Lupeow Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (3, -36, D:1) a +0 robe (7, -30, D:1) a frilled lizard corpse (skeletalised by now) (15, -40, D:1) a rat corpse (skeletalised by now) (15, 8, D:1) a ball python skeleton (23, -33, D:1) a bat skeleton (24, 4, D:1) a rat skeleton (31, -27, D:1) a +0 dagger a goblin skeleton (37, -15, D:1) a +0 mace (40, -23, D:1) a +0 whip a kobold skeleton (40, -22, D:1) a +0 club a goblin skeleton (41, -24, D:1) a +0 dagger (44, -17, D:1) a rat skeleton (47, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (51, -25, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (1, -1, D:2) a +0 falchion (2, 0, D:2) a +0 robe (4, -13, D:2) a +0 ring mail (7, 0, D:2) a ball python skeleton (15, -10, D:2) a +0 robe (21, 5, D:2) an amulet of guardian spirit (21, 10, D:2) a rat skeleton (21, 13, D:2) 2 poisoned darts (23, -10, D:2) a human skeleton (23, -8, D:2) a human skeleton (23, -6, D:2) a human skeleton (24, -5, D:2) a human skeleton (27, -10, D:2) a human skeleton (27, -6, D:2) a human skeleton (30, 4, D:2) a +0 dagger (31, 20, D:2) a +0 chain mail (38, -8, D:2) a quokka skeleton (39, 19, D:2) a quokka skeleton (43, 36, D:2) a hobgoblin corpse (skeletalised by now) (44, 19, D:2) a +0 rapier (45, 24, D:2) a jackal skeleton (51, -17, D:2) a +0 short sword (52, 22, D:2) the felid corpse of Natasha (skeletalised by now) (55, 21, D:2) a bat skeleton (56, 22, D:2) a jackal skeleton (59, 12, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the conjuration staff "Kurerun" {^Drain rN+ Dex+2 Conj} (3480 gold) [staff of conjuration] ^Drain: It drains your maximum health when unequipped. rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). Conj: It increases the power of your Conjurations spells. the +9 dagger of Bile {elec, Int+2} (6120 gold) Int+2: It affects your intelligence (+2). It cannot be enchanted further. the amulet of Jihir {Acrobat Int+3 Slay+2} (5170 gold) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. Int+3: It affects your intelligence (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). the +4 ring mail of the Earth {Fly Dex+5} (4360 gold) Fly: It grants you flight. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. the +4 dagger "Sevewi" {flame, Fly rF++ Int-5 Stlth+} (4250 gold) Fly: It grants you flight. rF++: It greatly protects you from fire. Int-5: It affects your intelligence (-5). Stlth+: It makes you more stealthy. It cannot be enchanted further. the ring "Fanusymaupn" {rPois Str+4} (3540 gold) [ring of poison resistance] rPois: It protects you from poison. Str+4: It affects your strength (+4). the +0 robe of Inquiry {+Blink rN+ Stlth+} (2190 gold) +Blink: It lets you blink. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. It cannot be enchanted further. the air staff of Gozag's Inspiration {rElec Summ Air} (3760 gold) [staff of air] rElec: It insulates you from electricity. Summ: It increases the power of your Summonings spells. Air: It increases the power of your Air spells. the +0 leather armour of Ruose {rElec Int+3} (2230 gold) rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the +0 robe of Inaction {*Slow rElec rC++ Stlth+} (2960 gold) *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. rC++: It greatly protects you from cold. Stlth+: It makes you more stealthy. It cannot be enchanted further. the +3 dagger of the Thing {elec, Will+ Str+3} (3890 gold) Will+: It increases your willpower. Str+3: It affects your strength (+3). It cannot be enchanted further. the serpent talisman of Instinct {rC+ Dex+3 Slay+3} (8550 gold) [serpent talisman] rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). the +0 robe "Nevyd" {rCorr Str+4} (2190 gold) rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). It cannot be enchanted further. the ring "Vaddudil" {rElec rPois rCorr MP+6 Stlth-} (4940 gold) [ring of resist corrosion] rElec: It insulates you from electricity. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. MP+6: It affects your magic capacity (+6). Stlth-: It makes you less stealthy. the ring "Jeloip" {rF+ Will+} (3900 gold) [ring of willpower] rF+: It protects you from fire. Will+: It increases your willpower. the +2 dagger "Wiovusoe" {elec, rF++ Int-3} (3320 gold) rF++: It greatly protects you from fire. Int-3: It affects your intelligence (-3). It cannot be enchanted further. the storm talisman "Hekkeaku" {*Slow Str+6} (11370 gold) [storm talisman] *Slow: It may slow you when you take damage. Str+6: It affects your strength (+6). the death talisman "Xitol" {rF+ Dex-4 Slay+3 Stlth+} (13780 gold) [talisman of death] rF+: It protects you from fire. Dex-4: It affects your dexterity (-4). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Stlth+: It makes you more stealthy. the ring "Litehieq" {Fly rElec rN+ Will- Int+3} (3780 gold) [ring of flight] Fly: It grants you flight. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Will-: It decreases your willpower. Int+3: It affects your intelligence (+3). the +0 leather armour of Words of Power {Rampage rF+ rCorr} (2160 gold) Rampage: It bestows one free step when moving towards enemies. rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (0, 0, D:3) a rat corpse (skeletalised by now) (4, 25, D:3) a parchment of Sandblast (4, 45, D:3) a +0 short sword (7, 10, D:3) a +0 short sword (29, 6, D:3) a bat corpse (skeletalised by now) (32, 55, D:3) a hobgoblin corpse (skeletalised by now) (33, 28, D:3) a ball python skeleton (34, 38, D:3) 6 poisoned darts (35, 27, D:3) a +1 short sword of speed (47, 27, D:3) a +0 whip 2 stones (51, 41, D:3) a hobgoblin skeleton (53, 17, D:3) a jackal corpse (skeletalised by now) (54, 16, D:3) a jackal corpse (skeletalised by now) (58, 52, D:3) a +0 dagger Level 4 of the Dungeon (0, 8, D:4) a +3 short sword (0, 9, D:4) a hound skeleton (3, -3, D:4) a +0 club (4, 20, D:4) a +0 dagger a hound skeleton a kobold skeleton (5, 18, D:4) a +0 chain mail a +0 club (7, 16, D:4) a +0 whip (8, 5, D:4) a +2 heavy hand axe (8, 15, D:4) a +0 flail of protection an orc skeleton (9, 17, D:4) a +0 leather armour a +0 flail an orc skeleton (12, 19, D:4) a +0 hand axe an orc skeleton (20, 4, D:4) a +0 club a gnoll skeleton (21, -12, D:4) a +0 flail a gnoll skeleton (21, -11, D:4) a +2 dagger of draining a +0 chain mail an iguana skeleton (22, 2, D:4) a +0 flail a gnoll corpse (skeletalised by now) (26, 12, D:4) a +0 club a ball python skeleton (28, 13, D:4) 2 boomerangs a +0 flail an orc skeleton (31, 10, D:4) a +0 whip a +0 leather armour a +0 hand axe an orc skeleton (31, 12, D:4) a hobgoblin skeleton (33, 10, D:4) a +0 leather armour a +0 club (33, 11, D:4) a +0 trident (35, 12, D:4) a +0 dagger a goblin skeleton (36, -11, D:4) 6 boomerangs (39, 29, D:4) a +0 whip (40, 45, D:4) a +0 spear a gnoll corpse (skeletalised by now) (40, 46, D:4) a +0 flail (40, 47, D:4) a +0 halberd a +0 flail a gnoll corpse (skeletalised by now) a gnoll skeleton (46, -4, D:4) an adder corpse (skeletalised by now) Level 5 of the Dungeon (3, -1, D:5) a +0 great sword (8, 15, D:5) a +0 robe (20, -7, D:5) a +0 hand axe an orc skeleton (23, -7, D:5) a +2 falchion