +0 plate armour (12, 1, Tomb:3) a +0 great sword of draining a +0 chain mail (12, 4, Tomb:3) a +0 rapier (13, 0, Tomb:3) a +0 heavy battleaxe a +0 plate armour (13, 1, Tomb:3) a +0 short sword (14, 0, Tomb:3) a +0 trident (15, 20, Tomb:3) a +0 robe (17, -1, Tomb:3) a +0 ring mail (17, 6, Tomb:3) a +4 ring of protection (19, -6, Tomb:3) a +0 partisan (19, 3, Tomb:3) a +2 vampiric glaive (21, 8, Tomb:3) a scroll of vulnerability (27, 0, Tomb:3) the ring of Fazxugg {rElec rPois Will+ Int-3 Dex+3} [ring of poison resistance] rElec: It insulates you from electricity. rPois: It protects you from poison. Will+: It increases your willpower. Int-3: It affects your intelligence (-3). Dex+3: It affects your dexterity (+3). the ring of Uzxoj {rF+ MP+9 Slay+2} [ring of magical power] rF+: It protects you from fire. MP+9: It affects your magic capacity (+9). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). the amulet of the Fortifying Gods {Alch+ Str+5 Dex+2} [amulet of alchemy] Alch+: It enhances your alchemy spells and restores some MP when you drink potions. Str+5: It affects your strength (+5). Dex+2: It affects your dexterity (+2). (29, -2, Tomb:3) a parchment of Diamond Sawblades (30, -4, Tomb:3) a scroll of identify (31, 0, Tomb:3) a ring of poison resistance (31, 22, Tomb:3) a potion of moonshine (32, 3, Tomb:3) a +0 ring mail (33, 3, Tomb:3) a +0 heavy broad axe (36, 1, Tomb:3) the blade talisman of the Sun {rElec Will+ Slay+5} [blade talisman] rElec: It insulates you from electricity. Will+: It increases your willpower. Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). (36, 4, Tomb:3) a riddle talisman the Vestibule of Hell (9, 1, Hell) a +0 troll leather armour an iron troll skeleton (13, 1, Hell) a +1 demon whip of freezing (14, 1, Hell) a hell rat skeleton (19, 2, Hell) a hell rat skeleton (20, 1, Hell) a +1 heavy scythe a hell rat skeleton (20, 3, Hell) a +0 robe a +0 dagger a hell rat skeleton (21, 1, Hell) a hell rat skeleton (22, -20, Hell) a shadow dragon skeleton (22, 0, Hell) a +2 scythe of distortion (22, 1, Hell) a +0 heavy scythe (26, -12, Hell) a +0 scythe of flaming (46, 0, Hell) the ring "Paastis" {Dex+6 Slay+5} [ring of dexterity] Dex+6: It affects your dexterity (+6). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). Level 1 of the Iron City of Dis (0, 0, Dis:1) a +2 great sword of flaming a +0 chain mail (0, 5, Dis:1) a +3 heavy battleaxe a +0 chain mail (3, -3, Dis:1) a +0 great mace of flaming a +0 plate armour a +0 flail (3, 2, Dis:1) a +0 flail (3, 3, Dis:1) a +2 battleaxe of draining a +0 chain mail (4, -1, Dis:1) a +2 flail of protection (5, 0, Dis:1) a +2 battleaxe of draining a +0 chain mail Level 2 of the Iron City of Dis (0, 0, Dis:2) a +3 great mace of flaming a +0 plate armour a caustic shrike corpse (skeletalised by now) a caustic shrike corpse (skeletalised by now) (2, 2, Dis:2) a +3 great sword of freezing a +0 chain mail (3, 1, Dis:2) a +1 morningstar of protection (3, 2, Dis:2) a +0 great mace of draining a +0 chain mail Level 3 of the Iron City of Dis (3, -16, Dis:3) a +2 battleaxe of draining a +0 plate armour (5, -19, Dis:3) a +2 great sword of draining a +0 plate armour (5, -15, Dis:3) a +0 giant spiked club an iron giant corpse (skeletalised by now) (10, -13, Dis:3) a caustic shrike corpse (skeletalised by now) a caustic shrike corpse (skeletalised by now) (10, -8, Dis:3) an iron dragon corpse (skeletalised by now) (11, -13, Dis:3) a caustic shrike corpse (skeletalised by now) a caustic shrike corpse (skeletalised by now) (11, -2, Dis:3) a +0 giant club (11, 1, Dis:3) a +0 giant club an iron giant corpse (skeletalised by now) (12, -13, Dis:3) a caustic shrike corpse (skeletalised by now) (15, -18, Dis:3) a +3 great sword of draining a +0 plate armour (15, -2, Dis:3) a caustic shrike corpse (skeletalised by now) (17, -11, Dis:3) a +2 heavy great mace a +0 plate armour Level 4 of the Iron City of Dis (1, -1, Dis:4) a +2 great mace of draining a +0 chain mail (2, 0, Dis:4) a +3 battleaxe of draining a +0 plate armour (3, 1, Dis:4) a +0 flail (3, 2, Dis:4) a +0 flail (6, 7, Dis:4) a +2 heavy great mace a +0 plate armour (7, 7, Dis:4) a +0 giant club (9, 13, Dis:4) a +1 great mace of draining a +0 chain mail Level 5 of the Iron City of Dis (8, -14, Dis:5) a +3 great sword of pain a +0 plate armour (8, -2, Dis:5) a +0 giant spiked club an iron giant corpse (skeletalised by now) (9, 0, Dis:5) a +1 great mace a +0 chain mail an iron dragon corpse (skeletalised by now) (17, -17, Dis:5) a caustic shrike corpse (skeletalised by now) a caustic shrike corpse (skeletalised by now) (17, -16, Dis:5) a