M41den44 Level 1 of the Dungeon (0, 0, D:1) a +2 dagger of pain (14, -6, D:1) a rat skeleton (14, 2, D:1) a ball python skeleton (19, 16, D:1) a +0 short sword (28, -17, D:1) a frilled lizard corpse (skeletalised by now) (28, 11, D:1) a +0 club a goblin corpse (skeletalised by now) (29, 21, D:1) a ball python corpse (skeletalised by now) (31, -20, D:1) a +0 chain mail (35, -2, D:1) a +0 club (37, 15, D:1) a jackal corpse (skeletalised by now) (37, 17, D:1) a rat corpse (skeletalised by now) (38, 13, D:1) a +0 sling (38, 15, D:1) a jackal corpse (skeletalised by now) (48, -8, D:1) a bat skeleton (56, 2, D:1) a +0 club Level 2 of the Dungeon (7, 14, D:2) a +0 ring mail (13, -16, D:2) a +0 short sword a kobold corpse (skeletalised by now) (16, 19, D:2) a +0 leather armour (18, -2, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (18, 10, D:2) a +0 robe (20, 17, D:2) a +0 barding (22, 32, D:2) a +0 club (26, -6, D:2) a +0 hand axe (31, 41, D:2) a hobgoblin corpse (skeletalised by now) (34, 10, D:2) an adder skeleton (35, 15, D:2) a ball python corpse (skeletalised by now) (40, -12, D:2) a +0 whip (40, -8, D:2) a frilled lizard corpse (skeletalised by now) (43, -7, D:2) an adder corpse (skeletalised by now) (50, 12, D:2) a frilled lizard corpse (skeletalised by now) (58, 21, D:2) a +0 club Level 3 of the Dungeon [Shop] Vecoe's Weapon Shoppe a +1 halberd of venom (165 gold) a +0 shortbow of freezing (103 gold) a +0 short sword (42 gold) a +0 war axe (49 gold) a +0 hand axe (42 gold) a +0 club (7 gold) 5 poisoned darts (42 gold) 4 poisoned darts (33 gold) the +7 spear of the Genius {heavy, rElec rF+ Dex-5} (712 gold) rElec: It insulates you from electricity. rF+: It protects you from fire. Dex-5: It affects your dexterity (-5). It cannot be enchanted further. a +0 trident (49 gold) 6 javelins (252 gold) (0, 0, D:3) a +0 dagger (1, -2, D:3) a +0 rapier (3, 15, D:3) a frilled lizard corpse (skeletalised by now) (7, 8, D:3) a bat corpse (skeletalised by now) (7, 11, D:3) a +0 helmet (7, 14, D:3) a +0 dagger (8, 4, D:3) an inkwell talisman (8, 7, D:3) a +0 short sword (10, -3, D:3) a scarf of harm (12, 15, D:3) a +0 leather armour (24, 12, D:3) a rat corpse (skeletalised by now) (29, -2, D:3) a quokka corpse (skeletalised by now) (42, -11, D:3) the +5 scale mail of the Four Deaths {Bane Dex+5} Bane: It inflicts you with a random bane when you equip it. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (43, -13, D:3) a rat skeleton (43, -12, D:3) a bat skeleton (44, -4, D:3) a bat skeleton (44, 13, D:3) a +0 club a +0 chain mail an orc skeleton (45, 11, D:3) a quokka skeleton (46, 12, D:3) a +0 whip (49, 2, D:3) a +0 scale mail a +2 falchion of freezing an orc skeleton (58, -8, D:3) a quokka corpse (skeletalised by now) Level 4 of the Dungeon (15, 43, D:4) a +0 club (18, 39, D:4) a +0 long sword (25, 30, D:4) a +0 long sword (30, 31, D:4) a +0 hand axe an orc skeleton (33, 15, D:4) a +0 club (33, 16, D:4) a water moccasin skeleton (34, 19, D:4) a +0 whip (35, 4, D:4) a +0 plate armour (38, 33, D:4) an orb of stardust (40, 23, D:4) a +0 spear (58, 41, D:4) a +0 short sword a kobold corpse (skeletalised by now) Level 5 of the Dungeon (6, 3, D:5) a hound corpse (skeletalised by now) (19, 34, D:5) a +0 chain mail (25, 52, D:5) a parchment of Inner Flame (40, 31, D:5) a +0 falchion an orc skeleton (41, 31, D:5) a +0 club an orc skeleton (44, -2, D:5) a +0 robe (44, 4, D:5) an iguana corpse (skeletalised by now) (44, 30, D:5) a +0 rapier (45, 52, D:5) an iguana corpse (skeletalised by now) (47, 12, D:5) an iguana corpse (skeletalised by now) (49, 38, D:5) a +0 giant spiked club an ogre skeleton (50, 34, D:5) a +0 trident a +0 ring mail (50, 37, D:5) a +0 trident a +0 ring mail an orc skeleton (51, 37, D:5) a +0 hand axe an orc skeleton (59, 37, D:5) 3 scrolls of brand weapon Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (4, 16, D:6) a +0 falchion an orc skeleton (12, -3, D:6) a +0 whip (12, -1, D:6) a +0 spear of venom (12, 16, D:6) a +0 giant club an ogre corpse (skeletalised by now) (13, -1, D:6) a +0 robe a +0 whip (14, -3, D:6) a +0 flail (14, -2, D:6) a +0 flail (14, -1, D:6) a +0 spear (25, 31, D:6) a +0 giant club an ogre skeleton (26, -11, D:6) a +0 plate armour (31, 8, D:6) a +0 spear (37, -12, D:6) a +0 animal skin (38, -14, D:6) a +0 robe a +0 short sword (41, 27, D:6) an orb of mesmerism (42, -21, D:6) a troll skeleton (43, -18, D:6) a hound skeleton (43, -3, D:6) a ring of protection from fire the ring "Soecuylo" {rPois rC+++ MP+9 Int+2 Slay-2} [ring of magical power] rPois: It protects you from poison. rC+++: It renders you almost immune to cold. MP+9: It affects your magic capacity (+9). Int+2: It affects your intelligence (+2). Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). the ring "Teck" {rF+ rN++ Dex-5 Slay+4 Stlth+} [ring of slaying] rF+: It protects you from fire. rN++: It greatly protects you from negative energy. Dex-5: It affects your dexterity (-5). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). Stlth+: It makes you more stealthy. the +4 hat of Honour {rPois rF+ Str+3 Int-3} rPois: It protects you from poison. rF+: It protects you from fire. Str+3: It affects your strength (+3). Int-3: It affects your intelligence (-3). It cannot be enchanted further. an amulet of regeneration the amulet "Boitaj" {Dissipate +Blink Int+4 Slay+2} [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. +Blink: It lets you blink. Int+4: It affects your intelligence (+4). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). the amulet of Jeffeag {Wildshape Int+2} [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). Int+2: It affects your intelligence (+2). (49, 32, D:6) a +0 robe (54, 18, D:6) a +0 dagger a +0 robe a +0 halberd a +0 robe (55, 17, D:6) a +0 long sword a +0 robe (55, 18, D:6) a +0 mace a +0 robe (55, 30, D:6) a +0 orcbow Level 7 of the Dungeon [Shop] Xilau's Book Shoppe a parchment of Lesser Beckoning (129 gold) a parchment of Call Imp (129 gold) a parchment of Awaken Armour (216 gold) a parchment of Curse of Agony (259 gold) a parchment of Airstrike (216 gold) a parchment of Summon Cactus Giant (302 gold) a parchment of Hailstorm (172 gold) a parchment of Discord (388 gold) a parchment of Detonation Catalyst (259 gold) (4, -42, D:7) a scroll of amnesia (4, 13, D:7) a +0 trident (5, -15, D:7) a +0 leather armour a +0 club (5, 14, D:7) a +0 dagger a +0 ring mail (6, -42, D:7) a quill talisman (6, -15, D:7) a +0 leather armour a +0 mace a +0 hand axe a +0 chain mail a +0 short sword a +0 robe a +3 flail a +0 robe a +3 mace a +0 robe a +0 hand axe an orc skeleton (6, -14, D:7) a +0 robe a +0 dagger (6, -10, D:7) a +0 robe (6, 14, D:7) a +0 dagger a +0 robe (7, 14, D:7) a +0 short sword of electrocution a +0 chain mail a +2 short sword of venom a +0 scale mail (9, -21, D:7) a +0 short sword (12, -9, D:7) a +0 falchion (13, -9, D:7) a +0 flail a +0 club a +0 ring mail (18, -16, D:7) a +0 rapier a +0 morningstar a +0 chain mail (19, -13, D:7) a +0 whip a +0 leather armour (21, -35, D:7) a +0 dagger (21, -13, D:7) a parchment of Swiftness (22, -15, D:7) a +0 flail (22, 12, D:7) a +0 short sword (25, 11, D:7) 2 potions of moonshine (33, -13, D:7) a +0 dagger a +0 ring mail (34, -10, D:7) a +0 dagger a +0 robe (35, -20, D:7) a +0 chain mail (37, -19, D:7) a +0 short sword (38, -19, D:7) a +0 dagger a +0 robe (39, -10, D:7) a +0 dagger (40, -15, D:7) a +0 dagger (42, -15, D:7) a +2 whip of electrocution (45, -8, D:7) the human skeleton of Prince Ribbit (46, -20, D:7) a +0 whip (46, -19, D:7) a +0 club (48, -17, D:7) a +0 orcbow (53, -44, D:7) a +0 leather armour a +0 mace (54, -44, D:7) a +0 robe a +0 dagger of protection (55, -44, D:7) a +0 leather armour a +0 whip an orc skeleton (55, -1, D:7) a parchment of Frozen Ramparts (56, -1, D:7) the +4 quarterstaff "Agrank" {flame, *Slow rElec Will+++} *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. Will+++: It greatly increases your willpower. It cannot be enchanted further. (58, -32, D:7) a +0 giant club a +0 giant club (58, -31, D:7) a +0 club a +0 robe (58, -30, D:7) a +0 whip (58, -29, D:7) a +0 mace (59, -35, D:7) a +0 plate armour Level 8 of the Dungeon (0, 0, D:8) a +0 longbow (7, -2, D:8) a +0 shortbow a centaur skeleton (15, 8, D:8) a +0 leather armour a +0 hand axe (15, 