M41den44 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, -2, D:1) a +0 club a goblin corpse (skeletalised by now) (4, -1, D:1) a rat corpse (skeletalised by now) (8, -4, D:1) a +0 quarterstaff (14, -6, D:1) a quokka corpse (skeletalised by now) (16, 0, D:1) a +0 ring mail (18, -19, D:1) a quill talisman (19, -17, D:1) a +0 club (37, -15, D:1) a quill talisman (37, 22, D:1) a +0 mace (39, 16, D:1) a +0 club a goblin corpse (skeletalised by now) (41, 2, D:1) a +0 hand axe (49, 20, D:1) a bat skeleton (50, 10, D:1) a rat corpse (skeletalised by now) (50, 11, D:1) a +0 club (50, 20, D:1) a +0 club a +0 short sword (59, 26, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a staff of earth (1, -28, D:2) a +0 club (6, -10, D:2) a +2 leather armour of fire resistance (11, -20, D:2) a +2 dagger of speed (15, 18, D:2) a +0 dagger a goblin corpse (skeletalised by now) (27, -22, D:2) a +0 dagger a +0 sling a goblin skeleton (30, 1, D:2) an adder corpse (skeletalised by now) (30, 2, D:2) a +0 club a kobold corpse (skeletalised by now) (32, -22, D:2) a +0 dagger (33, 0, D:2) a +0 dagger of draining a kobold skeleton (45, 6, D:2) a +0 leather armour (46, 3, D:2) a +0 whip (47, 12, D:2) a +0 war axe (56, -7, D:2) a frilled lizard skeleton Level 3 of the Dungeon (0, 0, D:3) a jackal corpse (skeletalised by now) (1, 0, D:3) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) a jackal corpse (skeletalised by now) (8, -4, D:3) a +0 rapier (11, -17, D:3) a rat corpse (skeletalised by now) (19, 1, D:3) a +0 pair of gloves of strength (19, 3, D:3) a +0 dagger (24, -9, D:3) an adder skeleton (27, -5, D:3) a +0 plate armour (29, 15, D:3) a +0 club (30, -1, D:3) a +0 short sword an orc skeleton (30, 0, D:3) a +0 war axe a +0 chain mail a +0 club a +0 ring mail a +2 mace of draining a +0 leather armour an orc corpse (skeletalised by now) (30, 15, D:3) a +0 flail a +0 hand axe an orc corpse (skeletalised by now) (30, 16, D:3) a ball python corpse (skeletalised by now) (31, -1, D:3) a +0 club a +0 ring mail (39, -20, D:3) a +0 dagger a goblin corpse (skeletalised by now) (45, -14, D:3) a +0 hand axe (51, -8, D:3) a +0 ring mail Level 4 of the Dungeon (3, 11, D:4) a +0 heavy spear a gnoll corpse (skeletalised by now) (4, 11, D:4) a +0 spear a gnoll corpse (skeletalised by now) (5, 4, D:4) the felid corpse of Natasha (skeletalised by now) (5, 11, D:4) a +0 flail a +0 whip a +0 robe (7, 11, D:4) a +0 spear a gnoll corpse (skeletalised by now) (15, 20, D:4) the felid corpse of Natasha (skeletalised by now) (26, 23, D:4) a +0 hand axe an orc skeleton (27, 5, D:4) a +0 hand axe (33, 5, D:4) a +0 club a gnoll skeleton (33, 6, D:4) a +0 flail a +0 whip (33, 7, D:4) a +0 halberd (35, 5, D:4) a +0 plate armour (35, 39, D:4) an adder skeleton (36, 18, D:4) a +0 dagger a +0 ring mail the goblin skeleton of Ijyb (37, 18, D:4) a hobgoblin corpse (skeletalised by now) (39, 3, D:4) a +0 flail a +0 chain mail an orc skeleton (43, 17, D:4) a +0 club (44, 23, D:4) an adder skeleton Level 5 of the Dungeon (0, 0, D:5) a +0 whip (7, 12, D:5) the +1 sling of the Eleven Ships {drain, rPois Int-5 Stlth+} rPois: It protects you from poison. Int-5: It affects your intelligence (-5). Stlth+: It makes you more stealthy. It cannot be enchanted further. (10, 0, D:5) a +0 club (11, -3, D:5) a +0 flail a +0 flail a +0 flail an adder corpse (skeletalised by now) a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (11, -1, D:5) a +0 spear a +0 ring mail a +0 buckler (11, 0, D:5) a +0 flail a gnoll corpse (skeletalised by now) (15, -38, D:5) a +0 dagger a +0 