caustic shrike corpse (skeletalised by now) (17, -15, Dis:5) a caustic shrike corpse (skeletalised by now) a caustic shrike corpse (skeletalised by now) (17, -7, Dis:5) a +0 dire flail of draining an iron giant corpse (skeletalised by now) Level 6 of the Iron City of Dis (15, -5, Dis:6) a +0 morningstar (15, -1, Dis:6) a +0 dire flail (20, -7, Dis:6) a +0 heavy great mace a +0 plate armour (21, -8, Dis:6) a +0 giant club Level 7 of the Iron City of Dis (0, 0, Dis:7) a +0 giant club an iron giant corpse (skeletalised by now) (1, 26, Dis:7) a +0 giant club (2, 58, Dis:7) a caustic shrike corpse (skeletalised by now) (4, 50, Dis:7) a ring of resist corrosion (4, 51, Dis:7) a +4 ring of slaying (4, 52, Dis:7) a +1 orcbow of draining (5, 50, Dis:7) a +1 ring mail of willpower (5, 52, Dis:7) a parchment of Hailstorm (6, 50, Dis:7) a +1 helmet of ice (6, 51, Dis:7) a ring of protection from cold (6, 52, Dis:7) the +5 quarterstaff of Saltpetre {freeze, Will+ Dex+6} Will+: It increases your willpower. Dex+6: It affects your dexterity (+6). It cannot be enchanted further. (8, 31, Dis:7) a +1 battleaxe of draining a +0 chain mail (9, 30, Dis:7) a +1 battleaxe of draining a +0 chain mail (10, 32, Dis:7) a +1 battleaxe a +0 plate armour (10, 44, Dis:7) a +0 giant club (13, 47, Dis:7) a caustic shrike corpse (skeletalised by now) (14, 46, Dis:7) a caustic shrike corpse (skeletalised by now) a caustic shrike corpse (skeletalised by now) a caustic shrike corpse (skeletalised by now) (14, 47, Dis:7) a caustic shrike corpse (skeletalised by now) (15, 30, Dis:7) a +3 great mace a +0 plate armour (16, 7, Dis:7) a caustic shrike corpse (skeletalised by now) (18, 24, Dis:7) a +0 dire flail an iron giant corpse (skeletalised by now) (18, 33, Dis:7) a +3 great mace of freezing a +0 chain mail (23, 19, Dis:7) a +0 giant spiked club (24, -1, Dis:7) a +0 giant club (26, 45, Dis:7) a +0 giant spiked club (27, 29, Dis:7) a +3 great sword a +0 plate armour (28, 30, Dis:7) a +2 great sword of pain a +0 chain mail (28, 31, Dis:7) a +1 great sword of draining a +0 chain mail (29, 28, Dis:7) a +3 heavy great mace a +0 chain mail (29, 43, Dis:7) a +3 battleaxe a +0 plate armour (35, 33, Dis:7) a +1 dire flail of draining (40, 42, Dis:7) a +1 heavy great mace (41, 44, Dis:7) a +0 great mace (42, 35, Dis:7) a +3 battleaxe of draining a +0 chain mail (45, 45, Dis:7) a +0 morningstar of distortion (45, 53, Dis:7) a +0 morningstar (46, 31, Dis:7) a +4 morningstar of holy wrath (47, 48, Dis:7) a +0 morningstar (53, 45, Dis:7) a +0 giant club an iron giant corpse (skeletalised by now) (54, 6, Dis:7) a +2 battleaxe a +0 chain mail (56, 10, Dis:7) a +0 great mace (56, 58, Dis:7) 3 large rocks (56, 59, Dis:7) a phantom mirror (56, 60, Dis:7) an orb of stardust (57, 0, Dis:7) a +0 giant spiked club (57, 11, Dis:7) a +0 giant spiked club (57, 19, Dis:7) a +0 giant club (57, 59, Dis:7) a parchment of Metabolic Englaciation (57, 60, Dis:7) a staff of cold (57, 61, Dis:7) a +0 scale mail (58, 55, Dis:7) a +0 giant club an iron giant corpse (skeletalised by now) (58, 60, Dis:7) a staff of air (59, 59, Dis:7) a +1 rapier of draining (59, 60, Dis:7) a +1 leather armour of fire resistance (59, 61, Dis:7) a scroll of vulnerability (60, 59, Dis:7) a +4 quarterstaff of speed (60, 60, Dis:7) a staff of fire (61, 58, Dis:7) a +0 robe (61, 59, Dis:7) a +2 dire flail of venom (61, 60, Dis:7) a staff of necromancy (61, 61, Dis:7) a +0 hand axe (62, 26, Dis:7) a +0 giant spiked club an iron giant corpse (skeletalised by now) (62, 42, Dis:7) a +0 giant club an iron giant corpse (skeletalised by now) (62, 43, Dis:7) a +0 giant club Level 1 of Gehenna (0, 0, Geh:1) a +1 great sword of flaming (still there?) a +2 great sword of flaming (still there?) a fire giant corpse (skeletalised by now) (still there?) a fire giant corpse (skeletalised by now) (still there?) (1, 2, Geh:1) a +0 demon whip (3, 6, Geh:1) a +1 great sword of flaming a fire giant corpse (skeletalised by now) (4, 6, Geh:1) a hell hog corpse (skeletalised by now) Level 2 of Gehenna (5, 8, Geh:2) a +0 demon whip (5, 11, Geh:2) a +0 demon whip (8, -12, Geh:2) a +2 demon whip of venom (10, 3, Geh:2) a salamander corpse (skeletalised by now) (23, 2, Geh:2) a +1 demon whip of pain (25, 5, Geh:2) a +2 demon whip of freezing (27, 0, Geh:2) a +2 great sword of flaming Level 3 of Gehenna Level 4 of Gehenna (0, 0, Geh:4) a salamander corpse (skeletalised by now) (1, 2, Geh:4) a +1 great sword of flaming a fire giant corpse (skeletalised by now) (2, -2, Geh:4) a +0 demon whip of electrocution (2, 2, Geh:4) a hellephant corpse (skeletalised