Dungeon Crawl Stone Soup version 0.33-a0-156-g0e69982c27 (webtiles) character file. Game seed: 14579155392899067986 513 Lupeow the Conjurer (level 7, 52/52 HPs) Began as a Black Draconian Earth Elementalist on Sept 30, 2024. Was a Follower of Vehumet. Quit the game in a sewer. The game lasted 00:05:36 (4364 turns). Lupeow the Conjurer (DrEE) Turns: 4364, Time: 00:05:36 Health: 52/52 AC: 7 Str: 5 XL: 7 Next: 0% Magic: 0/12 EV: 11 Int: 23 God: Vehumet [*.....] Gold: 432 SH: 0 Dex: 11 Spells: 9/13 levels left rFire + . . n - +7 rapier of Honesty {venom, rC++ Str-5 Int+5} rCold + + . (no shield) rNeg + . . (body armour unavailable) rPois . (helmet restricted) rElec + (no cloak) rCorr . (no gloves) SInv . u - +0 pair of boots Will ..... (no amulet) Stlth ++ h - ring of protection from fire HPRegen 0.28/turn v - ring of positive energy MPRegen 0.13/turn %: no passive effects @: no status effects A: galvanic breath, AC +6, unfitting armour, electricity resistance, cold-blooded a: Galvanic Breath, Renounce Religion You were in a sewer. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 2 branches of the dungeon, and saw 6 of its levels. You also visited: Sewer. You collected 432 gold pieces. Inventory: Hand Weapons d - a +0 dagger n - the +7 rapier of Honesty (weapon) {venom, rC++ Str-5 Int+5} (You found it on level 3 of the Dungeon) Str-5: It affects your strength (-5). Int+5: It affects your intelligence (+5). rC++: It greatly protects you from cold. Armour u - a +0 pair of boots (worn) Magical Staves g - a staff of cold Jewellery h - a ring of protection from fire (left hand) v - a ring of positive energy (right hand) w - a +4 ring of slaying Wands i - a wand of charming (8) q - a wand of roots (8) Scrolls c - 3 scrolls of identify e - a scroll of immolation {unknown} l - 3 scrolls of vulnerability m - 4 scrolls of teleportation {!r} p - a scroll of revelation {unknown} x - a scroll of noise {unknown} Potions a - a potion of magic b - 2 potions of curing {unknown} f - 4 potions of enlightenment j - a potion of cancellation {unknown} k - a potion of lignification {unknown} o - a potion of might {unknown} r - a potion of berserk rage {unknown} s - 2 potions of mutation t - a potion of heal wounds {unknown} Skills: - Level 1.0 Fighting - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.6 Spellcasting - Level 5.0 Conjurations - Level 4.1 Earth Magic You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 46% 2d11 1% 1 b - Stone Arrow Conj/Erth 50% 3d10 4% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 60% 1d6 4% 1 Passwall Erth 23% N/A 6% 3 Ensorcelled Hibernation Hex/Ice 8% N/A 17% 2 Brom's Barrelling Bould Conj/Erth 25% 2d6 17% 4 Fugue of the Fallen Necr 4% N/A 32% 3 Petrify Alch/Erth 13% N/A 43% 4 Anguish Hex/Necr 2% N/A 73% 4 Death Channel Necr 2% N/A 100% 6 Sculpt Simulacrum Ice/Alch 2% N/A 100% 6 Rimeblight Ice/Necr 2% 2d4 (prima100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 Sewer (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:3 [ Innate Abilities, Weirdness & Mutations You can breathe arcing electricity. Your glossy black scales are hard. (AC +6) You cannot fit into any form of body armour. You are resistant to electric shocks. (rElec) You are cold-blooded and may be slowed by cold attacks. Message History The blast of sand hits the rat! You kill the rat! Vehumet accepts your kill. A sickly merfolk siren comes into view. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - sickly merfolk siren Aim: a sickly merfolk siren (64% to hit) The stone arrow hits the sickly merfolk siren! The sickly merfolk siren is severely wounded. You hear an angry hiss. Casting: Stone Arrow (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - sickly merfolk siren Aim: a sickly merfolk siren (severely wounded, 64% to hit) The stone arrow misses the sickly merfolk siren. The sickly merfolk siren chants a haunting song. You are mesmerised by the sickly merfolk siren! Casting: Stone Arrow (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Stone Arrow (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - sickly merfolk siren Aim: a sickly merfolk siren (severely wounded, mesmerising, 79% to hit) The blast of sand hits the sickly merfolk siren! You break out of your daze! You kill the sickly merfolk siren! Vehumet accepts your kill. A frilled lizard comes into view. You have reached level 7! Your scales start taking on a glossy black colour. You learn Air Magic much quicker. You learn Earth Magic much slower. Your Earth Magic skill decreases to level 4! You can breathe arcing electricity. You feel insulated. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ###### ##~...### ###~~~~...## #≈~~#~~†...####### #≈#.#~≈~~~..†....# # #.#≈≈≈~~~~~~##†# #.####~###≈≈≈#.# #.#####.#...~..###≈~~# #.†..@l##......# #≈≈~† ################ ##### You could see a frilled lizard. Vanquished Creatures A crocodile (Sewer) A scorpion (D:5) A hound (D:4) A sleepcap (D:4) Jessica (D:2) 2 iguanas (D:4) A sickly merfolk siren (Sewer) 3 gnolls (D:4) 3 river rats 6 adders A ribbon worm (D:4) A dart slug (D:4) An orc (D:3) 7 bats 7 endoplasms 7 giant cockroaches 12 goblins 12 hobgoblins 6 kobolds 8 quokkas 5 ball pythons 20 rats 107 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Lupeow the Draconian Earth Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 61 | D:1 | Reached skill level 1 in Fighting 202 | D:1 | Reached XP level 2. HP: 23/23 MP: 3/5 769 | D:1 | Reached XP level 3. HP: 28/28 MP: 4/6 773 | D:1 | Learned a level 3 spell: Stone Arrow 1105 | D:2 | Noticed Jessica 1109 | D:2 | Killed Jessica 1341 | D:2 | Reached XP level 4. HP: 35/35 MP: 4/7 1829 | D:3 | Reached skill level 5 in Earth Magic 1885 | D:3 | Identified the +7 rapier of Honesty {venom, rC++ Str-5 | Int+5} 2202 | D:3 | Found a shimmering blue altar of Sif Muna. 2260 | D:3 | Found Pogomaz's Antique Armour Boutique. 2364 | D:3 | Reached skill level 2 in Conjurations 2385 | D:3 | Found an ornate altar of the Wu Jian Council. 2387 | D:3 | Found a shadowy altar of Dithmenos. 2538 | D:3 | Found a basalt altar of Yredelemnul. 2547 | D:3 | Found a hazy altar of Hepliaklqana. 3070 | D:4 | Reached XP level 5. HP: 40/40 MP: 6/8 3209 | D:4 | Reached skill level 3 in Conjurations 3253 | D:4 | Found a staircase to the Ecumenical Temple. 3268 | Temple | Entered the Ecumenical Temple 3278 | Temple | Became a worshipper of Vehumet 3445 | D:4 | Reached skill level 4 in Conjurations 3833 | D:4 | Reached XP level 6. HP: 47/47 MP: 4/9 4118 | D:5 | Entered Level 5 of the Dungeon 4140 | D:5 | Reached skill level 5 in Conjurations 4159 | D:5 | Found a glowing drain. 4189 | Sewer | Entered a sewer 4227 | Sewer | Reached * piety under Vehumet 4227 | Sewer | Offered knowledge of Sting by Vehumet. 4364 | Sewer | Your scales start taking on a glossy black colour. 4364 | Sewer | Reached XP level 7. HP: 52/52 MP: 0/12 4364 | Sewer | Gained mutation: You are resistant to electric shocks. | (rElec) [Black Draconian growth] 4364 | Sewer | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_shattered_statue, layout_loops_ring D:2: layout_rooms, nicolae_concentric_dashed_squares_mild, uniq_jessica D:3: layout_basic, overflow_temple_1_default, mainiacjoe_overflow_swirl, jmf_multi_god_temple, serial_rivers, chequers_serial_rivers_small_a, chequers_serial_rivers_room_b, chequers_serial_rivers_small_3, chequers_serial_rivers_marsh, serial_shops, nicolae_shop_rolling_square D:4: layout_basic, minmay_temple_entry_glass, kennysheep_generic_room_16 D:5: layout_loops_ring, portal_sewer_entry_b, uniq_ijyb Temple: nicolae_temple_slightly_damp_pantheon Sewer: sewer_sea Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 1 | 1.0 Earth Magic | 4 5 4 | 4.1 Conjurations | 2 4 5 | 5.0 Spellcasting | 3 | 3.6 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Rapier | | 33 | || 33 Tailslap | | 2 | || 2 Cast: Sandblast | 43 | 82 | || 125 Stone Arrow | | 7 | || 7 Use: Scroll | | 3 | || 3 Armour: Skin | 3 | 30 | || 33 Dodge: Dodged | 2 | 33 | || 35 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4460 | 4123 | 337 | 0 | 3509 | 7 | 637.1 | Dungeon | 4238 | 3919 | 319 | 0 | 3386 | 5 | 847.6 | Temple | 20 | 2 | 18 | 0 | 0 | 1 | 20.0 | Sewer | 201 | 201 | 0 | 0 | 123 | 1 | 201.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1184 daAuts D:4: 1178 daAuts D:1: 1064 daAuts D:2: 734 daAuts Sewer: 201 daAuts D:5: 77 daAuts Temple: 20 daAuts