robe a +0 club a +0 dagger a +0 robe an orc skeleton (15, -37, D:5) a +0 short sword (16, -39, D:5) a +0 trident (19, -16, D:5) a +0 short sword (23, -8, D:5) a +0 dagger (35, -36, D:5) a +2 dagger of electrocution (39, -32, D:5) a +0 leather armour (42, 7, D:5) a +0 war axe (49, -22, D:5) a +0 short sword a +0 short sword a kobold skeleton (51, -24, D:5) a +0 short sword a +0 dagger a +0 giant club a +0 dagger a +0 dagger a kobold skeleton an ogre skeleton a kobold skeleton Level 6 of the Dungeon (3, 17, D:6) a +0 leather armour a +1 short sword of freezing (4, 4, D:6) a +2 robe (9, 3, D:6) a +0 dagger the elf skeleton of Dowan (10, 22, D:6) a +0 shortbow a centaur skeleton (15, 11, D:6) a +0 falchion a +0 robe (17, 19, D:6) a +0 scale mail (31, 19, D:6) a +0 robe (32, 19, D:6) a +6 ring of dexterity (33, 32, D:6) a +0 leather armour a +0 falchion the human skeleton of Eustachio (33, 34, D:6) a +0 robe a +1 mace of protection the orc skeleton of Blorkula the orcula (33, 35, D:6) a +0 club a +0 animal skin a +0 whip of freezing the kobold skeleton of Pikel an orc skeleton (34, 19, D:6) a +0 dagger a +0 robe (34, 30, D:6) an adder skeleton (37, 30, D:6) a howler monkey skeleton (37, 47, D:6) a +0 scale mail (39, 38, D:6) an iguana skeleton (44, 21, D:6) a scroll of brand weapon (50, 25, D:6) a water moccasin corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a +0 orcbow (9, -38, D:7) a +0 spear (9, -31, D:7) a +0 leather armour (9, -20, D:7) a +0 ring mail (11, -11, D:7) an orb of stardust (16, -12, D:7) a +0 robe (16, -4, D:7) a +0 dagger a +0 short sword (17, -5, D:7) a +0 mace a +0 robe a +0 dagger (20, -16, D:7) a +2 orcbow of flaming (26, -23, D:7) the +6 long sword of the Extremes {pain, *Slow rC- Str+6 SInv} *Slow: It may slow you when you take damage. rC-: It makes you vulnerable to cold. Str+6: It affects your strength (+6). SInv: It lets you see invisible. It cannot be enchanted further. (34, -35, D:7) a +2 falchion of freezing a +0 robe (35, -35, D:7) a +3 halberd of freezing a +0 robe (37, -35, D:7) a +0 halberd of protection a +0 robe (37, -3, D:7) a +0 robe a +0 battleaxe a +0 robe a +5 battleaxe (42, -2, D:7) a scarab talisman a scarab talisman (44, -8, D:7) a +1 spear a +0 robe (45, -8, D:7) a +0 spear a +0 robe Level 8 of the Dungeon (1, -42, D:8) a +0 flail (2, -14, D:8) a +0 whip (5, -6, D:8) a +0 dagger a +0 robe (5, -5, D:8) a +0 dagger of protection a +0 ring mail a +0 short sword a +0 plate armour (15, -52, D:8) a +0 scale mail (26, 2, D:8) a +0 dagger a +0 chain mail a +0 giant club a +0 giant spiked club a +0 dagger a +0 scale mail (27, 2, D:8) a +0 short sword a +0 leather armour (28, 1, D:8) a +0 club (34, -26, D:8) a +1 broad axe of draining (41, -30, D:8) a +0 whip (43, -38, D:8) a +0 dagger a +0 robe (43, -37, D:8) a +0 flail (43, -4, D:8) a +0 dagger (44, -5, D:8) a +0 whip (46, -6, D:8) a +0 short sword (52, -52, D:8) a +0 dagger (55, -11, D:8) a +0 plate armour (59, -1, D:8) a +0 morningstar a +0 leather armour a +0 club a +0 club (59, 0, D:8) a +0 whip a +0 dagger a +0 robe (60, -1, D:8) a +0 short sword a +0 short sword (60, 0, D:8) a +0 short sword a +0 dagger a +0 robe (61, -2, D:8) a +0 dagger (63, -34, D:8) a +0 ring mail Level 9 of the Dungeon [Shop] Aciax's CLEARANCE SALE! a ring of poison resistance (80 gold) a scroll of fog (16 gold) a parchment of Fireball (64 gold) (0, 0, D:9) a +0 club (16, -18, D:9) a +2 robe of willpower a +0 short sword (24, 17, D:9) a quill talisman (27, 12, D:9) a +0 flail (29, 6, D:9) a +0 flail (34, -5, D:9) a +0 hand axe (34, -2, D:9) a +0 short sword a +0 orcbow a +0 chain mail (35, -4, D:9) a +0 mace (35, -3, D:9) the +7 trident "Qyan" {heavy, Fly rF+} Fly: It grants you flight. rF+: It protects you from fire. It cannot be enchanted further. (35, 1, D:9) a +0 club (36, -4, D:9) a +0 short sword (36, -3, D:9) a +0 trident a +0 leather armour (36, 1, D:9) a +0 whip a +0 leather armour a +0 short sword a +0 plate armour (37, 1, D:9) a +0 dagger a +0 robe (43, 10, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe (43, 11, D:9) a +0 short sword (44, 11, D:9) a +2 trident of protection a +0 leather armour (45, 11, D:9) a +0 dagger (47, 9, D:9) a +0 glaive (50, 22, D:9) a +0 flail a +0 ring mail (51, 23, D:9) a +0 dagger a +0 robe a +0 dagger a +0 leather armour Level 10 of the Dungeon (2, -23, D:10) a +0 chain mail (3, -27, D:10) a +0 orcbow (4, -38, D:10) an orb of mayhem (6, 0, D:10) a +0 hand axe a +0 leather armour (6, 1, D:10) a +0 war axe a +0 leather armour a +0 hand axe a +0 leather armour (15, -15, D:10) a +0 giant club a +0 giant club (16, -23, D:10) a +0 robe (19, 3, D:10) a +0 dagger a +0 robe a +1 dagger of venom (19, 4, D:10) a +0 chain mail a +0 dire flail (20, 3, D:10) a +0 club a +0 club (20, 5, D:10) a +0 robe a +0 dagger (21, 4, D:10) a +0 dagger a +0 short sword (22, -22, D:10) a +0 flail (31, -16, D:10) a +2 pair of gloves (33, -27, D:10) a +0 flail (33, -16, D:10) the spider talisman of the Gardener {Harm rC- Slay+3} [spider talisman] Harm: It increases damage dealt and taken. rC-: It makes you vulnerable to cold. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (40, 4, D:10) a +2 dagger of draining Level 11 of the Dungeon (0, 0, D:11) a +0 leather armour (5, 6, D:11) a +0 ring mail (10, 23, D:11) a +0 club (14, -28, D:11) a +0 pair of boots of flying (17, 1, D:11) a +0 falchion (17, 8, D:11) a +0 flail (18, 4, D:11) a +0 rapier (19, 4, D:11) a +0 short sword (21, 18, D:11) a +0 robe a +0 dagger (23, -31, D:11) a +0 orcbow (23, -23, D:11) a +0 ring mail (23, 17, D:11) a +0 dagger (23, 18, D:11) a +1 short sword of protection (24, 13, D:11) a +0 flail (27, 5, D:11) the +4 Cigotuvi's embrace {Corpsefed rMiasma ^Drain rN+} Corpsefed: It gathers nearby corpses to temporarily increase the armour it provides. rMiasma: It protects you from foul pestilence. ^Drain: It drains your maximum health when unequipped. rN+: It protects you from negative energy. It cannot be enchanted further. (31, 1, D:11) a +0 dagger (31, 4, D:11) a human corpse (skeletalised by now) (31, 5, D:11) a human corpse (skeletalised by now) (31, 6, D:11) a human corpse (skeletalised by now) (32, 4, D:11) a human corpse (skeletalised by now) (32, 5, D:11) a human corpse (skeletalised by now) (32, 6, D:11) a human corpse (skeletalised by now) (33, 4, D:11) a human corpse (skeletalised by now) (33, 5, D:11) a human corpse (skeletalised by now) (33, 6, D:11) a human corpse (skeletalised by now) (47, -18, D:11) a +0 giant spiked club a +0 giant club (57, 18, D:11) a +0 quarterstaff the Ecumenical Temple Level 1 of the Lair of Beasts (24, -38, Lair:1) a +1 falchion of flaming (28, -20, Lair:1) a +5 ring of evasion (35, -14, Lair:1) a +0 robe Level 2 of the Lair of Beasts (11, 14, Lair:2) a scroll of amnesia (19, -11, Lair:2) a +0 glaive (19, -1, Lair:2) a scroll of amnesia (21, 21, Lair:2) a +0 club (22, 14, Lair:2) 2 datura-tipped darts (23, 13, Lair:2) 3 scrolls of amnesia (42, 2, Lair:2) a +0 war axe (60, 1, Lair:2) a +0 dagger Level 3 of the Lair of Beasts (5, 17, Lair:3) 23 gold pieces (44, -23, Lair:3) an orb of attunement (57, -18, Lair:3) a +0 chain mail