Lupeow Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (12, -6, D:1) a +0 club (13, 11, D:1) a +0 short sword a kobold skeleton (16, 11, D:1) a +0 club a goblin skeleton (17, -3, D:1) a +0 club (18, -4, D:1) a ball python skeleton (18, 3, D:1) a +0 club a goblin skeleton (21, 8, D:1) a bat skeleton (24, 8, D:1) a bat skeleton (25, 41, D:1) a +0 dagger (26, 6, D:1) a +0 whip a kobold skeleton (26, 27, D:1) a +0 club (31, 2, D:1) a +0 robe (35, -3, D:1) a jackal skeleton (37, -1, D:1) 23 gold pieces (37, 2, D:1) 7 gold pieces (still there?) a +3 long sword of flaming (still there?) a +0 sling (still there?) a +0 robe (still there?) a +0 buckler (still there?) (37, 7, D:1) a +0 dagger a goblin skeleton (37, 12, D:1) a rat skeleton (38, -3, D:1) a hobgoblin skeleton (39, 2, D:1) 9 gold pieces (still there?) a +8 great sword of flaming (still there?) +0 fire dragon scales (still there?) a +0 sling (still there?) a +4 flail of flaming (still there?) a +0 robe (still there?) a +0 buckler (still there?) (50, 35, D:1) a +0 leather armour (53, -6, D:1) a jackal corpse (skeletalised by now) (53, 31, D:1) a hobgoblin skeleton (56, -6, D:1) a +0 whip 3 stones a kobold corpse (skeletalised by now) (61, 6, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (3, 6, D:2) a quokka skeleton (4, 25, D:2) a quill talisman (14, 1, D:2) a +0 scale mail (16, 26, D:2) a frilled lizard skeleton (19, 34, D:2) a bat skeleton (25, 20, D:2) a +0 hand axe (26, -2, D:2) a +0 battleaxe (27, 10, D:2) a frilled lizard skeleton (33, 41, D:2) a frilled lizard corpse (skeletalised by now) (38, 40, D:2) a rat corpse (skeletalised by now) (39, 11, D:2) 6 gold pieces (39, 41, D:2) a +0 short sword (41, -2, D:2) a +0 dagger a +0 sling (45, 13, D:2) a +0 pair of boots (50, 33, D:2) a +0 trident Level 3 of the Dungeon (0, 25, D:3) a +0 dagger a +0 robe a +0 club a +0 dagger a +0 robe a +0 dagger a +0 scale mail an orc corpse (skeletalised by now) (1, 42, D:3) a +0 dagger a +0 hand axe an orc corpse (skeletalised by now) (3, 43, D:3) a +0 hand axe a +0 dagger a +0 robe (7, 14, D:3) a +0 flail (11, 32, D:3) a +0 club (13, 20, D:3) a +0 club (16, 32, D:3) a +0 leather armour (22, 9, D:3) a +0 flail (24, 45, D:3) a +0 falchion (28, 38, D:3) 4 gold pieces (30, -5, D:3) a +0 short sword (30, -4, D:3) a bat corpse (skeletalised by now) (31, 33, D:3) 4 stones a kobold skeleton (31, 35, D:3) a rat skeleton (32, 30, D:3) a +0 robe (35, 15, D:3) a +0 club (37, 29, D:3) 2 stones a +0 short sword a kobold skeleton Level 4 of the Dungeon (13, 10, D:4) a hound skeleton (16, -10, D:4) a hound skeleton (28, 0, D:4) a +0 leather armour a +0 club (29, 1, D:4) a +0 leather armour a +0 mace (30, -2, D:4) a quill talisman (30, 4, D:4) a +0 robe a +0 dagger (30, 9, D:4) a +0 club (33, -14, D:4) a +0 flail (33, -10, D:4) an amulet of faith (33, 4, D:4) a +0 club (35, 8, D:4) an iguana skeleton (37, -13, D:4) a +0 club (37, 7, D:4) a ball python skeleton (38, -7, D:4) a +0 robe a +0 dagger an orc skeleton (47, -15, D:4) a +0 dagger Level 5 of the Dungeon (8, 40, D:5) a +0 helmet (10, -2, D:5) a +0 ring mail (19, 40, D:5) an iguana skeleton (27, 9, D:5) a +0 dagger a +0 robe (28, -2, D:5) a +0 hand axe a +0 scale mail an orc skeleton (28, 2, D:5) a +0 dagger (28, 4, D:5) a +0 flail an orc skeleton (29, -4, D:5) a +0 club (30, 27, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (33, 30, D:5) a +0 falchion a +0 leather armour an orc corpse (skeletalised by now) (34, 30, D:5) a +0 dagger a +0 robe (34, 32, D:5) a +0 flail (42, 31, D:5) a +0 robe (50, -5, D:5) 17 gold pieces (still there?) a +0 robe (still there?) a +1 whip of holy wrath (still there?) (51, -7, D:5) 6 gold pieces (51, -6, D:5) 5 gold pieces (55, 7, D:5) a +0 hand axe an orc corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) an adder corpse (skeletalised by now) (1, 0, D:6) a +0 whip 3 poisoned darts (1, 2, D:6) a +0 club (1, 4, D:6) a +0 whip a kobold corpse (skeletalised by now) (2, -11, D:6) a +0 leather armour (2, 15, D:6) 5 gold pieces (3, 6, D:6) a +0 whip a kobold skeleton (5, 6, D:6) a +0 dagger a kobold skeleton (5, 7, D:6) a +0 short sword (5, 8, D:6) a +0 short sword (6, 17, D:6) 20 gold pieces (13, -13, D:6) a +1 hammer of distortion (16, -12, D:6) a +4 quarterstaff of chaos (16, 0, D:6) a +0 sling (18, 2, D:6) a +0 hand axe (20, 23, D:6) a +0 robe (22, 7, D:6) 4 gold pieces (23, 25, D:6) a +0 robe (27, 8, D:6) an adder skeleton a hound skeleton (28, 8, D:6) a bullfrog skeleton (35, 7, D:6) a +0 hat (41, 1, D:6) a +0 club (42, 4, D:6) an adder skeleton (45, -18, D:6) a +0 dagger a +0 robe (46, -18, D:6) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (46, -15, D:6) a +0 dagger a +0 leather armour a +0 giant club an orc corpse (skeletalised by now) an ogre skeleton (46, -2, D:6) an adder skeleton (47, -17, D:6) a +0 partisan a +0 chain mail a +0 flail (48, 15, D:6) a +0 club (50, -6, D:6) an adder corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a +0 robe a +6 dagger a +0 robe a +0 flail a +0 robe a +2 short sword (6, -3, D:7) a +0 robe a +0 mace (7, -4, D:7) 5 poisoned darts a staff of earth (22, -19, D:7) a +0 giant club an ogre skeleton (22, -9, D:7) a +0 short sword an orc skeleton (24, -10, D:7) a +0 short sword a +0 ring mail (24, -9, D:7) a +0 dagger a +0 robe an orc skeleton (24, -8, D:7) a +0 triple crossbow a +0 robe a +3 short sword (25, -6, D:7) 2 boomerangs a goblin skeleton (25, -3, D:7) 3 javelins a +0 whip an orc skeleton (26, -5, D:7) a boomerang (27, -12, D:7) a steam dragon corpse (skeletalised by now) (30, -1, D:7) a +0 leather armour (31, 0, D:7) 6 large rocks (31, 17, D:7) an iguana skeleton (32, -1, D:7) a +0 ring mail (33, 3, D:7) a +0 dagger a +0 robe (33, 6, D:7) a +0 orcbow (34, 2, D:7) a +0 giant club a +0 giant club (35, 4, D:7) a +0 orcbow (38, 2, D:7) a +0 club (38, 7, D:7) 5 large rocks (39, 2, D:7) a +0 orcbow (40, -1, D:7) a +0 helmet of light (42, -20, D:7) a scarf of harm (43, 0, D:7) a +0 club (48, -4, D:7) a +0 whip a +0 leather armour an orc corpse (skeletalised by now) (49, -29, D:7) a +0 dagger Level 8 of the Dungeon (6, -1, D:8) a +0 club an orc skeleton (15, -10, D:8) a +0 war axe (15, 5, D:8) 2 large rocks (16, 5, D:8) a +0 animal skin a -2 halberd of protection (20, -15, D:8) a +0 dagger an orc skeleton (20, 14, D:8) a +0 robe a +3 scimitar a +0 robe a +4 war axe a +0 robe a +0 war axe (21, -15, D:8) a +0 hand axe an orc skeleton (22, -14, D:8) a black bear skeleton (23, 8, D:8) a howler monkey skeleton (24, 9, D:8) a +0 shortbow (33, 4, D:8) a +0 shortbow (40, 29, D:8) a +0 hand axe a +0 robe (42, 31, D:8) a +0 halberd a +0 robe (44, 31, D:8) a +0 falchion a +0 robe (45, 31, D:8) a +0 heavy mace a +0 robe (47, 5, D:8) a maw talisman (50, -13, D:8) a +0 leather armour 3 boomerangs a +0 falchion an orc skeleton (50, -11, D:8) a +0 dagger an orc skeleton (51, -11, D:8) a +0 club (52, -11, D:8) a +0 club (53, 12, D:8) a +0 dagger (54, -15, D:8) a +0 ring mail a +0 falchion (63, 1, D:8) a +0 falchion a +1 spear of flaming a +0 leather armour (67, 9, D:8) a +0 spear a +0 spear a +0 trident a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (67, 10, D:8) a +0 halberd a gnoll corpse (skeletalised by now) (67, 11, D:8) a +0 spear a gnoll corpse (skeletalised by now) Level 9 of the Dungeon (3, -8, D:9) a +0 robe a +4 dagger a +0 hand axe (3, -7, D:9) 3 boomerangs a +0 dagger (6, -34, D:9) a maw talisman (7, -23, D:9) a +0 dagger (11, -2, D:9) a +0 spear (17, -30, D:9) a yak skeleton (18, -35, D:9) a +0 dagger (29, 10, D:9) 7 gold pieces (30, 14, D:9) 19 gold pieces (34, -11, D:9) a +0 spear an orc skeleton (35, -23, D:9) a +0 short sword 2 boomerangs a +0 hand axe an orc skeleton (36, -24, D:9) a +0 chain mail a +0 dagger an orc skeleton (36, -19, D:9) a +0 hand axe (36, -11, D:9) a +0 short sword (38, -25, D:9) a +0 falchion a +0 leather armour (38, -11, D:9) a +0 robe a +0 dagger (39, -26, D:9) a yak skeleton (39, -24, D:9) a +0 shortbow a +0 club a centaur skeleton (39, -2, D:9) a +0 rapier a +0 robe an orc skeleton (39, -1, D:9) a +0 ring mail a +0 whip an orc skeleton (39, 0, D:9) 2 boomerangs a +0 club (40, -26, D:9) a +0 robe a +0 dagger (40, -23, D:9) a +0 leather armour a +0 dagger an orc skeleton (43, -32, D:9) a howler monkey skeleton (48, -20, D:9) a +0 leather armour (49, -21, D:9) a +0 whip an orc skeleton (50, -22, D:9) a +0 hand axe 3 boomerangs a +0 chain mail an orc corpse (skeletalised by now) (50, -20, D:9) a +0 orcbow 5 boomerangs a +0 robe (61, -4, D:9) a +0 falchion a +0 leather armour (62, -4, D:9) a +0 mace an orc skeleton (65, 1, D:9) a +0 club a +0 leather armour (65, 14, D:9) a +0 cloak of poison resistance (66, 3, D:9) a +0 dire flail a +0 giant club Level 10 of the Dungeon (0, 0, D:10) an acid dragon corpse (skeletalised by now) (1, -4, D:10) a water moccasin skeleton (10, 15, D:10) a water moccasin skeleton (14, 9, D:10) a black bear skeleton (14, 14, D:10) a ring of see invisible a water moccasin skeleton (15, 10, D:10) a bullfrog skeleton (16, 11, D:10) a water moccasin skeleton (22, -20, D:10) a +0 robe (24, -17, D:10) a +0 club (26, 7, D:10) a parchment of Construct Spike Launcher (27, 5, D:10) the +5 flail "Worm" {freeze, Stlth+} Stlth+: It makes you more stealthy. It cannot be enchanted further. (35, -15, D:10) a +0 pair of boots (37, -5, D:10) a +0 hand axe (37, 18, D:10) 5 javelins (38, -15, D:10) a +0 shortbow (38, 19, D:10) an amulet of faith (42, -9, D:10) a yak skeleton a yak skeleton (56, 12, D:10) a +1 dire flail of protection a +0 dire flail Level 11 of the Dungeon (2, 17, D:11) a +0 morningstar (5, -14, D:11) a +0 ring mail (6, -14, D:11) a +0 club (6, 4, D:11) 5 large rocks a cyclops skeleton (9, 9, D:11) a +0 scimitar (11, 12, D:11) a +0 long sword (15, 19, D:11) a +0 mace (17, 19, D:11) a +0 hand axe (32, -19, D:11) a +0 chain mail a +0 glaive a +0 orcbow an orc skeleton (33, -20, D:11) a +0 short sword (33, 22, D:11) a +0 scimitar (34, -18, D:11) a +0 war axe an orc skeleton (38, 0, D:11) a +0 robe (38, 1, D:11) a +0 plate armour a +1 great sword (41, 14, D:11) a +0 hand axe (42, 9, D:11) a +0 scimitar (42, 21, D:11) a +0 short sword (48, 4, D:11) 4 poisoned darts (54, 11, D:11) a +0 trident (61, 8, D:11) a +0 flail (62, -11, D:11) a howler monkey skeleton (68, -10, D:11) a +0 whip (69, 22, D:11) a ring of poison resistance Level 12 of the Dungeon (0, 0, D:12) a +0 robe (1, -6, D:12) a +0 giant spiked club a +0 giant spiked club (11, 5, D:12) a +0 chain mail (19, 8, D:12) a +0 buckler (20, 9, D:12) 2 large rocks (24, 8, D:12) a +0 robe a +0 dagger (25, 7, D:12) a +0 scale mail a +0 dagger (27, 18, D:12) 2 large rocks (30, -12, D:12) a +0 hand axe (31, -10, D:12) a +0 dagger a +0 robe (32, -10, D:12) a parchment of Borgnjor's Vile Clutch (34, -3, D:12) a +0 whip (35, -2, D:12) a +0 halberd a +0 whip a +0 kite shield a +0 scale mail a +0 spear (36, -6, D:12) 6 poisoned darts (40, 17, D:12) a +0 club (43, 17, D:12) a parchment of Swiftness (44, 20, D:12) 5 large rocks (46, 15, D:12) a +0 short sword a +0 robe (46, 19, D:12) a +0 buckler 6 large rocks (46, 20, D:12) a +2 war axe a +0 arbalest a +0 leather armour (50, -13, D:12) a scarf of harm Level 13 of the Dungeon (0, 0, D:13) a +0 rapier a +0 robe (14, -2, D:13) a +0 ring mail (19, -6, D:13) a +1 scimitar of flaming (33, 19, D:13) a +0 rapier (35, 7, D:13) the +5 dagger "Wekied" {drain, ^Drain rPois Will++} ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. Will++: It greatly increases your willpower. It cannot be enchanted further. (42, 19, D:13) 10 gold pieces Level 14 of the Dungeon (0, 1, D:14) a +0 dagger a +0 leather armour (2, -14, D:14) a parchment of Ignite Poison (15, 4, D:14) a +0 plate armour (15, 6, D:14) a +0 mace (16, 2, D:14) a +0 leather armour a +0 hand axe (17, 2, D:14) a +0 orcbow a +0 robe a +0 hand axe (19, 1, D:14) a +0 shortbow a +0 heavy shortbow a +0 orcbow (19, 2, D:14) a +0 rapier a +2 orcbow of draining a +0 leather armour (20, 1, D:14) a +0 shortbow a +0 hand axe (27, -11, D:14) a human skeleton (29, 14, D:14) 4 large rocks (33, -11, D:14) a human skeleton (49, -15, D:14) a +0 great sword (51, -14, D:14) 2 boomerangs (53, -8, D:14) a +1 pair of boots (55, 14, D:14) a +0 falchion (58, -6, D:14) 5 poisoned darts a +0 robe a +0 dagger (60, -11, D:14) a +0 robe a +0 rapier (64, 1, D:14) 11 gold pieces (still there?) a +0 demon whip of flaming (still there?) (65, 1, D:14) 6 gold pieces (66, 2, D:14) 4 gold pieces (67, 2, D:14) 5 gold pieces Level 15 of the Dungeon [Shop] Ceewyvorphu's Jewellery Shoppe the ring of the Villain {Will+ Str+3 Int+3} (936 gold) [ring of willpower] Will+: It increases your willpower. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). the spider talisman "Norghet" {Dex+5} (892 gold) [spider talisman] Dex+5: It affects your dexterity (+5). a ring of willpower (525 gold) the amulet of Elemental Vulnerability {rPois rF-- rC-- AC+8} (804 gold) [amulet of nothing] rPois: It protects you from poison. rF--: It makes you very vulnerable to fire. rC--: It makes you very vulnerable to cold. AC+8: It affects your AC (+8). an amulet of wildshape (630 gold) a ring of resist corrosion (420 gold) an amulet of guardian spirit (630 gold) a ring of protection from fire (525 gold) a +6 ring of intelligence (756 gold) a ring of wizardry (630 gold) a ring of protection from fire (525 gold) [Shop] Koptiy's Assorted Antiques a scroll of poison (128 gold) a scroll of teleportation (96 gold) a +0 arbalest (240 gold) a +0 plate armour (576 gold) a +0 ring mail (128 gold) a wand of polymorph (4) (179 gold) [Shop] Juecs's Magic Scroll Boutique a scroll of immolation (56 gold) a parchment of Spellspark Servitor (302 gold) a scroll of immolation (56 gold) a scroll of poison (56 gold) a scroll of fear (56 gold) [Shop] Loqaca's Antique Armour Shop a +0 ring mail (116 gold) the +1 scale mail of Nemelex Xobeh {-Tele Rampage Dex+9 Slay-4} (321 gold) -Tele: It prevents most forms of teleportation. Rampage: It bestows one free step when moving towards enemies. Dex+9: It affects your dexterity (+9). Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). It cannot be enchanted further. a +0 ring mail (116 gold) a +0 ring mail of fire resistance (319 gold) a +0 robe (26 gold) a +0 chain mail (174 gold) (8, -2, D:15) a +0 giant club a +0 giant club (8, -1, D:15) a +0 dire flail a +0 giant club (8, 0, D:15) a +0 giant club a +0 giant club a +0 robe a +0 halberd (8, 2, D:15) a +0 giant club a +0 giant club (8, 3, D:15) a +0 giant spiked club a +0 giant spiked club (10, 10, D:15) a +0 orcbow (10, 14, D:15) a +2 hand axe of sundering (11, 1, D:15) a +0 dire flail a +0 giant spiked club (11, 27, D:15) a +3 troll leather armour the ring of Xuribob {rF+ Str+3 Int+3 Slay+2} [ring of protection from fire] rF+: It protects you from fire. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). the ring "Keohid" {rElec EV+5 Dex+3} [ring of evasion] rElec: It insulates you from electricity. EV+5: It affects your evasion (+5). Dex+3: It affects your dexterity (+3). the ring of Reanemit {rElec rF+ Dex+2 Slay+4} [ring of slaying] rElec: It insulates you from electricity. rF+: It protects you from fire. Dex+2: It affects your dexterity (+2). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). the ring "Tytosab" {rPois rCorr Int+4} [ring of resist corrosion] rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Int+4: It affects your intelligence (+4). the ring of False Pretenses {rF+ rC+ rCorr} [ring of protection from cold] rF+: It protects you from fire. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. the ring of Compassion {MP+9 Int+2} [ring of magical power] MP+9: It affects your magic capacity (+9). Int+2: It affects your intelligence (+2). the ring "Sidyzav" {Fly Int+2} [ring of flight] Fly: It grants you flight. Int+2: It affects your intelligence (+2). the ring "Soutiv" {rF+ Str+6 Stlth+} [ring of strength] rF+: It protects you from fire. Str+6: It affects your strength (+6). Stlth+: It makes you more stealthy. the +1 robe of Lugonu's Reproof {*Corrode +Inv Dex+4 Archmagi} *Corrode: It may corrode you when you take damage. +Inv: It lets you turn invisible. Dex+4: It affects your dexterity (+4). Archmagi: It increases the power of your magical spells. It cannot be enchanted further. the +5 ring mail of Itiedgh {Dex+7} Dex+7: It affects your dexterity (+7). It cannot be enchanted further. a ring of protection from fire a ring of wizardry the +1 leather armour of Guulyblu {Stlth+} Stlth+: It makes you more stealthy. It cannot be enchanted further. the +1 leather armour of Music {rElec} rElec: It insulates you from electricity. It cannot be enchanted further. the -1 helmet of Beyond {Snipe, Stlth+} Stlth+: It makes you more stealthy. It cannot be enchanted further. the +0 cloak of the Farrier {rC- Str+6 Stlth+} rC-: It makes you vulnerable to cold. Str+6: It affects your strength (+6). Stlth+: It makes you more stealthy. It cannot be enchanted further. (12, 0, D:15) a +0 giant club a +0 great mace (16, -8, D:15) 4 large rocks (25, 23, D:15) a +0 ring mail of cold resistance (27, -13, D:15) a +2 pair of boots of flying (31, 15, D:15) a +0 ring mail a +0 long sword (32, 24, D:15) a +0 mace (35, -8, D:15) an amulet of reflection (36, 27, D:15) 3 gold pieces (45, 11, D:15) a +2 scimitar of flaming (45, 21, D:15) 6 gold pieces a +1 bardiche of holy wrath (46, 18, D:15) 3 gold pieces (still there?) the +3 robe of Xauti {rF+ rC++ Will- Slay+3} (still there?) rF+: It protects you from fire. rC++: It greatly protects you from cold. Will-: It decreases your willpower. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. (47, -2, D:15) a +0 orcbow (49, 13, D:15) a +0 robe a +0 dagger (49, 14, D:15) a +0 orcbow (51, -22, D:15) a +2 scimitar of flaming (51, -7, D:15) a +0 robe a +0 hand axe a +0 leather armour a +0 war axe a +0 robe a +0 hand axe (51, 16, D:15) a +0 heavy orcbow (52, 17, D:15) a +0 orcbow (53, 17, D:15) a +0 shortbow the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Jeaniyt's Antique Armour Shoppe the +5 scale mail of the Piercing Gods {rN+ MP+4} (1117 gold) rN+: It protects you from negative energy. MP+4: It affects your magic capacity (+4). It cannot be enchanted further. a +0 ring mail (92 gold) a +1 kite shield of protection (437 gold) a +0 robe (20 gold) a +0 plate armour (414 gold) a +0 robe (20 gold) [Shop] Tuhiemen's Book Shop a parchment of Arcjolt (243 gold) a parchment of Passage of Golubria (202 gold) a parchment of Dimensional Bullseye (202 gold) a parchment of Ensorcelled Hibernation (121 gold) a parchment of Vampiric Draining (162 gold) a parchment of Vhi's Electric Charge (202 gold) a parchment of Sculpt Simulacrum (283 gold) a parchment of Dispel Undead (202 gold) a parchment of Summon Mana Viper (243 gold) a parchment of Animate Dead (202 gold) a parchment of Leda's Liquefaction (202 gold) a parchment of Anguish (202 gold) a parchment of Hoarfrost Cannonade (243 gold) a parchment of Fortress Blast (283 gold) (10, -20, Orc:1) a +0 leather armour a +0 club (10, -18, Orc:1) a +0 flail (11, -20, Orc:1) a +0 chain mail a +0 dire flail (12, -20, Orc:1) a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 plate armour a +0 short sword (12, -19, Orc:1) a +0 chain mail a +1 hand axe of electrocution (12, -18, Orc:1) a +0 chain mail a +0 mace (12, -17, Orc:1) a +0 robe a +0 dagger a +0 robe a +0 dagger an orc skeleton an orc skeleton (13, -23, Orc:1) a troll skeleton (13, -21, Orc:1) a +0 robe a +0 dagger (13, -17, Orc:1) a +0 club an orc skeleton (13, -16, Orc:1) a +0 flail an orc skeleton (14, -25, Orc:1) a +0 robe a +0 dagger (14, -22, Orc:1) a +0 plate armour a +0 halberd an orc skeleton (14, -15, Orc:1) a +0 chain mail a +0 long sword an orc skeleton (18, -13, Orc:1) a +0 plate armour a +0 scimitar (19, -35, Orc:1) a +0 plate armour a +3 heavy war axe (20, -35, Orc:1) a +0 plate armour a +0 trident (23, -35, Orc:1) a +0 plate armour a +0 long sword a +0 orcbow a +0 war axe (25, -35, Orc:1) a +0 ring mail a +0 dagger (25, -34, Orc:1) a +0 ring mail a +0 club (26, -46, Orc:1) a +0 chain mail a +0 dagger (26, -44, Orc:1) a +0 scale mail a +0 whip a +0 plate armour a +0 flail a +0 orcbow (27, -45, Orc:1) a +0 robe a +0 dagger (28, -45, Orc:1) a +0 leather armour a +0 flail Level 2 of the Orcish Mines [Shop] Mucumiv's Antique Armour Emporium a +0 chain mail (198 gold) a +0 leather armour (66 gold) a +2 robe of fire resistance (590 gold) a +0 scale mail (132 gold) a +2 leather armour of positive energy (528 gold) a +0 leather armour (66 gold) a +3 leather armour of fire resistance (792 gold) a +1 hat (363 gold) a +2 hat of ice (1023 gold) a +0 leather armour (66 gold) [Shop] Culeare's Antique Weapon Shop a +0 short sword (75 gold) a +1 great mace of protection (475 gold) a +0 great sword (250 gold) a +0 battleaxe (250 gold) a +0 long sword (87 gold) a +4 great sword of electrocution (1175 gold) a +0 club (12 gold) a +0 hand axe (75 gold) the +7 rapier "Lifebane" {freeze, SInv} (1402 gold) SInv: It lets you see invisible. It cannot be enchanted further. [Shop] Xonimm's General Store a scroll of teleportation (64 gold) a parchment of Sigil of Binding (205 gold) a potion of heal wounds (172 gold) a wand of polymorph (6) (180 gold) a +0 falchion (57 gold) a parchment of Hailstorm (205 gold) [Shop] Hewunainn's Book Emporium a parchment of Sculpt Simulacrum (321 gold) a parchment of Rending Blade (229 gold) a parchment of Fulsome Fusillade (413 gold) a parchment of Plasma Beam (321 gold) a parchment of Summon Mana Viper (275 gold) a parchment of Cause Fear (229 gold) a parchment of Hailstorm (183 gold) a parchment of Construct Spike Launcher (137 gold) a parchment of Eringya's Surprising Crocodile (229 gold) a parchment of Swiftness (183 gold) a parchment of Magic Dart (91 gold) (0, 0, Orc:2) a +0 giant spiked club a +0 chain mail a +0 war axe (1, -3, Orc:2) a +0 robe a +0 dagger (1, 1, Orc:2) a +0 chain mail a +3 mace (3, 2, Orc:2) a +0 plate armour a +0 battleaxe (7, -16, Orc:2) a +0 chain mail a +0 scimitar (8, -18, Orc:2) a +0 robe a +0 dagger (8, -17, Orc:2) a +0 leather armour a +0 club (9, -16, Orc:2) a +0 robe a +0 dagger (9, -14, Orc:2) a +0 robe a +0 dagger (10, 4, Orc:2) a +0 giant club (10, 13, Orc:2) a +0 plate armour a +0 short sword (11, 11, Orc:2) a +0 hand axe of flaming (11, 12, Orc:2) a +0 chain mail a +0 hand axe a +0 orcbow (13, -17, Orc:2) a +0 plate armour a +0 long sword a +0 chain mail a +0 halberd (13, -12, Orc:2) a +0 robe a +0 giant club (13, 13, Orc:2) a +0 chain mail a +0 battleaxe (14, -17, Orc:2) a +0 robe a +0 dagger a +0 plate armour a +2 heavy halberd a +0 arbalest (14, 11, Orc:2) a +0 plate armour a +0 scimitar (14, 14, Orc:2) a +0 chain mail a +0 dire flail a +0 giant spiked club (14, 15, Orc:2) a +0 dagger (15, 14, Orc:2) a +0 robe a +0 dagger (16, 11, Orc:2) a +0 chain mail a +0 great sword of valour (16, 13, Orc:2) a +0 robe a +0 dagger (17, 7, Orc:2) a +0 club (17, 15, Orc:2) a +0 plate armour a +0 great mace (18, 14, Orc:2) a +2 chain mail of resonance a +0 bardiche (18, 15, Orc:2) a +0 trident (19, 14, Orc:2) a +0 giant club (29, -5, Orc:2) a +0 leather armour a +0 short sword (31, -3, Orc:2) a +0 chain mail a +0 war axe (31, 3, Orc:2) a +0 giant spiked club (32, -5, Orc:2) a +0 short sword (33, -2, Orc:2) a +0 chain mail a +0 dire flail (34, -1, Orc:2) a +0 leather armour a +1 hand axe of electrocution (35, 1, Orc:2) a +0 robe a +0 dagger (36, 0, Orc:2) a +0 chain mail a +0 mace a +0 orcbow (43, -29, Orc:2) a +0 plate armour a +2 great sword (45, -29, Orc:2) a +0 chain mail a +0 war axe (45, -27, Orc:2) a +0 chain mail a +0 mace (46, -26, Orc:2) a +0 plate armour a +0 dire flail (47, -32, Orc:2) a +0 scale mail a +0 short sword (47, -28, Orc:2) a +0 plate armour a +0 partisan a +0 plate armour a +0 halberd (47, -26, Orc:2) a +0 chain mail a +0 hand axe a +1 orcbow of flaming (48, -26, Orc:2) a +0 trident Level 1 of the Elven Halls [Shop] Uriu's Armour Shoppe the +4 scale mail "Goubidi" {Resonance, rC- rCorr Dex+4 SInv} (708 gold) rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. It cannot be enchanted further. an orb of glass (180 gold) a +0 pair of gloves of fire (322 gold) a +0 ring mail (60 gold) a +3 ring mail of poison resistance (345 gold) a +0 ring mail (60 gold) a +0 leather armour (30 gold) a +0 ring mail (60 gold) a +3 chain mail (345 gold) [Shop] Fopinai's Antique Weapon Emporium a +0 battleaxe (330 gold) a +0 falchion (99 gold) a +4 halberd of protection (884 gold) a +0 spear (99 gold) a +0 short sword (99 gold) a +5 long sword of holy wrath (1098 gold) a +0 club (16 gold) a +0 orcbow (132 gold) the +12 dagger of Unpleasantness {vamp, Bane rC+ rCorr Int+2} (2963 gold) Bane: It inflicts you with a random bane when you equip it. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +0 vampiric spear (363 gold) a +0 flail (115 gold) [Shop] Kopeoto's Antique Weapon Shoppe a +0 orcbow (124 gold) a +1 war axe of electrocution (486 gold) a +0 quarterstaff (155 gold) a +0 morningstar (186 gold) the +7 glaive "Uhiczipn" {holy, +Blink rElec} (2294 gold) +Blink: It lets you blink. rElec: It insulates you from electricity. It cannot be enchanted further. a +3 war axe of electrocution (796 gold) [Shop] Dupleagu's Assorted Antiques a +0 falchion (93 gold) the storm talisman of Suphoef {rC+ Will+ Str+4 Dex-5} (3915 gold) [storm talisman] rC+: It protects you from cold. Will+: It increases your willpower. Str+4: It affects your strength (+4). Dex-5: It affects your dexterity (-5). a condenser vane (1240 gold) a +0 leather armour (62 gold) a scroll of fear (124 gold) a scroll of identify (62 gold) a scroll of identify (62 gold) a scroll of enchant armour (232 gold) a wand of flame (7) (151 gold) a +0 pair of boots (139 gold) (0, 0, Elf:1) a +0 robe (1, -3, Elf:1) a +0 rapier a +0 leather armour (2, -28, Elf:1) a +0 robe a +0 rapier (2, -26, Elf:1) a +0 robe a +0 dagger (2, -25, Elf:1) a +0 robe a +0 rapier a +0 robe a +0 long sword (2, -24, Elf:1) a +0 leather armour a +1 dagger of venom a +0 leather armour a +0 rapier a +0 leather armour a +0 dagger a +0 shortbow a +0 robe a +0 long sword a +0 leather armour a +0 dagger a +0 longbow a +0 robe a +0 long sword a +0 robe a +0 short sword (2, -7, Elf:1) a +0 robe a +0 long sword (2, -5, Elf:1) a +0 longbow a +0 short sword a +0 leather armour (2, -4, Elf:1) a +0 long sword a +0 robe (2, -3, Elf:1) a +0 short sword a +0 robe a +2 dagger of venom a +0 ring mail (5, -43, Elf:1) a +0 rapier a +0 robe (5, -34, Elf:1) a +0 ring mail (10, -14, Elf:1) a +0 robe a +0 dagger (11, -40, Elf:1) a +0 robe a +0 rapier (12, -14, Elf:1) a +0 leather armour a +0 rapier (13, -14, Elf:1) a +0 buckler a +0 robe a +0 scimitar (16, -14, Elf:1) a +0 scale mail a +2 long sword of freezing a +0 robe a +0 long sword (16, -12, Elf:1) a +0 leather armour a +0 short sword of holy wrath a +0 shortbow (25, -50, Elf:1) a +0 buckler a +0 leather armour a +0 short sword (25, -38, Elf:1) a +0 robe a +0 long sword (26, -51, Elf:1) a +2 buckler a +0 leather armour a +0 scimitar (26, -39, Elf:1) a +0 leather armour a +0 short sword a +0 shortbow (26, -37, Elf:1) a +0 scale mail of willpower a +0 rapier (28, -52, Elf:1) a +0 robe a +0 short sword (29, -39, Elf:1) a +0 leather armour a +0 dagger a +2 shortbow of electrocution (30, -42, Elf:1) a +0 robe a +0 short sword (30, -37, Elf:1) a +1 ring mail of willpower a +2 dagger of protection (31, -38, Elf:1) a +0 robe a +0 long sword a +0 leather armour a +1 heavy long sword (31, -14, Elf:1) a +0 long sword a +1 leather armour of fire resistance (32, -15, Elf:1) a +0 rapier a +0 robe (32, -14, Elf:1) a +0 dagger a +0 robe (32, -12, Elf:1) a +0 long sword a +0 robe (33, -36, Elf:1) a +0 leather armour a +0 short sword a +0 robe a +0 long sword (36, -33, Elf:1) a +0 long sword a +0 robe (36, -14, Elf:1) the +8 long sword of Accord {spect, rPois} rPois: It protects you from poison. It cannot be enchanted further. a +0 robe (41, -26, Elf:1) a +0 dagger a +0 leather armour (45, -28, Elf:1) a +0 robe (53, -30, Elf:1) a +1 long sword of holy wrath (57, -33, Elf:1) a +0 long sword (57, -30, Elf:1) a scarab talisman (59, -31, Elf:1) the +7 dagger of the Wary Stories {devious, rN++ Int-3 Dex+3 Stlth+} rN++: It greatly protects you from negative energy. Int-3: It affects your intelligence (-3). Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 ring mail (59, -27, Elf:1) a +0 long sword of holy wrath a +0 robe Level 2 of the Elven Halls (0, 0, Elf:2) 2 poisoned darts (2, 3, Elf:2) a +0 long sword (6, 46, Elf:2) a +0 falchion (7, 48, Elf:2) a dragon-coil talisman (12, 27, Elf:2) a +0 robe a +0 long sword (13, 28, Elf:2) a +0 sling a +0 leather armour a +0 dagger a +0 shortbow a +0 ring mail a +0 long sword (13, 56, Elf:2) 8 scrolls of brand weapon (14, 7, Elf:2) a +0 quarterstaff (14, 12, Elf:2) a parchment of Confusing Touch (14, 27, Elf:2) a +0 leather armour a +0 short sword a +0 robe a +0 dagger (14, 28, Elf:2) a +0 leather armour a +0 short sword a +0 shortbow (14, 55, Elf:2) a +0 robe (15, 52, Elf:2) a +0 short sword a +0 robe a +0 buckler (22, 13, Elf:2) a +0 leather armour (25, 48, Elf:2) a +0 long sword a +0 scale mail (27, 49, Elf:2) a +0 short sword a +0 scale mail (28, 48, Elf:2) a +0 long sword a +0 robe (28, 49, Elf:2) a +0 vampiric long sword a +0 scale mail (28, 50, Elf:2) a +3 long sword a +0 robe a +0 long sword a +0 shortbow a +0 robe (30, 13, Elf:2) a +0 robe a +0 long sword (31, 13, Elf:2) a +0 leather armour a +0 dagger a +0 shortbow of electrocution (31, 47, Elf:2) a +0 long sword a +0 scale mail (33, 26, Elf:2) a +0 leather armour a +0 long sword (33, 47, Elf:2) a +0 rapier a +0 leather armour (34, 47, Elf:2) a +1 pair of gloves (37, 20, Elf:2) a +0 ring mail (45, 9, Elf:2) a scroll of brand weapon (45, 49, Elf:2) a blade talisman (56, 45, Elf:2) a +1 vampiric short sword a +0 robe (58, 43, Elf:2) a +1 long sword of holy wrath a +0 robe (61, 27, Elf:2) a +0 rapier a +0 rapier a +0 leather armour (61, 32, Elf:2) a +0 long sword a +0 shortbow a +0 leather armour a +0 scimitar a +0 robe (62, 33, Elf:2) a +0 short sword a +0 leather armour (62, 34, Elf:2) a +0 dagger a +0 scale mail (63, 20, Elf:2) a +0 rapier a +0 leather armour (63, 22, Elf:2) a +2 scimitar of protection a +0 scale mail (63, 34, Elf:2) a +0 long sword of distortion a +0 robe a +0 short sword a +0 robe a +0 long sword a +0 leather armour a +1 spectral demon trident a +0 scale mail a +0 kite shield (63, 36, Elf:2) a +0 short sword a +0 leather armour a +0 scimitar a +0 longbow a +0 robe (64, 20, Elf:2) a +0 long sword a +0 ring mail (65, 36, Elf:2) a +0 rapier a +0 ring mail Level 3 of the Elven Halls (1, 7, Elf:3) a +0 leather armour a +0 long sword (7, -20, Elf:3) a +0 robe (8, 3, Elf:3) a +0 glaive (9, 16, Elf:3) a scroll of brand weapon (10, -18, Elf:3) a ring of positive energy a ring of protection from cold a ring of protection from cold a +0 cloak of willpower a +2 leather armour of fire resistance 2 curare-tipped darts 7 throwing nets {!f} the +5 war axe of Zamurrij {freeze, rF+ rC+ Str+3 Int+2} rF+: It protects you from fire. rC+: It protects you from cold. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). It cannot be enchanted further. (11, 35, Elf:3) a +0 dagger (14, -12, Elf:3) a parchment of Summon Horrible Things (14, -2, Elf:3) a +0 mace (14, 0, Elf:3) a +4 scale mail of archery (14, 27, Elf:3) a +0 leather armour a +0 short sword a +2 heavy shortbow (15, -13, Elf:3) a parchment of Teleport Other (15, -10, Elf:3) a +0 helmet of intelligence (16, -14, Elf:3) a +0 orcbow of flaming (16, -13, Elf:3) a scroll of identify (16, -12, Elf:3) a +0 orcbow of freezing (16, 0, Elf:3) a staff of alchemy (16, 2, Elf:3) a staff of fire (17, -13, Elf:3) a +0 long sword of electrocution (17, 29, Elf:3) a +0 robe a +0 long sword (17, 30, Elf:3) a +0 robe a +0 short sword (18, -13, Elf:3) a +0 scale mail (19, -14, Elf:3) a +3 halberd of freezing (21, 25, Elf:3) a +0 long sword the +2 robe of the Ebigane {Will+ Str+6} Will+: It increases your willpower. Str+6: It affects your strength (+6). It cannot be enchanted further. (22, -3, Elf:3) a +0 ring mail a +0 long sword an amulet of regeneration the +4 arbalest "Widowermaker" {freeze, ^Drain rF+ rN+++ Dex+3} ^Drain: It drains your maximum health when unequipped. rF+: It protects you from fire. rN+++: It renders you almost immune to negative energy. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (24, 30, Elf:3) a +0 robe (25, -20, Elf:3) a +2 heavy flail (26, -21, Elf:3) the +7 Throatcutter {drain, coup de grace} It cannot be enchanted further. (26, -19, Elf:3) a +2 spectral giant spiked club (26, -4, Elf:3) a +0 robe a +0 long sword a +0 robe a +0 dagger (26, 30, Elf:3) a +0 short sword a +0 ring mail (27, -20, Elf:3) a +0 robe a +0 long sword an orb of mesmerism (27, -19, Elf:3) a +0 leather armour a +0 long sword a staff of air (27, -5, Elf:3) a +0 buckler a +0 ring mail a +0 short sword (27, -4, Elf:3) a +0 leather armour a +0 long sword (27, -3, Elf:3) a +0 leather armour a +0 longbow (27, -1, Elf:3) a +0 robe a +0 long sword (27, 0, Elf:3) a +0 robe a +2 devious dagger (27, 2, Elf:3) a +0 robe a +2 dagger of venom (28, -21, Elf:3) an amulet of wildshape (28, -19, Elf:3) a +0 ring mail a +0 vampiric dagger a +1 halberd of venom (28, -3, Elf:3) a +0 robe a +0 dagger a +0 scale mail a +0 long sword (28, -2, Elf:3) a +0 ring mail a +0 short sword a +0 robe a +0 rapier a +0 rapier a +0 leather armour a +0 rapier (28, 2, Elf:3) a +0 leather armour a +0 short sword (29, -21, Elf:3) a +0 broad axe (29, -4, Elf:3) a +0 robe a +0 dagger (29, -3, Elf:3) a +0 robe a +0 long sword a +0 robe a +0 short sword a +0 leather armour a +0 rapier a +0 leather armour a +4 longbow a +0 leather armour a +0 rapier (29, -2, Elf:3) a +0 robe a +0 long sword a +0 robe a +0 long sword a +0 robe a +0 long sword a +0 robe a +0 long sword (29, -1, Elf:3) a +0 robe a +0 rapier a +0 robe a +0 short sword a +0 robe a +0 short sword a +0 robe a +1 long sword of draining a +0 ring mail a +0 long sword (29, 0, Elf:3) a +0 rapier a +0 leather armour a +0 rapier (29, 23, Elf:3) a +0 robe a +0 rapier (30, -21, Elf:3) a +2 morningstar of holy wrath (30, -6, Elf:3) a +0 robe a +2 vampiric dagger (30, 27, Elf:3) an amulet of guardian spirit (31, -21, Elf:3) a +0 shortbow of flaming (31, -20, Elf:3) a parchment of Iskenderun's Battlesphere (32, -4, Elf:3) a +0 robe of willpower a +0 long sword a +0 robe a +0 dagger (34, -4, Elf:3) a +0 ring mail a +2 spear of venom (34, -2, Elf:3) a +0 robe a +1 spectral quarterstaff (35, 23, Elf:3) a +0 leather armour a +0 short sword a +0 shortbow (38, -14, Elf:3) a +1 sling of flaming (38, 1, Elf:3) a +0 scale mail (39, -14, Elf:3) a +1 dagger of draining (40, -14, Elf:3) a +2 antimagic spear (40, 0, Elf:3) a +0 chain mail (40, 1, Elf:3) a +0 dagger (40, 2, Elf:3) a staff of conjuration (41, -13, Elf:3) a +0 shortbow of draining (41, -12, Elf:3) the +8 spear "Idyhisoi" {freeze, rC- Will- Int+2 Dex+7} rC-: It makes you vulnerable to cold. Will-: It decreases your willpower. Int+2: It affects your intelligence (+2). Dex+7: It affects your dexterity (+7). It cannot be enchanted further. (41, 1, Elf:3) a +0 long sword (41, 16, Elf:3) a lupine talisman (42, -12, Elf:3) a parchment of Mephitic Cloud (42, -11, Elf:3) a staff of cold (42, -1, Elf:3) a +0 helmet of sniping (42, 0, Elf:3) a parchment of Rending Blade (45, 30, Elf:3) a +0 short sword a +0 robe (57, -3, Elf:3) a +0 robe a +0 shortbow (58, -3, Elf:3) a +0 robe a +0 short sword (59, -3, Elf:3) a +0 robe a +0 long sword (61, -3, Elf:3) a +0 ring mail a +0 longbow (61, -2, Elf:3) a +0 leather armour a +1 dagger of holy wrath (61, -1, Elf:3) a +0 robe a +0 short sword (63, -4, Elf:3) a +0 robe a +1 long sword of freezing Level 1 of the Lair of Beasts (5, 26, Lair:1) a +0 falchion (9, 17, Lair:1) a +0 robe (24, 16, Lair:1) a +0 long sword (30, 2, Lair:1) +0 swamp dragon scales a +2 broad axe of draining (33, -1, Lair:1) a +0 robe (35, -9, Lair:1) a parchment of Ignite Poison (35, 15, Lair:1) a +0 leather armour (41, 2, Lair:1) a +0 club (42, 3, Lair:1) a human skeleton (42, 6, Lair:1) a human skeleton (43, 2, Lair:1) a +3 war axe of flaming a +0 leather armour Level 2 of the Lair of Beasts (1, -11, Lair:2) a parchment of Cigotuvi's Putrefaction (16, -8, Lair:2) a +0 plate armour (18, -10, Lair:2) a +0 ring mail (31, -21, Lair:2) a +0 dagger (38, -32, Lair:2) a +0 long sword (44, -22, Lair:2) a +0 shortbow (48, -2, Lair:2) a +0 trident (53, -42, Lair:2) a +0 quarterstaff (54, -23, Lair:2) a +0 heavy war axe (57, 13, Lair:2) a +0 scale mail (65, 0, Lair:2) a +0 spear (65, 1, Lair:2) a +0 spear (66, 1, Lair:2) a +0 spear a +0 spear Level 3 of the Lair of Beasts (20, 5, Lair:3) a +0 leather armour (46, 30, Lair:3) a +0 leather armour (47, -16, Lair:3) a +0 rapier (48, -11, Lair:3) a +0 war axe (61, -17, Lair:3) a +0 cloak Level 4 of the Lair of Beasts (0, 0, Lair:4) a rimehorn talisman (5, -41, Lair:4) a +0 short sword (7, -46, Lair:4) a +0 chain mail a +2 executioner's axe of flaming (13, 10, Lair:4) 2 poisoned darts (30, 14, Lair:4) a parchment of Fulsome Fusillade (31, 14, Lair:4) a +2 vampiric short sword (36, -13, Lair:4) a +0 scale mail (40, -12, Lair:4) a parchment of Sticky Flame (42, -22, Lair:4) a +0 ring mail (45, -18, Lair:4) a +0 chain mail (50, -12, Lair:4) a +0 leather armour (61, -23, Lair:4) a +0 scale mail (65, 6, Lair:4) a parchment of Kinetic Grapnel Level 5 of the Lair of Beasts (8, -9, Lair:5) a parchment of Frozen Ramparts (11, -5, Lair:5) a rimehorn talisman (12, 11, Lair:5) a parchment of Metabolic Englaciation (16, -10, Lair:5) a ring of poison resistance (21, 23, Lair:5) a +0 club (29, -23, Lair:5) a +2 vampiric trident (37, -14, Lair:5) a +0 helmet (47, 20, Lair:5) a +0 war axe (52, -6, Lair:5) a +0 club (57, -13, Lair:5) a +0 scale mail (57, 28, Lair:5) a +0 robe a +0 dagger (60, 29, Lair:5) a +0 trident (70, 28, Lair:5) a +0 dagger a parchment of Launch Clockwork Bee Level 1 of the Shoals (0, 0, Shoals:1) 2 large rocks (2, 2, Shoals:1) a +0 trident of venom (3, -5, Shoals:1) a +0 pair of gloves a +0 cloak a +4 rapier of electrocution (3, 2, Shoals:1) 2 boomerangs a +0 trident (5, -24, Shoals:1) a parchment of Borgnjor's Vile Clutch (7, -4, Shoals:1) a +0 trident (9, -5, Shoals:1) a +0 robe a +4 demon trident of flaming (14, 2, Shoals:1) 3 large rocks (17, -16, Shoals:1) a +0 glaive (22, -13, Shoals:1) 2 boomerangs a +0 trident (23, -4, Shoals:1) a ring of magical power (24, -12, Shoals:1) a +0 spear of venom (40, -34, Shoals:1) 3 boomerangs a +0 trident (42, 5, Shoals:1) a parchment of Frozen Ramparts Level 2 of the Shoals [Shop] Ufi Son's Vocational Training a manual of Invocations (1440 gold) (3, -16, Shoals:2) a maw talisman (10, -12, Shoals:2) a +3 quarterstaff a +0 sling (11, -14, Shoals:2) a +0 spear a +0 sling (11, -13, Shoals:2) a +0 quarterstaff a +0 longbow (11, -11, Shoals:2) a +0 spear a +0 sling (12, -26, Shoals:2) the +0 long sword of the Green God {heavy, Will+ Dex+5} Will+: It increases your willpower. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (12, -15, Shoals:2) a +0 spear a +0 sling (13, -20, Shoals:2) a +2 cloak (17, -15, Shoals:2) a +3 trident (18, -20, Shoals:2) a +0 spear (18, -12, Shoals:2) 12 large rocks (21, -19, Shoals:2) 2 large rocks (26, -10, Shoals:2) 5 datura-tipped darts (30, -27, Shoals:2) a +0 robe (35, -2, Shoals:2) a +0 spear (36, -2, Shoals:2) a +0 trident 2 boomerangs (36, -1, Shoals:2) a +0 trident (38, -31, Shoals:2) a +1 trident of venom (38, -23, Shoals:2) a +0 sling (39, -28, Shoals:2) a +0 quarterstaff (39, -7, Shoals:2) a +0 trident (39, -2, Shoals:2) a +0 trident (39, -1, Shoals:2) a +3 trident of freezing a +0 robe (40, -17, Shoals:2) a +0 robe (40, -1, Shoals:2) a +0 trident (41, -17, Shoals:2) a +0 chain mail (48, -18, Shoals:2) a parchment of Fulminant Prism (48, 4, Shoals:2) a +0 dagger of flaming (49, 9, Shoals:2) a +1 hand cannon of flaming (49, 13, Shoals:2) a +0 heavy hand cannon (52, -16, Shoals:2) a +0 falchion Level 3 of the Shoals (3, 24, Shoals:3) a +0 trident (14, 25, Shoals:3) a +0 spear (15, 21, Shoals:3) a +0 club a +0 sling a +0 sling a +0 club (15, 22, Shoals:3) a +0 sling a +0 quarterstaff (17, -3, Shoals:3) a +0 spear (21, -3, Shoals:3) a +0 trident (22, -1, Shoals:3) a +0 trident 2 boomerangs (29, 6, Shoals:3) a +0 trident 2 boomerangs (29, 7, Shoals:3) a +0 spear (30, 1, Shoals:3) a +0 sling a +0 club (30, 32, Shoals:3) a parchment of Fulminant Prism (32, 31, Shoals:3) a +0 leather armour (36, 25, Shoals:3) a parchment of Martyr's Knell (46, 8, Shoals:3) a +0 cloak (54, 10, Shoals:3) a +2 trident of venom 3 boomerangs (55, 10, Shoals:3) a +2 spear of venom a javelin a +0 leather armour a +0 trident 3 boomerangs (59, 11, Shoals:3) a +0 trident 3 boomerangs Level 4 of the Shoals [Shop] Peun's One-of-a-Kind Rings a +8 ring of strength (1485 gold) a +2 ring of slaying (270 gold) a +9 ring of dexterity (2106 gold) a +3 ring of evasion (270 gold) the ring "Ejur" {Dex+10 Slay+2} (1614 gold) [ring of dexterity] Dex+10: It affects your dexterity (+10). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). the ring "Xenuizor" {AC+6 Str+4 Dex-2} (2408 gold) [ring of protection] AC+6: It affects your AC (+6). Str+4: It affects your strength (+4). Dex-2: It affects your dexterity (-2). the ring of Jealousy {rElec rPois rCorr Str-2 Dex+2 SH+5} (1503 gold) [ring of resist corrosion] rElec: It insulates you from electricity. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Str-2: It affects your strength (-2). Dex+2: It affects your dexterity (+2). SH+5: It affects your SH (+5). [Shop] Hicem's Book Boutique a parchment of Freeze (91 gold) a parchment of Summon Mana Viper (275 gold) a parchment of Summon Hydra (367 gold) a parchment of Death Channel (321 gold) a parchment of Anguish (229 gold) a parchment of Summon Forest (275 gold) a parchment of Dragon's Call (459 gold) a parchment of Tukima's Dance (183 gold) a parchment of Malign Gateway (367 gold) a parchment of Maxwell's Capacitive Coupling (413 gold) a parchment of Sticky Flame (229 gold) a parchment of Maxwell's Portable Piledriver (183 gold) a parchment of Enfeeble (367 gold) a parchment of Rending Blade (229 gold) [Shop] Asigram's Jewellery Shoppe an amulet of regeneration (450 gold) a hive talisman (450 gold) a +4 ring of protection (540 gold) a +6 ring of strength (540 gold) a +6 ring of dexterity (540 gold) an amulet of dissipation (450 gold) a +6 ring of intelligence (540 gold) the ring "Vimp" {*Corrode rF+ rN+ MP+4 Int+3} (679 gold) [ring of protection from fire] *Corrode: It may corrode you when you take damage. rF+: It protects you from fire. rN+: It protects you from negative energy. MP+4: It affects your magic capacity (+4). Int+3: It affects your intelligence (+3). (0, 0, Shoals:4) a +4 spear of entangling 3 silver javelins a +0 leather armour (0, 3, Shoals:4) the riddle talisman of the Doldrums {+Inv Str+5} [riddle talisman] +Inv: It lets you turn invisible. Str+5: It affects your strength (+5). (6, 4, Shoals:4) a +1 heavy trident a +0 robe (7, 34, Shoals:4) 2 boomerangs a +0 trident the +0 ring mail of Surprise {Rampage Str+3 Stlth+} Rampage: It bestows one free step when moving towards enemies. Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. (7, 35, Shoals:4) a +0 trident (8, 8, Shoals:4) a +1 mace of protection (8, 35, Shoals:4) a +0 trident (10, 47, Shoals:4) 5 large rocks (12, 32, Shoals:4) a book of Geomancy (18, 21, Shoals:4) a parchment of Confusing Touch (18, 38, Shoals:4) a +1 demon trident of electrocution a +0 leather armour (19, 37, Shoals:4) a +0 trident (20, 38, Shoals:4) a +0 spear (20, 43, Shoals:4) a parchment of Forge Phalanx Beetle (21, 42, Shoals:4) the +7 great sword "Ytoch" {freeze, Str+5} Str+5: It affects your strength (+5). It cannot be enchanted further. (22, 19, Shoals:4) a +1 vampiric spear a javelin a +0 leather armour (24, 19, Shoals:4) 5 large rocks a +0 trident a +0 trident 3 boomerangs (25, 17, Shoals:4) a +2 heavy trident (25, 18, Shoals:4) a +0 trident a +0 trident 3 boomerangs (25, 19, Shoals:4) 3 boomerangs a +0 spear (26, 19, Shoals:4) a +0 leather armour 3 silver javelins a +6 spear (27, 19, Shoals:4) a +0 robe a +2 rapier of venom (27, 20, Shoals:4) a +0 robe a +0 rapier of electrocution (27, 21, Shoals:4) a +0 glaive (29, 19, Shoals:4) a +2 robe of willpower a +3 antimagic trident (29, 20, Shoals:4) a +0 spear a +0 leather armour a +0 trident (29, 22, Shoals:4) a +0 leather armour a +2 heavy trident (30, 21, Shoals:4) a +0 robe a +0 rapier of speed (31, 24, Shoals:4) a +0 robe a +0 rapier (39, 22, Shoals:4) a +0 trident (39, 30, Shoals:4) a +0 trident a +2 orcbow of flaming (40, 32, Shoals:4) a +0 trident (42, 34, Shoals:4) a boomerang a +3 trident (42, 35, Shoals:4) a +0 leather armour 2 javelins a +2 spear of venom (44, 28, Shoals:4) a +0 trident (44, 35, Shoals:4) a boomerang a +0 trident (46, 34, Shoals:4) a boomerang a +0 trident (47, 28, Shoals:4) a +0 ring mail a +0 trident (56, 24, Shoals:4) a parchment of Rending Blade (57, 29, Shoals:4) a +0 demon whip of flaming a +3 demon whip of freezing a +0 troll leather armour (58, 30, Shoals:4) a +0 long sword (62, 6, Shoals:4) a +0 trident Level 1 of the Spider Nest (0, 0, Spider:1) a parchment of Launch Clockwork Bee (16, 32, Spider:1) a +0 kite shield a +1 plate armour of fire resistance the +3 hat of the Rhinotaur {Int+3} Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +3 heavy morningstar (18, 17, Spider:1) a +0 club (22, 3, Spider:1) a +0 chain mail (24, 4, Spider:1) a parchment of Foxfire (25, -2, Spider:1) a +0 leather armour (32, 14, Spider:1) a +0 hand axe (33, 16, Spider:1) a +0 robe (43, 18, Spider:1) a +2 morningstar of protection a +3 plate armour of willpower a +0 tower shield Level 2 of the Spider Nest (1, 1, Spider:2) a +2 flail of draining (65, 18, Spider:2) the +5 scale mail "Feynarch" {Bane rElec Str-5 Dex+9} Bane: It inflicts you with a random bane when you equip it. rElec: It insulates you from electricity. Str-5: It affects your strength (-5). Dex+9: It affects your dexterity (+9). It cannot be enchanted further. (71, 17, Spider:2) a staff of conjuration Level 3 of the Spider Nest (0, 0, Spider:3) a parchment of Martyr's Knell (35, 8, Spider:3) a +0 tower shield (45, 7, Spider:3) a +0 plate armour (47, -19, Spider:3) a +0 scale mail (62, 24, Spider:3) a granite talisman Level 4 of the Spider Nest (0, 0, Spider:4) a +0 spear (8, 3, Spider:4) a +0 ring mail (17, -21, Spider:4) a parchment of Swiftness (20, 9, Spider:4) a +0 leather armour a +0 hand axe (23, -6, Spider:4) a +1 pair of gloves (24, -7, Spider:4) a scarf of harm (24, -4, Spider:4) an orb of mayhem (39, -1, Spider:4) a +0 leather armour a +0 hand axe (41, 0, Spider:4) a +0 leather armour a +0 hand axe Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (0, 0, Slime:5) a +2 scale mail of death (0, 1, Slime:5) a parchment of Dispersal (0, 2, Slime:5) 4 atropa-tipped darts (0, 3, Slime:5) a parchment of Malign Gateway (0, 5, Slime:5) a storm talisman (1, -2, Slime:5) 5 silver javelins (1, 1, Slime:5) a +0 morningstar of freezing (1, 2, Slime:5) the +2 shortbow "Caxiam" {drain, rF+ Str+4 Int+2} rF+: It protects you from fire. Str+4: It affects your strength (+4). Int+2: It affects your intelligence (+2). It cannot be enchanted further. (1, 4, Slime:5) a +0 scale mail (2, -1, Slime:5) a parchment of Enfeeble (2, 0, Slime:5) an orb of attunement (2, 3, Slime:5) a +0 lajatang (3, 0, Slime:5) a +0 flail (3, 2, Slime:5) a +2 flail of draining (3, 3, Slime:5) a parchment of Detonation Catalyst (27, -28, Slime:5) a +4 vampiric morningstar (27, 32, Slime:5) a +3 shortbow (28, -28, Slime:5) 2 atropa-tipped darts (28, -27, Slime:5) the +6 arbalest of the Yoke {holy, +Blink rElec Stlth+} +Blink: It lets you blink. rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. It cannot be enchanted further. (29, -29, Slime:5) a staff of earth (29, -27, Slime:5) a parchment of Shatter (29, -26, Slime:5) a +0 long sword (29, 29, Slime:5) the rimehorn talisman of Bequeathed Surprise {+Blink Int-5 Dex+6 Slay-6} [rimehorn talisman] +Blink: It lets you blink. Int-5: It affects your intelligence (-5). Dex+6: It affects your dexterity (+6). Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). (29, 32, Slime:5) a +3 dagger of freezing (30, -29, Slime:5) an amulet of regeneration (30, -28, Slime:5) the +11 quarterstaff of Non Obstante Veredicto {venom, ^Contam rElec rN+ SInv} ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. rN+: It protects you from negative energy. SInv: It lets you see invisible. It cannot be enchanted further. (30, -26, Slime:5) a ring of see invisible (30, 29, Slime:5) a +0 whip (30, 31, Slime:5) the ring "Jyfut" {Fly rF- rN+ Str+2 Slay+4} [ring of slaying] Fly: It grants you flight. rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Str+2: It affects your strength (+2). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). (30, 32, Slime:5) the +6 mace of Adyd Mikk {flame, rF++} rF++: It greatly protects you from fire. It cannot be enchanted further. (31, -29, Slime:5) a parchment of Curse of Agony (31, -28, Slime:5) a staff of alchemy (31, -26, Slime:5) a +0 sling (31, 29, Slime:5) a +2 vampiric war axe (31, 31, Slime:5) a staff of cold (31, 32, Slime:5) a +0 quarterstaff (32, -29, Slime:5) a +2 dagger of venom (32, 32, Slime:5) a parchment of Vampiric Draining (33, -28, Slime:5) a +0 orcbow (33, 31, Slime:5) a +4 plate armour (34, -28, Slime:5) a +0 shortbow (34, 31, Slime:5) an orb of guile (58, 0, Slime:5) a +0 robe (58, 1, Slime:5) a staff of conjuration (58, 2, Slime:5) a parchment of Sculpt Simulacrum (59, 0, Slime:5) a +2 pair of boots of flying (59, 4, Slime:5) a +0 club (60, 2, Slime:5) a +0 sling of electrocution (61, -2, Slime:5) a +0 club (61, 0, Slime:5) an amulet of magic regeneration (61, 2, Slime:5) a +6 ring of intelligence the conjuration staff of Quvademm {Fly rF+ rN+ Int+3 Conj} [staff of conjuration] Fly: It grants you flight. rF+: It protects you from fire. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). Conj: It increases the power of your Conjurations spells. (61, 3, Slime:5) a +5 ring of evasion Level 1 of the Vaults [Shop] Ginkuad's Book Boutique a parchment of Permafrost Eruption (453 gold) a parchment of Disjunction (583 gold) a parchment of Hoarfrost Cannonade (388 gold) a parchment of Alistair's Intoxication (388 gold) a parchment of Plasma Beam (453 gold) a parchment of Eringya's Surprising Crocodile (324 gold) a parchment of Silence (388 gold) a parchment of Forge Monarch Bomb (453 gold) a parchment of Fulsome Fusillade (583 gold) [Shop] Cuocwom's Weapon Boutique a +0 hand axe (72 gold) 4 boomerangs (192 gold) a +0 rapier (132 gold) a +0 dagger (48 gold) the +5 mace "Aklockon" {antimagic, rC+} (1152 gold) rC+: It protects you from cold. It cannot be enchanted further. a +0 war axe (84 gold) a +0 executioner's axe (360 gold) 6 poisoned darts (86 gold) 2 datura-tipped darts (43 gold) a +0 battleaxe (240 gold) a throwing net (72 gold) (1, -7, Vaults:1) a +0 arbalest (3, -12, Vaults:1) a +0 sling (4, -11, Vaults:1) a +0 arbalest (5, -9, Vaults:1) a +0 arbalest a +0 arbalest a +0 scimitar a +0 ring mail (6, -11, Vaults:1) a +0 shortbow (6, -9, Vaults:1) a +0 arbalest (7, -12, Vaults:1) a +0 shortbow (8, -11, Vaults:1) a +0 arbalest a +0 scimitar a +0 scale mail a +1 demon whip of freezing a +0 animal skin a +0 shortbow (8, 6, Vaults:1) a +0 chain mail (10, 16, Vaults:1) a +0 robe (17, 46, Vaults:1) a +0 heavy arbalest (17, 47, Vaults:1) a +0 arbalest (18, 35, Vaults:1) a scarf of invisibility (18, 47, Vaults:1) a +0 arbalest a +0 arbalest (19, 45, Vaults:1) a +1 arbalest of draining (20, 11, Vaults:1) a +0 leather armour (22, 12, Vaults:1) a +0 arbalest a +0 arbalest a +0 arbalest (22, 13, Vaults:1) a +0 scale mail a +0 long sword a +0 arbalest a +0 orcbow (22, 14, Vaults:1) a +0 leather armour a +0 scimitar a +0 shortbow (23, 11, Vaults:1) a +0 arbalest (23, 12, Vaults:1) a +0 robe a +0 arbalest a +0 animal skin a +0 dire flail (23, 13, Vaults:1) a +0 arbalest a +0 animal skin a +0 whip (23, 14, Vaults:1) a +0 ring mail a +0 morningstar (24, 12, Vaults:1) a +0 scale mail a +0 dire flail (25, 12, Vaults:1) a +0 leather armour a +1 morningstar of protection (26, 6, Vaults:1) a +0 ring mail a +0 dire flail (27, 33, Vaults:1) the serpent talisman "Fonwit" {rF+ rN+} [serpent talisman] rF+: It protects you from fire. rN+: It protects you from negative energy. (27, 45, Vaults:1) a +0 chain mail (28, 7, Vaults:1) a +0 lajatang (29, 7, Vaults:1) a +2 morningstar of draining (32, 2, Vaults:1) a +0 ring mail a +0 falchion (34, 46, Vaults:1) a +3 flail a +0 ring mail (35, 2, Vaults:1) a +0 leather armour a +0 flail (37, 6, Vaults:1) a +0 ring mail a +0 long sword (38, 39, Vaults:1) a +0 scale mail (42, 32, Vaults:1) a +0 short sword (45, -1, Vaults:1) 2 poisoned darts (45, 13, Vaults:1) a +0 quarterstaff (48, 9, Vaults:1) a scroll of identify (49, 23, Vaults:1) a +0 ring mail (50, 27, Vaults:1) a +0 leather armour a +1 heavy great mace (53, 27, Vaults:1) a +0 leather armour a +0 morningstar (53, 34, Vaults:1) a +0 leather armour a +0 mace (56, 11, Vaults:1) a +0 robe Level 2 of the Vaults (0, 0, Vaults:2) a +0 chain mail (4, -24, Vaults:2) a +1 pair of boots (6, 29, Vaults:2) a +0 arbalest (6, 30, Vaults:2) a +0 flail a +0 ring mail a +0 dire flail a +0 scale mail a +0 arbalest (7, 29, Vaults:2) a +0 arbalest (8, 15, Vaults:2) a +0 arbalest a +0 arbalest (9, 16, Vaults:2) a +0 arbalest a +0 arbalest (10, 17, Vaults:2) a +0 ring mail a +0 mace (10, 18, Vaults:2) a +0 arbalest (14, 30, Vaults:2) a +0 chain mail (16, -12, Vaults:2) a +0 ring mail a +0 great mace (17, 22, Vaults:2) a +0 animal skin a +0 dire flail (18, 3, Vaults:2) a +0 hand axe a +0 scale mail (18, 7, Vaults:2) a +0 hand axe a +0 animal skin a +0 dire flail (18, 23, Vaults:2) a +0 ring mail a +0 long sword (18, 25, Vaults:2) a +0 cloak (20, 6, Vaults:2) a +0 chain mail a +0 battleaxe of draining (21, 7, Vaults:2) a +0 chain mail a +4 great sword (22, 2, Vaults:2) a +0 robe (22, 9, Vaults:2) a +0 war axe a +0 scale mail a +0 war axe (29, 6, Vaults:2) a +0 battleaxe a +0 chain mail (29, 7, Vaults:2) a +0 dagger a +0 robe (29, 34, Vaults:2) a +0 dagger of draining a +0 robe (30, 7, Vaults:2) a +0 arbalest (30, 8, Vaults:2) a +0 trident a +0 trident a +0 scale mail (32, 28, Vaults:2) a wellspring talisman (35, 33, Vaults:2) a +0 long sword a +0 chain mail (36, -5, Vaults:2) the dreamshard necklace {*Dream Acrobat} [amulet of the acrobat] *Dream: It absorbs a single lethal wound into itself, holding its wearer just short of death and releasing dream-creatures to guard them. Acrobat: It increases your evasion after moving or waiting. (36, 32, Vaults:2) a +0 ring mail a +0 war axe a +0 chain mail (37, -5, Vaults:2) a +1 dagger of freezing (37, 0, Vaults:2) a +0 dagger a +2 robe of cold resistance (37, 32, Vaults:2) a +0 falchion a +0 ring mail (40, -6, Vaults:2) a +2 leather armour of cold resistance (40, 15, Vaults:2) 3 scrolls of identify (41, 1, Vaults:2) a +0 scale mail (42, -7, Vaults:2) a +0 falchion (42, 18, Vaults:2) a +2 scale mail of willpower a +0 war axe a +0 arbalest (44, 23, Vaults:2) a +0 scale mail a +0 long sword (50, 1, Vaults:2) a +0 robe (51, 0, Vaults:2) a +0 scale mail (53, 0, Vaults:2) a +1 dagger of freezing (53, 15, Vaults:2) a +0 shortbow (54, 16, Vaults:2) a +0 orcbow a +0 orcbow a +0 shortbow (54, 17, Vaults:2) a +0 ring mail a +0 morningstar (56, 8, Vaults:2) a +0 arbalest (59, 36, Vaults:2) a +0 ring mail a +0 great mace (61, 26, Vaults:2) a +0 ring mail a +0 short sword (63, 24, Vaults:2) a +0 arbalest (63, 25, Vaults:2) a +0 arbalest a +0 arbalest a +0 chain mail a +2 great sword (64, 24, Vaults:2) a +0 arbalest (64, 26, Vaults:2) a +0 animal skin a +0 dire flail (65, 26, Vaults:2) a +0 scale mail Level 3 of the Vaults (0, 0, Vaults:3) a +0 short sword (3, 11, Vaults:3) a +0 morningstar a +0 ring mail (5, 49, Vaults:3) a +0 morningstar a +0 ring mail (7, 12, Vaults:3) a +0 dire flail a +0 ring mail (7, 13, Vaults:3) a +0 dagger a +0 robe a +0 trident (9, 46, Vaults:3) a +0 orcbow a +0 dagger a +0 robe (9, 51, Vaults:3) a +0 flail a +0 ring mail (11, 3, Vaults:3) a +0 ring mail (11, 51, Vaults:3) a scroll of identify (15, 21, Vaults:3) a +0 cloak of willpower (19, 15, Vaults:3) a +2 morningstar of protection a +0 leather armour (20, 14, Vaults:3) a +0 short sword a +0 leather armour a +0 cloak (22, 13, Vaults:3) a +0 robe a ring of magical power (22, 43, Vaults:3) a +0 scale mail (23, 21, Vaults:3) a parchment of Magic Dart (24, 20, Vaults:3) a +0 hat (26, 12, Vaults:3) a +0 hat (26, 32, Vaults:3) a +0 club (28, 13, Vaults:3) a +0 hat (29, 14, Vaults:3) a +0 robe (30, 16, Vaults:3) a +0 hat (31, 10, Vaults:3) a ring of willpower (36, 48, Vaults:3) a +0 robe (39, 36, Vaults:3) a +0 ring mail (39, 39, Vaults:3) a +0 battleaxe a +0 chain mail (40, 39, Vaults:3) a +0 arbalest a +4 war axe a +0 chain mail a +0 flail a +0 ring mail (40, 49, Vaults:3) the +0 pair of boots of the Orb {Rampage +Blink Dex+3} Rampage: It bestows one free step when moving towards enemies. +Blink: It lets you blink. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (41, 38, Vaults:3) a +0 scale mail (41, 40, Vaults:3) a +0 great mace a +0 ring mail (46, 10, Vaults:3) a +0 scale mail a +0 falchion a +0 arbalest (46, 58, Vaults:3) a +1 mace of holy wrath a +0 scale mail (49, 59, Vaults:3) a +1 great mace of venom a +0 ring mail (51, 24, Vaults:3) a parchment of Ignition (52, 20, Vaults:3) a +0 dire flail a +0 ring mail a +0 dire flail a +0 chain mail (52, 21, Vaults:3) a +0 great sword a +0 chain mail (53, 19, Vaults:3) a +0 battleaxe a +0 plate armour a +0 flail a +0 ring mail (53, 22, Vaults:3) a +0 dire flail a +0 animal skin (54, 17, Vaults:3) a +0 long sword a +0 arbalest a +0 scale mail (54, 18, Vaults:3) a +0 long sword a +0 plate armour (56, 3, Vaults:3) a +0 chain mail a +1 glaive of venom (57, 1, Vaults:3) a scroll of identify (57, 2, Vaults:3) a +0 arbalest a +0 arbalest (57, 3, Vaults:3) a +0 arbalest (58, 1, Vaults:3) a +0 arbalest (61, 52, Vaults:3) a +2 morningstar of distortion a +0 ring mail Level 4 of the Vaults [Shop] Gilauw's Book Emporium a parchment of Olgreb's Toxic Radiance (297 gold) a parchment of Summon Mana Viper (356 gold) a parchment of Malign Gateway (475 gold) a parchment of Forge Phalanx Beetle (415 gold) a parchment of Gell's Gavotte (415 gold) a parchment of Metabolic Englaciation (356 gold) a parchment of Summon Hydra (475 gold) a parchment of Alistair's Walking Alembic (356 gold) a parchment of Bombard (415 gold) a parchment of Apportation (118 gold) a parchment of Awaken Armour (297 gold) (0, 37, Vaults:4) a +0 trident of venom a +0 trident of venom a +0 scale mail (3, 39, Vaults:4) a +0 war axe a +0 war axe a +0 ring mail (4, 40, Vaults:4) a +0 long sword a +0 arbalest a +0 scale mail (5, 52, Vaults:4) a +0 ring mail (7, 12, Vaults:4) a scroll of brand weapon (7, 52, Vaults:4) a +0 orcbow (9, -9, Vaults:4) a +2 arbalest of electrocution (10, -8, Vaults:4) a +0 arbalest (10, 4, Vaults:4) a +0 robe a +3 whip of holy wrath (11, -7, Vaults:4) a +0 arbalest (11, 4, Vaults:4) a +0 robe a +1 sacred scourge of holy wrath (13, -1, Vaults:4) a +0 hand axe (13, 4, Vaults:4) a +0 ring mail (15, 32, Vaults:4) a +0 robe a +0 dagger (16, 31, Vaults:4) a +0 ring mail a +0 morningstar (16, 38, Vaults:4) a +0 ring mail a +0 dire flail (17, -12, Vaults:4) a +0 arbalest (20, -9, Vaults:4) a +0 ring mail a +0 great mace (20, 4, Vaults:4) a potion of berserk rage {!q} (21, 15, Vaults:4) a +7 flail of holy wrath (24, 34, Vaults:4) a +0 ring mail (24, 35, Vaults:4) a +0 leather armour a +0 flail (27, -6, Vaults:4) a parchment of Iskenderun's Mystic Blast (39, 41, Vaults:4) a ring of magical power (40, 33, Vaults:4) a +0 robe (40, 34, Vaults:4) a +0 robe (40, 45, Vaults:4) a parchment of Sigil of Binding (40, 46, Vaults:4) a parchment of Sublimation of Blood (41, 18, Vaults:4) the ring "Ure Noso" {Fly rC+ Str-4 Dex+2 Stlth+} [ring of protection from cold] Fly: It grants you flight. rC+: It protects you from cold. Str-4: It affects your strength (-4). Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. the amulet of Neustride {Faith Fly Dex+4} [amulet of faith] Faith: It allows you to gain divine favour quickly. Fly: It grants you flight. Dex+4: It affects your dexterity (+4). the ring of Xinivoy {rN+ EV+5 Str+2 Int-2} [ring of evasion] rN+: It protects you from negative energy. EV+5: It affects your evasion (+5). Str+2: It affects your strength (+2). Int-2: It affects your intelligence (-2). a ring of resist corrosion the +10 morningstar "Eos" {elec, Halo rElec} Halo: It grants its wielder a halo, revealing invisible creatures and increasing accuracy against all within it other than the wielder. rElec: It insulates you from electricity. It cannot be enchanted further. the +2 leather armour of the Morning Star {^Drain rElec Str+3} ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. Str+3: It affects your strength (+3). It cannot be enchanted further. the +6 ring mail of the Flute {rElec Dex+3 SInv} rElec: It insulates you from electricity. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. It cannot be enchanted further. the +5 fire dragon scales of Ykoe {rF++ rC- rCorr Dex+2} rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the orb of Moral Flaws {Attunement, *Corrode rPois rN+ Str+3} *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). (42, 2, Vaults:4) a +0 animal skin a +0 dire flail (44, 3, Vaults:4) a +0 ring mail (44, 47, Vaults:4) a +1 partisan of flaming a +1 partisan of flaming a +0 ring mail (45, 30, Vaults:4) a parchment of Summon Horrible Things (46, -13, Vaults:4) a +0 arbalest (47, 34, Vaults:4) a ring of magical power (47, 45, Vaults:4) a +0 robe (56, 10, Vaults:4) a +0 dire flail a +0 ring mail (57, 2, Vaults:4) a +0 great mace a +0 ring mail (58, -1, Vaults:4) a +0 arbalest a +0 robe a +0 arbalest a ring of protection from cold (58, 0, Vaults:4) a +1 war axe a +0 chain mail a +0 dire flail a +0 animal skin (59, -1, Vaults:4) a +0 arbalest a +0 long sword a +0 chain mail a +0 arbalest (60, -6, Vaults:4) a +0 longbow (62, 2, Vaults:4) a +0 arbalest a +0 orcbow (63, 2, Vaults:4) a +0 orcbow (64, 1, Vaults:4) a +0 shortbow (67, 42, Vaults:4) a +0 war axe a +0 chain mail (68, 42, Vaults:4) a +0 great mace a +0 scale mail (69, 41, Vaults:4) a +0 great sword a +0 plate armour (69, 42, Vaults:4) a +0 ring mail Level 5 of the Vaults (0, 0, Vaults:5) a +0 pair of gloves of fire (0, 9, Vaults:5) a +0 arbalest a +0 arbalest a +0 arbalest a +0 arbalest (1, -1, Vaults:5) a +4 scale mail of death (1, 0, Vaults:5) a +0 plate armour (2, -1, Vaults:5) a manual of Long Blades (3, -1, Vaults:5) a parchment of Rending Blade (4, -1, Vaults:5) a scroll of identify (6, -31, Vaults:5) the +4 scale mail "Viguffis" {Harm Regen+ Str+2} Harm: It increases damage dealt and taken. Regen+: It increases your rate of health regeneration. Str+2: It affects your strength (+2). It cannot be enchanted further. (6, 8, Vaults:5) a staff of earth (7, 7, Vaults:5) a +2 cloak of willpower (7, 8, Vaults:5) a manual of Ranged Weapons (8, -33, Vaults:5) a +0 plate armour (8, 6, Vaults:5) a scroll of identify (9, 7, Vaults:5) a +0 robe (10, 8, Vaults:5) a +0 orcbow (11, -33, Vaults:5) a parchment of Sculpt Simulacrum (12, -32, Vaults:5) a +0 great sword (12, -29, Vaults:5) a staff of necromancy (12, -26, Vaults:5) the -1 helmet "Cebem" {Harm rF- rN++ Stlth-} Harm: It increases damage dealt and taken. rF-: It makes you vulnerable to fire. rN++: It greatly protects you from negative energy. Stlth-: It makes you less stealthy. It cannot be enchanted further. (16, -31, Vaults:5) a +0 morningstar a +6 ring of dexterity (16, -29, Vaults:5) a +0 long sword of holy wrath a +0 robe (16, -27, Vaults:5) a +0 scale mail (16, -26, Vaults:5) a staff of necromancy (17, -32, Vaults:5) a +2 broad axe a +0 plate armour (19, -31, Vaults:5) the +4 dire flail of Arbitration {concuss, rF- Will+ Stlth+} rF-: It makes you vulnerable to fire. Will+: It increases your willpower. Stlth+: It makes you more stealthy. It cannot be enchanted further. 3 datura-tipped darts the +10 plate armour of Xubu {*Slow rC+ Regen+ Str+2} *Slow: It may slow you when you take damage. rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. Str+2: It affects your strength (+2). It cannot be enchanted further. (20, -8, Vaults:5) a +0 scale mail a +0 falchion a +0 arbalest (21, -23, Vaults:5) a +0 chain mail a +5 battleaxe (21, -22, Vaults:5) a +0 chain mail a +5 demon trident (21, -9, Vaults:5) a +0 arbalest (22, -22, Vaults:5) a +0 chain mail a +4 partisan of flaming a +0 plate armour a +3 demon whip of flaming a +0 kite shield a +0 chain mail a +0 war axe (22, -21, Vaults:5) a +0 chain mail a +5 great mace of flaming (23, -39, Vaults:5) a +1 battleaxe a +0 plate armour (23, -21, Vaults:5) a +0 chain mail a +2 scimitar of distortion (23, -10, Vaults:5) a +0 robe a +4 short sword (24, -20, Vaults:5) a +0 plate armour a +1 scimitar (24, -16, Vaults:5) a +0 plate armour a +0 dire flail (24, -15, Vaults:5) a +0 chain mail a +1 glaive (24, -14, Vaults:5) a +0 plate armour a +0 battleaxe (24, -12, Vaults:5) a +0 dire flail a +0 dire flail (24, 1, Vaults:5) a +0 falchion (25, -39, Vaults:5) a +0 dire flail a +0 ring mail (25, -19, Vaults:5) a +1 battleaxe of freezing (25, -17, Vaults:5) a +0 plate armour a +0 war axe (25, -15, Vaults:5) a +0 plate armour a +3 great sword (25, -13, Vaults:5) a +0 chain mail a +0 battleaxe (26, -41, Vaults:5) a +0 glaive (26, -40, Vaults:5) a +0 long sword a +0 chain mail (26, -18, Vaults:5) a +0 kite shield a +0 plate armour a +0 long sword (26, -12, Vaults:5) a +0 chain mail a +0 great mace (26, -11, Vaults:5) a +0 plate armour a +0 great sword (26, -10, Vaults:5) a +0 kite shield a +0 chain mail a +1 war axe (27, -41, Vaults:5) a +0 arbalest (27, -18, Vaults:5) a +0 plate armour a +0 dire flail a +0 kite shield a +0 plate armour a +2 broad axe (27, -12, Vaults:5) a +0 long sword a +0 robe an amulet of faith (28, -18, Vaults:5) a +0 chain mail a +0 dire flail (28, -17, Vaults:5) a +0 chain mail a +1 long sword of electrocution (28, -15, Vaults:5) a +0 short sword a +0 leather armour (28, -12, Vaults:5) a +0 tower shield a +0 plate armour a +0 partisan (28, -11, Vaults:5) a +0 plate armour a +0 great mace (28, -9, Vaults:5) a +0 ring mail a +0 great mace (29, -17, Vaults:5) a +0 plate armour a +0 great sword (29, -12, Vaults:5) a +0 chain mail a +2 bardiche of protection (29, -11, Vaults:5) a +0 dire flail a +0 dire flail (30, -17, Vaults:5) a +0 plate armour a +2 heavy dire flail (30, -14, Vaults:5) a +0 plate armour a +2 long sword (30, -13, Vaults:5) a +0 plate armour a +0 great mace (31, -28, Vaults:5) the +6 scale mail of Unreason {Will+ Stlth+} Will+: It increases your willpower. Stlth+: It makes you more stealthy. It cannot be enchanted further. (31, -17, Vaults:5) a +0 robe a +0 dagger of venom (31, -16, Vaults:5) a +0 plate armour a +0 dire flail (31, -14, Vaults:5) a +0 chain mail a +0 great sword (31, -11, Vaults:5) a +1 battleaxe of freezing (31, -10, Vaults:5) a +2 battleaxe of freezing (31, -9, Vaults:5) a +0 ring mail a +0 morningstar (32, -22, Vaults:5) a +0 plate armour a +3 broad axe (32, -15, Vaults:5) a +0 plate armour a +0 battleaxe (32, -11, Vaults:5) 5 large rocks (32, 1, Vaults:5) a scarf of harm (33, -10, Vaults:5) a +0 robe a +0 dagger (33, -9, Vaults:5) a +0 ring mail a +0 long sword a +0 arbalest a +0 robe a +0 flail (34, -35, Vaults:5) a +0 dagger (34, -8, Vaults:5) a +0 leather armour a +0 short sword (35, -35, Vaults:5) the +0 plate armour of the Tundras {^Contam +Blink Int+3} ^Contam: It causes magical contamination when unequipped. +Blink: It lets you blink. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (36, -10, Vaults:5) a +0 robe a +0 dagger (40, -30, Vaults:5) a +0 short sword (40, -29, Vaults:5) a +0 scale mail (40, -20, Vaults:5) a +0 giant spiked club (40, -19, Vaults:5) a +0 plate armour (41, -30, Vaults:5) a +0 eveningstar of holy wrath (41, -21, Vaults:5) a +0 antimagic morningstar (41, -20, Vaults:5) a +0 chain mail (41, -19, Vaults:5) a +0 plate armour (41, -1, Vaults:5) a +0 robe (43, -37, Vaults:5) a +0 rapier a +0 robe (44, -37, Vaults:5) a +0 dire flail a +0 dire flail (44, -14, Vaults:5) a +0 giant club (44, -4, Vaults:5) a +3 ring mail of cold resistance (44, -3, Vaults:5) a +0 robe (44, -1, Vaults:5) a staff of cold (44, 0, Vaults:5) a +1 pair of gloves of hurling (44, 1, Vaults:5) a +0 pair of boots of stealth (45, -4, Vaults:5) a +0 bardiche (45, -3, Vaults:5) a +0 short sword (45, 0, Vaults:5) a potion of moonshine (46, -26, Vaults:5) a +3 heavy war axe (46, -14, Vaults:5) a +0 flail a +0 ring mail (46, -3, Vaults:5) the +6 scale mail of Noon {rF++} rF++: It greatly protects you from fire. It cannot be enchanted further. (46, -1, Vaults:5) a parchment of Launch Clockwork Bee (47, -27, Vaults:5) a +2 war axe of sundering (48, -38, Vaults:5) a +0 robe (48, -21, Vaults:5) a +0 long sword a +0 leather armour (49, -39, Vaults:5) a +0 dagger (49, -21, Vaults:5) a +0 dire flail a +0 great mace a +0 war axe a +0 plate armour a +0 kite shield (49, -20, Vaults:5) a +4 falchion a +10 plate armour of ponderousness (51, -16, Vaults:5) a +3 plate armour of fire resistance (51, -3, Vaults:5) a +0 orcbow a +0 short sword a +2 robe of willpower (54, -24, Vaults:5) a +1 glaive of draining a +0 chain mail (55, 7, Vaults:5) a +0 short sword a +0 ring mail (57, 10, Vaults:5) a +1 partisan of protection a +0 plate armour Level 1 of the Crypt (0, 0, Crypt:1) a +0 halberd (0, 1, Crypt:1) a +0 long sword (0, 5, Crypt:1) a +0 robe (0, 6, Crypt:1) a +0 dire flail a +0 plate armour a +0 battleaxe of flaming (1, 4, Crypt:1) a +0 battleaxe (2, 7, Crypt:1) a +0 mace (2, 32, Crypt:1) 4 curare-tipped darts (7, -8, Crypt:1) a +0 trident (17, 25, Crypt:1) a +0 chain mail a +4 battleaxe of draining (18, 27, Crypt:1) a +0 arbalest (21, 6, Crypt:1) a scroll of identify (22, 4, Crypt:1) a +0 dire flail of protection (24, -1, Crypt:1) a +0 robe (24, 23, Crypt:1) a +0 trident (25, -8, Crypt:1) a +0 robe (28, 31, Crypt:1) a +0 robe a +0 short sword (29, 30, Crypt:1) a +0 war axe (30, 30, Crypt:1) a +0 chain mail a +3 heavy great mace (32, 28, Crypt:1) a +0 trident (33, 33, Crypt:1) a +0 scale mail (46, -8, Crypt:1) a +0 halberd (47, 17, Crypt:1) a +0 halberd (57, 28, Crypt:1) a +0 robe Level 2 of the Crypt (0, 5, Crypt:2) a +0 chain mail a +0 great sword (0, 7, Crypt:2) a +1 hand axe of venom a +0 chain mail a +2 heavy battleaxe (0, 9, Crypt:2) a +0 robe a +0 robe a +0 dagger (0, 11, Crypt:2) a +0 glaive (0, 12, Crypt:2) a +0 morningstar of freezing a +0 plate armour a +0 scimitar (0, 17, Crypt:2) a +0 long sword (11, 17, Crypt:2) a +0 trident (23, 20, Crypt:2) a +0 robe (32, 42, Crypt:2) a parchment of Volatile Blastmotes (33, 16, Crypt:2) a +0 rapier a +0 robe (33, 19, Crypt:2) a +0 scale mail (37, 24, Crypt:2) a +0 dire flail (38, 23, Crypt:2) a +0 long sword (38, 24, Crypt:2) a +0 war axe a +0 flail (40, 23, Crypt:2) a +0 sling a +0 great sword of draining a +0 plate armour (40, 56, Crypt:2) a +0 robe a +0 dagger (42, 43, Crypt:2) a +0 scimitar (45, 31, Crypt:2) a +0 mace Level 3 of the Crypt (0, 0, Crypt:3) a +0 dagger (3, 23, Crypt:3) a +0 scale mail (4, 5, Crypt:3) a +0 club (8, -24, Crypt:3) a +0 ring mail (9, -24, Crypt:3) a +0 robe (9, -22, Crypt:3) a scroll of identify (10, -22, Crypt:3) the +12 long sword "Zuzeel" {flame, rC- Dex+7} rC-: It makes you vulnerable to cold. Dex+7: It affects your dexterity (+7). It cannot be enchanted further. (11, -22, Crypt:3) a +3 scale mail of fire resistance (12, -22, Crypt:3) a scroll of identify (15, 4, Crypt:3) an amulet of wildshape (18, 10, Crypt:3) 2 potions of berserk rage (18, 14, Crypt:3) a ring of wizardry (19, 3, Crypt:3) a parchment of Confusing Touch (19, 7, Crypt:3) a +0 dire flail (20, 10, Crypt:3) a +0 helmet of intelligence (20, 28, Crypt:3) a +3 battleaxe of draining a +0 plate armour (22, 28, Crypt:3) a +0 hand axe (24, -4, Crypt:3) a +2 scythe of protection (28, 15, Crypt:3) a +0 quarterstaff (28, 28, Crypt:3) a +0 long sword (32, -30, Crypt:3) a ring of flight (36, -22, Crypt:3) a +0 falchion (38, -22, Crypt:3) a +0 ring mail (38, 27, Crypt:3) a +0 shortbow (44, -22, Crypt:3) a staff of air (44, 10, Crypt:3) a +0 plate armour a +0 battleaxe of draining (46, 18, Crypt:3) a +0 robe a +0 dagger (48, 17, Crypt:3) a +0 robe (49, 13, Crypt:3) a +1 flail (50, 15, Crypt:3) a parchment of Poisonous Vapours a +0 robe a +0 dagger (51, 17, Crypt:3) a +0 robe a +2 short sword of venom (51, 24, Crypt:3) a parchment of Summon Cactus Giant (52, 16, Crypt:3) a +0 mace (52, 18, Crypt:3) a +0 scale mail a +0 glaive (53, 16, Crypt:3) a +0 plate armour a +0 long sword a +2 heavy mace (53, 17, Crypt:3) a +1 heavy glaive a +0 robe (54, 15, Crypt:3) a +0 war axe (54, 20, Crypt:3) an orb of mesmerism (56, 17, Crypt:3) a +0 robe (59, -18, Crypt:3) a stone (59, -9, Crypt:3) a stone (59, -7, Crypt:3) a large rock (59, -4, Crypt:3) a stone (60, -10, Crypt:3) a large rock (60, -5, Crypt:3) a stone (62, -7, Crypt:3) a stone Level 1 of the Tomb of the Ancients (11, 49, Tomb:1) a +2 cloak (13, 15, Tomb:1) a +0 hand axe (13, 49, Tomb:1) a +0 cloak (13, 50, Tomb:1) a +0 cloak of willpower (15, 48, Tomb:1) a +2 cloak (15, 49, Tomb:1) a +0 cloak (20, 51, Tomb:1) a +0 cloak (23, 18, Tomb:1) a parchment of Spellspark Servitor (24, 46, Tomb:1) a +0 glaive (24, 48, Tomb:1) a +0 cloak (25, 45, Tomb:1) a +0 trident (27, 50, Tomb:1) a parchment of Conjure Ball Lightning (33, 36, Tomb:1) a parchment of Freezing Cloud (34, 31, Tomb:1) a parchment of Forge Lightning Spire (44, 35, Tomb:1) a +3 battleaxe (45, 20, Tomb:1) a +0 trident (46, 34, Tomb:1) a +0 plate armour a +1 battleaxe (56, 44, Tomb:1) a +0 battleaxe Level 2 of the Tomb of the Ancients (6, -7, Tomb:2) a +0 mace (9, -3, Tomb:2) a +0 orcbow (11, 1, Tomb:2) a scroll of identify (12, 9, Tomb:2) a +0 whip (15, 21, Tomb:2) a hive talisman (16, -7, Tomb:2) a +0 short sword (17, 4, Tomb:2) 4 poisoned darts (18, 7, Tomb:2) a +0 plate armour (30, 0, Tomb:2) a +0 trident (31, 3, Tomb:2) a +0 scale mail (35, -8, Tomb:2) a +0 helmet Level 3 of the Tomb of the Ancients (0, 0, Tomb:3) a +0 orcbow of freezing (3, 0, Tomb:3) a +0 quarterstaff (5, -1, Tomb:3) a +4 partisan of protection (6, -9, Tomb:3) a +2 short sword of draining (6, -7, Tomb:3) a staff of conjuration a staff of fire the cold staff "Lomiaczoe" {rElec rC+ Tloc Ice} [staff of cold] rElec: It insulates you from electricity. rC+: It protects you from cold. Tloc: It increases the power of your Translocations spells. Ice: It increases the power of your Ice spells. (6, -2, Tomb:3) a +0 kite shield (6, 9, Tomb:3) a scroll of identify (7, -8, Tomb:3) a +1 pair of boots of stealth (11, 6, Tomb:3) a +0 hand axe (14, 10, Tomb:3) a +1 war axe of venom (15, -4, Tomb:3) a +0 scimitar (17, 9, Tomb:3) a +0 halberd (18, -2, Tomb:3) a +2 war axe of flaming (21, 3, Tomb:3) a +0 halberd (22, 5, Tomb:3) a +0 scimitar (27, -5, Tomb:3) a storm talisman (28, -10, Tomb:3) the +9 scimitar of Fortitude {protect, Dex+3 Stlth+} Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. (28, -9, Tomb:3) a +2 demon whip of venom (28, -8, Tomb:3) a +2 great mace of protection (28, -3, Tomb:3) a +0 buckler (29, -9, Tomb:3) a staff of air (29, -8, Tomb:3) a +5 trident of pain (29, -7, Tomb:3) a +6 ring of intelligence (29, -6, Tomb:3) a ring of magical power (30, -8, Tomb:3) a +3 flail of distortion (30, -7, Tomb:3) a wellspring talisman (30, -6, Tomb:3) a +1 executioner's axe of sundering (30, -5, Tomb:3) the +8 Wrath of Trog {antimagic, *Rage Rampage} It causes slowness and exhaustion when equipped. It extends the wielder's berserk rage when killing foes. *Rage: It berserks you when you make melee attacks (+50% chance). Rampage: It bestows one free step when moving towards enemies. It cannot be enchanted further. (30, -2, Tomb:3) a parchment of Passage of Golubria (31, -7, Tomb:3) the +1 chain mail of Experimentation {+Blink rN+ SInv} +Blink: It lets you blink. rN+: It protects you from negative energy. SInv: It lets you see invisible. It cannot be enchanted further. (31, -6, Tomb:3) a ring of willpower (31, -5, Tomb:3) a +0 buckler of protection (31, -4, Tomb:3) a parchment of Ozocubu's Refrigeration (31, -3, Tomb:3) a blade talisman (32, -6, Tomb:3) a +4 ring of protection (32, -4, Tomb:3) a staff of conjuration (32, -3, Tomb:3) the +7 hand cannon "Mule" {flame, backblast, rF+} rF+: It protects you from fire. It cannot be enchanted further. (33, -5, Tomb:3) a parchment of Fulminant Prism (33, -4, Tomb:3) a staff of fire (33, -3, Tomb:3) a parchment of Gell's Gavotte (33, 1, Tomb:3) a staff of air (34, -4, Tomb:3) a parchment of Leda's Liquefaction (34, -3, Tomb:3) a +2 vampiric scimitar (34, 1, Tomb:3) the +9 rapier "Mueff" {drain, Str+4} Str+4: It affects your strength (+4). It cannot be enchanted further. (34, 15, Tomb:3) an orb of attunement (35, -3, Tomb:3) a +5 antimagic quarterstaff (35, -2, Tomb:3) a staff of necromancy the Vestibule of Hell (0, 0, Hell) a +0 morningstar (4, -3, Hell) a +0 mace (4, 2, Hell) a talisman of death (5, -20, Hell) a +2 cloak of corrosion resistance the +3 hat of Pondering {Ponderous, Will+ MP+10 Int+5} Will+: It increases your willpower. MP+10: It affects your magic capacity (+10). Int+5: It affects your intelligence (+5). It cannot be enchanted further. (14, 3, Hell) a +0 scythe of venom (15, 2, Hell) a +2 scythe of venom (16, 1, Hell) a +0 antimagic scythe (16, 3, Hell) a +0 scythe of pain a +2 morningstar of concussion a +0 flail (17, -3, Hell) a +0 plate armour a +5 long sword (17, 0, Hell) a +0 chain mail a +5 heavy glaive (18, -3, Hell) a +2 heavy scythe a +4 scythe of venom (18, -2, Hell) a +0 plate armour a +2 great sword (18, 0, Hell) a +0 plate armour a +3 heavy great sword a +0 chain mail a +2 great mace (18, 1, Hell) a +0 plate armour a +2 demon whip of draining (18, 2, Hell) a +1 demon whip of venom (18, 24, Hell) the ring of Wac Anops {MP+9 Int+4 SInv Stlth-} [ring of magical power] MP+9: It affects your magic capacity (+9). Int+4: It affects your intelligence (+4). SInv: It lets you see invisible. Stlth-: It makes you less stealthy. an amulet of magic regeneration (19, -4, Hell) a +0 chain mail a +3 halberd (19, 0, Hell) a +0 chain mail a +3 halberd of flaming (20, -3, Hell) a +0 chain mail a +3 war axe of flaming a +0 chain mail a +1 partisan (20, -2, Hell) a +0 plate armour a +3 glaive of flaming a +0 plate armour a +5 broad axe of flaming (20, 0, Hell) a +0 plate armour a +1 demon blade of flaming (20, 3, Hell) a +0 robe a +0 dagger (21, -2, Hell) a +0 plate armour a +1 halberd (21, 0, Hell) a +0 chain mail a +1 halberd of draining (26, 1, Hell) a +0 battleaxe of freezing Level 1 of the Iron City of Dis (7, -10, Dis:1) a +1 battleaxe a +0 chain mail a +0 heavy flail Level 2 of the Iron City of Dis Level 3 of the Iron City of Dis (2, -5, Dis:3) a +2 flail of holy wrath (4, -4, Dis:3) a +0 giant club a +2 dire flail of holy wrath (5, -6, Dis:3) a +0 flail Level 4 of the Iron City of Dis Level 5 of the Iron City of Dis Level 6 of the Iron City of Dis (0, 0, Dis:6) a +0 giant spiked club a +2 battleaxe of freezing a +0 plate armour (4, 7, Dis:6) a +2 battleaxe of flaming a +0 plate armour (5, 8, Dis:6) a +0 giant club (11, 6, Dis:6) a +0 lajatang (12, 6, Dis:6) a +0 dire flail Level 7 of the Iron City of Dis (0, 0, Dis:7) 13 gold pieces (2, 0, Dis:7) 13 gold pieces (2, 2, Dis:7) a +0 giant club (4, -6, Dis:7) 8 gold pieces (still there?) a +0 lajatang of rebuke (still there?) (4, -5, Dis:7) 27 gold pieces (still there?) a +0 giant club (still there?) a +2 morningstar of freezing (still there?) (4, -1, Dis:7) 18 gold pieces (still there?) a +0 great sword of draining (still there?) a +0 plate armour (still there?) a +0 flail (still there?) (5, -6, Dis:7) 10 gold pieces (still there?) a +2 morningstar of freezing (still there?) (5, -3, Dis:7) 6 gold pieces (still there?) a +1 great mace (still there?) a +0 chain mail (still there?) (5, -2, Dis:7) 4 gold pieces (still there?) a +3 great mace (still there?) a +0 chain mail (still there?) (5, 6, Dis:7) 15 gold pieces a +2 great sword a +0 chain mail a +0 dire flail (7, 8, Dis:7) 6 gold pieces (still there?) a +2 battleaxe (still there?) a +0 chain mail (still there?) (10, -12, Dis:7) 6 gold pieces (still there?) a +2 battleaxe (still there?) a +0 chain mail (still there?) (16, -22, Dis:7) a +0 giant club (17, -20, Dis:7) a +0 dire flail (21, -19, Dis:7) a +0 great mace (24, -25, Dis:7) a +0 flail of venom (28, -47, Dis:7) 11 gold pieces (28, -12, Dis:7) a +1 heavy great mace a +0 plate armour (32, -18, Dis:7) a +1 great mace of flaming a +0 plate armour (33, -19, Dis:7) a +1 heavy great sword a +0 plate armour (34, -16, Dis:7) a +0 giant club (36, -20, Dis:7) a +0 great mace (36, -16, Dis:7) a +0 giant club (39, -20, Dis:7) a +2 battleaxe of draining a +0 plate armour (40, -21, Dis:7) a +1 battleaxe of draining a +0 plate armour (45, -48, Dis:7) a parchment of Borgnjor's Revivification (45, -45, Dis:7) a +0 plate armour (45, -39, Dis:7) a +6 ring of strength (47, -45, Dis:7) a +0 hand axe (47, -41, Dis:7) a ring of resist corrosion (47, -38, Dis:7) a +3 plate armour of cold resistance (48, -48, Dis:7) a parchment of Fulminant Prism (48, -36, Dis:7) +1 pearl dragon scales (48, -11, Dis:7) a +1 battleaxe of draining a +0 plate armour (49, -19, Dis:7) a +0 battleaxe of draining a +0 plate armour (50, -38, Dis:7) a +1 dire flail of holy wrath (50, -21, Dis:7) a +3 battleaxe of draining a +0 plate armour (51, -19, Dis:7) a +0 giant club (51, -7, Dis:7) a +2 battleaxe a +0 plate armour (52, 8, Dis:7) a parchment of Lee's Rapid Deconstruction (53, -1, Dis:7) a +1 great mace of draining a +0 chain mail (53, 0, Dis:7) a +0 giant spiked club (54, -44, Dis:7) the orb of Dispater {+Damnation *Corrode AC+5} +Damnation: It grants the ability to hurl damnation at the cost of health and magic, with strength depending on Evocations skill. *Corrode: It may corrode you when you take damage. AC+5: It affects your AC (+5). (54, -1, Dis:7) a +3 heavy great mace (55, -2, Dis:7) a +3 flail of protection (55, -1, Dis:7) a +0 great sword a +0 chain mail (57, -3, Dis:7) a +0 great mace of draining a +0 chain mail (57, 1, Dis:7) a +0 great mace of freezing a +10 plate armour of ponderousness (58, -4, Dis:7) a +2 battleaxe of freezing a +0 chain mail a +3 battleaxe of flaming a +0 chain mail (58, 3, Dis:7) a +2 morningstar of holy wrath (59, 8, Dis:7) a parchment of Shatter (60, -44, Dis:7) a +0 giant club (60, 8, Dis:7) a +3 great sword of flaming (unseen) (61, -5, Dis:7) 29 gold pieces (61, 6, Dis:7) a ring of positive energy (61, 7, Dis:7) the +1 mace "Nobiuwid" {venom, rElec Str+6 Int-2} rElec: It insulates you from electricity. Str+6: It affects your