by now) (2, 3, Geh:4) a salamander corpse (skeletalised by now) (3, 4, Geh:4) a +2 great sword of flaming a fire giant corpse (skeletalised by now) (6, 1, Geh:4) a +3 glaive of flaming +0 fire dragon scales an oni corpse (skeletalised by now) Level 5 of Gehenna (12, 1, Geh:5) a +0 demon whip of draining (14, 2, Geh:5) a +0 great sword of flaming a fire giant corpse (skeletalised by now) (21, -4, Geh:5) a +2 demon whip of electrocution (25, -5, Geh:5) a +3 demon whip of draining Level 6 of Gehenna (12, -13, Geh:6) a +0 demon whip (13, -13, Geh:6) a +0 demon whip Level 7 of Gehenna (0, 0, Geh:7) a hellephant skeleton (1, 23, Geh:7) a +0 demon whip (1, 25, Geh:7) a +3 glaive of flaming (still there?) +1 fire dragon scales (still there?) (15, 0, Geh:7) the necromancy staff of Qogus {rElec rN+ Str+3 Int+5 Dex-2 Necro} [staff of necromancy] rElec: It insulates you from electricity. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Int+5: It affects your intelligence (+5). Dex-2: It affects your dexterity (-2). Necro: It increases the power of your Necromancy spells. (15, 3, Geh:7) a +4 ring of slaying (16, 0, Geh:7) a parchment of Fireball (17, 0, Geh:7) a +2 robe (17, 1, Geh:7) a staff of air (17, 2, Geh:7) a +1 arbalest of flaming (17, 3, Geh:7) a +3 falchion of electrocution (17, 4, Geh:7) a parchment of Irradiate (18, -3, Geh:7) the +2 ice dragon scales "Taqunyn" {Harm rF- rC++ Will- Str+4 Slay+6} Harm: It increases damage dealt and taken. rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. Will-: It decreases your willpower. Str+4: It affects your strength (+4). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). It cannot be enchanted further. (18, -2, Geh:7) a parchment of Sigil of Binding (18, 0, Geh:7) a +2 chain mail of death (18, 2, Geh:7) a +1 scale mail of command (19, -4, Geh:7) a +2 robe of positive energy (19, -3, Geh:7) an amulet of dissipation the ring "Bikor" {rPois rN+ Str+6} [ring of strength] rPois: It protects you from poison. rN+: It protects you from negative energy. Str+6: It affects your strength (+6). a +2 antimagic war axe (19, -2, Geh:7) the +0 spear "Hyomeud" {flame, rElec Will- Str+2} rElec: It insulates you from electricity. Will-: It decreases your willpower. Str+2: It affects your strength (+2). It cannot be enchanted further. (19, 0, Geh:7) a +2 sling of flaming (19, 4, Geh:7) a +4 ring of slaying (20, -4, Geh:7) an amulet of guardian spirit (20, -3, Geh:7) the +1 ring mail "Rarrolah" {*Silence rC+++ Regen+ Int-4} *Silence: It may silence you when you take damage. rC+++: It renders you almost immune to cold. Regen+: It increases your rate of health regeneration. Int-4: It affects your intelligence (-4). It cannot be enchanted further. (20, -2, Geh:7) a parchment of Confusing Touch (23, 1, Geh:7) a +1 broad axe of electrocution (23, 3, Geh:7) a +2 ring mail of cold resistance (24, 1, Geh:7) a ring of poison resistance (24, 2, Geh:7) a ring of magical power (24, 3, Geh:7) a +2 scale mail of fire resistance (25, -5, Geh:7) a +0 great sword of flaming (25, 2, Geh:7) a scarab talisman (27, 22, Geh:7) a hellephant skeleton (27, 24, Geh:7) a hellephant skeleton (30, -14, Geh:7) a hellephant corpse (skeletalised by now) (30, -5, Geh:7) a hellephant skeleton (31, -9, Geh:7) a +1 demon whip of draining (32, -8, Geh:7) a +0 demon whip of flaming (unseen) (32, -4, Geh:7) a +3 glaive of flaming (still there?) +2 fire dragon scales (still there?) (32, 1, Geh:7) a ring of poison resistance (33, 0, Geh:7) a +6 battleaxe of freezing (unseen) (33, 1, Geh:7) the +7 war axe of the Abyss {drain, +Blink rF++ rCorr Int-4} +Blink: It lets you blink. rF++: It greatly protects you from fire. rCorr: It protects you from acid and corrosion. Int-4: It affects your intelligence (-4). It cannot be enchanted further. (unseen) (35, -7, Geh:7) a +0 great sword of flaming (35, -6, Geh:7) a +1 great sword of flaming a fire giant skeleton (38, -7, Geh:7) a +2 great sword of flaming (39, -6, Geh:7) a +2 demon whip of flaming Level 1 of Cocytus (25, 1, Coc:1) a +2 battleaxe of freezing Level 2 of Cocytus (5, -11, Coc:2) a +0 battleaxe of freezing Level 3 of Cocytus (6, 0, Coc:3) a titan corpse (skeletalised by now) Level 4 of Cocytus (0, 0, Coc:4) a titan corpse (skeletalised by now) Level 5 of Cocytus (5, -4, Coc:5) a shard shrike corpse (skeletalised by now) Level 6 of Cocytus Level 7 of Cocytus (0, 0, Coc:7) an amulet of wildshape (0, 1, Coc:7) a staff of fire (unseen) (0, 2, Coc:7) an amulet of guardian spirit (1, -4, Coc:7) a titan skeleton (1, 0, Coc:7) a ring of resist corrosion (1, 1, Coc:7) a +7 mace of protection (1, 