9, D:8) a +0 robe a +0 dagger an orc skeleton (16, 8, D:8) a +2 leather armour of cold resistance a +0 dagger an orc skeleton (16, 9, D:8) a +0 club an orc skeleton (32, 0, D:8) a +0 leather armour (42, 12, D:8) a +0 robe (52, 22, D:8) a parchment of Arcjolt (58, 26, D:8) a +5 dire flail a +0 robe a +3 long sword a +0 robe of fire resistance a +0 flail a +0 robe Level 9 of the Dungeon (0, 6, D:9) a +0 rapier (0, 7, D:9) a maw talisman (9, 15, D:9) a +0 pair of boots (14, 16, D:9) a +0 orcbow (15, 14, D:9) a +0 shortbow (15, 15, D:9) a +0 orcbow (15, 16, D:9) a +0 shortbow (16, 18, D:9) a +0 chain mail a +0 battleaxe a +0 buckler a +0 ring mail a +0 spear (17, 18, D:9) a +0 ring mail a +0 spear (18, 4, D:9) a yak skeleton (19, 6, D:9) a +0 robe a +0 dagger a +0 robe a +3 hand axe of freezing a yak skeleton (19, 18, D:9) a +0 buckler a +0 ring mail a +0 spear of venom (20, 7, D:9) a +0 scale mail a +0 spear (21, 25, D:9) a +0 leather armour a +3 short sword of venom an orc skeleton (22, 25, D:9) a +0 robe a +0 dagger (23, 18, D:9) a +0 plate armour a +1 battleaxe of electrocution an orc skeleton (23, 21, D:9) a +0 trident (23, 22, D:9) a +0 flail a +0 short sword an orc skeleton (25, 22, D:9) a +0 robe a +0 dagger (29, 1, D:9) a howler monkey skeleton (31, 27, D:9) a yak skeleton (31, 28, D:9) a yak skeleton (33, 25, D:9) a +2 rapier of draining a +0 robe (40, 7, D:9) a +0 mace (42, 16, D:9) a +0 ring mail a +0 trident of flaming (43, 25, D:9) a +0 flail (43, 26, D:9) a +0 flail a +2 chain mail of resonance a +0 glaive a +0 orcbow (44, 25, D:9) a +0 mace (47, 23, D:9) a +0 plate armour a +0 buckler a +0 shortbow a +0 plate armour a +0 flail a +0 flail a +0 quarterstaff a +0 sling the +9 dagger "Rarghota" {pain, rF+ Str-3 Dex+5} rF+: It protects you from fire. Str-3: It affects your strength (-3). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (47, 24, D:9) a +4 broad axe of flaming a +0 mace (48, 25, D:9) a scarab talisman a +0 troll leather armour (50, -22, D:9) a +0 leather armour (50, 22, D:9) a +4 long sword of flaming a +0 chain mail (50, 24, D:9) a +0 orcbow a +2 shortbow of flaming (51, 3, D:9) a +0 club (52, 1, D:9) a +1 long sword of electrocution (52, 12, D:9) a +0 club (52, 13, D:9) a +0 spear (53, 0, D:9) a +0 falchion (53, 1, D:9) a +0 halberd (53, 2, D:9) a +0 whip (53, 12, D:9) a +0 whip (53, 13, D:9) a +0 rapier (53, 14, D:9) a +0 hand axe (54, -4, D:9) a parchment of Dispel Undead (54, -3, D:9) the +7 war axe of Mappiops {heavy, rC+ Str+4} rC+: It protects you from cold. Str+4: It affects your strength (+4). It cannot be enchanted further. (54, 16, D:9) a +0 flail (54, 17, D:9) a +0 scale mail Level 10 of the Dungeon (0, 5, D:10) a +0 robe a +0 dagger (13, 11, D:10) a +0 rapier (16, 26, D:10) a +0 trident (22, 1, D:10) a +0 leather armour (51, 16, D:10) a parchment of Summon Seismosaurus Egg Level 11 of the Dungeon (2, 42, D:11) a +0 flail (16, 26, D:11) a +0 giant club a +0 giant spiked club (17, 32, D:11) a +0 ring mail (20, 45, D:11) a +0 long sword (32, 37, D:11) a +0 giant spiked club a +0 giant club (34, 52, D:11) a +1 antimagic sling (37, 19, D:11) a +0 scale mail (37, 39, D:11) a +0 robe (47, 39, D:11) a +0 leather armour (51, 26, D:11) a +0 chain mail (54, 4, D:11) a +0 chain mail a +0 glaive a +0 orcbow (54, 5, D:11) a +0 mace (55, 4, D:11) a +0 club Level 12 of the Dungeon (1, -6, D:12) a ring of willpower (1, 3, D:12) a +0 flail (1, 37, D:12) a +0 ring mail (12, -10, D:12) a +0 chain mail (13, 5, D:12) a +2 spear of venom (14, 6, D:12) a +0 halberd (15, 3, D:12) a +0 whip (16, 4, D:12) a +0 club (16, 5, D:12) a +0 spear (17, 3, D:12) a +0 ring mail a +0 spear (36, 30, D:12) a +0 whip (45, 26, D:12) the +0 ring mail of the Thoughtful Mice {Dex+4} Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (45, 33, D:12) a staff of fire (47, -1, D:12) a +0 ring mail (47, 11, D:12) a +0 war axe Level 13 of the Dungeon (0, 0, D:13) a +0 spear (21, -13, D:13) a +0 shortbow (36, -21, D:13) a +0 flail (37, 6, D:13) a +0 club (38, 0, D:13) a +1 mace of protection (40, -11, D:13) a +0 robe a +0 dagger (40, -9, D:13) a +0 robe a +0 dagger (40, 3, D:13) a +0 robe a +0 dagger (42, -8, D:13) a +0 short sword (43, -9, D:13) a +1 whip of venom (43, -8, D:13) a +0 club (44, -7, D:13) a +0 sling a +1 short sword of protection (45, -24, D:13) a +0 leather armour (49, -5, D:13) a +2 spectral lajatang a +0 robe (56, 5, D:13) a +0 shortbow of freezing (57, 4, D:13) a +0 orcbow (58, 5, D:13) a +0 robe a +0 heavy quarterstaff (58, 6, D:13) a +0 ring mail a +2 morningstar of holy wrath Level 14 of the Dungeon [Shop] Zorrioz's Book Shoppe a parchment of Hoarfrost Cannonade (243 gold) a parchment of Splinterfrost Shell (324 gold) a manual of Earth Magic (1200 gold) a parchment of Fortress Blast (283 gold) a parchment of Blink (121 gold) a parchment of Dimensional Bullseye (202 gold) a parchment of Nazja's Percussive Tempering (243 gold) a parchment of Fugue of the Fallen (162 gold) a parchment of Sigil of Binding (162 gold) a parchment of Searing Ray (121 gold) a parchment of Summon Horrible Things (364 gold) a parchment of Magic Dart (81 gold) a parchment of Permafrost Eruption (283 gold) a parchment of Forge Monarch Bomb (283 gold) a parchment of Lehudib's Crystal Spear (364 gold) (0, 0, D:14) a parchment of Momentum Strike (14, -19, D:14) a +2 hand axe of freezing (21, -22, D:14) a +0 long sword (32, -27, D:14) a +0 orcbow (36, -14, D:14) a +0 orcbow (38, -26, D:14) a +0 shortbow (49, 1, D:14) a scroll of noise (50, -5, D:14) a +0 scimitar (53, 1, D:14) a +0 war axe Level 15 of the Dungeon (0, 0, D:15) a +0 orcbow (1, -1, D:15) a +0 shortbow a +0 shortbow (1, 0, D:15) a +0 shortbow of draining (1, 1, D:15) a +0 shortbow the +7 orcbow of Nemelex Xobeh {flame, ^Drain rElec Str+4} ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. Str+4: It affects your strength (+4). It cannot be enchanted further. (2, 46, D:15) a +0 short sword (14, 24, D:15) a +4 ring of protection (15, -7, D:15) a +0 kite shield (15, 19, D:15) a +0 war axe (16, 19, D:15) a +0 dire flail (18, 0, D:15) a +0 chain mail (18, 17, D:15) a +0 trident (24, 30, D:15) a +0 ring mail a +0 arbalest (29, 8, D:15) a +0 hand axe (35, -7, D:15) a +0 rapier (39, -6, D:15) a +0 tower shield (47, 27, D:15) a +0 chain mail a +0 giant spiked club a +0 giant club (47, 31, D:15) a +0 giant club a +0 giant spiked club (47, 32, D:15) a +0 giant club (48, 27, D:15) a +0 giant spiked club a +0 giant club (48, 28, D:15) a +0 giant club a +0 giant club (48, 31, D:15) a +0 robe a +0 halberd the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Irepieto's Magic Scroll Shoppe a scroll of immolation (60 gold) [Shop] Beymas's Magic Scroll Emporium a scroll of fear (86 gold) a scroll of identify (43 gold) 3 scrolls of identify (129 gold) a parchment of Gell's Gavotte (359 gold) a scroll of poison (86 gold) a scroll of fear (86 gold) (19, -2, Orc:1) a rimehorn talisman (20, 13, Orc:1) a +2 flail of holy wrath a +0 leather armour a +0 trident a +0 plate armour a +0 dagger a +0 robe a +0 club a +0 leather armour a +0 hand axe a +0 great mace a +0 chain mail a +0 long sword a +0 robe a +0 hand axe a +0 chain mail (20, 16, Orc:1) a +0 club (22, -2, Orc:1) a +0 scale mail a +0 hand axe (22, -1, Orc:1) a +0 leather armour a +0 short sword of speed (23, -2, Orc:1) a +0 leather armour a +0 hand axe a +0 ring mail a +0 club (24, -3, Orc:1) a +0 robe a +0 dagger (27, -32, Orc:1) a +0 arbalest (28, -17, Orc:1) a +0 robe a +0 long sword (28, -15, Orc:1) a +0 falchion a +0 giant spiked club (29, -34, Orc:1) a +0 arbalest (29, -17, Orc:1) a +0 chain mail a +0 scimitar a +0 arbalest a +0 falchion (36, -4, Orc:1) a +0 hand axe a +0 leather armour (36, -3, Orc:1) a +0 leather armour a +0 trident (37, -4, Orc:1) a +0 glaive a +0 orcbow a +0 chain mail (37, -3, Orc:1) a +0 broad axe a +0 chain mail a +0 hand axe a +0 robe a +0 halberd a +0 chain mail (38, -3, Orc:1) a +0 club a +0 ring mail (38, -2, Orc:1) a +0 halberd a +0 chain mail (39, -2, Orc:1) a ring of poison resistance 20 poisoned darts (40, -2, Orc:1) a +0 dagger (53, -18, Orc:1) a +0 club a +0 flail a +0 trident a +0 plate armour (53, 2, Orc:1) a +0 dagger a +0 robe a +0 dire flail a +0 chain mail (54, -19, Orc:1) a +0 dagger a +0 robe (54, -18, Orc:1) a +0 whip (54, 2, Orc:1) a +0 