of holy wrath (24, -9, D:5) an iguana corpse (skeletalised by now) (33, 18, D:5) a +0 chain mail (34, 13, D:5) a +0 club a +0 whip (34, 14, D:5) a +0 club a gnoll corpse (skeletalised by now) (35, 22, D:5) a howler monkey corpse (skeletalised by now) (36, -7, D:5) a +0 club (37, 21, D:5) a hound corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) 2 stones a +0 short sword (1, 0, D:6) a parchment of Ensorcelled Hibernation (13, -3, D:6) a +0 robe (17, 0, D:6) a +0 ring mail (22, 28, D:6) a ring of magical power (23, 9, D:6) a +0 leather armour (27, 13, D:6) a +0 lajatang a +0 orcbow (32, 10, D:6) a +0 robe a +0 whip (32, 11, D:6) a +0 whip a gnoll skeleton (34, -16, D:6) a +0 whip of flaming a +0 robe (34, 9, D:6) a +0 club (35, 9, D:6) a +0 club a gnoll skeleton (40, -3, D:6) a fortress talisman (41, 12, D:6) a +0 leather armour (49, -21, D:6) a +0 chain mail (49, -4, D:6) a +0 robe (59, 6, D:6) a +0 scythe a +0 robe a +0 scythe a +0 robe a +0 scythe a +0 robe a hobgoblin corpse (skeletalised by now) (59, 7, D:6) a +0 scythe a +0 robe a +0 scythe a +0 robe (59, 8, D:6) a +0 scythe a +0 robe a hobgoblin corpse (skeletalised by now) (66, 2, D:6) a +0 ring mail (71, 3, D:6) a +0 scale mail Level 7 of the Dungeon (10, -4, D:7) a +0 scale mail (11, -10, D:7) a +0 whip (12, -9, D:7) a +0 flail a +0 club (12, -3, D:7) a +0 helmet (14, -8, D:7) a +0 flail (16, -16, D:7) a +0 whip a +0 robe (16, -5, D:7) a +0 mace (16, -4, D:7) a +0 dagger (16, 19, D:7) a +0 spear a boomerang a +0 scale mail (16, 20, D:7) a +0 whip a +0 chain mail (17, -16, D:7) a +0 spear (17, -5, D:7) a +0 mace a +0 club a +0 leather armour (17, 19, D:7) a +0 hand axe 2 boomerangs a +0 chain mail a +0 dagger a +0 robe (18, -16, D:7) a +0 flail (18, 19, D:7) a +0 plate armour a +0 glaive a +2 orcbow of flaming (24, 31, D:7) a +0 dagger (33, 23, D:7) a +0 club (37, -11, D:7) a +0 whip (37, -8, D:7) 5 poisoned darts a +0 short sword (38, -13, D:7) a +0 short sword a kobold skeleton (38, -11, D:7) a +0 short sword (39, -13, D:7) a +1 short sword of speed a +1 short sword of draining (40, -9, D:7) a +0 shortbow (42, 2, D:7) 4 stones a +0 whip 2 poisoned darts a +0 whip (42, 4, D:7) a +0 dagger (44, -10, D:7) a +0 plate armour (44, -8, D:7) a +0 leather armour (45, 10, D:7) a parchment of Scorch (46, 3, D:7) 2 potions of moonshine Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (1, 5, D:8) a +0 leather armour (10, -1, D:8) a +0 sling (13, -25, D:8) a +0 quarterstaff (18, -7, D:8) the +3 short sword of Sin {heavy, rElec rF- Dex+6 SInv} rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Dex+6: It affects your dexterity (+6). SInv: It lets you see invisible. It cannot be enchanted further. (19, -25, D:8) a +0 dagger an orc skeleton (20, -27, D:8) a +0 dagger a +0 robe (21, -28, D:8) a +0 club (21, -27, D:8) a +0 club a +0 leather armour (21, -26, D:8) a +0 war axe a boomerang (27, -26, D:8) a +0 orcbow a +0 dire flail a +0 chain mail a +0 hand axe (28, -26, D:8) a +0 shortbow (28, -25, D:8) a +0 short sword (29, -26, D:8) a +0 short sword 3 boomerangs a +0 scale mail (38, -24, D:8) a +0 quarterstaff (39, -17, D:8) a +0 scale mail (42, -7, D:8) a +0 club Level 9 of the Dungeon (3, 0, D:9) a +0 long sword (6, -27, D:9) a +0 long sword (6, -18, D:9) a +1 trident of venom (7, -19, D:9) a +0 dagger 2 poisoned darts a +0 short sword 5 stones (7, -5, D:9) a +0 flail a +0 leather armour an orc skeleton (8, -21, D:9) a +0 dagger a kobold skeleton (8, -20, D:9) a +0 short sword a +0 dagger 3 stones (9, -3, D:9) a +0 falchion a +0 dagger a +0 