2, Coc:7) a +0 lajatang of electrocution (unseen) (1, 3, Coc:7) a staff of air (unseen) (2, -5, Coc:7) a titan skeleton (2, -4, Coc:7) a titan skeleton (3, -4, Coc:7) a titan skeleton (6, 24, Coc:7) a +0 battleaxe of freezing a frost giant skeleton (7, 26, Coc:7) a shard shrike skeleton (21, 52, Coc:7) a shard shrike corpse (skeletalised by now) (22, -3, Coc:7) a titan skeleton (40, 1, Coc:7) a parchment of Summon Cactus Giant (40, 2, Coc:7) a +1 double sword of holy wrath (41, 0, Coc:7) a staff of earth (41, 2, Coc:7) a staff of cold (41, 4, Coc:7) a +0 kite shield of protection (42, -2, Coc:7) the +5 quarterstaff of the Nexus {flame, Fly rElec} Fly: It grants you flight. rElec: It insulates you from electricity. It cannot be enchanted further. a ring of wizardry the titan corpse of Antaeus (skeletalised by now) (45, 12, Coc:7) a titan corpse (skeletalised by now) (45, 16, Coc:7) a shard shrike corpse (skeletalised by now) (46, 2, Coc:7) a shard shrike corpse (skeletalised by now) Level 1 of Tartarus (0, 0, Tar:1) an oblivion hound corpse (skeletalised by now) (2, 15, Tar:1) 2 large rocks a tainted leviathan corpse (skeletalised by now) (5, 1, Tar:1) a +1 scythe of distortion a +3 demon whip of flaming Level 2 of Tartarus (24, -8, Tar:2) a +2 whip Level 3 of Tartarus (15, -1, Tar:3) an oblivion hound skeleton (19, -3, Tar:3) a +3 whip Level 4 of Tartarus (0, 0, Tar:4) 4 large rocks (2, -22, Tar:4) 4 large rocks a tainted leviathan corpse (skeletalised by now) an oblivion hound corpse (skeletalised by now) (14, -12, Tar:4) 4 large rocks a tainted leviathan corpse (skeletalised by now) (21, -4, Tar:4) a +0 scythe of venom an oblivion hound corpse (skeletalised by now) (23, -3, Tar:4) a +1 vampiric whip (24, -4, Tar:4) a +3 demon whip of electrocution (26, -2, Tar:4) 4 large rocks a tainted leviathan corpse (skeletalised by now) Level 5 of Tartarus (0, 0, Tar:5) an oblivion hound corpse (skeletalised by now) (4, 6, Tar:5) a +0 scythe of venom (4, 8, Tar:5) 2 large rocks a tainted leviathan corpse (skeletalised by now) (5, 7, Tar:5) a +4 scythe (6, 10, Tar:5) an oblivion hound corpse (skeletalised by now) Level 6 of Tartarus (16, -10, Tar:6) 5 large rocks a tainted leviathan corpse (skeletalised by now) (18, -10, Tar:6) a +3 whip 7 large rocks a tainted leviathan corpse (skeletalised by now) Level 7 of Tartarus (6, -34, Tar:7) 5 large rocks (7, -1, Tar:7) a ring of wizardry (8, -31, Tar:7) a staff of earth (10, 2, Tar:7) 4 large rocks (11, 1, Tar:7) an oblivion hound corpse (skeletalised by now) (16, -29, Tar:7) 3 large rocks a tainted leviathan corpse (skeletalised by now) (16, -27, Tar:7) 3 large rocks (16, -16, Tar:7) a ring of see invisible (17, -26, Tar:7) an oblivion hound skeleton (23, -24, Tar:7) 2 large rocks (24, -25, Tar:7) 4 large rocks a tainted leviathan corpse (skeletalised by now) (24, -24, Tar:7) an oblivion hound skeleton (27, -40, Tar:7) a parchment of Swiftness (27, 8, Tar:7) a parchment of Arcjolt (28, -40, Tar:7) a +0 falchion of protection (29, 8, Tar:7) a parchment of Orb of Destruction (30, -40, Tar:7) a parchment of Martyr's Knell (30, 8, Tar:7) a parchment of Passwall (31, -40, Tar:7) a ring of resist corrosion (31, 2, Tar:7) an oblivion hound corpse (skeletalised by now) (32, 0, Tar:7) a +4 scythe of protection a +1 heavy scythe (32, 1, Tar:7) a +1 scythe of protection (32, 8, Tar:7) a ring of positive energy (33, 8, Tar:7) a parchment of Death Channel (37, -25, Tar:7) 6 large rocks a tainted leviathan skeleton (44, -16, Tar:7) a staff of fire (45, -29, Tar:7) 3 large rocks (46, -30, Tar:7) 3 large rocks (48, -31, Tar:7) 5 large rocks (48, -30, Tar:7) 3 large rocks (52, -31, Tar:7) a staff of necromancy (52, -1, Tar:7) a +6 ring of intelligence (53, -31, Tar:7) the cold staff "Zooviwk" {rElec rC+ rN+ Ice} [staff of cold] rElec: It insulates you from electricity. rC+: It protects you from cold. rN+: It protects you from negative energy. Ice: It increases the power of your Ice spells. (53, -1, Tar:7) a +6 ring of strength (54, 9, Tar:7) 6 large rocks a tainted leviathan corpse (skeletalised by now) (57, 1, Tar:7) 4 large rocks a tainted leviathan skeleton Level 1 of the Realm of Zot (0, 0, Zot:1) the +8 shortbow of Zuka Liaho {freeze, Bane rElec rPois SInv} Bane: It inflicts you with a random bane when you equip it. rElec: It insulates you from electricity. rPois: It protects you from poison. SInv: It lets you see invisible. It cannot be enchanted further. (32, -9, Zot:1) the dragon-coil talisman "Ysitach" {Str+2 Int+2} [dragon-coil talisman] Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). (39, -44, Zot:1) a +0 scimitar (61, -9, Zot:1) a +0 battleaxe a yellow draconian corpse (skeletalised by now) (61, -7, Zot:1) quicksilver dragon scales a quicksilver dragon corpse (skeletalised by now) (62, -37, Zot:1) a storm dragon corpse (skeletalised by now) Level 2 of the Realm of Zot (0, 0, Zot:2) a scroll of identify (3, 21, Zot:2) +0 golden dragon scales a golden dragon skeleton (3, 22, Zot:2) a golden dragon skeleton (7, 24, Zot:2) a +6 plate armour of ponderousness (11, -7, Zot:2) a golden dragon skeleton (14, -17, Zot:2) a staff of air (19, 22, Zot:2) quicksilver dragon scales a quicksilver dragon skeleton (22, 22, Zot:2) a +0 halberd (23, 9, Zot:2) +0 storm dragon scales a storm dragon skeleton (41, -13, Zot:2) a +0 club (51, -3, Zot:2) a +2 mace of draining a yellow draconian corpse (skeletalised by now) (64, -18, Zot:2) a +0 halberd a white draconian corpse (skeletalised by now) (66, -19, Zot:2) a +0 short sword (66, -18, Zot:2) a +0 long sword a +0 cloak (66, -17, Zot:2) a shadow dragon corpse (skeletalised by now) (67, -15, Zot:2) a +0 dagger of venom a +0 cloak Level 3 of the Realm of Zot (0, 0, Zot:3) the blade talisman of Analysis {rF+++} [blade talisman] rF+++: It renders you almost immune to fire. (1, 7, Zot:3) a +0 spear (6, -42, Zot:3) a +1 chain mail of command (10, -32, Zot:3) a +0 halberd a white draconian skeleton (10, -31, Zot:3) a +3 long sword (10, -30, Zot:3) a +0 cloak a +2 long sword of freezing a white draconian skeleton (10, -27, Zot:3) a +0 long sword a white draconian skeleton (11, -31, Zot:3) a +2 short sword of venom (12, -6, Zot:3) a +0 whip a +0 cloak (18, -8, Zot:3) a +0 trident (18, -6, Zot:3) a +0 mace a green draconian skeleton (24, -36, Zot:3) a +0 falchion of holy wrath (27, -21, Zot:3) a wand of flame (7) (28, -18, Zot:3) a storm dragon skeleton (30, -41, Zot:3) a +0 glaive (30, 4, Zot:3) a storm dragon corpse (skeletalised by now) (32, -9, Zot:3) a +0 war axe a red draconian skeleton (33, -11, Zot:3) a +0 long sword a red draconian skeleton (33, -9, Zot:3) a +0 dagger a +0 cloak (34, -11, Zot:3) a +0 long sword a green draconian skeleton (41, -14, Zot:3) a +0 mace (45, -17, Zot:3) a +0 halberd a +3 flail (45, -15, Zot:3) a +0 dire flail a black draconian corpse (skeletalised by now) (46, -19, Zot:3) a +0 long sword a +0 cloak of stealth a purple draconian skeleton (48, -29, Zot:3) +0 golden dragon scales a golden dragon skeleton (49, -25, Zot:3) a +0 war axe (51, -30, Zot:3) a storm dragon skeleton (54, -21, Zot:3) a +0 morningstar Level 4 of the Realm of Zot (0, 0, Zot:4) a large rock (1, 0, Zot:4) a +0 cloak of willpower a +0 rapier a red draconian skeleton (1, 7, Zot:4) a +1 plate armour of command (1, 27, Zot:4) a +1 spear of distortion (2, 1, Zot:4) a large rock (2, 10, Zot:4) a +0 scimitar (2, 11, Zot:4) a +0 great mace (2, 12, Zot:4) a +0 lajatang (2, 22, Zot:4) a +0 glaive (2, 23, Zot:4) a +0 hand axe (2, 24, Zot:4) a +0 morningstar (2, 26, Zot:4) a +0 shortbow (3, 11, Zot:4) a +0 falchion (3, 12, Zot:4) a +0 lajatang (3, 13, Zot:4) a +0 spear (3, 21, Zot:4) a +0 whip (3, 22, Zot:4) a +0 club (3, 23, Zot:4) a +0 halberd (3, 31, Zot:4) a +0 glaive a red draconian corpse (skeletalised by now) (3, 32, Zot:4) a +0 long sword a +0 cloak of poison resistance (4, 13, Zot:4) a +0 dagger of venom (4, 21, Zot:4) a +0 trident (4, 32, Zot:4) a +0 mace of holy wrath a red draconian corpse (skeletalised by now) (5, 7, Zot:4) a +2 cloak of corrosion resistance a +3 dagger of electrocution a red draconian skeleton (5, 9, Zot:4) a +0 cloak a +0 dire flail a red draconian skeleton (6, 9, Zot:4) a +0 tower shield a +0 cloak of willpower a +0 war axe (6, 10, Zot:4) a +0 trident a red draconian skeleton (6, 11, Zot:4) a +0 cloak of willpower a +0 long sword (6, 12, Zot:4) a +0 cloak a +0 heavy great sword a red draconian skeleton (7, 34, Zot:4) a +0 long sword a +0 cloak a red draconian corpse (skeletalised by now) (9, -2, Zot:4) a +0 dire flail (11, -11, Zot:4) a +0 cloak (11, -3, Zot:4) a +0 trident a red draconian skeleton (11, 7, Zot:4) a +0 long sword of electrocution (12, -2, Zot:4) a +0 cloak a +3 long sword a red draconian skeleton (12, 9, Zot:4) a +1 cloak of air a +0 long sword (13, 8, Zot:4) a +0 cloak a +2 battleaxe of distortion a red draconian skeleton (13, 18, Zot:4) an iron dragon skeleton (13, 39, Zot:4) a +2 glaive a +0 cloak of air a red draconian corpse (skeletalised by now) (14, 39, Zot:4) a +1 dire flail of venom a +0 cloak (15, 17, Zot:4) a +0 robe (15, 38, Zot:4) a +0 glaive a red draconian corpse (skeletalised by now) (16, 23, Zot:4) a large rock (20, 14, Zot:4) a +0 cloak of stealth a +0 