strength (+6). Int-2: It affects your intelligence (-2). It cannot be enchanted further. (unseen) (61, 8, Dis:7) a parchment of Fulsome Fusillade Level 1 of Gehenna (4, -16, Geh:1) a +0 demon whip of freezing (9, -20, Geh:1) a +0 great sword of flaming (9, -19, Geh:1) a +0 great sword of flaming (12, -16, Geh:1) a +0 great sword of flaming (16, -18, Geh:1) a +0 vampiric demon whip (16, -16, Geh:1) a +0 great sword of flaming Level 2 of Gehenna (1, -9, Geh:2) a +2 great sword of flaming (1, -3, Geh:2) a +3 bardiche of flaming +0 fire dragon scales (3, -3, Geh:2) a +0 vampiric demon whip (5, -9, Geh:2) a +2 great sword of flaming a +1 great sword of flaming (5, -7, Geh:2) a +0 great sword of flaming Level 4 of Gehenna (2, -8, Geh:4) 6 gold pieces (3, -11, Geh:4) 7 gold pieces (6, -14, Geh:4) 30 gold pieces (still there?) a +1 great sword of flaming (still there?) (7, -14, Geh:4) 6 gold pieces (7, -9, Geh:4) 22 gold pieces (still there?) a +2 great sword of flaming (still there?) (8, -17, Geh:4) 13 gold pieces (still there?) a +1 demon whip of freezing (still there?) (10, -15, Geh:4) 21 gold pieces (10, -13, Geh:4) 21 gold pieces (12, -21, Geh:4) 24 gold pieces (still there?) a +1 demon whip of venom (still there?) Level 5 of Gehenna (18, -13, Geh:5) a +1 great sword of flaming (21, -2, Geh:5) a +3 great sword of flaming Level 6 of Gehenna (5, 2, Geh:6) a +1 demon whip of venom (8, 4, Geh:6) a +3 glaive of flaming +2 fire dragon scales (12, 9, Geh:6) a +3 bardiche of flaming +0 fire dragon scales (13, 10, Geh:6) a +2 great sword of flaming a +0 great sword of flaming Level 7 of Gehenna (0, 0, Geh:7) a +0 leather armour (1, -56, Geh:7) the +13 sceptre of Asmodeus Hellfire Court: It may summon demons of flame and damnation when striking foes. It cannot be enchanted further. (7, -51, Geh:7) a potion of moonshine (8, -52, Geh:7) a +0 falchion (9, -27, Geh:7) a +0 ring mail (10, -29, Geh:7) a +3 heavy morningstar (11, -31, Geh:7) a book of Iron (11, -27, Geh:7) a +0 helmet of intelligence (12, -46, Geh:7) the +7 Spriggan's Knife {stab, EV+4 Stlth+} Stab: It is more effective when stabbing unaware enemies, sometimes treating them as though they were completely helpless. EV+4: It affects your evasion (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. (13, -47, Geh:7) 3 boomerangs (28, -11, Geh:7) a potion of moonshine (30, -11, Geh:7) a +0 hand axe (31, -33, Geh:7) a +0 mace (32, -34, Geh:7) a +0 mace (32, -33, Geh:7) a +0 demon whip (32, -31, Geh:7) a +0 flail of holy wrath (33, -34, Geh:7) a +0 morningstar (33, -33, Geh:7) a +0 great sword of flaming a +1 mace of protection a +2 demon whip of draining a +1 great sword of flaming (33, -31, Geh:7) a +0 morningstar a +0 mace (36, -37, Geh:7) a +2 great sword of flaming (37, -36, Geh:7) a +0 flail a +0 great sword (37, -35, Geh:7) a +2 glaive of flaming +2 fire dragon scales (39, -36, Geh:7) a +2 great sword of flaming 2 atropa-tipped darts (40, -37, Geh:7) a +1 demon whip of electrocution (45, -37, Geh:7) a +3 glaive of flaming +0 fire dragon scales (46, -13, Geh:7) the +10 short sword "Zaesh" {heavy, Will+ Str+3 SInv} Will+: It increases your willpower. Str+3: It affects your strength (+3). SInv: It lets you see invisible. It cannot be enchanted further. (46, -12, Geh:7) 2 scrolls of identify (47, -13, Geh:7) a +0 trident (48, -32, Geh:7) a +0 demon whip of venom (48, -28, Geh:7) a +0 robe (50, -32, Geh:7) a +1 pair of gloves of stealth (50, -28, Geh:7) the +8 scimitar "Worich Nudgh" {spect, *Rage +Blink rElec rN+} *Rage: It berserks you when you make melee attacks (+20% chance). +Blink: It lets you blink. rElec: It insulates you from electricity. rN+: It protects you from negative energy. It cannot be enchanted further. (50, -9, Geh:7) a ring of resist corrosion (53, -39, Geh:7) a +2 demon whip of venom (53, -38, Geh:7) a +4 demon whip of venom a +0 flail Level 1 of Cocytus Level 2 of Cocytus Level 3 of Cocytus Level 4 of Cocytus (2, 8, Coc:4) a +2 battleaxe of freezing Level 5 of Cocytus (0, 0, Coc:5) 5 gold pieces Level 6 of Cocytus Level 7 of Cocytus (1, -7, Coc:7) a ring of magical power (1, -6, Coc:7) the +11 orcbow of Eternity {flame, rF+} rF+: It protects you from fire. It cannot be enchanted further. (1, -5, Coc:7) the ring "Monummipn" {^Contam rPois Will++ Str+6 Int+2} [ring of strength] ^Contam: It causes magical contamination when unequipped. rPois: It protects you from poison. Will++: It greatly increases your willpower. Str+6: It affects your strength (+6). Int+2: It affects your intelligence (+2). (2, -8, Coc:7) a staff of cold (2, -7, Coc:7) a staff of alchemy (2, -6, Coc:7) a parchment of Alistair's Walking Alembic (5, -2, Coc:7) a staff of air (40, -8, Coc:7) a +1 battleaxe of freezing (44, -7, Coc:7) a phantom mirror (44, -6, Coc:7) a parchment of Petrify (44, -5, Coc:7) the ring "Koufrase" {rF++ Int+2 Dex+3 SInv} [ring of protection from fire] rF++: It greatly protects you from fire. Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. (44, -4, Coc:7) a scarf of resistance (44, -3, Coc:7) a +0 plate armour of cold resistance (45, -6, Coc:7) a +3 leather armour of willpower (45, -5, Coc:7) the cold staff "Pendulum" {rC+ rN+ Int+2 Ice} [staff of cold] rC+: It protects you from cold. rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). Ice: It increases the power of your Ice spells. (45, -4, Coc:7) a +3 great sword of freezing Level 1 of Tartarus (5, 5, Tar:1) a +3 demon whip of flaming Level 2 of Tartarus Level 3 of Tartarus (0, 0, Tar:3) 6 large rocks (3, 0, Tar:3) a +1 whip (18, -4, Tar:3) 3 large rocks (19, -7, Tar:3) 3 large rocks Level 4 of Tartarus (5, 0, Tar:4) 5 large rocks (5, 1, Tar:4) 5 large rocks a +2 battleaxe a +0 plate armour (5, 2, Tar:4) 2 large rocks (6, -2, Tar:4) a +3 whip 2 large rocks (7, -4, Tar:4) a +3 great mace a +0 plate armour a +2 great mace of draining a +0 chain mail (8, -1, Tar:4) a +2 great sword a +0 plate armour (9, -2, Tar:4) a +0 great sword of draining a +0 plate armour (9, -1, Tar:4) a +1 great sword a +0 chain mail Level 5 of Tartarus (6, 16, Tar:5) a +2 demon whip (10, 12, Tar:5) 6 large rocks Level 6 of Tartarus (0, 0, Tar:6) 4 large rocks (3, -8, Tar:6) a +1 vampiric whip Level 7 of Tartarus (0, 0, Tar:7) 9 large rocks (3, 15, Tar:7) 4 large rocks (12, 12, Tar:7) a +3 whip (13, 11, Tar:7) a +3 whip (14, 13, Tar:7) a +1 whip (18, -24, Tar:7) a +3 demon whip of electrocution (19, -1, Tar:7) a +3 antimagic demon whip (19, 15, Tar:7) the fire staff of the Delightful God {rF+ rC+ Summ Fire} [staff of fire] rF+: It protects you from fire. rC+: It protects you from cold. Summ: It increases the power of your Summonings spells. Fire: It increases the power of your Fire spells. (19, 16, Tar:7) the cold staff of the Rat {rElec rC++ Int-2 Summ Ice} [staff of cold] rElec: It insulates you from electricity. rC++: It greatly protects you from cold. Int-2: It affects your intelligence (-2). Summ: It increases the power of your Summonings spells. Ice: It increases the power of your Ice spells. (19, 17, Tar:7) a phantom mirror (20, 16, Tar:7) a condenser vane (20, 17, Tar:7) a +3 trident of flaming (21, 17, Tar:7) a staff of earth (22, 20, Tar:7) a +1 demon whip of venom a +3 whip (22, 27, Tar:7) 4 large rocks (27, 35, Tar:7) an amulet of the acrobat (27, 36, Tar:7) an amulet of alchemy (28, 36, Tar:7) a Gell's gravitambourine (2/2) (29, 18, Tar:7) 4 large rocks (29, 36, Tar:7) a staff of cold (30, 36, Tar:7) a staff of conjuration (31, 25, Tar:7) a +1 demon whip (31, 36, Tar:7) a book of Beasts (32, 25, Tar:7) 2 large rocks (32, 28, Tar:7) 5 large rocks (33, 36, Tar:7) a parchment of Hellfire Mortar (34, 21, Tar:7) a +1 vampiric whip (34, 22, Tar:7) a +1 whip 3 large rocks a +2 whip of electrocution (34, 36, Tar:7) the +0 mace of Nemelex Xobeh's Whim {drain, *Slow rElec Str+5 SInv} *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. Str+5: It affects your strength (+5). SInv: It lets you see invisible. It cannot be enchanted further. (35, 36, Tar:7) a ring of protection from fire (37, 36, Tar:7) a +2 cloak of air (38, -5, Tar:7) a +3 whip (38, 17, Tar:7) 5 large rocks (38, 35, Tar:7) the +2 long sword "Impslayer" {freeze, Int+6 Dex+3} Int+6: It affects your intelligence (+6). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (38, 36, Tar:7) a ring of see invisible (40, -4, Tar:7) 8 large rocks (41, -6, Tar:7) 4 large rocks (41, 28, Tar:7) 23 gold pieces 2 large rocks (42, -3, Tar:7) a +2 whip (44, 17, Tar:7) the ring of Fun {rPois Str+3} [ring of poison resistance] rPois: It protects you from poison. Str+3: It affects your strength (+3). (45, 16, Tar:7) a staff of earth (45, 17, Tar:7) the +1 scale mail of Suppomeh {Archery, rPois Str+3} rPois: It protects you from poison. Str+3: It affects your strength (+3). It cannot be enchanted further. (46, 0, Tar:7) 2 large rocks (46, 16, Tar:7) a +0 sling of flaming (46, 17, Tar:7) a parchment of Yara's Violent Unravelling (47, 4, Tar:7) 4 large rocks (50, 12, Tar:7) a +1 demon whip (53, 1, Tar:7) a +3 demon whip of electrocution (53, 21, Tar:7) 5 large rocks (54, 19, Tar:7) 5 large rocks a +2 whip a +3 demon whip of electrocution (57, -24, Tar:7) a +2 whip (64, 28, Tar:7) 2 large rocks Level 1 of the Realm of Zot (0, 0, Zot:1) a +0 mace a +0 long sword a +2 battleaxe of flaming a +0 trident a ring of willpower (6, 32, Zot:1) a parchment of Martyr's Knell (14, 21, Zot:1) a +0 dire flail (14, 24, Zot:1) a +0 battleaxe (14, 30, Zot:1) a +0 dire flail (15, 25, Zot:1) a +0 short sword (16, 18, Zot:1) a +0 glaive (18, 25, Zot:1) a +0 trident (19, 23, Zot:1) a +0 dire flail (20, 2, Zot:1) a +0 ring mail (22, 16, Zot:1) a +0 ring mail (24, 4, Zot:1) a +0 war axe (25, 3, Zot:1) a +0 cloak a +0 rapier (30, 5, Zot:1) a +0 cloak a +0 rapier (30, 6, Zot:1) a +0 short sword (31, 3, Zot:1) a +0 cloak a +0 rapier (31, 6, Zot:1) a +0 dire flail (31, 7, Zot:1) a +0 cloak of poison resistance a +3 war axe of flaming (31, 9, Zot:1) a +0 dire flail of pain (31, 23, Zot:1) a scroll of identify (32, 10, Zot:1) a +0 cloak of stealth a +0 long sword a +0 cloak a +0 great mace (33, 5, Zot:1) a +0 cloak a +0 long sword (33, 10, Zot:1) a +2 dire flail of protection (34, 10, Zot:1) a +0 battleaxe a +2 cloak of poison resistance Level 2 of the Realm of Zot (0, 0, Zot:2) a +0 short sword (1, -23, Zot:2) 4 gold pieces (13, -12, Zot:2) a staff of cold (28, 5, Zot:2) a +2 robe (29, 4, Zot:2) a +0 short sword (35, -17, Zot:2) a parchment of Lee's Rapid Deconstruction (35, 10, Zot:2) a +1 trident of venom a +0 cloak a +1 whip of pain a +0 cloak (44, 11, Zot:2) a +0 leather armour (45, 9, Zot:2) a +0 long sword a +0 long sword a +1 cloak (46, 7, Zot:2) a +0 cloak of corrosion resistance (46, 10, Zot:2) a +0 long sword (47, 7, Zot:2) a +0 scale mail (50, -17, Zot:2) a +0 ring mail (50, -9, Zot:2) a +0 cloak a +0 long sword (51, -9, Zot:2) a +0 cloak a +0 long sword of electrocution (53, -9, Zot:2) a +0 cloak of willpower (53, -8, Zot:2) a +0 mace (54, -9, Zot:2) a +0 hand axe Level 3 of the Realm of Zot (0, 0, Zot:3) a +6 ring of intelligence (3, -3, Zot:3) a +0 short sword (9, -14, Zot:3) a +0 quarterstaff (12, -23, Zot:3) a potion of moonshine (12, -22, Zot:3) a +0 short sword a +0 cloak a +0 buckler (13, -19, Zot:3) a +0 cloak (13, -17, Zot:3) a +1 long sword of protection a +0 cloak (13, -15, Zot:3) a +0 battleaxe (14, -17, Zot:3) a +0 long sword a +0 cloak of corrosion resistance (14, -16, Zot:3) a +2 heavy war axe (18, -19, Zot:3) a +0 ring mail (19, 3, Zot:3) a +0 dire flail (20, 3, Zot:3) a +0 trident a +0 glaive (21, -5, Zot:3) a +0 cloak a +0 rapier (21, 1, Zot:3) a +0 trident (21, 3, Zot:3) a +2 cloak a +0 long sword (21, 5, Zot:3) a +0 cloak of stealth (22, -34, Zot:3) a +2 dagger of speed (22, -5, Zot:3) a +0 cloak a +2 bardiche of venom (22, 1, Zot:3) a +0 war axe (22, 2, Zot:3) a +0 lajatang (23, -5, Zot:3) a +0 cloak a +0 rapier of holy wrath a +0 long sword (23, 2, Zot:3) a +0 dire flail (31, -10, Zot:3) a +0 war axe (36, -11, Zot:3) a parchment of Launch Clockwork Bee (38, -5, Zot:3) a +0 trident (42, 15, Zot:3) a +0 plate armour Level 4 of the Realm of Zot (0, 0, Zot:4) a +0 partisan (2, 0, Zot:4) a +0 flail (3, 0, Zot:4) a +1 trident of venom (4, -15, Zot:4) a parchment of Call Imp (15, -12, Zot:4) 3 darts of disjunction (16, -21, Zot:4) a +0 long sword (19, -12, Zot:4) a +2 broad axe of electrocution (22, -18, Zot:4) a parchment of Borgnjor's Revivification (25, 3, Zot:4) a +0 shortbow (27, 8, Zot:4) a +0 crystal plate armour (36, -26, Zot:4) a parchment of Plasma Beam (36, -24, Zot:4) a scroll of identify (36, 27, Zot:4) the spider talisman "Xeajimun" {rC++} [spider talisman] rC++: It greatly protects you from cold. (41, -19, Zot:4) 6 gold pieces a +0 dagger a +0 robe (41, -18, Zot:4) 5 gold pieces (still there?) a +0 quarterstaff (still there?) a +0 robe of cold resistance (still there?) (41, -17, Zot:4) 13 gold pieces (still there?) a +4 antimagic demon whip (still there?) (41, 12, Zot:4) a +0 chain mail (46, 19, Zot:4) a +0 arbalest (47, 0, Zot:4) a potion of moonshine (52, -4, Zot:4) a +0 chain mail of archery (55, 11, Zot:4) 3 atropa-tipped darts (58, 18, Zot:4) the +2 rapier "Orb Guardian's Doom" {flame, *Corrode Str+3 Int+4} *Corrode: It may corrode you when you take damage. Str+3: It affects your strength (+3). Int+4: It affects your intelligence (+4). It cannot be enchanted further. Level 5 of the Realm of Zot (4, 19, Zot:5) a parchment of Sculpt Simulacrum (7, 10, Zot:5) a +12 club of venom (7, 17, Zot:5) a +9 club (8, 11, Zot:5) a +11 club of flaming (8, 13, Zot:5) a +9 club (8, 14, Zot:5) a +9 club of freezing (9, 3, Zot:5) a scroll of identify (13, 27, Zot:5) a +2 heavy hand axe (13, 28, Zot:5) a +0 scimitar (14, 3, Zot:5) 24 gold pieces (14, 30, Zot:5) a +0 cloak (14, 31, Zot:5) a +0 scimitar (15, 30, Zot:5) a +0 scimitar (16, 3, Zot:5) a scroll of identify (17, 21, Zot:5) a +4 mace (20, -2, Zot:5) a +0 orcbow (21, 26, Zot:5) an amulet of magic regeneration (25, 3, Zot:5) 6 poisoned darts (25, 52, Zot:5) a scroll of identify (26, 2, Zot:5) 6 gold pieces (still there?) a +8 club of freezing (still there?) (26, 4, Zot:5) a +10 club of flaming a +11 club (27, 5, Zot:5) 6 gold pieces (29, 6, Zot:5) 4 gold pieces (29, 42, Zot:5) a parchment of Grave Claw (30, 5, Zot:5) 18 gold pieces (still there?) a +1 demon whip of venom (still there?) (30, 53, Zot:5) an orb of energy (31, 3, Zot:5) 4 gold pieces (31, 19, Zot:5) 15 gold pieces (35, 47, Zot:5) a +0 war axe a +6 ring of dexterity (36, 31, Zot:5) 21 gold pieces (36, 47, Zot:5) a +0 halberd (39, 13, Zot:5) a +2 trident of venom (45, 9, Zot:5) a +0 helmet of intelligence (46, 41, Zot:5) a +0 mace (48, 31, Zot:5) a ring of positive energy (50, -1, Zot:5) a +0 short sword (52, 11, Zot:5) a +0 helmet (55, 54, Zot:5) a +0 chain mail (56, 9, Zot:5) a +0 ring mail (57, 34, Zot:5) a +0 short sword Level 1 of the Depths [Shop] Pigody's Hallowed Reliquary a potion of curing (49 gold) a potion of curing (49 gold) a potion of heal wounds (132 gold) a potion of curing (49 gold) a potion of curing (49 gold) 4 silver javelins (576 gold) a +0 club of holy wrath (46 gold) (0, 0, Depths:1) a +0 chain mail (0, 4, Depths:1) a +0 scimitar (1, 0, Depths:1) a +0 chain mail (1, 4, Depths:1) a +0 flail (2, 2, Depths:1) the +4 rapier of Buocaux {drain, *Corrode rC++ Dex+2} *Corrode: It may corrode you when you take damage. rC++: It greatly protects you from cold. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (4, 2, Depths:1) a +0 demon whip of venom (9, -33, Depths:1) 3 gold pieces (still there?) a +3 demon trident of venom (still there?) a +4 plate armour of poison resistance (still there?) a +2 kite shield of fire resistance (still there?) (9, -32, Depths:1) 21 gold pieces (9, 1, Depths:1) a dwarf skeleton (10, -37, Depths:1) a +6 ring of strength (10, -17, Depths:1) a parchment of Sticky Flame (13, 0, Depths:1) a dwarf skeleton (17, -37, Depths:1) 4 large rocks (18, -38, Depths:1) a scroll of identify (22, -50, Depths:1) 17 gold pieces (23, -45, Depths:1) a +5 ring of evasion (30, -50, Depths:1) a +0 morningstar (32, -22, Depths:1) a +1 dire flail of holy wrath a +0 dire flail (36, -50, Depths:1) a +0 animal skin a +0 antimagic hand axe (39, -46, Depths:1) a +0 chain mail a +2 war axe (40, -47, Depths:1) a +0 robe (41, -12, Depths:1) a +0 robe (41, -3, Depths:1) a +0 robe (45, -29, Depths:1) a +0 robe (51, -22, Depths:1) a scroll of identify (54, -28, Depths:1) a serpent talisman (57, -24, Depths:1) 3 large rocks (57, -14, Depths:1) a +0 war axe a +0 leather armour a +2 buckler of fire resistance (59, -11, Depths:1) a +0 trident a +0 robe (60, -17, Depths:1) a +0 robe (67, -6, Depths:1) a +1 scimitar of venom a +0 robe (70, -33, Depths:1) a +3 great sword of flaming (70, -27, Depths:1) a +0 dagger a +0 robe Level 2 of the Depths [Shop] Ieong's Incredible Inventory a wand of iceblast (3) (168 gold) a potion of invisibility (186 gold) a manual of Invocations (1600 gold) a scroll of identify (46 gold) a book of Ice (960 gold) a scroll of immolation (93 gold) the inkwell talisman of Umetsaly {Rampage Str+6 Slay-2} (520 gold) [inkwell talisman] Rampage: It bestows one free step when moving towards enemies. Str+6: It affects your strength (+6). Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). a book of Iron (760 gold) [Shop] Ocofuk's Assorted Antiques a potion of might (120 gold) a wand of polymorph (1) (42 gold) a ring of see invisible (450 gold) a scroll of noise (30 gold) [Shop] Sadghiy's Book Shop a parchment of Starburst (340 gold) a parchment of Leda's Liquefaction (243 gold) a parchment of Forge Lightning Spire (243 gold) a parchment of Ozocubu's Armour (194 gold) a parchment of Alistair's Intoxication (291 gold) a parchment of Gell's Gavotte (340 gold) a parchment of Forge Monarch Bomb (340 gold) a parchment of Mephitic Cloud (194 gold) a parchment of Dragon's Call (486 gold) [Shop] Inyuf's Book Emporium a parchment of Freezing Cloud (340 gold) a manual of Evocations (1680 gold) a parchment of Iskenderun's Battlesphere (283 gold) a parchment of Starburst (396 gold) a parchment of Forge Phalanx Beetle (396 gold) a manual of Spellcasting (1680 gold) a parchment of Awaken Armour (283 gold) a parchment of Vampiric Draining (226 gold) a parchment of Metabolic Englaciation (340 gold) a parchment of Flame Wave (283 gold) a parchment of Disjunction (510 gold) a parchment of Plasma Beam (396 gold) [Shop] Dofeja's General Store a +2 plate armour of cold resistance (910 gold) a Gell's gravitambourine (2/2) (1040 gold) a parchment of Permafrost Eruption (491 gold) a sack of spiders (1040 gold) a lightning rod (4/4) (1040 gold) a +0 spectral giant spiked club (221 gold) a condenser vane (1040 gold) a scroll of poison (142 gold) [Shop] Madilen's Distillery 2 potions of attraction (118 gold) a potion of cancellation (158 gold) a potion of berserk rage (99 gold) a potion of haste (198 gold) a potion of cancellation (158 gold) a potion of curing (59 gold) a potion of mutation (158 gold) a potion of curing (59 gold) a potion of haste (198 gold) a potion of heal wounds (158 gold) [Shop] Moafiv's Book Emporium a parchment of Splinterfrost Shell (432 gold) a parchment of Iskenderun's Mystic Blast (270 gold) a parchment of Magic Dart (108 gold) a parchment of Scorch (162 gold) a parchment of Detonation Catalyst (324 gold) a parchment of Metabolic Englaciation (324 gold) a parchment of Awaken Armour (270 gold) a parchment of Dispersal (378 gold) a parchment of Silence (324 gold) a parchment of Eringya's Noxious Bog (378 gold) a parchment of Starburst (378 gold) a parchment of Dimensional Bullseye (270 gold) a parchment of Fulsome Fusillade (486 gold) (0, 0, Depths:2) a +0 whip a +0 robe (17, -12, Depths:2) a parchment of Mephitic Cloud (23, -8, Depths:2) a +4 battleaxe of freezing (23, -7, Depths:2) a +0 scale mail a +1 battleaxe of electrocution (23, 17, Depths:2) a staff of conjuration (24, 18, Depths:2) a parchment of Hoarfrost Cannonade (28, 5, Depths:2) a +0 robe a +0 lajatang a boomerang (34, -8, Depths:2) a +0 dire flail of protection a +0 dire flail (36, 2, Depths:2) a +2 great sword of flaming a +0 hand axe (36, 15, Depths:2) a +2 short sword of flaming (38, -7, Depths:2) a parchment of Gell's Gavotte (39, 1, Depths:2) a parchment of Diamond Sawblades (39, 23, Depths:2) a scroll of identify (45, -8, Depths:2) 3 large rocks (53, -9, Depths:2) a scroll of identify (54, -5, Depths:2) a +0 leather armour a +0 dire flail (55, -5, Depths:2) a +0 leather armour a +0 long sword of protection a +0 arbalest a +0 robe a +0 whip (56, -12, Depths:2) a +0 robe a +2 dagger of draining (56, -11, Depths:2) a +0 robe a +3 demon blade of venom (57, -12, Depths:2) 4 large rocks (58, 18, Depths:2) a staff of air a staff of alchemy (59, 18, Depths:2) the +1 cloak "Huosytaw" {rN+ Int+4 Dex-2} rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). Dex-2: It affects your dexterity (-2). It cannot be enchanted further. (60, 18, Depths:2) a +6 ring of intelligence a ring of willpower (60, 19, Depths:2) a +0 mace a +0 longbow (63, -1, Depths:2) a +0 tower shield Level 3 of the Depths (3, -2, Depths:3) a +0 trident a +0 robe (4, -6, Depths:3) a +0 long sword a +0 robe (4, -2, Depths:3) 4 large rocks (5, -5, Depths:3) a +0 dagger a +0 robe (5, -2, Depths:3) a +0 dagger a +0 robe (6, -2, Depths:3) a +0 long sword a +0 robe (17, 9, Depths:3) a +2 chain mail of willpower (17, 17, Depths:3) the +8 demon blade "Leech" {evervamp, Harm ^Drain rN+} Harm: It increases damage dealt and taken. ^Drain: It drains your maximum health when unequipped. rN+: It protects you from negative energy. It cannot be enchanted further. a +2 leather armour of cold resistance (20, -10, Depths:3) a +2 battleaxe of freezing (20, -9, Depths:3) a +0 dire flail a +1 dire flail of protection (20, -8, Depths:3) a +1 dire flail of holy wrath a +0 dire flail (20, -6, Depths:3) a +0 mace (20, -1, Depths:3) a +0 dire flail a +0 dire flail (21, -10, Depths:3) a +3 battleaxe of freezing (21, 17, Depths:3) 5 large rocks (21, 18, Depths:3) a +0 robe (22, 16, Depths:3) a +0 whip a +0 robe (23, 14, Depths:3) a +0 battleaxe of freezing (24, 14, Depths:3) a +0 quarterstaff a +0 animal skin (25, 9, Depths:3) a staff of conjuration (25, 17, Depths:3) a +2 robe of willpower (29, 16, Depths:3) a +0 robe a +0 whip 3 large rocks (31, -6, Depths:3) a blade talisman (37, 2, Depths:3) a +0 robe (37, 3, Depths:3) a +0 chain mail a +2 great mace of pain a +0 robe (37, 12, Depths:3) a +0 chain mail a +4 war axe of pain (37, 13, Depths:3) a +0 chain mail a +5 glaive of flaming (38, -1, Depths:3) a +0 kite shield a +0 leather armour a +0 long sword (38, 5, Depths:3) a +0 plate armour a +1 war axe a +0 chain mail a +5 long sword (39, 3, Depths:3) a +0 robe (39, 5, Depths:3) a +0 animal skin a +1 antimagic war axe (39, 12, Depths:3) a +0 chain mail a +0 halberd of flaming (40, 2, Depths:3) a +0 great sword of flaming (40, 4, Depths:3) a +0 animal skin a +0 rapier (41, -6, Depths:3) a +0 buckler a +0 spear (41, 4, Depths:3) a +0 robe a +3 scimitar of draining (41, 6, Depths:3) a +0 robe (43, -4, Depths:3) a +0 animal skin a +0 war axe (43, 3, Depths:3) a +0 dire flail a +0 dire flail (43, 4, Depths:3) 22 gold pieces (43, 13, Depths:3) a +0 hand axe (44, 6, Depths:3) 21 gold pieces (44, 10, Depths:3) 8 gold pieces (still there?) a +7 great sword of flaming (still there?) +1 pearl dragon scales (still there?) (47, 8, Depths:3) 6 gold pieces (still there?) a +1 whip (still there?) (47, 10, Depths:3) 6 gold pieces (still there?) a +0 flail of flaming (still there?) a +0 sling (still there?) a +0 robe (still there?) a +0 buckler (still there?) 6 boomerangs (still there?) (47, 12, Depths:3) a +0 robe a +0 dagger (49, 14, Depths:3) a +0 halberd a +0 demon whip of venom (50, 15, Depths:3) a +0 shortbow of flaming (54, 13, Depths:3) a parchment of Sigil of Binding (55, 18, Depths:3) the inkwell talisman of Xaodweuq {rC+} [inkwell talisman] rC+: It protects you from cold. (55, 33, Depths:3) a Grand Grimoire (59, 24, Depths:3) a +0 spear Level 4 of the Depths [Shop] Doit's Assorted Antiques a +0 scale mail (152 gold) a potion of curing (114 gold) a +0 shortbow (114 gold) a +0 mace (114 gold) a scroll of identify (76 gold) [Shop] Vixtephaxt's Book Emporium a parchment of Curse of Agony (388 gold) a parchment of Haunt (518 gold) a manual of Alchemy (1920 gold) a parchment of Ozocubu's Refrigeration (518 gold) a parchment of Hoarfrost Cannonade (388 gold) a parchment of Splinterfrost Shell (518 gold) a manual of Shields (1920 gold) a parchment of Freezing Cloud (388 gold) a parchment of Forge Monarch Bomb (453 gold) a parchment of Lehudib's Crystal Spear (583 gold) a parchment of Enfeeble (518 gold) a parchment of Summon Seismosaurus Egg (324 gold) a parchment of Death's Door (648 gold) a parchment of Conjure Ball Lightning (453 gold) (0, 0, Depths:4) a parchment of Hoarfrost Cannonade (8, -4, Depths:4) a +0 morningstar (9, -3, Depths:4) a +0 long sword a +0 cloak (9, -2, Depths:4) a +0 glaive (12, -13, Depths:4) a +0 dire flail a +0 ring mail (12, -11, Depths:4) a +0 glaive (13, -13, Depths:4) a +1 war axe of venom (17, 22, Depths:4) a +0 battleaxe of freezing (18, -9, Depths:4) a +0 cloak a +0 long sword (18, -1, Depths:4) a +0 whip a +0 robe (19, -1, Depths:4) a +0 dagger (20, -1, Depths:4) a +0 mace (21, -8, Depths:4) 4 large rocks (25, -7, Depths:4) a +0 scimitar (26, -26, Depths:4) the +3 dagger "Demonbane" {vamp, ^Fragile rPois rN+ SInv} ^Fragile: It will be destroyed if unequipped. rPois: It protects you from poison. rN+: It protects you from negative energy. SInv: It lets you see invisible. It cannot be enchanted further. (26, 8, Depths:4) 5 large rocks (26, 12, Depths:4) a +1 battleaxe of freezing (28, -15, Depths:4) the alchemy staff of Hubris {rPois Stlth+ Forge Tloc Air Alch} [staff of alchemy] rPois: It protects you from poison. Stlth+: It makes you more stealthy. Forge: It increases the power of your Forgecraft spells. Tloc: It increases the power of your Translocations spells. Air: It increases the power of your Air spells. Alch: It increases the power of your Alchemy spells. the earth staff "Lewkocirgho" {Fire Earth} [staff of earth] Fire: It increases the power of your Fire spells. Earth: It increases the power of your Earth spells. the earth staff of Defence {rF+ Dex+5 Earth} [staff of earth] rF+: It protects you from fire. Dex+5: It affects your dexterity (+5). Earth: It increases the power of your Earth spells. an orb of stardust the +2 robe "Yrgholisch" {Harm MP+10 Int+2} Harm: It increases damage dealt and taken. MP+10: It affects your magic capacity (+10). Int+2: It affects your intelligence (+2). It cannot be enchanted further. (30, -4, Depths:4) a +0 dagger (31, 14, Depths:4) a +0 dire flail a +6 dire flail 5 large rocks (32, -11, Depths:4) a scroll of teleportation {!r} 21 scrolls of enchant weapon the air staff "Ocsewk" {rElec rPois rF+++ rN+ Dex-3 Air} [staff of air] rElec: It insulates you from electricity. rPois: It protects you from poison. rF+++: It renders you almost immune to fire. rN+: It protects you from negative energy. Dex-3: It affects your dexterity (-3). Air: It increases the power of your Air spells. the earth staff "Awanobixit" {Summ Earth} [staff of earth] Summ: It increases the power of your Summonings spells. Earth: It increases the power of your Earth spells. (32, 14, Depths:4) a +0 robe (36, -22, Depths:4) a +1 great sword of flaming (36, -19, Depths:4) 3 large rocks (47, -10, Depths:4) 17 potions of moonshine (50, -1, Depths:4) a +0 ring mail (52, -13, Depths:4) a parchment of Ignition (57, -9, Depths:4) a +1 great sword of flaming