leather armour (9, -1, D:9) a +0 short sword a +0 ring mail a +0 dagger a +0 robe (9, 5, D:9) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (9, 21, D:9) a +0 great sword a +0 robe (10, -12, D:9) a +0 rapier (10, -2, D:9) a +0 flail a +0 leather armour (12, -2, D:9) a +3 mace (12, 6, D:9) a +0 robe a +0 falchion (12, 21, D:9) a +3 short sword of freezing a +0 robe a +3 great sword a +0 robe a +0 mace a +0 robe (12, 22, D:9) a +0 long sword a +0 robe (13, -2, D:9) a +0 flail a +0 dagger an orc skeleton (13, 6, D:9) a +0 whip a +0 dagger (14, -2, D:9) a +0 dagger an orc skeleton (14, 6, D:9) a +0 flail a +0 flail a +0 dagger a +0 leather armour (15, -3, D:9) a +0 hand axe (15, -2, D:9) a +0 short sword (15, -1, D:9) a +2 dagger of speed 3 boomerangs a +0 chain mail a +0 dagger a +0 robe (15, 6, D:9) a +0 short sword a +0 leather armour (16, -3, D:9) a +0 dagger a +0 chain mail a +0 club a +0 leather armour (16, -1, D:9) a +0 dagger of venom (17, -14, D:9) a potion of moonshine (17, -3, D:9) a +0 short sword (17, -2, D:9) a +0 dagger a +0 robe (18, -2, D:9) a +0 short sword (19, -19, D:9) a +0 spear (20, -2, D:9) a +0 club (25, -26, D:9) a parchment of Scorch (28, 17, D:9) a +0 hand axe (31, -18, D:9) a +0 buckler (31, -17, D:9) a +0 shortbow (36, -22, D:9) a +2 vampiric whip a +0 short sword (37, -23, D:9) a +0 club a +0 scale mail (37, -22, D:9) a +0 short sword (38, -23, D:9) a +0 short sword a +0 ring mail (43, -4, D:9) a parchment of Summon Seismosaurus Egg (50, -12, D:9) a +0 whip (51, -12, D:9) a +0 trident a +0 ring mail (51, -11, D:9) a +0 spear (52, -13, D:9) a +0 whip (52, -12, D:9) a +1 halberd of protection (52, -11, D:9) a +0 halberd (59, -26, D:9) a +0 ring mail Level 10 of the Dungeon (0, 13, D:10) 3 poisoned darts (6, 12, D:10) a +0 giant club a +0 giant club (14, 14, D:10) a +0 flail 3 boomerangs (14, 29, D:10) a +0 long sword a +0 robe (15, 13, D:10) a +0 club a +0 ring mail (15, 27, D:10) a +0 giant club a +0 giant spiked club a yak skeleton (15, 28, D:10) a yak skeleton a yak skeleton (16, 16, D:10) a +0 dagger (17, 14, D:10) a +0 dagger (17, 19, D:10) a +0 dagger (18, 26, D:10) a swamp drake skeleton (19, 16, D:10) a +0 dagger a +0 robe (21, 37, D:10) a parchment of Passwall (27, 3, D:10) a +0 giant club a +0 giant club (34, 28, D:10) a +0 spear (45, 10, D:10) a +0 dagger a +0 robe a kobold corpse (skeletalised by now) Level 11 of the Dungeon (11, -1, D:11) a +0 scimitar (27, 1, D:11) a troll corpse (skeletalised by now) (36, 38, D:11) a +0 robe (45, 27, D:11) a quill talisman (51, -1, D:11) 4 large rocks (53, -1, D:11) a +0 giant club a +0 giant club (53, 26, D:11) 4 large rocks (56, -5, D:11) a +0 war axe (58, 21, D:11) a +0 orcbow (60, 49, D:11) a +0 robe Level 12 of the Dungeon [Shop] Hyvecw's Jewellery Emporium a +4 ring of slaying (648 gold) a ring of flight (unknown) (315 gold) a ring of positive energy (unknown) (360 gold) a +6 ring of intelligence (unknown) (648 gold) the ring "Lumor" {Will+ rCorr Str+2 Dex+3 Stlth+} (916 gold) [ring of willpower] Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. the granite talisman of Cyolyen {*Silence rF+++ rC+ Will+} (3177 gold) [granite talisman] *Silence: It may silence you when you take damage. rF+++: It renders you almost immune to fire. rC+: It protects you from cold. Will+: It increases your willpower. a +6 ring of dexterity (648 gold) (0, 0, D:12) a +0 giant club a +0 giant club (2, -1, D:12) a +0 ring mail (9, 3, D:12) a +1 robe of fire resistance (27, -17, D:12) a +0 scale mail (29, 4, D:12) a +0 quarterstaff (40, -4, D:12) the +5 flail of Fexteone {holy, *Corrode Dex+2 SInv} *Corrode: It may corrode you when you take damage. Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. It cannot be enchanted further. Yredelemnul disapproves of the use of such an item. (41, -17, D:12) a +0 short sword (42, -18, D:12) a +0 hand axe (43, 5, D:12) the +5 quarterstaff of the Salmon {reap, rElec Int+2 Dex+5} rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. Level 13 of the Dungeon (0, 0, D:13) a +0 flail (2, 3, D:13) a +3 long sword a +0 robe (3, 21, D:13) a +2 heavy dire flail a +0 ring mail (3, 22, D:13) a +0 buckler (4, 16, D:13) a +0 chain mail a +0 plate armour (5, 19, D:13) a +0 partisan a +4 spear of venom (6, 13, D:13) a +1 demon blade a +0 plate armour (6, 14, D:13) a +3 great sword a +0 plate armour a +0 dagger a +0 robe a +1 devious dagger a +0 robe (6, 15, D:13) a +5 demon blade of draining a +0 plate armour a +1 battleaxe of flaming a +0 plate armour (9, 15, D:13) a +3 scimitar of flaming a +1 chain mail of resonance (11, 19, D:13) a +1 battleaxe of flaming a +0 chain mail (11, 37, D:13) a +0 pair of boots (26, 48, D:13) a +0 long sword a +0 leather armour (31, 14, D:13) a +0 robe of willpower (33, 37, D:13) a +0 mace (33, 38, D:13) a +0 morningstar a +0 flail (34, 26, D:13) the +10 dark maul {heavy} It cannot be enchanted further. (35, 25, D:13) a staff of earth (35, 44, D:13) a +0 chain mail (36, 26, D:13) a staff of earth (36, 36, D:13) a +0 flail (52, 4, D:13) a +0 dagger Level 14 of the Dungeon (0, 0, D:14) a +1 battleaxe of freezing (unseen) (1, 8, D:14) 5 large rocks (4, 21, D:14) 3 poisoned darts (26, 11, D:14) a parchment of Mephitic Cloud (30, 4, D:14) 23 gold pieces (30, 5, D:14) a wand of mindburst (3) (33, 1, D:14) a parchment of Dispel Undead the Ecumenical Temple Level 1 of the Lair of Beasts (0, 1, Lair:1) a -1 demon whip of venom (6, -5, Lair:1) a potion of moonshine (26, -16, Lair:1) 4 poisoned darts (32, -5, Lair:1) a +0 chain mail (36, -3, Lair:1) a +0 great sword (37, -3, Lair:1) a +0 shortbow (37, -2, Lair:1) a +0 lajatang (37, 25, Lair:1) a +0 dagger Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 scale mail (2, -28, Lair:2) a +0 hand axe (7, 8, Lair:2) a parchment of Vampiric Draining (9, -29, Lair:2) a +0 leather armour (18, 14, Lair:2) a +0 war axe (20, 21, Lair:2) a +0 long sword (25, -18, Lair:2) a +0 spear (25, 18, Lair:2) 6 poisoned darts (41, -18, Lair:2) a +0 dagger (46, -22, Lair:2) a maw talisman (50, 17, Lair:2) a +0 war axe Level 3 of the Lair of Beasts (27, 28, Lair:3) a parchment of Animate Dead (32, 9, Lair:3) a parchment of Dimensional Bullseye (36, 0, Lair:3) a +0 chain mail (42, -6, Lair:3) a +0 chain mail (46, 23, Lair:3) 3 atropa-tipped darts (50, -12, Lair:3) a parchment of Cause Fear (52, 4, Lair:3) a +0 trident (57, -3, Lair:3) a +4 ring of slaying Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 flail (14, 12, Lair:4) 5 boomerangs (22, -5, Lair:4) 2 potions of moonshine (24, 45, Lair:4) a +0 pair of gloves (25, 2, Lair:4) a +0 flail (28, 14, Lair:4) a +0 partisan (33, 13, Lair:4) a +0 flail (35, 27, Lair:4) a +0 ring mail (45, 3, Lair:4) a +0 trident (52, 8, Lair:4) a +0 robe Level 5 of the Lair of Beasts (8, -10, Lair:5) a +2 lajatang of electrocution (14, 5, Lair:5) a +0 robe a +0 dagger (29, 6, Lair:5) a +0 dagger a +0 robe (34, 7, Lair:5) a +2 flail of protection (36, 6, Lair:5) a +1 shortbow of electrocution (44, 4, Lair:5) a +0 dagger a +0 robe (48, 6, Lair:5) a +0 dagger a +0 robe (50, 4, Lair:5) a +0 glaive (55, 3, Lair:5) a +0 shortbow