whip a red draconian skeleton (23, 22, Zot:4) a large rock (24, 16, Zot:4) a +0 trident a red draconian skeleton (27, 19, Zot:4) a +0 flail a red draconian skeleton (28, 21, Zot:4) a scroll of identify (29, 32, Zot:4) a +0 pair of gloves of stealth (31, 19, Zot:4) a +0 cloak of willpower a +0 long sword (32, -1, Zot:4) a +2 antimagic hand axe (34, 14, Zot:4) a +0 quarterstaff (35, 15, Zot:4) a parchment of Nazja's Percussive Tempering (35, 16, Zot:4) a +0 long sword (35, 22, Zot:4) the +5 scale mail of the New World {Death, rN+} rN+: It protects you from negative energy. It cannot be enchanted further. (36, 16, Zot:4) a +0 short sword a green draconian skeleton (37, 17, Zot:4) a +0 cloak a +0 rapier a +0 cloak of willpower a +2 battleaxe of electrocution a red draconian skeleton (38, 16, Zot:4) a +2 scimitar of holy wrath a black draconian skeleton (38, 17, Zot:4) a storm dragon skeleton (38, 18, Zot:4) a +0 trident (39, -8, Zot:4) a +0 shortbow (40, 15, Zot:4) a +0 flail a +2 cloak a red draconian skeleton a purple draconian skeleton (41, 16, Zot:4) a +2 scimitar of distortion (42, 2, Zot:4) a scroll of identify an amulet of magic regeneration (42, 14, Zot:4) a +0 hand axe a purple draconian skeleton (42, 15, Zot:4) a +0 glaive a +0 battleaxe a yellow draconian skeleton (42, 16, Zot:4) a +0 cloak a +0 glaive a black draconian skeleton (42, 17, Zot:4) a +1 cloak of willpower a green draconian skeleton (43, 13, Zot:4) a +0 glaive a red draconian skeleton (45, -7, Zot:4) a +1 long sword of electrocution (45, 4, Zot:4) a +0 ring mail (50, -9, Zot:4) a scroll of identify (51, 23, Zot:4) a parchment of Shatter (53, 34, Zot:4) a wand of flame (8) (57, 29, Zot:4) a parchment of Nazja's Percussive Tempering (61, 3, Zot:4) a +0 scale mail (64, -9, Zot:4) a +0 leather armour Level 5 of the Realm of Zot (6, 4, Zot:5) a +2 cloak a +0 rapier a yellow draconian skeleton (6, 6, Zot:5) a +10 club (7, 6, Zot:5) a +0 cloak a +5 heavy great mace (8, -2, Zot:5) a parchment of Shatter (8, 7, Zot:5) a +0 scimitar (12, -25, Zot:5) a shadow dragon corpse (skeletalised by now) (14, 1, Zot:5) a +0 dire flail (15, 2, Zot:5) 36 gold pieces a +0 flail (19, -25, Zot:5) a +0 scale mail (34, 12, Zot:5) +0 storm dragon scales a +11 club of venom a Killer Klown skeleton a storm dragon skeleton (35, 13, Zot:5) a +0 long sword (36, 9, Zot:5) a +0 glaive a black draconian corpse (skeletalised by now) (36, 10, Zot:5) a +8 vampiric club (36, 12, Zot:5) a +0 dire flail of protection (37, -10, Zot:5) a scroll of identify (37, 11, Zot:5) a +0 short sword a green draconian skeleton (37, 12, Zot:5) a +0 cloak of poison resistance a +3 heavy battleaxe (40, -22, Zot:5) a +2 cloak (still there?) a +0 war axe (still there?) (53, -6, Zot:5) a +0 quarterstaff (56, -19, Zot:5) +0 golden dragon scales a golden dragon corpse (skeletalised by now) Level 1 of the Depths [Shop] Plog's Jewellery Shoppe an amulet of wildshape (720 gold) a +6 ring of strength (864 gold) an amulet of guardian spirit (720 gold) a +6 ring of intelligence (864 gold) a ring of protection from cold (600 gold) an amulet of alchemy (720 gold) a +6 ring of intelligence (864 gold) a ring of magical power (480 gold) the storm talisman of Zased {rF+ Int+3 SInv} (3564 gold) [storm talisman] rF+: It protects you from fire. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. [Shop] Duom's Book Shop a parchment of Spellspark Servitor (496 gold) a parchment of Hoarfrost Cannonade (372 gold) a parchment of Manifold Assault (496 gold) a parchment of Plasma Beam (434 gold) a parchment of Stone Arrow (248 gold) a parchment of Chain Lightning (621 gold) a parchment of Rimeblight (496 gold) a parchment of Ozocubu's Armour (248 gold) a parchment of Maxwell's Portable Piledriver (248 gold) a parchment of Hellfire Mortar (496 gold) a parchment of Jinxbite (186 gold) [Shop] Jatwaump's Jewellery Shoppe a ring of protection from cold (725 gold) a ring of flight (507 gold) a +6 ring of intelligence (1044 gold) a +6 ring of intelligence (1044 gold) a ring of flight (507 gold) the riddle talisman of the Dragon {Int+3} (2523 gold) [riddle talisman] Int+3: It affects your intelligence (+3). a +6 ring of dexterity (1044 gold) a +5 ring of evasion (1044 gold) the ring of the Enfolding Seer {rElec EV+5} (1450 gold) [ring of evasion] rElec: It insulates you from electricity. EV+5: It affects your evasion (+5). a ring of flight (507 gold) (0, 0, Depths:1) the orb "Dahiaxt" {Mayhem, rC+ Will+ Ice} rC+: It protects you from cold. Will+: It increases your willpower. Ice: It increases the power of your Ice spells. It cannot be enchanted