Dungeon Crawl Stone Soup version 0.33-a0-221-g6c17059a10 (webtiles) character file. Game seed: 18306762617307937260 1113 Lupeow the Conjurer (level 8, -17/70 HPs) Began as a Troll Conjurer on Oct 9, 2024. Demolished by a two-headed ogre ... wielding a +0 giant club (25 damage) ... on level 7 of the Dungeon. The game lasted 00:08:31 (5700 turns). Lupeow the Conjurer (Troll Conjurer) Turns: 5700, Time: 00:08:32 Health: -17/70 AC: 6 Str: 16 XL: 8 Next: 12% Magic: 4/13 EV: 8 Int: 16 God: Gold: 355 SH: 0 Dex: 8 Spells: 12/15 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois + o - +2 hat rElec . u - scarf {repulsion} rCorr + (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + m - ring of resist corrosion HPRegen 1.11/turn v - ring of poison resistance MPRegen 0.13/turn %: repel missiles @: no status effects A: large, unfitting armour, claws 3, regeneration 1, shaggy fur 1, tough skin 1 a: no special abilities You were on level 7 of the Dungeon. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 355 gold pieces. Inventory: Missiles e - 2 throwing nets {!f} Armour a - a +0 robe (worn) o - a +2 hat (worn) u - a scarf of repulsion (worn) Magical Staves i - a staff of fire Jewellery m - a ring of resist corrosion (left claw) v - a ring of poison resistance (right claw) w - a ring of ice Wands h - a wand of iceblast (7) Scrolls f - a scroll of silence {unknown} j - 2 scrolls of identify l - a scroll of torment {unknown} n - a scroll of butterflies {unknown} p - a scroll of poison {unknown} q - a scroll of enchant armour {unknown} s - a scroll of enchant weapon {unknown} t - a scroll of noise {unknown} y - a scroll of teleportation {unknown} A - a scroll of vulnerability {unknown} B - a scroll of brand weapon {unknown} Potions b - 3 potions of magic c - a potion of heal wounds {unknown} d - 4 potions of might g - a potion of berserk rage {unknown} k - 4 potions of invisibility r - a potion of degeneration {unknown} x - a potion of lignification {unknown} z - a potion of cancellation {unknown} Skills: - Level 1.0 Fighting - Level 1.5 Dodging - Level 1.0 Stealth - Level 4.0 Spellcasting - Level 6.0 Conjurations + Level 2.1 Earth Magic You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 6% N/A 17% 1 Slow Hex 12% N/A 17% 1 Jinxbite Hex 6% N/A 26% 2 Sublimation of Blood Necr 3% N/A 26% 2 Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 43% 4 Confusing Touch Hex 3% N/A 45% 3 Vampiric Draining Necr 3% 2d6 45% 3 Ignite Poison Fire/Alch 3% N/A 86% 4 Alistair's Intoxication Alch 2% N/A 99% 5 Yara's Violent Unravell Hex/Alch 1% 3d3 99% 5 Enfeeble Hex 1% N/A 100% 7 Summon Hydra Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple: D:4-7 Altars: Fedhas Xom Shops: D:6 * Annotations: D:5 2 runed translucent doors, Dawn's ghost, novice GnMo D:6 exclusions: orc warrior, orc wizard and steam dragon Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have claws for hands. Your natural rate of healing is unusually fast. You are covered in fur. (AC +1) You have tough skin. (AC +1) Message History Item here: Great Wizards, Vol. VII. The floor. Unknown command. Unknown command. Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club (89% to hit) The searing ray hits the two-headed ogre. The two-headed ogre is lightly wounded. (Press . to maintain the ray.) The searing ray hits the two-headed ogre. The two-headed ogre is lightly wounded. The searing ray hits the two-headed ogre! The two-headed ogre is moderately wounded. The searing ray hits the two-headed ogre. The two-headed ogre is heavily wounded. You finish channelling your searing ray. The two-headed ogre hits you with a +0 giant club!! The two-headed ogre hits you with a +0 giant spiked club!! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club (heavily wounded, 89% to hit) The searing ray hits the two-headed ogre! The two-headed ogre is heavily wounded. (Press . to maintain the ray.) The searing ray hits the two-headed ogre. The two-headed ogre is severely wounded. The two-headed ogre barely misses you. The two-headed ogre hits you with a +0 giant spiked club! * * * LOW HITPOINT WARNING * * * The searing ray hits the two-headed ogre but does no damage. The two-headed ogre is severely wounded. The two-headed ogre hits you with a +0 giant club!! You die... .......)........# #...........).# #............# #..).......# #####...###....# ........###.<..# ######....###### #....# ###@.#### #O....# ##....# #....# #..:.# ...?.# ......# O.###..# #.. ..# You could see a two-headed ogre. Vanquished Creatures 2 ice beasts A black bear (D:4) A centaur (D:6) A phantom (D:5) A scorpion (D:6) An orc priest (D:6) 7 hounds A jelly (D:6) An orc wizard (D:3) An iguana (D:6) A gnoll (D:3) 19 adders A shadow imp (D:5) A white imp (D:5) 2 ufetubi (D:4) 3 dart slugs A ribbon worm (D:2) 9 orcs 3 ball pythons (D:1) 4 bats 3 endoplasms 3 giant cockroaches 6 goblins 14 hobgoblins 9 jackals 4 kobolds 8 quokkas 3 frilled lizards 6 rats 117 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Lupeow the Troll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 45 | D:1 | Reached skill level 1 in Fighting 45 | D:1 | Reached skill level 3 in Conjurations 71 | D:1 | Reached XP level 2. HP: 27/27 MP: 3/3 419 | D:1 | Reached XP level 3. HP: 33/33 MP: 5/5 999 | D:2 | Reached XP level 4. HP: 25/41 MP: 6/6 1046 | D:2 | Found a faded altar of an unknown god. 1816 | D:3 | Reached XP level 5. HP: 31/48 MP: 7/7 1890 | D:3 | Reached skill level 4 in Conjurations 2251 | D:4 | Learned a level 2 spell: Searing Ray 2266 | D:4 | Noticed a black bear 2341 | D:4 | Killed a black bear 2342 | D:4 | Reached XP level 6. HP: 15/55 MP: 0/9 3062 | D:4 | Found a blossoming altar of Fedhas. 3239 | D:5 | Entered Level 5 of the Dungeon 3239 | D:5 | Noticed Dawn's ghost (novice GnMo) 3239 | D:5 | Found a runed translucent door. 3432 | D:5 | Reached skill level 5 in Conjurations 3554 | D:5 | Noticed an ice beast 3572 | D:5 | Killed an ice beast 3573 | D:5 | Reached XP level 7. HP: 58/62 MP: 1/10 4202 | D:5 | Found a runed translucent door. 4711 | D:6 | Found Moujoily's Assorted Antiques. 4844 | D:6 | Reached skill level 6 in Conjurations 5151 | D:6 | Reached XP level 8. HP: 70/70 MP: 6/13 5153 | D:6 | Reached skill level 1 in Earth Magic 5232 | D:6 | Found a shimmering altar of Xom. 5690 | D:7 | Noticed a two-headed ogre 5700 | D:7 | Demolished by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: roderic_dead_forest, layout_rooms D:2: layout_basic, dreamdust_ecumenical_altar_hidden_monk_grotto, chequers_serial_rivers_micro_d, kennysheep_generic_room_10 D:3: layout_basic, cheibrodos_gnoll_hut D:4: layout_loops_ring, fedhas_altar_decomposition, kennysheep_cross_room, nicolae_half_adder D:5: layout_loops_ring, ebering_ghost_sewer_f, corexii_corridor_pit, grunt_ministairs_11, small_statue_alley_b, minivault_4 D:6: layout_rooms, xom_teletrap_fun, serial_shops, nicolae_shop_dealshenge, serial_bayou_crossing, dk_noncrumbling_3, st_stairs_12 D:7: layout_rooms, kennysheep_mini_moat, jmf_multi_god_temple2, minmay_temple_entry_large_hall, minmay_manual_macuahuitl Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Fighting | 1 | 1.0 Conjurations | 3 4 5 6 | 6.0 Spellcasting | 2 3 4 | 4.0 Earth Magic | 2 | 2.1 Dodging | | 1.5 Stealth | | 1.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 153 | 182 | 9 || 344 Punch | 2 | 2 | || 4 Cast: Searing Ray | | 14 | 27 || 41 Magic Dart | | 1 | 1 || 2 Use: Scroll | | | 2 || 2 Stab: Sleeping | 1 | 1 | || 2 Armour: Robe | 123 | 173 | 50 || 346 Dodge: Dodged | 79 | 119 | 27 || 225 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5698 | 5336 | 362 | 73 | 4306 | 7 | 814.0 | Dungeon | 5698 | 5336 | 362 | 73 | 4306 | 7 | 814.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1371 daAuts D:4: 1179 daAuts D:6: 955 daAuts D:2: 949 daAuts D:3: 753 daAuts D:1: 438 daAuts D:7: 51 daAuts