club a +0 chain mail a +0 club a +0 leather armour Level 2 of the Orcish Mines [Shop] Qiseaso's Distillery a potion of curing (49 gold) a potion of curing (49 gold) a potion of lignification (49 gold) a potion of magic (132 gold) a potion of magic (132 gold) a potion of brilliance (66 gold) a potion of enlightenment (82 gold) a potion of cancellation (132 gold) a potion of berserk rage (82 gold) [Shop] Sytzorgh's Jewellery Emporium an amulet of guardian spirit (450 gold) a +5 ring of evasion (540 gold) a ring of protection from cold (375 gold) a +6 ring of dexterity (540 gold) the ring of Beogh's Castigation {rF+ MP+7 Int+6 Stlth+} (1012 gold) [ring of intelligence] rF+: It protects you from fire. MP+7: It affects your magic capacity (+7). Int+6: It affects your intelligence (+6). Stlth+: It makes you more stealthy. [Shop] Xarphulow's Armour Emporium a +0 scale mail (68 gold) a +2 leather armour of positive energy (272 gold) a +0 chain mail (102 gold) a +0 ring mail (68 gold) a +0 leather armour (34 gold) a +4 plate armour of fire resistance (765 gold) [Shop] Toannah's Distillery a potion of resistance (181 gold) a potion of curing (54 gold) a potion of resistance (181 gold) a potion of enlightenment (90 gold) a potion of curing (54 gold) 2 potions of brilliance (145 gold) (0, 0, Orc:2) a +1 dagger of venom a +0 robe (1, -2, Orc:2) a +0 long sword a +0 chain mail (3, 0, Orc:2) a +0 trident (9, -20, Orc:2) a +0 dagger a +0 leather armour (10, -20, Orc:2) a +0 halberd a +0 chain mail (11, -22, Orc:2) a +0 club a +0 chain mail (12, -19, Orc:2) a +0 mace (14, -19, Orc:2) a +0 flail (14, -17, Orc:2) a +0 whip (15, -20, Orc:2) a +0 hand cannon of freezing (15, -18, Orc:2) a +0 plate armour a +0 flail a +0 orcbow (15, -16, Orc:2) a +0 scale mail a +0 long sword a +0 dagger a +0 whip (15, -14, Orc:2) a +0 mace (16, -18, Orc:2) a +0 giant club (16, -16, Orc:2) a +0 short sword (16, -15, Orc:2) a +0 club (16, -14, Orc:2) a +0 plate armour a +0 hand axe (16, -13, Orc:2) a +0 robe a +0 dagger (16, -5, Orc:2) a +0 leather armour a +0 flail (17, -17, Orc:2) a +0 club (17, -15, Orc:2) a +0 leather armour a +0 club (17, -14, Orc:2) a +0 robe a +0 dagger a +0 hand axe a +0 short sword a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 hand axe (17, -13, Orc:2) a +0 robe a +0 dagger a +0 ring mail a +0 mace (17, -11, Orc:2) a +0 robe a +0 dagger (17, -10, Orc:2) a +0 leather armour a +0 club (18, -14, Orc:2) a +0 club (18, -13, Orc:2) a +0 robe a +0 long sword (18, -11, Orc:2) a +0 robe a +0 dagger (18, -10, Orc:2) a +0 short sword (18, -9, Orc:2) a +0 robe a +0 dagger (18, -8, Orc:2) a +0 leather armour a +0 whip (19, -11, Orc:2) 3 flux baubles (19, 2, Orc:2) 5 poisoned darts a +2 cloak (20, -31, Orc:2) a +1 dagger of distortion a +0 robe (21, -12, Orc:2) a +0 robe a +0 dagger (21, 0, Orc:2) an amulet of reflection (22, -13, Orc:2) a +0 robe a +0 dagger (22, 6, Orc:2) a +0 plate armour a +0 battleaxe (22, 8, Orc:2) a +0 plate armour a +0 scimitar (23, -36, Orc:2) a +0 dagger a +0 robe (23, -19, Orc:2) a +0 robe a +0 dagger (23, 6, Orc:2) a +0 chain mail a +0 hand axe (24, 2, Orc:2) a +0 robe a +0 flail (24, 3, Orc:2) a +0 club a +0 ring mail a +0 flail (24, 5, Orc:2) a +0 flail (24, 6, Orc:2) a +3 hand axe (25, -34, Orc:2) a +0 hand axe a +2 plate armour of resonance (25, -17, Orc:2) a +0 trident a +0 leather armour a +0 hand axe (25, -16, Orc:2) a +0 leather armour a +0 short sword (27, -17, Orc:2) a +0 robe a +0 dagger (31, -30, Orc:2) a +0 giant spiked club (34, -22, Orc:2) a +0 robe a +0 dagger (38, -21, Orc:2) a +0 dagger (39, -28, Orc:2) a +0 robe a +0 dagger (42, -27, Orc:2) a +0 dagger (42, -24, Orc:2) a +0 hand axe (43, -29, Orc:2) a +0 plate armour a +0 short sword (43, -28, Orc:2) a +0 leather armour a +0 dagger (43, -27, Orc:2) a +0 chain mail a +0 flail (44, -29, Orc:2) a +0 flail (44, -28, Orc:2) a +0 plate armour a +0 hand axe a +0 orcbow (45, -28, Orc:2) a +0 hand axe (46, -27, Orc:2) a +0 war axe a +0 dagger (49, 5, Orc:2) a +0 robe a +0 dagger (51, -24, Orc:2) a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 chain mail a +0 battleaxe a +0 robe a +0 battleaxe a +2 robe of cold resistance a +0 dagger a +0 ring mail of fire resistance a +0 dagger a +0 dagger a +0 robe a +0 dagger a +0 chain mail a +1 hand axe of venom (52, -24, Orc:2) a +0 chain mail a +0 trident (55, 22, Orc:2) a +0 robe a +0 halberd (57, 21, Orc:2) a +0 giant club (57, 22, Orc:2) a +0 giant club a +0 giant club (58, 23, Orc:2) a +0 giant club a +0 giant spiked club (60, 20, Orc:2) a +0 giant club a +0 dire flail (64, 11, Orc:2) a +0 chain mail a +0 hand axe a +0 orcbow (65, 13, Orc:2) a +0 scale mail a +0 mace (66, 12, Orc:2) a +0 ring mail a +0 dagger a +0 short sword (66, 13, Orc:2) a +0 leather armour a +1 hand axe of flaming a +0 plate armour a +0 hand axe a +1 robe of willpower a +0 dagger a +0 chain mail a +0 war axe (66, 14, Orc:2) a +0 leather armour a +0 dagger of draining (67, 12, Orc:2) a +0 chain mail a +2 dagger of distortion a +0 short sword a +0 chain mail a +2 scimitar of pain a +0 mace a +0 leather armour a +0 hand axe a +0 leather armour a +0 mace a +2 plate armour of archery a +0 long sword Level 1 of the Elven Halls (0, 0, Elf:1) a +0 robe a +0 short sword (4, -23, Elf:1) a +0 long sword a +1 robe of cold resistance (4, 0, Elf:1) a +0 robe a +0 dagger (5, 1, Elf:1) a +0 robe a +0 short sword (6, -1, Elf:1) a +0 leather armour a +0 short sword a +0 shortbow (6, 0, Elf:1) a +0 ring mail a +0 long sword (6, 1, Elf:1) a +0 robe a +0 long sword (8, 0, Elf:1) a +0 robe a +0 long sword (15, -19, Elf:1) a +0 rapier (28, 11, Elf:1) a +0 leather armour a +0 long sword (33, -25, Elf:1) a +0 leather armour a +0 dagger a +0 shortbow (36, 13, Elf:1) a +0 leather armour a +0 short sword (41, -21, Elf:1) a +0 robe a +0 long sword of holy wrath a +1 robe of willpower a +0 rapier (41, -20, Elf:1) a +0 scale mail a +0 rapier (42, -21, Elf:1) a +0 ring mail a +0 long sword a +0 robe a +0 long sword a +0 robe a +0 long sword a +0 ring mail a +0 long sword of holy wrath a +0 longbow (49, -3, Elf:1) a +0 long sword (51, -9, Elf:1) a +0 robe a +0 long sword a +0 leather armour a +0 short sword a +0 shortbow of draining a +0 robe a +0 rapier (53, -11, Elf:1) a +0 robe a +0 rapier (53, -9, Elf:1) a +0 ring mail a +0 scimitar of freezing a +0 ring mail a +0 short sword a +0 shortbow a +0 leather armour a +0 short sword a +0 longbow (54, -11, Elf:1) a +0 robe a +0 dagger (54, -10, Elf:1) a +0 robe a +0 long sword a +0 leather armour a +0 short sword a +0 longbow (54, -9, Elf:1) a +0 leather armour a +2 dagger of electrocution a +0 shortbow (58, -8, Elf:1) a +0 robe a +0 long sword (58, -1, Elf:1) a +0 leather armour (62, -9, Elf:1) a +0 scale mail Level 2 of the Elven Halls (25, -3, Elf:2) a +0 short sword (26, -20, Elf:2) a +0 mace a +0 arbalest a +0 plate armour a +2 rapier of venom a +0 robe (27, -22, Elf:2) a +0 short sword a +0 ring mail (27, -21, Elf:2) a +0 scimitar a +0 plate armour (27, -20, Elf:2) a +0 long sword a +0 robe a +0 flail (28, -20, Elf:2) a +0 vampiric glaive a +0 plate armour a +0 trident of freezing a +0 plate armour (34, 19, Elf:2) a +0 leather armour a +0 long sword (35, 10, Elf:2) a +0 flail (38, 22, Elf:2) a +0 scale mail a +1 dagger of draining (39, 27, Elf:2) a +0 short sword a +0 robe a +0 buckler (40, 2, Elf:2) a +0 robe a +0 short sword (40, 3, Elf:2) a +0 robe a +0 scimitar a +0 shortbow (41, 0, Elf:2) a +0 plate armour (42, -2, Elf:2) a +0 robe a +0 rapier (42, 3, Elf:2) a +0 robe a +1 rapier of holy wrath (45, 3, Elf:2) a +0 leather armour a +0 long sword (46, 0, Elf:2) a +1 leather armour of poison resistance a +0 short sword (46, 12, Elf:2) a +0 plate armour (48, 8, Elf:2) a +0 robe (49, 11, Elf:2) a +0 rapier a +0 robe of cold resistance (58, -1, Elf:2) the +4 fire dragon scales "Xosasuoq" {rF++ rC- Will+ Int+3 Dex+5} rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. Level 3 of the Elven Halls [Shop] Esouxaurgh's Armour Shoppe the +1 leather armour of the Building Gods {rElec rC+++ Dex-5} (1001 gold) rElec: It insulates you from electricity. rC+++: It renders you almost immune to cold. Dex-5: It affects your dexterity (-5). It cannot be enchanted further. a +0 robe (19 gold) a +0 leather armour (44 gold) a +0 kite shield (154 gold) a +0 scale mail (88 gold) a +2 pair of boots (363 gold) the +0 robe "Ruynywn" {Dex+2 Archmagi} (574 gold) Dex+2: It affects your dexterity (+2). Archmagi: It increases the power of your magical spells. It cannot be enchanted further. a +0 chain mail (132 gold) a +0 plate armour (396 gold) a +0 pair of gloves (99 gold) [Shop] Xeggutwy's Assorted Antiques a +1 short sword of venom (402 gold) a +0 robe (34 gold) a +0 scale mail (152 gold) a lightning rod (4/4) (1520 gold) a scroll of noise (38 gold) a staff of conjuration (950 gold) [Shop] Giepad's Weapon Shoppe a +1 short sword of flaming (223 gold) a +4 orcbow of draining (525 gold) a +0 spear (54 gold) the +0 trident "Niux" {flame, Dex+2 Stlth+} (365 gold) Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +2 trident of venom (291 gold) 3 poisoned darts (32 gold) a +1 great mace of holy wrath (450 gold) a +0 rapier (99 gold) a +2 flail of draining (329 gold) [Shop] Idaklu's Distillery a potion of magic (217 gold) a potion of enlightenment (135 gold) 2 potions of curing (162 gold) a potion of might (108 gold) a potion of brilliance (108 gold) (0, 0, Elf:3) a +0 rapier (0, 2, Elf:3) a +1 vampiric battleaxe a +0 leather armour (0, 9, Elf:3) a +1 heavy spear (1, -1, Elf:3) a +2 whip of freezing (1, 0, Elf:3) a scroll of noise (1, 2, Elf:3) the +12 broad axe of Lummup {heavy, Bane rPois rF++ Str-5} Bane: It inflicts you with a random bane when you equip it. rPois: It protects you from poison. rF++: It greatly protects you from fire. Str-5: It affects your strength (-5). It cannot be enchanted further. a +0 leather armour (2, -1, Elf:3) a +0 long sword (2, 9, Elf:3) a +0 ring mail (2, 10, Elf:3) a +3 long sword of freezing (3, -1, Elf:3) a +2 quarterstaff of draining (3, 10, Elf:3) a +0 flail (4, -2, Elf:3) a scroll of noise (4, -1, Elf:3) a +0 ring mail (4, 10, Elf:3) a +0 long sword (4, 11, Elf:3) an amulet of the acrobat (5, -3, Elf:3) a scroll of brand weapon (5, 10, Elf:3) a staff of alchemy (6, -2, Elf:3) the spider talisman "Nylom" {rPois Int+3} [spider talisman] rPois: It protects you from poison. Int+3: It affects your intelligence (+3). (7, -4, Elf:3) a +0 leather armour (7, 11, Elf:3) a parchment of Forge Phalanx Beetle (9, -5, Elf:3) the alchemy staff of Duteg {rPois rF+ Dex+4 Alch} [staff of alchemy] rPois: It protects you from poison. rF+: It protects you from fire. Dex+4: It affects your dexterity (+4). Alch: It increases the power of your Alchemy spells. (9, -4, Elf:3) a +0 short sword (11, 21, Elf:3) a +1 short sword of venom a +0 robe a +0 long sword a +0 robe a +0 longbow a +0 leather armour a +0 dagger a +0 robe a +0 rapier a +0 robe a +0 longbow a +0 leather armour a +0 morningstar a +0 plate armour a +0 kite shield a +2 rapier of speed a +2 rapier of speed a +0 leather armour a +0 short sword a +0 robe a +0 rapier a +0 robe a +0 short sword a +0 leather armour a +0 long sword a +0 scale mail a +0 short sword a +0 robe a +0 rapier a +0 robe a +0 long sword a +0 ring mail a +0 long sword a +0 robe (12, 12, Elf:3) the +8 falchion "Arphixkir" {holy, Fly} Fly: It grants you flight. It cannot be enchanted further. a +0 shortbow a +0 chain mail (12, 20, Elf:3) a +0 long sword a +1 robe of willpower the +8 mace of Somewhere Else {holy, rElec rCorr} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. +2 acid dragon scales a +1 flail of holy wrath a +0 robe a +0 rapier a +0 robe a +3 long sword a +0 robe (12, 37, Elf:3) a +0 short sword a +0 shortbow a +0 leather armour (13, 9, Elf:3) a +0 dagger a +0 leather armour (13, 18, Elf:3) a +5 trident of venom a +1 robe of positive energy a +4 ring of slaying (13, 19, Elf:3) a +0 long sword a +2 chain mail of cold resistance a +0 short sword a +0 leather armour a +0 short sword a +0 robe a +0 shortbow a +0 ring mail a +0 long sword a +0 robe a +0 long sword a +0 leather armour (14, 6, Elf:3) a +0 long sword a +0 leather armour (14, 10, Elf:3) a +0 rapier a +0 robe a ring of resist corrosion (15, 37, Elf:3) a +0 dagger a +0 robe (16, -3, Elf:3) a +0 robe (16, 11, Elf:3) the +2 helmet of Exclusion {+Blink Stlth+} +Blink: It lets you blink. Stlth+: It makes you more stealthy. It cannot be enchanted further. (16, 35, Elf:3) a +0 short sword a +0 shortbow a +0 leather armour a +0 scimitar a +0 robe (17, -3, Elf:3) a scroll of vulnerability (17, 7, Elf:3) a +0 long sword a +0 robe a +0 long sword a +0 robe a +0 longbow a +0 leather armour (17, 12, Elf:3) a +2 ring mail of cold resistance (17, 52, Elf:3) a +2 long sword of holy wrath a +0 robe (18, -3, Elf:3) a +0 dagger (18, 11, Elf:3) a +0 robe (19, -3, Elf:3) a parchment of Dispersal (19, 5, Elf:3) a +0 long sword a +0 leather armour (19, 10, Elf:3) a +1 barding of stealth (20, -3, Elf:3) an amulet of alchemy (20, -1, Elf:3) a +6 ring of dexterity (20, 7, Elf:3) a +0 rapier a +0 robe (20, 9, Elf:3) a +0 short sword (20, 11, Elf:3) a staff of cold (22, -2, Elf:3) a staff of earth (22, 0, Elf:3) a +1 chain mail of poison resistance (23, -1, Elf:3) a +3 scale mail of poison resistance (24, -1, Elf:3) a staff of air (29, 34, Elf:3) a +0 ring mail (30, 51, Elf:3) a +0 scale mail (30, 54, Elf:3) a wellspring talisman (31, 50, Elf:3) a +0 leather armour a +0 short sword a +0 longbow (37, 44, Elf:3) a +0 glaive (39, 4, Elf:3) a +0 short sword (44, 18, Elf:3) a staff of air a +0 robe (45, 10, Elf:3) a +2 long sword of holy wrath a +0 shortbow a +0 leather armour a +0 scimitar a +0 scale mail (45, 16, Elf:3) a +0 rapier a +0 robe (46, 7, Elf:3) a +0 long sword a +0 robe a +2 great sword of protection a +0 leather armour (46, 33, Elf:3) a ring of positive energy (46, 54, Elf:3) a +0 rapier (49, 3, Elf:3) a +0 short sword (50, 37, Elf:3) a +0 robe a +0 short sword (50, 41, Elf:3) a +0 ring mail a +2 short sword of flaming (51, 37, Elf:3) a +3 leather armour a +0 dagger a +0 shortbow (52, 35, Elf:3) a +3 rapier of electrocution a +0 cloak of air a +0 pair of gloves of dexterity (52, 39, Elf:3) a +0 robe a +0 long sword (53, 35, Elf:3) a +0 long sword a +0 robe a +0 long sword a +0 robe a +0 long sword of flaming a +0 robe (54, 37, Elf:3) a +0 robe a +0 long sword (55, 40, Elf:3) a +0 robe a +0 short sword (57, 50, Elf:3) a +0 robe a +0 dagger (58, 1, Elf:3) a +0 club Level 1 of the Lair of Beasts (5, -6, Lair:1) a +0 robe a +0 dagger (5, 4, Lair:1) a +2 spear of venom (6, -28, Lair:1) a scroll of amnesia (15, 8, Lair:1) a +1 mace of holy wrath (30, -29, Lair:1) a +0 sling (34, -30, Lair:1) a +0 pair of gloves (36, -24, Lair:1) a +0 leather armour (51, -2, Lair:1) a +0 leather armour (52, -17, Lair:1) a +0 great sword Level 2 of the Lair of Beasts (3, 29, Lair:2) a +0 scale mail (6, 31, Lair:2) a +0 dire flail (20, 49, Lair:2) a +3 scale mail (32, 54, Lair:2) a +0 dagger (34, -4, Lair:2) a +4 ring of slaying (35, 53, Lair:2) the +12 chain mail of Ruepeic {Harm Int+3 Slay+5} Harm: It increases damage dealt and taken. Int+3: It affects your intelligence (+3). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). It cannot be enchanted further. (41, 31, Lair:2) a +0 scimitar (43, 32, Lair:2) a +0 war axe (63, 37, Lair:2) a +0 robe (64, 5, Lair:2) a parchment of Animate Dead Level 3 of the Lair of Beasts [Shop] Lapnonk's General Store a +2 heavy hand axe (382 gold) a scroll of poison (108 gold) a box of beasts (880 gold) a parchment of Stone Arrow (237 gold) a lightning rod (4/4) (880 gold) a +1 crystal plate armour (1474 gold) a Gell's gravitambourine (2/2) (880 gold) a +2 scale mail of resonance (462 gold) a parchment of Fireball (356 gold) [Shop] Ithrow Belo's Assorted Antiques a wand of digging (6) (504 gold) a condenser vane (800 gold) a box of beasts (800 gold) a Gell's gravitambourine (2/2) (800 gold) a potion of enlightenment (100 gold) a potion of brilliance (80 gold) a wand of flame (3) (42 gold) a Gell's gravitambourine (2/2) (800 gold) a scroll of immolation (80 gold) the +5 triple crossbow of Famine {heavy, Dex+3} (1486 gold) Dex+3: It affects your dexterity (+3). It cannot be enchanted further. [Shop] Zaphibam's Armour Boutique a +2 plate armour of poison resistance (384 gold) the +0 leather armour of the Smoking Gods {Harm Regen+} (108 gold) Harm: It increases damage dealt and taken. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. a +1 plate armour of cold resistance (360 gold) the +1 robe of Uweef {rElec rCorr} (306 gold) rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +0 pair of gloves of parrying (138 gold) a +2 chain mail of poison resistance (240 gold) a +0 plate armour of poison resistance (264 gold) a +2 robe of cold resistance (214 gold) (4, -8, Lair:3) a parchment of Call Imp (22, -19, Lair:3) 7 poisoned darts the ring of the Ego {EV+5 Str+3} [ring of evasion] EV+5: It affects your evasion (+5). Str+3: It affects your strength (+3). a ring of flight (24, -18, Lair:3) a +1 triple sword of freezing (27, -1, Lair:3) a lupine talisman (44, 18, Lair:3) a +0 chain mail Level 4 of the Lair of Beasts (0, 0, Lair:4) a +1 short sword of venom (7, -38, Lair:4) a +4 ring of slaying (12, -35, Lair:4) 2 scrolls of noise 2 scrolls of vulnerability (26, -31, Lair:4) a +0 shortbow (41, -45, Lair:4) a +0 scale mail (41, -44, Lair:4) a +0 whip (42, -45, Lair:4) a +0 arbalest (45, -36, Lair:4) the amulet "Ygiup" {Dissipate Harm rF+ Dex+2} [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. Harm: It increases damage dealt and taken. rF+: It protects you from fire. Dex+2: It affects your dexterity (+2). (50, 1, Lair:4) a +0 robe (51, 5, Lair:4) a +0 plate armour (67, 7, Lair:4) a parchment of Lesser Beckoning Level 5 of the Lair of Beasts (0, 0, Lair:5) a +4 ring of protection (3, -9, Lair:5) a +0 quarterstaff (3, -7, Lair:5) the +3 pair of gloves of Defence {Hurl, Bane rPois MP+6 Int-5} Bane: It inflicts you with a random bane when you equip it. rPois: It protects you from poison. MP+6: It affects your magic capacity (+6). Int-5: It affects your intelligence (-5). It cannot be enchanted further. (7, -16, Lair:5) a +0 trident (7, -12, Lair:5) a scroll of noise (13, -5, Lair:5) a +0 spear (27, 1, Lair:5) a +0 scale mail (28, 29, Lair:5) a +0 plate armour (31, 19, Lair:5) a parchment of Stone Arrow (34, 10, Lair:5) a +0 great sword (36, 15, Lair:5) a +0 quarterstaff (38, 8, Lair:5) a +0 robe (44, -7, Lair:5) a parchment of Iskenderun's Mystic Blast (44, 27, Lair:5) a staff of conjuration (44, 31, Lair:5) a staff of alchemy (48, 3, Lair:5) a scroll of vulnerability (51, 20, Lair:5) a +0 chain mail (59, -20, Lair:5) a +6 ring of strength (59, 16, Lair:5) a medusa talisman (67, -10, Lair:5) a +0 falchion (69, -16, Lair:5) a +0 battleaxe Level 1 of the Shoals [Shop] Curoeri's Magical Supplies the Octavo of Geomancy and the Cumulonimbus (912 gold) Spells Type Level a - Forge Lightning Spire Air/Forgecraft 4 b - Cigotuvi's Putrefaction Necromancy/Air 4 c - Arcjolt Conjuration/Air 5 d - Hellfire Mortar Fire/Earth/Forgecraft 7 a potion of enlightenment (107 gold) a ring of resist corrosion (380 gold) a potion of enlightenment (107 gold) the Omnibus of the Inclement Evil Eye (836 gold) Spells Type Level a - Slow Hexes 1 b - Vhi's Electric Charge Translocation/Air 4 c - Yara's Violent Unravelling Hexes/Alchemy 5 d - Maxwell's Capacitive Coupling Air 8 a scroll of vulnerability (86 gold) a +0 hat (76 gold) the Book of Trauma and the Mantle (1254 gold) Spells Type Level a - Flame Wave Conjuration/Fire 4 b - Fulsome Fusillade Conjuration/Alchemy 8 c - Lehudib's Crystal Spear Conjuration/Earth 8 d - Shatter Earth 9 an orb of attunement (133 gold) Nealur's Teachings on Generation and the Mountains (684 gold) Spells Type Level a - Eringya's Surprising Crocodile Summoning 4 b - Lee's Rapid Deconstruction Earth 5 c - Summon Cactus Giant Summoning 6 (0, 0, Shoals:1) a parchment of Mephitic Cloud (2, 10, Shoals:1) a +0 pair of boots of stealth (5, 0, Shoals:1) a +0 heavy trident (6, -11, Shoals:1) a parchment of Awaken Armour (11, 1, Shoals:1) a +0 robe (17, 6, Shoals:1) a +0 club a +0 sling (17, 7, Shoals:1) a +0 spear a +0 sling (18, 6, Shoals:1) a +0 spear a +0 sling (20, -20, Shoals:1) a parchment of Dispel Undead (21, -22, Shoals:1) a +0 dagger of venom (25, -35, Shoals:1) a +0 pair of boots (36, -33, Shoals:1) a +0 trident (38, -34, Shoals:1) a +1 rapier of venom a +0 robe (38, -33, Shoals:1) a +0 trident (43, 6, Shoals:1) a +1 trident of venom Level 2 of the Shoals [Shop] Wostaoz's Antique Armour Boutique the +1 chain mail "Caitid" {*Slow +Inv Regen+ SInv} (424 gold) *Slow: It may slow you when you take damage. +Inv: It lets you turn invisible. Regen+: It increases your rate of health regeneration. SInv: It lets you see invisible. It cannot be enchanted further. the +6 chain mail of Hedonism {Int+6} (1000 gold) Int+6: It affects your intelligence (+6). It cannot be enchanted further. a +2 helmet of sniping (387 gold) a +2 robe of willpower (322 gold) a +2 scale mail of cold resistance (378 gold) the +0 chain mail "Mamuth" {Rampage Int+4} (385 gold) Rampage: It bestows one free step when moving towards enemies. Int+4: It affects your intelligence (+4). It cannot be enchanted further. the +2 barding of the Forsaken Spines {rC++ Str+3 Int+3} (1261 gold) rC++: It greatly protects you from cold. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +2 leather armour of cold resistance (342 gold) (0, 0, Shoals:2) a +0 trident of flaming a +0 robe (11, 3, Shoals:2) a +0 spear (16, -17, Shoals:2) a +0 rapier (30, -11, Shoals:2) a +4 ring of slaying (30, 12, Shoals:2) a +3 heavy trident a +0 leather armour (34, -24, Shoals:2) a +0 cloak (35, -9, Shoals:2) a staff of alchemy (37, 2, Shoals:2) a +0 trident (40, 15, Shoals:2) the +5 robe of Night {Dark Will+ SInv} Dark: It shrouds the wearer in darkness, reducing the range at which they can see and be seen by others. Will+: It increases your willpower. SInv: It lets you see invisible. It cannot be enchanted further. (44, -25, Shoals:2) a parchment of Shock (56, -27, Shoals:2) a +0 trident (56, 10, Shoals:2) a +0 quarterstaff (57, -18, Shoals:2) a +0 shortbow (57, 12, Shoals:2) a +0 leather armour a +4 heavy trident (58, 12, Shoals:2) a +0 spear (62, 11, Shoals:2) a +0 robe a -1 trident of freezing Level 3 of the Shoals (0, 0, Shoals:3) a ring of positive energy (1, -16, Shoals:3) a +0 halberd (2, 1, Shoals:3) a +0 robe (4, -34, Shoals:3) a +2 rapier of venom a +0 robe (4, -19, Shoals:3) the +6 sling of Irritation {heavy, Str+4 Dex+8} Str+4: It affects your strength (+4). Dex+8: It affects your dexterity (+8). It cannot be enchanted further. (5, -13, Shoals:3) a +0 spear (6, -34, Shoals:3) a +0 trident (6, -15, Shoals:3) a +0 club a +0 sling (6, -14, Shoals:3) a +0 spear a +0 sling a +0 club a +0 sling (6, -13, Shoals:3) a +0 leather armour a +5 spear of pain (15, 0, Shoals:3) a +0 rapier a +0 robe (16, -33, Shoals:3) a potion of moonshine (35, -37, Shoals:3) a scroll of noise (36, 11, Shoals:3) a +0 trident of flaming (38, -11, Shoals:3) a +0 trident (40, -11, Shoals:3) a +0 spear a +0 longbow a +0 sling a +0 club (40, -9, Shoals:3) a +0 spear a +0 longbow (41, -11, Shoals:3) a +0 quarterstaff a +0 longbow (42, -11, Shoals:3) a +0 cloak (42, -9, Shoals:3) a +0 spear a +0 sling a +0 trident (42, 2, Shoals:3) a +0 trident a +2 kite shield of reflection (43, -33, Shoals:3) a +0 spear (44, -34, Shoals:3) a +0 spear (44, -30, Shoals:3) a +0 spear (44, 3, Shoals:3) a +0 mace (45, -35, Shoals:3) a +0 spear (45, 2, Shoals:3) a +0 trident (46, -35, Shoals:3) a +0 leather armour a +0 demon trident of freezing (46, 3, Shoals:3) a +0 robe a +0 rapier (47, 0, Shoals:3) a +0 sling a +0 quarterstaff a +0 robe a +0 rapier (49, -1, Shoals:3) a +2 robe of positive energy a +2 rapier of venom (57, -30, Shoals:3) a +0 robe a +2 vampiric rapier Level 4 of the Shoals (0, 0, Shoals:4) a +0 chain mail (2, 8, Shoals:4) a +0 rapier of speed (4, 4, Shoals:4) a +0 longbow a +0 quarterstaff (4, 8, Shoals:4) a +0 robe of positive energy (5, 3, Shoals:4) a +0 longbow a +0 spear (7, -23, Shoals:4) a +2 robe of willpower a +3 rapier of electrocution (9, -25, Shoals:4) a +0 trident (9, -23, Shoals:4) a +0 trident (10, -4, Shoals:4) a +0 longbow a +0 club (11, -12, Shoals:4) a staff of alchemy (14, -3, Shoals:4) a +0 halberd (15, -19, Shoals:4) a +0 longbow a +0 spear (16, -8, Shoals:4) a +0 longbow a +0 spear (16, 20, Shoals:4) a riddle talisman (17, 21, Shoals:4) a staff of fire (18, -12, Shoals:4) a +0 longbow a +0 club (19, -11, Shoals:4) a +0 sling a +0 club (20, -23, Shoals:4) a +0 trident (20, -20, Shoals:4) a +0 longbow of flaming a +0 club (20, 9, Shoals:4) a scroll of vulnerability (21, -27, Shoals:4) a +0 spear a +0 sling (21, -10, Shoals:4) a +0 club a +0 sling (22, -23, Shoals:4) a +0 club a +0 longbow (23, -24, Shoals:4) a +0 trident (23, -23, Shoals:4) a +0 club a +0 longbow (24, -24, Shoals:4) a +0 club a +0 sling (24, -17, Shoals:4) a +0 cloak (24, 10, Shoals:4) a +0 cloak of air (25, -24, Shoals:4) a +0 leather armour a +0 spear a +0 club a +0 sling (26, -10, Shoals:4) a +2 spear of flaming (26, 10, Shoals:4) a +0 falchion (27, 6, Shoals:4) a +0 spear (28, -23, Shoals:4) a +0 cloak (30, 8, Shoals:4) a +1 dagger of speed (33, -2, Shoals:4) a +0 trident Level 1 of the Spider Nest (0, 0, Spider:1) a black bear skeleton (1, -3, Spider:1) a black bear skeleton (2, 1, Spider:1) a black bear skeleton (8, 5, Spider:1) a +0 leather armour a +0 hand axe (9, 5, Spider:1) a +0 leather armour a +0 broad axe (10, 6, Spider:1) a +0 leather armour a +0 war axe (14, 18, Spider:1) a ring of protection from cold a +4 ring of protection the ring of Esamiun {rElec MP+9} [ring of magical power] rElec: It insulates you from electricity. MP+9: It affects your magic capacity (+9). the ring "Achaulus" {rElec rF- Int+4 Slay+4} [ring of slaying] rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Int+4: It affects your intelligence (+4). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). (19, 16, Spider:1) a parchment of Leda's Liquefaction (23, -9, Spider:1) a +0 trident (29, -19, Spider:1) a +0 ring mail (36, -15, Spider:1) a +0 long sword (44, -15, Spider:1) a +4 ring of slaying (44, -13, Spider:1) a +0 orcbow (57, -4, Spider:1) a +0 ring mail Level 2 of the Spider Nest [Shop] Ruata's Book Emporium a parchment of Dispel Undead (283 gold) a parchment of Discord (510 gold) a parchment of Vhi's Electric Charge (283 gold) a parchment of Martyr's Knell (283 gold) a parchment of Silence (340 gold) a parchment of Rimeblight (453 gold) a parchment of Maxwell's Capacitive Coupling (510 gold) a parchment of Dragon's Call (567 gold) a parchment of Forge Lightning Spire (283 gold) a parchment of Ignite Poison (283 gold) a parchment of Ignition (510 gold) (18, -11, Spider:2) a +0 robe (69, -15, Spider:2) a scroll of amnesia Level 3 of the Spider Nest (1, 5, Spider:3) a +6 ring of dexterity an amulet of guardian spirit (2, -14, Spider:3) the -2 robe of Insecurity {Rampage SInv Stlth- Archmagi} Rampage: It bestows one free step when moving towards enemies. SInv: It lets you see invisible. Stlth-: It makes you less stealthy. Archmagi: It increases the power of your magical spells. It cannot be enchanted further. (2, -13, Spider:3) a -2 hat (2, -12, Spider:3) a -2 robe (2, -11, Spider:3) the +2 robe of the Yeti {rElec rPois SInv} rElec: It insulates you from electricity. rPois: It protects you from poison. SInv: It lets you see invisible. It cannot be enchanted further. (2, -10, Spider:3) a -2 pair of gloves of strength (2, -9, Spider:3) a -2 hat (19, 0, Spider:3) a +0 helmet (22, -36, Spider:3) a +0 pair of gloves of fire (44, -23, Spider:3) a spider talisman (48, -15, Spider:3) a +0 war axe (64, -12, Spider:3) a +0 shortbow Level 4 of the Spider Nest (0, 0, Spider:4) a parchment of Fulminant Prism (11, -11, Spider:4) a parchment of Hailstorm (20, -22, Spider:4) a +0 cloak (24, 0, Spider:4) a +0 hand axe a +0 leather armour an amulet of dissipation a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour (26, -20, Spider:4) a parchment of Dimensional Bullseye (37, -7, Spider:4) a +0 war axe of draining a +0 leather armour (41, -15, Spider:4) a potion of moonshine (41, 8, Spider:4) a +0 battleaxe (46, -1, Spider:4) a +0 flail (47, -3, Spider:4) a +0 pair of gloves of parrying (48, 2, Spider:4) the +0 pair of boots of the Alphagorgon {Regen+ Int-5 Dex+5} Regen+: It increases your rate of health regeneration. Int-5: It affects your intelligence (-5). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (49, 1, Spider:4) an orb of guile (65, -18, Spider:4) a scroll of noise Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (16, 25, Slime:5) the conjuration staff of the Undead {rElec rPois Int+2 Conj} [staff of conjuration] rElec: It insulates you from electricity. rPois: It protects you from poison. Int+2: It affects your intelligence (+2). Conj: It increases the power of your Conjurations spells. (26, 6, Slime:5) the +3 sling "Xaumyeto" {speed, rC+++ Str+3 Int+3} rC+++: It renders you almost immune to cold. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). It cannot be enchanted further. (27, 5, Slime:5) the +7 eveningstar "Rauloj" {protect, rElec rPois rC+ Dex+4} rElec: It insulates you from electricity. rPois: It protects you from poison. rC+: It protects you from cold. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (36, 25, Slime:5) the +10 scimitar of the Crucible of Flesh {spect, rPois rCorr Int+3} rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (36, 27, Slime:5) the +8 plate armour of Hadjma {Str+4} Str+4: It affects your strength (+4). It cannot be enchanted further. (38, 26, Slime:5) the +1 ice dragon scales of Rulexzoe {+Inv rF- rC++ rN+ Will- Regen+} +Inv: It lets you turn invisible. rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. rN+: It protects you from negative energy. Will-: It decreases your willpower. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. Level 1 of the Vaults (0, 0, Vaults:1) a +2 dire flail of holy wrath a +0 chain mail an orc corpse (skeletalised by now) (8, -40, Vaults:1) a +0 ring mail a human corpse (skeletalised by now) (10, -40, Vaults:1) a +0 heavy flail a +0 leather armour a human corpse (skeletalised by now) (12, -38, Vaults:1) a +0 war axe a +2 scale mail of positive energy (29, -24, Vaults:1) the serpent talisman of Terror {-Tele Rampage +Inv Fly Str+3} [serpent talisman] -Tele: It prevents most forms of teleportation. Rampage: It bestows one free step when moving towards enemies. +Inv: It lets you turn invisible. Fly: It grants you flight. Str+3: It affects your strength (+3). (35, 13, Vaults:1) a +0 trident a +0 scale mail a +0 trident a +0 chain mail a +0 great mace a goblin corpse (skeletalised by now) (37, 14, Vaults:1) a +0 plate armour a +3 war axe of freezing (39, -33, Vaults:1) a +0 war axe a +0 scale mail a +0 scale mail a human corpse (skeletalised by now) (57, -34, Vaults:1) a +0 troll leather armour a +2 morningstar of holy wrath a +0 leather armour a deep troll corpse (skeletalised by now) a deep troll corpse (skeletalised by now) (58, -5, Vaults:1) an amulet of dissipation a +0 broad axe a +0 chain mail an orc corpse (skeletalised by now) (62, 15, Vaults:1) a +1 flail of protection (63, -31, Vaults:1) a scroll of vulnerability (67, 0, Vaults:1) a +0 dire flail a +0 animal skin a +2 war axe of electrocution a +0 scale mail an ogre corpse (skeletalised by now) a human corpse (skeletalised by now) (67, 5, Vaults:1) 6 datura-tipped darts (68, 0, Vaults:1) a +0 troll leather armour a +0 morningstar a +0 scale mail a deep troll corpse (skeletalised by now) (68, 1, Vaults:1) a +0 heavy great mace a +0 plate armour an orc corpse (skeletalised by now) (72, -41, Vaults:1) a harpy corpse (skeletalised by now) (74, -9, Vaults:1) a lindwurm corpse (skeletalised by now) Level 2 of the Vaults (1, -56, Vaults:2) a +2 falchion of holy wrath (3, -52, Vaults:2) a +0 arbalest (4, -51, Vaults:2) a +0 war axe a +0 war axe a +0 ring mail (31, -9, Vaults:2) a +0 arbalest (31, -8, Vaults:2) a +0 arbalest a yaktaur skeleton (33, -9, Vaults:2) a +0 arbalest a yaktaur skeleton (33, -7, Vaults:2) the +1 glaive "Doaco" {freeze, Int+4} Int+4: It affects your intelligence (+4). It cannot be enchanted further. a +0 arbalest a yaktaur skeleton (34, -8, Vaults:2) a lindwurm skeleton (35, -9, Vaults:2) a +0 scale mail a +0 war axe a human skeleton (58, -3, Vaults:2) a +0 war axe (63, -59, Vaults:2) a +0 ring mail (66, -56, Vaults:2) a +0 dire flail a +1 scale mail of fire resistance a human corpse (skeletalised by now) Level 3 of the Vaults (0, 0, Vaults:3) a +0 trident of freezing (4, -41, Vaults:3) the +1 chain mail "Rearun" {Harm Str+5} Harm: It increases damage dealt and taken. Str+5: It affects your strength (+5). It cannot be enchanted further. (5, -41, Vaults:3) a medusa talisman an amulet of magic regeneration the amulet "Ximeablu" {Wildshape Harm Dex+3 Slay+2} [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). Harm: It increases damage dealt and taken. Dex+3: It affects your dexterity (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (10, -43, Vaults:3) a +1 dire flail of protection a +0 animal skin an ogre corpse (skeletalised by now) (28, 15, Vaults:3) a +0 flail a +0 ring mail a human corpse (skeletalised by now) (44, 3, Vaults:3) a +0 troll leather armour a +0 plate armour a +1 war axe a human corpse (skeletalised by now) a deep troll corpse (skeletalised by now) (45, 3, Vaults:3) a +0 chain mail a +3 long sword of electrocution (46, -1, Vaults:3) a +0 robe a +0 dagger (46, 3, Vaults:3) a +0 robe a +1 dagger of electrocution (58, 3, Vaults:3) a +2 morningstar of draining a +0 arbalest a +0 ring mail a human corpse (skeletalised by now) (58, 4, Vaults:3) a +2 battleaxe of freezing a +0 chain mail a human corpse (skeletalised by now) (58, 5, Vaults:3) a +2 great sword of holy wrath a +0 chain mail (64, -14, Vaults:3) a +1 cloak a sphinx marauder corpse (skeletalised by now) (68, -19, Vaults:3) a staff of alchemy (69, 7, Vaults:3) a +0 ring mail Level 4 of the Vaults (10, -10, Vaults:4) a +0 robe (15, -2, Vaults:4) a +0 cloak (29, 16, Vaults:4) a +0 scale mail (30, 17, Vaults:4) a +0 scale mail (32, 17, Vaults:4) a parchment of Magic Dart (33, -25, Vaults:4) a +3 quarterstaff (33, 16, Vaults:4) a scroll of noise (55, -9, Vaults:4) a +3 scale mail (57, -9, Vaults:4) a +0 dagger (61, 9, Vaults:4) a +0 arbalest a ring of willpower (68, 21, Vaults:4) a +2 great sword of holy wrath a +0 chain mail (72, 30, Vaults:4) a ring of willpower Level 5 of the Vaults [Shop] Ehoakymp's Distillery a potion of curing (87 gold) a potion of curing (87 gold) a potion of moonshine (29 gold) a potion of moonshine (29 gold) 2 potions of curing (174 gold) a potion of magic (233 gold) a potion of curing (87 gold) [Shop] Ethinuob's Distillery a potion of lignification (54 gold) a potion of curing (54 gold) a potion of attraction (54 gold) a potion of magic (145 gold) 2 potions of lignification (108 gold) 2 potions of brilliance (145 gold) [Shop] Plog's Distillery a potion of moonshine (19 gold) a potion of mutation (158 gold) a potion of lignification (59 gold) a potion of mutation (158 gold) a potion of lignification (59 gold) a potion of moonshine (19 gold) [Shop] Ryumaeg's Magic Scroll Boutique a scroll of identify (33 gold) a scroll of identify (33 gold) a scroll of brand weapon (157 gold) a scroll of identify (33 gold) a scroll of identify (33 gold) [Shop] Qois's Distillery a potion of heal wounds (284 gold) a potion of heal wounds (284 gold) 2 potions of heal wounds (568 gold) a potion of enlightenment (177 gold) a potion of haste (355 gold) a potion of mutation (284 gold) a potion of moonshine (35 gold) a potion of haste (355 gold) (0, 0, Vaults:5) a +0 dire flail a +0 dire flail (16, -43, Vaults:5) a deep troll corpse (skeletalised by now) (18, -45, Vaults:5) a +0 cloak a guardian sphinx corpse (skeletalised by now) (19, -44, Vaults:5) the +1 robe of the Lachrymose Cicada {Harm Rampage rC++ Str+3} Harm: It increases damage dealt and taken. Rampage: It bestows one free step when moving towards enemies. rC++: It greatly protects you from cold. Str+3: It affects your strength (+3). It cannot be enchanted further. (28, -26, Vaults:5) a +5 ring of evasion (38, -12, Vaults:5) a +0 long sword (38, -4, Vaults:5) a +1 great sword of flaming a +0 chain mail a +0 great sword a +0 arbalest a human skeleton (39, -17, Vaults:5) a +0 arbalest a +0 chain mail (39, -13, Vaults:5) the +2 dagger "Kifop" {freeze, Int+4 Stlth+} Int+4: It affects your intelligence (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. (40, -13, Vaults:5) a +0 dire flail (40, -11, Vaults:5) the fire staff of Ancient Evil {rPois rF+ rC- Stlth+ Necro Fire} [staff of fire] rPois: It protects you from poison. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Stlth+: It makes you more stealthy. Necro: It increases the power of your Necromancy spells. Fire: It increases the power of your Fire spells. (40, -5, Vaults:5) a +0 cloak of willpower a +0 halberd a +0 plate armour a human skeleton (41, -14, Vaults:5) a +1 war axe a +0 plate armour a +0 kite shield (41, -13, Vaults:5) a +0 kite shield a +0 broad axe a +0 long sword (41, -10, Vaults:5) a +2 plate armour of cold resistance (42, -42, Vaults:5) the lupine talisman of Qaocuadu {rC+ Int-5 Dex+4} [lupine talisman] rC+: It protects you from cold. Int-5: It affects your intelligence (-5). Dex+4: It affects your dexterity (+4). (42, -16, Vaults:5) a +3 long sword a +0 chain mail a +1 bardiche of protection a +0 plate armour a human corpse (skeletalised by now) (42, -15, Vaults:5) a +0 partisan a +0 arbalest a +0 chain mail a human corpse (skeletalised by now) (43, -17, Vaults:5) a +3 orcbow the +7 lajatang of Order {silver, rMut} rMut: It protects you from mutation. It cannot be enchanted further. a +0 chain mail (43, -16, Vaults:5) a +1 great mace a +0 chain mail (43, -15, Vaults:5) a +0 flail a +0 leather armour (44, -35, Vaults:5) a +0 hand axe of flaming (44, -16, Vaults:5) a +0 battleaxe a +0 chain mail the +8 demon blade "Leech" {evervamp, Harm ^Drain rN+} Harm: It increases damage dealt and taken. ^Drain: It drains your maximum health when unequipped. rN+: It protects you from negative energy. It cannot be enchanted further. a +0 leather armour (44, -15, Vaults:5) a +0 broad axe a +0 arbalest a +0 scale mail a titan corpse (skeletalised by now) (45, -16, Vaults:5) a +0 great mace a +0 chain mail a +0 dagger a +0 robe a +0 war axe the +5 ring mail of the Shining One {+Blink rElec} +Blink: It lets you blink. rElec: It insulates you from electricity. It cannot be enchanted further. a +0 battleaxe a +0 chain mail a +1 demon whip of flaming a +0 chain mail a +3 bardiche of protection a +0 plate armour a +2 battleaxe of flaming a +0 robe a human corpse (skeletalised by now) an elf corpse (skeletalised by now) a human corpse (skeletalised by now) a human corpse (skeletalised by now) an ogre corpse (skeletalised by now) (46, -17, Vaults:5) a glowing shapeshifter corpse (skeletalised by now) (46, -16, Vaults:5) a +0 glaive a +0 plate armour a human corpse (skeletalised by now) (46, -13, Vaults:5) the +0 war axe of Eternal Winter {antimagic, +Blink} +Blink: It lets you blink. It cannot be enchanted further. (46, -4, Vaults:5) the +10 hand axe "Fuis" {speed, rCorr} rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (47, -17, Vaults:5) a +0 long sword a +0 chain mail an orc corpse (skeletalised by now) (47, -16, Vaults:5) a +0 dire flail a +0 scale mail a +1 long sword a +0 chain mail a human corpse (skeletalised by now) (47, -15, Vaults:5) a +0 great mace a +0 scale mail a +0 dire flail a +0 scale mail a human corpse (skeletalised by now) (47, -3, Vaults:5) the +8 ring mail of the Heron {rElec rPois Will++ Dex-2} rElec: It insulates you from electricity. rPois: It protects you from poison. Will++: It greatly increases your willpower. Dex-2: It affects your dexterity (-2). It cannot be enchanted further. (48, -15, Vaults:5) a +2 great mace of protection a +0 scale mail (53, -40, Vaults:5) a +0 chain mail a +0 long sword Level 1 of the Crypt (0, 0, Crypt:1) a +0 dagger a +0 robe (0, 3, Crypt:1) a +0 halberd a +0 chain mail (19, 22, Crypt:1) a ghoul skeleton (25, 22, Crypt:1) a +0 long sword a +0 leather armour (27, 23, Crypt:1) a +0 robe (38, -8, Crypt:1) 6 datura-tipped darts a sanguine talisman a staff of earth (38, 3, Crypt:1) a +6 glaive of draining a +0 animal skin an oblivion hound corpse (skeletalised by now) the gnoll corpse of Grunn (skeletalised by now) (44, 11, Crypt:1) the +3 Elemental Staff {ele, rElec rF+ rC+ AC+3} rElec: It insulates you from electricity. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). It cannot be enchanted further. (58, 23, Crypt:1) a +1 rapier of electrocution Level 2 of the Crypt (9, -22, Crypt:2) a +0 mace of protection (27, 24, Crypt:2) a +0 battleaxe (31, 0, Crypt:2) a +0 battleaxe a +0 robe (34, 0, Crypt:2) a +2 dagger of speed a +0 robe a human corpse (skeletalised by now) Level 3 of the Crypt [Shop] Wuoneg's Gilded Reliquary a +1 partisan of draining (392 gold) the necromancy staff of Wewn {rF++ rN+ Conj Necro} (1102 gold) [staff of necromancy] rF++: It greatly protects you from fire. rN+: It protects you from negative energy. Conj: It increases the power of your Conjurations spells. Necro: It increases the power of your Necromancy spells. the amulet "Ucwucont" {Wildshape *Corrode rPois Regen+ Dex+2} (796 gold) [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. Dex+2: It affects your dexterity (+2). Taalope's Enchiridion on Evil (800 gold) Spells Type Level a - Dispel Undead Necromancy 4 b - Borgnjor's Vile Clutch Necromancy/Earth 5 c - Infestation Necromancy 8 a talisman of death (800 gold) the orb "Faemn" {Attunement, Harm rF+ Int-4 Necro Air} (436 gold) Harm: It increases damage dealt and taken. rF+: It protects you from fire. Int-4: It affects your intelligence (-4). Necro: It increases the power of your Necromancy spells. Air: It increases the power of your Air spells. It cannot be enchanted further. (35, -5, Crypt:3) the cold staff "Kosicuw" {rC+ Will- Int+4 Ice} [staff of cold] rC+: It protects you from cold. Will-: It decreases your willpower. Int+4: It affects your intelligence (+4). Ice: It increases the power of your Ice spells. (40, -8, Crypt:3) a +3 sling of flaming (40, -7, Crypt:3) a parchment of Dimensional Bullseye Level 1 of the Tomb of the Ancients (15, 10, Tomb:1) a +2 pair of boots of flying (38, 43, Tomb:1) a +0 cloak of poison resistance a guardian sphinx skeleton (38, 45, Tomb:1) a +0 dire flail (44, 12, Tomb:1) a +0 pair of gloves of dexterity (44, 13, Tomb:1) a +0 pair of boots of flying (44, 44, Tomb:1) the +0 sling of Debasement {flame, +Blink Dex+3} +Blink: It lets you blink. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (56, 30, Tomb:1) a +2 cloak of willpower a guardian sphinx corpse (skeletalised by now) (58, 42, Tomb:1) 5 poisoned darts Level 2 of the Tomb of the Ancients (0, 0, Tomb:2) a +0 great mace a +3 chain mail (0, 10, Tomb:2) a +0 dagger (6, 11, Tomb:2) a potion of curing the Vestibule of Hell (22, 9, Hell) a +2 scythe of venom Level 1 of the Realm of Zot (22, -24, Zot:1) a quicksilver dragon corpse (skeletalised by now) (23, 4, Zot:1) a +0 ring mail Level 2 of the Realm of Zot (22, -5, Zot:2) a golden dragon skeleton Level 3 of the Realm of Zot (0, 0, Zot:3) a +0 mace a +0 war axe a black draconian corpse (skeletalised by now) (0, 1, Zot:3) a +0 long sword a +0 cloak a +0 battleaxe a black draconian corpse (skeletalised by now) a green draconian corpse (skeletalised by now) a purple draconian corpse (skeletalised by now) (1, -1, Zot:3) a +0 halberd (22, 19, Zot:3) a +0 dagger a +0 cloak (40, 5, Zot:3) +0 golden dragon scales (40, 6, Zot:3) the +2 storm dragon scales of Gotuem {rElec rC++ rN++ Dex-2} rElec: It insulates you from electricity. rC++: It greatly protects you from cold. rN++: It greatly protects you from negative energy. Dex-2: It affects your dexterity (-2). It cannot be enchanted further. (42, 38, Zot:3) a +0 long sword a +0 cloak of willpower (44, 40, Zot:3) a +0 pair of boots of flying (45, 7, Zot:3) a +0 cloak (46, 14, Zot:3) a +0 trident a +0 hand axe a purple draconian corpse (skeletalised by now) a black draconian corpse (skeletalised by now) Level 4 of the Realm of Zot Level 5 of the Realm of Zot (0, 0, Zot:5) a scroll of amnesia (3, -5, Zot:5) a +2 scimitar of holy wrath (unseen) (6, -4, Zot:5) a +1 cloak of poison resistance (still there?) a +0 long sword (still there?) (6, -3, Zot:5) a +0 cloak a +0 whip a +0 battleaxe (7, -5, Zot:5) a +0 glaive (19, 2, Zot:5) a +0 trident (21, -4, Zot:5) a scroll of noise (30, -5, Zot:5) a +0 war axe Level 15 of a ziggurat (0, 0, Zig:15) a +0 robe (2, -2, Zig:15) a titan corpse (4, -3, Zig:15) a +0 great mace a +0 animal skin Level 1 of the Depths (1, 2, Depths:1) a +0 dire flail a +0 arbalest a +0 leather armour (21, -4, Depths:1) the +4 robe of the Clam {Str+2 Int+2} Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). It cannot be enchanted further. (21, 2, Depths:1) a +0 dire flail a +0 dire flail (22, 2, Depths:1) a +0 dire flail a +0 dire flail (23, 0, Depths:1) a +3 rapier of draining a +0 robe a kobold skeleton (24, 0, Depths:1) a +2 rapier of venom a +0 robe (25, -2, Depths:1) a +0 dire flail a +0 great mace an ugly thing skeleton an ugly thing skeleton an ettin skeleton (26, -1, Depths:1) an ugly thing skeleton a very ugly thing skeleton a very ugly thing skeleton (27, -5, Depths:1) a +0 dire flail a +0 dire flail (27, -1, Depths:1) a very ugly thing skeleton (28, -18, Depths:1) an ugly thing corpse (skeletalised by now) (35, -1, Depths:1) a spider talisman (65, -20, Depths:1) a parchment of Starburst Level 2 of the Depths (1, 0, Depths:2) a +0 dire flail a +0 dire flail an ettin corpse (skeletalised by now) (2, 1, Depths:2) a +0 dire flail a +0 dire flail a +0 robe an ettin corpse (skeletalised by now) (3, 2, Depths:2) a +0 dire flail a +0 great mace a +0 robe an ettin corpse (skeletalised by now) (3, 5, Depths:2) a juggernaut corpse (skeletalised by now) (3, 6, Depths:2) a +0 great mace a +2 scale mail of willpower (3, 22, Depths:2) a +0 barding (6, 8, Depths:2) a +0 war axe a +0 ring mail a +2 buckler (7, 11, Depths:2) a +0 buckler (10, 7, Depths:2) a +0 battleaxe a +2 arbalest of flaming a +0 ring mail (10, 16, Depths:2) a +0 dire flail a +0 dire flail an ettin corpse (skeletalised by now) (10, 17, Depths:2) a +0 rapier of electrocution a +0 robe a +0 buckler an iron dragon corpse (skeletalised by now) a spriggan corpse (skeletalised by now) (10, 20, Depths:2) a +0 flail a +0 animal skin a +0 quarterstaff a +0 animal skin a +2 battleaxe of freezing a fire dragon corpse (skeletalised by now) a spriggan corpse (skeletalised by now) a frost giant corpse (skeletalised by now) (11, 15, Depths:2) a +0 dire flail a +0 dire flail an ettin corpse (skeletalised by now) (11, 17, Depths:2) a very ugly thing corpse (skeletalised by now) (11, 21, Depths:2) a very ugly thing corpse (skeletalised by now) (16, 3, Depths:2) a stone giant corpse (skeletalised by now) (45, 7, Depths:2) the +5 faerie dragon scales {Will+ rCorr HP+4 Clar Hexes} Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. HP+4: It affects your health (+4). Clar: It protects you from confusion, rage, mesmerisation and fear. Hexes: It increases the power of your Hexes spells. It cannot be enchanted further. (60, 56, Depths:2) a dwarf skeleton (64, 57, Depths:2) a dwarf skeleton (68, 57, Depths:2) a +1 demon whip of flaming (71, 56, Depths:2) 6 poisoned darts (71, 58, Depths:2) a +0 bardiche of protection (71, 60, Depths:2) the +9 trident "Luse" {drain, ^Drain Int+5} ^Drain: It drains your maximum health when unequipped. Int+5: It affects your intelligence (+5). It cannot be enchanted further. (72, 60, Depths:2) a dwarf skeleton (73, 56, Depths:2) a +0 chain mail (73, 57, Depths:2) a +0 chain mail (73, 60, Depths:2) a +0 chain mail Level 3 of the Depths (0, 0, Depths:3) a +0 whip a +0 robe (9, 13, Depths:3) a +0 dagger of draining (11, 5, Depths:3) a +0 dire flail a +0 dire flail Level 4 of the Depths [Shop] Vuigoy's Book Boutique a parchment of Fulminant Prism (243 gold) a parchment of Permafrost Eruption (340 gold) a parchment of Manifold Assault (388 gold) a parchment of Cigotuvi's Putrefaction (243 gold) a parchment of Iskenderun's Battlesphere (243 gold) a parchment of Spellspark Servitor (388 gold) a parchment of Forge Lightning Spire (243 gold) a parchment of Fulsome Fusillade (437 gold) a parchment of Flame Wave (243 gold) a parchment of Volatile Blastmotes (194 gold) a parchment of Splinterfrost Shell (388 gold) a parchment of Diamond Sawblades (388 gold) a parchment of Orb of Destruction (388 gold) a parchment of Nazja's Percussive Tempering (291 gold) [Shop] Wuez's Distillery a potion of lignification (100 gold) a potion of attraction (100 gold) a potion of magic (266 gold) a potion of attraction (100 gold) a potion of curing (100 gold) a potion of moonshine (33 gold) (0, 0, Depths:4) +0 storm dragon scales a storm dragon corpse (skeletalised by now) (12, -4, Depths:4) a +0 leather armour (27, 16, Depths:4) a +0 mace (still there?) a +0 plate armour (still there?) a +0 demon whip of pain (still there?) (28, 15, Depths:4) +0 ice dragon scales an ice dragon skeleton (28, 16, Depths:4) a +0 robe a +1 dagger of draining a human skeleton (29, 14, Depths:4) a +0 chain mail a +2 great mace (29, 15, Depths:4) a +0 robe a +0 dagger a +0 chain mail a +2 broad axe a human skeleton (29, 16, Depths:4) a +0 chain mail a +2 long sword of flaming a +0 plate armour a +3 heavy demon blade a human skeleton