further. (5, -34, Depths:1) an ugly thing corpse (skeletalised by now) an ugly thing corpse (skeletalised by now) (6, -32, Depths:1) a +0 dire flail a +0 dire flail an ettin corpse (skeletalised by now) (8, -5, Depths:1) a storm dragon corpse (skeletalised by now) (19, 11, Depths:1) a +0 battleaxe (20, -8, Depths:1) the +3 robe of Akluats {rN+} rN+: It protects you from negative energy. It cannot be enchanted further. (20, 10, Depths:1) a +0 sling (29, -29, Depths:1) the +12 war axe of Owakh {venom, Bane rF+ rC+++ Stlth+} Bane: It inflicts you with a random bane when you equip it. rF+: It protects you from fire. rC+++: It renders you almost immune to cold. Stlth+: It makes you more stealthy. It cannot be enchanted further. (unseen) Level 2 of the Depths [Shop] Figehe's Magic Scroll Emporium a scroll of identify (36 gold) a parchment of Nazja's Percussive Tempering (275 gold) a scroll of vulnerability (72 gold) a parchment of Forge Phalanx Beetle (321 gold) [Shop] Zuwk's Assorted Antiques a +0 ring mail (144 gold) a scroll of identify (72 gold) the +3 glaive "Appoteasm" {venom, ^Contam Fly Stlth+} (1198 gold) ^Contam: It causes magical contamination when unequipped. Fly: It grants you flight. Stlth+: It makes you more stealthy. It cannot be enchanted further. a lightning rod (4/4) (1440 gold) a +0 plate armour (648 gold) a ring of protection from cold (900 gold) the +1 fire dragon scales "Lesogih" {rF++ rC- Int+3} (2458 gold) rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. Int+3: It affects your intelligence (+3). It cannot be enchanted further. [Shop] Lum Mai's Distillery a potion of curing (87 gold) a potion of curing (87 gold) 2 potions of lignification (174 gold) a potion of resistance (291 gold) [Shop] Yracesho's Antique Armour Emporium a +3 scale mail of cold resistance (832 gold) a +0 leather armour (64 gold) a +4 ring mail of fire resistance (992 gold) a +0 chain mail (192 gold) a +0 scale mail (128 gold) a +7 plate armour of ponderousness (960 gold) a +2 robe of positive energy (476 gold) a +0 scale mail (128 gold) the +7 plate armour of Agnosticism {Slay+2} (2188 gold) Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. a +0 robe (28 gold) (0, 0, Depths:2) a +0 great sword of flaming a fire giant corpse (skeletalised by now) (20, 2, Depths:2) the ring "Giaprapo" {^Contam rPois Str+3 Dex+9} [ring of dexterity] ^Contam: It causes magical contamination when unequipped. rPois: It protects you from poison. Str+3: It affects your strength (+3). Dex+9: It affects your dexterity (+9). (35, -35, Depths:2) a +0 shortbow a centaur skeleton (36, -36, Depths:2) a +0 pair of gloves of infusion (37, -37, Depths:2) a +2 animal skin a +7 bardiche of draining (60, -43, Depths:2) 2 large rocks a stone giant corpse (skeletalised by now) Level 3 of the Depths [Shop] Emeir's Self-Published Books the Book of Thorough Poisoning (2296 gold) Spells Type Level a - Poisonous Vapours Alchemy/Air 1 b - Mercury Arrow Conjuration/Alchemy 2 c - Mephitic Cloud Conjuration/Alchemy/Air 3 d - Olgreb's Toxic Radiance Alchemy 4 e - Cigotuvi's Putrefaction Necromancy/Air 4 f - Alistair's Intoxication Alchemy 5 g - Eringya's Noxious Bog Alchemy 6 h - Fulsome Fusillade Conjuration/Alchemy 8 the Folio of the Nosferatu (1512 gold) Spells Type Level a - Summon Small Mammal Summoning 1 b - Sublimation of Blood Necromancy 2 c - Vampiric Draining Necromancy 3 d - Call Canine Familiar Summoning 3 e - Cause Fear Hexes 4 f - Borgnjor's Revivification Necromancy 8 the Encyclopedia of Amateur Aromatherapy (1008 gold) Spells Type Level a - Poisonous Vapours Alchemy/Air 1 b - Mephitic Cloud Conjuration/Alchemy/Air 3 c - Cigotuvi's Putrefaction Necromancy/Air 4 d - Eringya's Noxious Bog Alchemy 6 Fannar's Grimoire of the Cold Heart (1400 gold) Spells Type Level a - Blink Translocation 2 b - Ozocubu's Armour Ice 3 c - Summon Ice Beast Ice/Summoning 3 d - Freezing Cloud Conjuration/Ice/Air 5 e - Ozocubu's Refrigeration Ice 7 the Quarto of the Grander Grimoire (1848 gold) Spells Type Level a - Sphinx Sisters Hexes/Summoning 7 b - Haunt Necromancy/Summoning 7 c - Malign Gateway Summoning/Translocation 7 d - Summon Horrible Things Summoning 8 Sif Muna's Secrets of Ranged Poking (896 gold) Spells Type Level a - Magic Dart Conjuration 1 b - Mercury Arrow Conjuration/Alchemy 2 c - Stone Arrow Conjuration/Earth 3 d - Summon Cactus Giant Summoning 6 the Compilation of Violent Unravelling (2408 gold) Spells Type Level a - Inner Flame Hexes/Fire 3 b - Teleport Other Translocation 3 c - Petrify Alchemy/Earth 4 d - Sticky Flame Fire/Alchemy 4 e - Anguish Hexes/Necromancy 4 f - Alistair's Intoxication Alchemy 5 g - Yara's Violent Unravelling Hexes/Alchemy 5 h - Enfeeble Hexes 7 Sif Muna's Codex of Legendary Spells, Part IX (2688 gold) Spells Type Level a - Olgreb's Toxic Radiance Alchemy 4 b - Iskenderun's Mystic Blast Conjuration/Translocation 4 c - Cigotuvi's Putrefaction Necromancy/Air 4 d - Eringya's Surprising Crocodile Summoning 4 e - Vhi's Electric Charge Translocation/Air 4 f - Yara's Violent Unravelling Hexes/Alchemy 5 g - Ozocubu's Refrigeration Ice 7 h - Lehudib's Crystal Spear Conjuration/Earth 8 Sif Muna's Compilation of Patience (1568 gold) Spells Type Level a - Searing Ray Conjuration 2 b - Launch Clockwork Bee Forgecraft 3 c - Flame Wave Conjuration/Fire 4 d - Fortress Blast Forgecraft 6 e - Maxwell's Capacitive Coupling Air 8 the Book of Legendary Spells, Part II (2520 gold) Spells Type Level a - Leda's Liquefaction Alchemy/Earth 4 b - Iskenderun's Battlesphere Conjuration/Forgecraft 4 c - Alistair's Walking Alembic Alchemy/Forgecraft 5 d - Lee's Rapid Deconstruction Earth 5 e - Eringya's Noxious Bog Alchemy 6 f - Gell's Gavotte Translocation 6 g - Borgnjor's Revivification Necromancy 8 the Vellum of Modern Magic, Vol. 32a (1512 gold) Spells Type Level a - Soul Splinter Necromancy 1 b - Grave Claw Necromancy 2 c - Maxwell's Portable Piledriver Translocation 3 d - Cigotuvi's Putrefaction Necromancy/Air 4 e - Hoarfrost Cannonade Ice/Forgecraft 5 f - Gell's Gavotte Translocation 6 Sif Muna's Folio of Modern Magic, Vol. 16 (336 gold) Spells Type Level a - Irradiate Conjuration/Alchemy 5 (0, 0, Depths:3) +0 fire dragon scales a fire dragon corpse (skeletalised by now) (0, 2, Depths:3) a chonchon corpse (skeletalised by now) a chonchon corpse (skeletalised by now) (7, -27, Depths:3) a very ugly thing corpse (skeletalised by now) (7, -26, Depths:3) a very ugly thing corpse (skeletalised by now) a very ugly thing corpse (skeletalised by now) (35, -24, Depths:3) a +3 heavy war axe (36, -25, Depths:3) a +1 long sword a +0 chain mail a +0 ring mail a +2 kite shield a human corpse (skeletalised by now) (40, -25, Depths:3) the earth staff "Kownao Weqer" {Dex+8 Earth} [staff of earth] Dex+8: It affects your dexterity (+8). Earth: It increases the power of your Earth spells. (43, -21, Depths:3) a +0 dire flail (44, -22, Depths:3) a +0 dire flail (45, -26, Depths:3) a +0 troll leather armour a +0 troll leather armour a deep troll corpse (skeletalised by now) a deep troll corpse (skeletalised by now) a deep troll corpse (skeletalised by now) (45, -25, Depths:3) a +0 troll leather armour an iron troll corpse (skeletalised by now) (46, -25, Depths:3) a +0 troll leather armour a deep troll corpse (skeletalised by now) (47, -41, Depths:3) the amulet of the Lotus Blossom {Spirit Int+4 SInv Stlth+} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Int+4: It affects your intelligence (+4). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (47, -25, Depths:3) a +0 dire flail a +0 dire flail a +0 battleaxe of freezing a deep troll corpse (skeletalised by now) a chonchon corpse (skeletalised by now) (50, -24, Depths:3) a +1 battleaxe of freezing Level 4 of the Depths (0, 0, Depths:4) a storm dragon corpse (skeletalised by now) (3, -2, Depths:4) a tengu corpse (skeletalised by now) (13, -47, Depths:4) the +2 dagger "Koenazxo" {spect, rPois Int+3} rPois: It protects you from poison. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (14, -3, Depths:4) a wand of flame (10) (24, -11, Depths:4) a +1 demon whip of electrocution (still there?) a +0 plate armour (still there?) (26, 13, Depths:4) an ice dragon corpse (skeletalised by now) (27, 6, Depths:4) a +0 short sword (53, -50, Depths:4) a +0 crystal plate armour a +0 plate armour of willpower (53, 5, Depths:4) the orb of the End {Attunement, *Slow +Blink Str+4 Alch} *Slow: It may slow you when you take damage. +Blink: It lets you blink. Str+4: It affects your strength (+4). Alch: It increases the power of your Alchemy spells. It cannot be enchanted further. (53, 6, Depths:4) a parchment of Rending Blade (54, 5, Depths:4) an amulet of wildshape (55, 2, Depths:4) a +0 long sword a +0 flail a +0 mace a red draconian corpse (skeletalised by now) (55, 3, Depths:4) a +0 battleaxe a black draconian corpse (skeletalised by now) (56, 0, Depths:4) a +0 hand axe a +0 long sword a +0 war axe a green draconian corpse (skeletalised by now) a purple draconian corpse (skeletalised by now) a green draconian corpse (skeletalised by now) (56, 1, Depths:4) a white draconian corpse (skeletalised by now) (56, 2, Depths:4) a +0 morningstar (56, 14, Depths:4) a shadow dragon corpse (skeletalised by now)